Evolutionary items are instruments that induce evolution upon compatible Pokémon.
While evolutionary items are multi-methodical in how they trigger the evolution, they are all single-use; they will be expended upon successful evolution of your Pokémon. Additionally, they are usable at any level; this makes it much safer to wait until level 100 to evolve your Pokémon if you wish to train on a lesser experience-chart disparity than its evolution, as opposed to the more precarious level-up evolutions that are sometimes nixed depending on server instabilities at the juncture.
They can be subsumed into two categories: evolutionary stones and trade-evolving items; the latter will usually have secondary, in-battle functions, too, which makes them bifunctional held items.
Evolutionary stones
To use these items, simply select them from your inventory; it will trigger the evolutionary prompt wherein you can select the compatible Pokémon.
 | Dawn Stone |
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Evolves multiple Pokémon when expended on compatible ones. |
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Evolvable Pokémon
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 | Dusk Stone |
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Evolves multiple Pokémon when expended on compatible ones. |
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 | Thunder Stone |
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Function | |
Triggers an assortment of different Electric-type evolutions when expended on compatible Pokémon. |
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 | Fire Stone |
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Triggers an assortment of different Fire-type evolutions when expended on compatible Pokémon. |
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 | Leaf Stone |
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Triggers an assortment of different Grass-type evolutions when expended on compatible Pokémon. |
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 | Ice Stone |
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Triggers an assortment of different Ice-type evolutions when expended on compatible Pokémon. |
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 | Moon Stone |
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Triggers an assortment of evolutions for different Pokémon. |
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 | Shiny Stone |
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Function | |
Evolves an assortment of different Pokémon when expended on compatible ones. |
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 | Sun Stone |
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Function | |
Triggers an assortment of evolutions for different Pokémon when expended on them. |
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Evolvable Pokémon
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 | Water Stone |
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Triggers an assortment of different Water-type evolutions when expended on compatible Pokémon. |
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Trade-evolving items
These items must be held during a trade transaction in order for the evolution to be triggerable. Most of these also have secondary effects, typically effectuating in-battle.
 | Deep Sea Scale |
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Function | |
It doubles Clamperl's in-battle Special Defense stat. |
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Evolvable Pokémon
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 | Deep Sea Tooth |
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It doubles Clamperl's in-battle Special Attack stat. |
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Evolvable Pokémon
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 | Dragon Scale |
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Evolvable Pokémon
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 | Dubious Disc |
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It strictly exists as an evolutionary agent; it has no secondary, in-battle effect. |
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 | Electirizer |
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 | King's Rock |
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Triggers multiple evolutions when held during a trade transaction, in addition to its in-battle effect of inducing the opponent to flinch in-battle at a 10% chance (if there is not already a flinch rate for the move). |
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 | Magmarizer |
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 | Metal Coat |
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It triggers multiple Steel-type evolutions when Pokémon by a compatible Pokémon being traded, in addition to boosting the attack-power damage output of Steel-type moves when actively held in-battle. |
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Evolvable Pokémon
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 | Prism Scale |
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Function | |
It exists strictly for its evolutionary function; there is no in-battle effect. |
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Evolvable Pokémon
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 | Protector |
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It has no multifunctionality; it exists strictly for its evolutionary function. |
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 | Reaper Cloth |
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Function | |
It is unifunctional; it exists strictly for its evolutionary purposes. |
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 | Sachet |
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It exists strictly for its evolutionary function; there is no in-battle effect. |
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- Ground-lootable in Nap Forest behind Collector Gabe
- Purchasable from Historical Site with an accrual of at least 500 artifacts
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 | Up-Grade |
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It exists strictly for its evolutionary function; there is no in-battle effect. |
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 | Whipped Dream |
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It exists strictly for its evolutionary function; there is no in-battle effect. |
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Conjunctive level-up items
All items in this scope must be held in unison with the Pokémon's level-up and other specified conditions in order to trigger the evolution.
 | Oval Stone |
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It evolves Happiny into Chansey when held during a day-time level-up. There is no in-battle function. |
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 | Razor Claw |
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It greatens the critical-hit chance of its operative equipper. It will also evolve Sneasel into Weavile if held during night time during level-up. |
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 | Razor Fang |
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It enhances the critical-ratio of the move deployed by the operative equipper if the move does not already have a critical-hit chance. It will also evolve Gligar into Gliscor if equipped during a night-time level-up. |
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Direct-Use evolutionary items
 | Peat Block |
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 | Black Augurite |
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It evolves Scyther into Kleavor when exposed to Black Augurite. There is no in-battle function.. |
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Mysterious Candy
Mysterious Candy is an item used to evolve a level 100 Pokémon that meets all its evolutionary requirements. This can be knowing a specific move, or just having reached its evolutionary level. As long as the conditions for its evolution are met, the Pokémon can evolve by using the candy from your inventory.
However, the Mysterious Candy won't work for happiness evolutions. You'll need to make your Pokémon faint once in a Wild Battle (Knockout drops don't lower happiness), then getting back the lost happiness to reach 255 if you previously refused the evolution.
These candies can be purchased from the PvE coin shop for 2 PvE Coins, the PvP coin shop for 1 PvP Coin, or in any of the Department Stores for
5,000 each.