Seadra

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 Horsea   #116 #117  -  Seadra #118    Goldeen



#117   Seadra

Types

Water

Generation

  I  

Abilities

Ability 1
Poison Point
Ability 2
Sniper
Hidden Ability
Damp

Rarity Tier

  Common  

Catch rate

  75/255 (9.8%)  

Base stats

HP
55

Atk
65

Def
95

Sp.Atk
95

Sp.Def
45

Spd
85

Base-stat total: 440
EV Yield

HP
0

Atk
0

Def
1

Sp.Atk
1

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  155  

Gender Ratio

    50%     50%    

Height

  1.2m  

Weight

  25kg  


Seadra is a Water-type Pokémon.

Having evolved from Horsea as early as level 32, it will evolve into its final evolutionary stage in Kingdra when it is transacted in a trade while equipping a Dragon Scale.


Obtainability

Surfing

LocationLevelsTimesHeld Item Rod Rarity Tier
Bond Bridge 29-37 Morning Day Night Super Rod Uncommon
Breakers Beach 25-29 Morning Day Night Dragon Scale Common
Breakers Trench Underwater 35-39 Morning Day Night Dragon Scale Common
Cape Of Palpatoo 35-39 Morning Day Night Dragon Scale Common
Cerulean Cave B1F 64-68 Morning Day Night Dragon Scale Common
Chrono Cross 15-25 Morning Day Night Super Rod Uncommon
Crater Town Shore 26-30 Morning Day Night Common
Diamond Empire Entry 22-31 Morning Day Night Dragon Scale Old Rod Common
Dragons Den 50-53 Morning Day Night Dragon Scale Old Rod Common
Dragons Shrine 60-64 Morning Day Night Common
Eriyadu Town 35-39 Morning Day Night Dragon Scale Common
Frozen Cave 20-25 Morning Day Night Old Rod Uncommon
Frozen Cave B2F 25-31 Morning Day Night Dragon Scale Common
Guild Island 42-47 Morning Day Night Dragon Scale Common
Icefall Back Cave 30-34 Morning Day Night Super Rod Uncommon
Icefall Cave 1F 30-34 Morning Day Night Good Rod Uncommon
Jura Cave 20-24 Morning Day Night Dragon Scale Common
Kalijodo Cave B2F 30-34 Morning Day Night Dragon Scale Common
Memorial Pillar 25-29 Morning Day Night Super Rod Uncommon
Resort Gorgeous 15-25 Morning Day Night Super Rod Uncommon
Route 12 32-34 Morning Day Night Dragon Scale Old Rod Common
Route 13 33-35 Morning Day Night Dragon Scale Old Rod Common
Route 131 31-33 Morning Day Night Super Rod Uncommon
Route 134 30-34 Morning Day Night Common
Route 19 40-42 Morning Day Dragon Scale Old Rod Common
Route 226 40-45 Morning Day Night Common
Seafoam B4F 40-44 Morning Day Night Dragon Scale Common
Seaway Vein Extension 25-29 Morning Day Night Dragon Scale Old Rod Common
Shamouti Island 40-45 Morning Day Night Dragon Scale Old Rod Common
Shamouti Island frozen 40-45 Morning Day Night Dragon Scale Old Rod Common
Trainer Tower 12-42 Night Super Rod Uncommon
Vermilion City 13-18 Morning Day Night Dragon Scale Old Rod Common
Water Path 40-44 Morning Day Night Super Rod Uncommon
Whirl Islands 1F 22-24 Morning Day Night Good Rod Uncommon
Whirl Islands 1F Northeast 23-27 Morning Day Night Old Rod Common
Whirl Islands 1F Southeast 23-27 Morning Day Night Old Rod Common
Whirl Islands 1F Southwest 23-27 Morning Day Night Old Rod Common
Whirl Islands B2F 23-27 Morning Day Night Old Rod Common
  • All rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick



Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
1Bubble Water Special4010030
1Hydro Pump Water Special110805
1Leer Normal Status10030
1SmokeScreen Normal Status10020
1Water Gun Water Special4010025
5SmokeScreen Normal Status10020
9Leer Normal Status10030
13Water Gun Water Special4010025
17Twister Dragon Special4010020
21Bubble Beam Water Special6510020
26Focus Energy Normal Status30
31Brine Water Special6510010
38Agility Psychic Status10030
45Dragon Pulse Dragon Special8510010
52Dragon Dance Dragon Status20
60Hydro Pump Water Special110805

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



TMs/HMs

TM Moves Type Category Base Power Accuracy PP
TM06 Toxic Poison Status 90 10
TM09 Take Down Normal Physical 90 85 20
TM11 Bubble Beam Water Special 65 100 20
TM12 Water Gun Water Special 40 100 25
TM13 Ice Beam Ice Special 90 100 10
TM14 Blizzard Ice Special 110 70 5
TM15 Hyper Beam Normal Special 150 90 5
TM32 Double Team Normal Status 15
TM34 Bide Normal Physical 10
TM39 Swift Normal Special 60 20
TM40 Skull Bash Normal Physical 100 100 15
TM44 Rest Psychic Status 10
TM57 Hail Ice Status 10
TM60 Hidden Power Normal Special 60 100 15
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM92 Facade Normal Physical 70 100 20
TM105 Scald Water Special 80 100 15
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
HM03 Surf Water Special 90 100 15
HM06 Dive Water Physical 80 100 10
HM07 Waterfall Water Physical 80 100 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



TM Tutors

Move Type Category Base Power Accuracy PP
Flash Cannon Steel Special 80 100 10
Frustration Normal Physical 100 20
Giga Impact Normal Physical 150 90 5

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Move Tutors

Move Type Category Base Power Accuracy PP
Bounce Flying Physical 85 85 5
Double-Edge Normal Physical 120 100 15
Dragon Pulse Dragon Special 85 100 10
Headbutt Normal Physical 70 100 15
Icy Wind Ice Special 55 95 15
Outrage Dragon Physical 120 100 10
Signal Beam Bug Special 75 100 15
Swagger Normal Status 90 15
Swift Normal Special 60 20
Water Pulse Water Special 60 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Egg Moves

Move Type Category Base Power Accuracy PP
Aurora Beam Ice Special 65 100 20
Clear Smog Poison Special 50 15
Disable Normal Status 100 20
Dragon Breath Dragon Special 60 100 20
Dragon Rage Dragon Physical 100 10
Flail Normal Physical 100 15
Muddy Water Water Special 90 85 10
Octazooka Water Special 65 85 10
Outrage Dragon Physical 120 100 10
Razor Wind Normal Special 80 100 10
Signal Beam Bug Special 75 100 15
Splash Normal Status 40
Water Pulse Water Special 60 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
None


Special Counterparts

Main article: Pokémon Counterparts

External Links