Electivire

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 Tangrowth   #465 #466  -  Electivire #467    Magmortar



#466   Electivire

Types

Electric

Generation

  IV  

Abilities

Ability 1
Motor Drive
Hidden Ability
Vital Spirit

Rarity Tier

  Unhuntable  

Catch rate

  30/255 (3.92%)  

Base stats

HP
75

Atk
123

Def
67

Sp.Atk
95

Sp.Def
85

Spd
95

Base-stat total: 540
EV Yield

HP
0

Atk
3

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 3

Base Experience

  199  

Gender Ratio

    75%     25%    

Height

  1.8m  

Weight

  138.6kg  


Electivire is an Electric-type Pokémon. Having evolved from Electabuzz when traded holding an Electirizer, it is the final evolutionary stage of Elekid.


Obtainability

Spawn Information Temporarily Unavailable

Since 17 July 2026, the public Spawn Dump Page has been temporarily disabled and will remain unavailable for an indefinite period.

Because the Pokémon Revolution Online Wiki relied on this data source, it is currently unable to display spawn locations.

For the time being, please rely on the in-game spawn information instead. Spawn information will return once a public data source becomes available again.

The primary way of obtaining Electivire is by evolving a Electabuzz.



Moves

Level-up

LevelMoveTypeCategoryBase PowerAccuracyPP
1ChargeElectricStatus——20
1Electric TerrainElectricStatus——10
1Fire PunchFirePhysical7510015
1Ion DelugeElectricStatus——25
1LeerNormalStatus—10030
1Quick AttackNormalPhysical4010030
1Thunder ShockElectricSpecial4010030
12SwiftNormalSpecial60—20
16Shock WaveElectricSpecial60—20
20Thunder WaveElectricStatus—10020
22Electro BallElectricSpecial—10010
24ScreechNormalStatus—8540
28Thunder PunchElectricPhysical7510015
34DischargeElectricSpecial8010015
40Low KickFightingPhysical—10020
46ThunderboltElectricSpecial9010015
52Light ScreenPsychicStatus——30
58ThunderElectricSpecial1107010
64Giga ImpactNormalPhysical150905
65Electric TerrainElectricStatus——10
* Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.


TMMoveTypeCategoryBase PowerAccuracyPP
TM93AttractNormalStatus—10015
TM34BideNormalPhysical——10
TM08Body SlamNormalPhysical8010015
TM81Brick BreakFightingPhysical7510015
TM58Bulk UpFightingStatus——20
TM83BulldozeGroundPhysical6010020
TM79CaptivateNormalStatus—10020
TM215ChargeElectricStatus——20
TM78Charge BeamElectricSpecial509010
TM330ConfideNormalStatus——20
TM18CounterFightingPhysical—10020
TM77CurseGhostStatus——10
TM283Darkest LariatDarkPhysical8510010
TM72DetectFightingStatus——5
TM28DigGroundPhysical8010010
TM32Double TeamNormalStatus——15
TM10Double-EdgeNormalPhysical12010015
TM63Dynamic PunchFightingPhysical100505
TM26EarthquakeGroundPhysical10010010
TM197Eerie ImpulseElectricStatus—10015
TM201Electric TerrainElectricStatus——10
TM291Electro BallElectricSpecial—10010
TM242ElectrowebElectricSpecial559515
TM51EndureNormalStatus——10
TM92FacadeNormalPhysical7010020
TM97Fire PunchFirePhysical7510015
TM85FlamethrowerFireSpecial9010015
TM141FlingDarkPhysical—10010
TM145Focus BlastFightingSpecial120705
TM98Focus PunchFightingPhysical15010020
TM131FrustrationNormalPhysical—10020
TM146Giga ImpactNormalPhysical150905
TM102HeadbuttNormalPhysical7010015
TM200Helping HandNormalStatus——20
TM60Hidden PowerNormalSpecial6010015
TM15Hyper BeamNormalSpecial150905
TM103Ice PunchIcePhysical7510015
TM107Iron TailSteelPhysical1007515
TM220Knock OffDarkPhysical6510025
TM66Light ScreenPsychicStatus——30
TM285Low KickFightingPhysical—10020
TM189Low SweepFightingPhysical6510020
TM05Mega KickNormalPhysical120755
TM01Mega PunchNormalPhysical808520
TM251Metal SoundSteelStatus—8540
TM35MetronomeNormalStatus——10
TM31MimicNormalStatus——10
TM109Mud-SlapGroundSpecial2010010
TM136Natural GiftNormalPhysical—10015
TM167Power-Up PunchFightingPhysical4010020
TM67ProtectNormalStatus——10
TM29PsychicPsychicSpecial9010010
TM46PsywavePsychicSpecial—8015
TM20RageNormalPhysical2010020
TM68Rain DanceWaterStatus——5
TM33ReflectPsychicStatus——20
TM44RestPsychicStatus——10
TM130ReturnNormalPhysical—10020
—Rock ClimbNormalPhysical908520
TM48Rock SlideRockPhysical759010
TM114Rock SmashFightingPhysical4010015
TM89Rock TombRockPhysical609515
TM270RoundNormalSpecial6010015
TM258ScreechNormalStatus—8540
TM133Secret PowerNormalPhysical7010020
TM19Seismic TossFightingPhysical—10020
TM134Shock WaveElectricSpecial60—20
TM40Skull BashNormalPhysical10010015
TM138Sleep TalkNormalStatus——10
TM121SnoreNormalSpecial5010015
TM195Stomping TantrumGroundPhysical7510010
TM17SubmissionFightingPhysical808025
TM50SubstituteNormalStatus——16
TM241Supercell SlamElectricPhysical1009515
TM124SwaggerNormalStatus—9015
TM39SwiftNormalSpecial60—20
TM09Take DownNormalPhysical908520
TM62TauntDarkStatus—10020
TM30TeleportPsychicStatus——20
TM214Tera BlastNormalSpecial8010010
TM96ThiefDarkPhysical6010025
TM25ThunderElectricSpecial1107010
TM126Thunder PunchElectricPhysical7510015
TM45Thunder WaveElectricStatus—10020
TM24ThunderboltElectricSpecial9010015
TM127TormentDarkStatus—10015
TM06ToxicPoisonStatus—9010
TM179TrailblazeGrassPhysical5010020
TM326UproarNormalSpecial9010010
TM122Volt SwitchElectricSpecial7010020
TM227Weather BallNormalSpecial5010010
TM157Wild ChargeElectricPhysical9010015
TM129Zap CannonElectricSpecial120505
HM05FlashNormalStatus—10020
HM04StrengthNormalPhysical8010015
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.


MoveTypeCategoryBase PowerAccuracyPP
Body SlamNormalPhysical8010015
CounterFightingPhysical—10020
CovetNormalPhysical6010025
Double-EdgeNormalPhysical12010015
Dual ChopDragonPhysical409015
Dynamic PunchFightingPhysical100505
ElectrowebElectricSpecial559515
EndureNormalStatus——10
Fire PunchFirePhysical7510015
Focus PunchFightingPhysical15010020
HeadbuttNormalPhysical7010015
Helping HandNormalStatus——20
Ice PunchIcePhysical7510015
Iron TailSteelPhysical1007515
Low KickFightingPhysical—10020
Magnet RiseElectricStatus——10
Mega KickNormalPhysical120755
Mega PunchNormalPhysical808520
MimicNormalStatus——10
Mud-SlapGroundSpecial2010010
Rising VoltageElectricSpecial7010020
Seismic TossFightingPhysical—10020
Shock WaveElectricSpecial60—20
Signal BeamBugSpecial7510015
Sleep TalkNormalStatus——10
SnoreNormalSpecial5010015
Stomping TantrumGroundPhysical7510010
SubstituteNormalStatus——16
SwaggerNormalStatus—9015
SwiftNormalSpecial60—20
Thunder PunchElectricPhysical7510015
Thunder WaveElectricStatus—10020
ThunderboltElectricSpecial9010015
UproarNormalSpecial9010010
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to the Move Tutors article for tutorship information for all moves hereon.


MoveTypeCategoryBase PowerAccuracyPP
BarrierPsychicStatus——20
Cross ChopFightingPhysical100805
Dynamic PunchFightingPhysical100505
FeintNormalPhysical3010010
Fire PunchFirePhysical7510015
Focus PunchFightingPhysical15010020
Hammer ArmFightingPhysical1009010
Ice PunchIcePhysical7510015
Karate ChopFightingPhysical5010025
MeditatePsychicStatus——20
Rolling KickFightingPhysical608515
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

2× Weak to

1× Neutral to

½× Resistant to

Notes
Motor Drive will grant an immunity to Electric.

Special Counterparts

Main article: Pokémon Counterparts