Evolutionary Items: Difference between revisions

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{{EvolutionaryItems|Type=Fire|Item=Magmarizer|Function=It evolves [[Magmar]] into [[Magmortar]] when held during a [[Trading|trade transaction]]. There is no in-battle function|PreEvos=Magmar|Evos=Magmortar|Locations=Held by [[Magby]] and [[Magmar]]\Potential reward for defeating [[Officer Jenny (boss)|Officer Jenny]]\Purchasable from any [[PvE Coins|PvE Shop]] for 50 PvE Coins}}
{{EvolutionaryItems|Type=Fire|Item=Magmarizer|Function=It evolves [[Magmar]] into [[Magmortar]] when held during a [[Trading|trade transaction]]. There is no in-battle function|PreEvos=Magmar|Evos=Magmortar|Locations=Held by [[Magby]] and [[Magmar]]\Potential reward for defeating [[Officer Jenny (boss)|Officer Jenny]]\Purchasable from any [[PvE Coins|PvE Shop]] for 50 PvE Coins}}


{{EvolutionaryItems|Type=Steel|Item=Metal Coat|Function=It triggers multiple [[Steel_(type)|Steel]]-type evolutions when Pokémon by a compatible Pokémon being [[Trading|traded]], in addition to boosting the attack-power damage output of Steel-type moves when actively held in-battle|Locations=Held by wild [[Bronzong]], [[Bronzor]], [[Magnemite]], [[Metang]], [[Pineco]], [[Scyther]], [[Skarmory]] and [[Steelix]]
{{EvolutionaryItems|Type=Steel|Item=Metal Coat|Function=It triggers multiple [[Steel_(type)|Steel]]-type evolutions when Pokémon by a compatible Pokémon being [[Trading|traded]], in addition to boosting the attack-power damage output of Steel-type moves when actively held in-battle|Locations=Held by wild [[Bronzong]], [[Bronzor]], [[Magnemite]], [[Metang]], [[Scyther]], [[Skarmory]] and [[Steelix]]
\Purchasable from PvP Masters in exchange for 5 [[PvP Coins]]\Purchasable from PvE Masters in exchange for 10 [[PvE Coins]]|PreEvos=Onix,Scyther|Evos=Steelix,Scizor}}
\Purchasable from PvP Masters in exchange for 5 [[PvP Coins]]\Purchasable from PvE Masters in exchange for 10 [[PvE Coins]]|PreEvos=Onix,Scyther|Evos=Steelix,Scizor}}



Latest revision as of 00:20, 6 April 2026

Evolutionary items are instruments that induce evolution upon compatible Pokémon.

While evolutionary items are multi-methodical in how they trigger the evolution, they are all single-use; they will be expended upon successful evolution of your Pokémon. Additionally, they are usable at any level; this makes it much safer to wait until level 100 to evolve your Pokémon if you wish to train on a lesser experience-chart disparity than its evolution, as opposed to the more precarious level-up evolutions that are sometimes nixed depending on server instabilities at the juncture.

They can be subsumed into two categories: evolutionary stones and trade-evolving items; the latter will usually have secondary, in-battle functions, too, which makes them bifunctional held items.

Evolutionary stones

To use these items, simply select them from your inventory; it will trigger the evolutionary prompt wherein you can select the compatible Pokémon.











Trade-evolving items

These items must be held during a trade transaction in order for the evolution to be triggerable. Most of these also have secondary effects, typically effectuating in-battle.















Conjunctive level-up items

All items in this scope must be held in unison with the Pokémon's level-up and other specified conditions in order to trigger the evolution.




Direct-Use evolutionary items



Mysterious Candy

Mysterious Candy is an item used to evolve a level 100 Pokémon that meets all its evolutionary requirements. This can be knowing a specific move, or just having reached its evolutionary level. As long as the conditions for its evolution are met, the Pokémon can evolve by using the candy from your inventory. However, the Mysterious Candy won't work for happiness evolutions. You'll need to make your Pokémon faint once in a Wild Battle (Knockout drops don't lower happiness), then getting back the lost happiness to reach 255 if you previously refused the evolution.

These candies can be purchased from the PvE coin shop for 2 PvE Coins, the PvP coin shop for 1 PvP Coin, or in any of the Department Stores for 5,000 each.