Evolutionary Items: Difference between revisions

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These items must be held during a [[Trading|trade]] transaction in order for the evolution to be triggerable. Most of these also have secondary effects, typically effectuating in-battle.
These items must be held during a [[Trading|trade]] transaction in order for the evolution to be triggerable. Most of these also have secondary effects, typically effectuating in-battle.


{{EvolutionaryItems|Type=Water|Item=Deep Sea Scale|Function=It doubles [[Clamperl]]'s in-battle Special Defense stat|PreEvos=Clamperl|Evos=Gorebyss|Locations=Held by [[Chinchou]]\Potentially redeemed from turning in the scanner upon completion of the [[Abandoned Ship (quest)]]\[[Love Island]]´s [[Rock Smash spots]]\Ground-lootable in one time only in [[Route 135]]}}
{{EvolutionaryItems|Type=Water|Item=Deep Sea Scale|Function=It doubles [[Clamperl]]'s in-battle Special Defense stat|PreEvos=Clamperl|Evos=Gorebyss|Locations=Held by [[Chinchou]]\Potentially redeemed from turning in the scanner upon completion of the [[Abandoned Ship (quest)]]\[[Love Island]]´s [[Rock Smash spots]]\Ground-lootable one time only in [[Route 135]]}}


{{EvolutionaryItems|Type=Water|Item=Deep Sea Tooth|Function=It doubles [[Clamperl]]'s in-battle Special Attack stat|PreEvos=Clamperl|Evos=Huntail|Locations=Held by [[Clamperl]]\Potentially redeemed from turning in the scanner upon completion of the [[Abandoned Ship Quest]]\[[Love Island]]´s [[Rock Smash spots]]\Ground-lootable in one time only in [[Route 135]]}}
{{EvolutionaryItems|Type=Water|Item=Deep Sea Tooth|Function=It doubles [[Clamperl]]'s in-battle Special Attack stat|PreEvos=Clamperl|Evos=Huntail|Locations=Held by [[Clamperl]]\Potentially redeemed from turning in the scanner upon completion of the [[Abandoned Ship Quest]]\[[Love Island]]´s [[Rock Smash spots]]\Ground-lootable in one time only [[Route 135]]}}


{{EvolutionaryItems|Type=Dragon|Item=Dragon Scale|Function=It evolves [[Seadra]] into [[Kingdra]] when [[Trading|traded]] and held. In battle, it enhances the attack-power damage output of [[Dragon_(type)|Dragon]]-type moves by 10% when actively held|PreEvos=Seadra|Evos=Kingdra|Locations=Held by wild [[Horsea]], [[Seadra]], [[Kingdra]], [[Dratini]], and [[Dragonair]]\[[Kanto]]'s iteration of [[Daily Challenges]]\Purchasable from PvP Masters in exchange for 5 [[PvP Coins]]}}
{{EvolutionaryItems|Type=Dragon|Item=Dragon Scale|Function=It evolves [[Seadra]] into [[Kingdra]] when [[Trading|traded]] and held. In battle, it enhances the attack-power damage output of [[Dragon_(type)|Dragon]]-type moves by 10% when actively held|PreEvos=Seadra|Evos=Kingdra|Locations=Held by wild [[Horsea]], [[Seadra]], [[Kingdra]], [[Dratini]], and [[Dragonair]]\[[Kanto]]'s iteration of [[Daily Challenges]]\Purchasable from PvP Masters in exchange for 5 [[PvP Coins]]}}

Revision as of 15:21, 22 December 2019

Evolutionary items are instruments that induce evolution upon compatible Pokémon.

While evolutionary items are multi-methodical in how they trigger the evolution, they are all single-use; they will be expended upon successful evolution of your Pokémon. Additionally, they are usable at any level; this makes it much safer to wait until level 100 to evolve your Pokémon if you wish to train on a lesser experience-chart disparity than its evolution, as opposed to the more precarious level-up evolutions that are sometimes nixed depending on server instabilities at the juncture.

They can be subsumed into two categories: evolutionary stones and trade-evolving items; the latter will usually have secondary, in-battle functions, too, which makes them bifunctional Held Items.

Evolutionary stones

To use these items, simply select them from your inventory; it will trigger the evolutionary prompt wherein you can select the compatible Pokémon.











Trade-evolving items

These items must be held during a trade transaction in order for the evolution to be triggerable. Most of these also have secondary effects, typically effectuating in-battle.















Conjunctive level-up items

All items in this scope must be held in unison with the Pokémon's level-up and other specified conditions in order to trigger the evolution.