Squirtle: Difference between revisions

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added counterparts
Cae (talk | contribs)
updated to gen 9 learnset
 
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===Level-up===
===Level-up===
{{MoveTableLevelUp|Moves=
{{MoveTableLevelUp|Moves=
{{M|Move=Tackle}}
{{M|Move=Tackle|l=1}}
{{M|Move=Tail Whip|l=4}}
{{M|Move=Tail Whip|l=1}}
{{M|Move=Water Gun|l=7}}
{{M|Move=Water Gun|l=3}}
{{M|Move=Withdraw|l=10}}
{{M|Move=Withdraw|l=6}}
{{M|Move=Rapid Spin|l=9}}
{{M|Move=Bite|l=12}}
{{M|Move=Bubble|l=13}}
{{M|Move=Bubble|l=13}}
{{M|Move=Bite|l=16}}
{{M|Move=Water Pulse|l=15}}
{{M|Move=Rapid Spin|l=19}}
{{M|Move=Protect|l=18}}
{{M|Move=Protect|l=22}}
{{M|Move=Rain Dance|l=21}}
{{M|Move=Water Pulse|l=25}}
{{M|Move=Aqua Tail|l=24}}
{{M|Move=Aqua Tail|l=28}}
{{M|Move=Shell Smash|l=27}}
{{M|Move=Skull Bash|l=31}}
{{M|Move=Iron Defense|l=30}}
{{M|Move=Iron Defense|l=34}}
{{M|Move=Hydro Pump|l=33}}
{{M|Move=Rain Dance|l=37}}
{{M|Move=Skull Bash|l=36}}
{{M|Move=Hydro Pump|l=40}}
{{M|Move=Wave Crash|l=36}}
}}
}}


===[[TMs and HMs|TMs/HMs]]===
===[[TMs and HMs]]===
{{MoveTableTM|Moves=
{{MoveTableTM|Moves=
{{TM|Move=Mega Punch}}
{{TM|Move=Attract}}
{{TM|Move=Mega Kick}}
{{TM|Move=Aura Sphere}}
{{TM|Move=Toxic}}
{{TM|Move=Bide}}
{{TM|Move=Blizzard}}
{{TM|Move=Body Slam}}
{{TM|Move=Body Slam}}
{{TM|Move=Take Down}}
{{TM|Move=Brick Break}}
{{TM|Move=Brine}}
{{TM|Move=Bubble Beam}}
{{TM|Move=Bubble Beam}}
{{TM|Move=Water Gun}}
{{TM|Move=Captivate}}
{{TM|Move=Ice Beam}}
{{TM|Move=Chilling Water}}
{{TM|Move=Blizzard}}
{{TM|Move=Confide}}
{{TM|Move=Submission}}
{{TM|Move=Counter}}
{{TM|Move=Seismic Toss}}
{{TM|Move=Curse}}
{{TM|Move=Defense Curl}}
{{TM|Move=Dig}}
{{TM|Move=Dig}}
{{HM|Move=Dive}}
{{TM|Move=Double Team}}
{{TM|Move=Double Team}}
{{TM|Move=Reflect}}
{{TM|Move=Double-Edge}}
{{TM|Move=Bide}}
{{TM|Move=Dragon Pulse}}
{{TM|Move=Skull Bash}}
{{TM|Move=Dynamic Punch}}
{{TM|Move=Rest}}
{{TM|Move=Endure}}
{{TM|Move=Facade}}
{{TM|Move=False Swipe}}
{{TM|Move=Fling}}
{{TM|Move=Flip Turn}}
{{TM|Move=Focus Punch}}
{{TM|Move=Frustration}}
{{TM|Move=Gyro Ball}}
{{TM|Move=Hail}}
{{TM|Move=Hail}}
{{TM|Move=Haze}}
{{TM|Move=Headbutt}}
{{TM|Move=Helping Hand}}
{{TM|Move=Hidden Power}}
{{TM|Move=Hidden Power}}
{{TM|Move=Hydro Pump}}
{{TM|Move=Ice Beam}}
{{TM|Move=Ice Punch}}
{{TM|Move=Ice Spinner}}
{{TM|Move=Icy Wind}}
{{TM|Move=Iron Defense}}
{{TM|Move=Iron Tail}}
{{TM|Move=Liquidation}}
{{TM|Move=Mega Kick}}
{{TM|Move=Mega Punch}}
{{TM|Move=Mimic}}
{{TM|Move=Mud Shot}}
{{TM|Move=Mud-Slap}}
{{TM|Move=Muddy Water}}
{{TM|Move=Natural Gift}}
{{TM|Move=Power-Up Punch}}
{{TM|Move=Protect}}
{{TM|Move=Protect}}
{{TM|Move=Rage}}
{{TM|Move=Rain Dance}}
{{TM|Move=Rain Dance}}
{{TM|Move=Brick Break}}
{{TM|Move=Reflect}}
{{TM|Move=Rest}}
{{TM|Move=Return}}
{{TM|Move=Rock Smash}}
{{TM|Move=Rock Tomb}}
{{TM|Move=Rock Tomb}}
{{TM|Move=Facade}}
{{TM|Move=Rollout}}
{{TM|Move=Round}}
{{TM|Move=Scald}}
{{TM|Move=Scald}}
{{TM|Move=Rock Smash}}
{{TM|Move=Secret Power}}
{{TM|Move=Return}}
{{TM|Move=Seismic Toss}}
{{TM|Move=Skull Bash}}
{{TM|Move=Sleep Talk}}
{{TM|Move=Sleep Talk}}
{{HM|Move=Cut}}
{{TM|Move=Snore}}
{{HM|Move=Strength}}
{{TM|Move=Submission}}
{{TM|Move=Substitute}}
{{HM|Move=Surf}}
{{HM|Move=Surf}}
{{TM|Move=Swagger}}
{{TM|Move=Take Down}}
{{TM|Move=Tera Blast}}
{{TM|Move=Toxic}}
{{TM|Move=Water Gun}}
{{TM|Move=Water Pledge}}
{{TM|Move=Water Pulse}}
{{HM|Move=Waterfall}}
{{HM|Move=Waterfall}}
}}
{{TM|Move=Weather Ball}}
 
{{TM|Move=Whirlpool}}
===[[Move Tutor#TM-tutors|TM Tutors]]===
{{TM|Move=Work Up}}
{{MoveTableTutor|Moves=
{{TM|Move=Zen Headbutt}}
{{MT|Move=Frustration}}
{{MT|Move=Gyro Ball}}
{{MT|Move=Work Up}}
}}
}}


Line 95: Line 140:
{{MoveTableTutor|Moves=
{{MoveTableTutor|Moves=
{{MT|Move=Aqua Tail}}
{{MT|Move=Aqua Tail}}
{{MT|Move=Body Slam}}
{{MT|Move=Counter}}
{{MT|Move=Counter}}
{{MT|Move=Defense Curl}}
{{MT|Move=Dive}}
{{MT|Move=Double-Edge}}
{{MT|Move=Double-Edge}}
{{MT|Move=Dragon Pulse}}
{{MT|Move=Dragon Pulse}}
{{MT|Move=Dynamic Punch}}
{{MT|Move=Dynamic Punch}}
{{MT|Move=Endure}}
{{MT|Move=Flip Turn}}
{{MT|Move=Focus Punch}}
{{MT|Move=Focus Punch}}
{{MT|Move=Headbutt}}
{{MT|Move=Headbutt}}
{{MT|Move=Ice Beam}}
{{MT|Move=Ice Punch}}
{{MT|Move=Ice Punch}}
{{MT|Move=Icy Wind}}
{{MT|Move=Icy Wind}}
Line 107: Line 158:
{{MT|Move=Mega Kick}}
{{MT|Move=Mega Kick}}
{{MT|Move=Mega Punch}}
{{MT|Move=Mega Punch}}
{{MT|Move=Mimic}}
{{MT|Move=Mud-Slap}}
{{MT|Move=Rollout}}
{{MT|Move=Rollout}}
{{MT|Move=Seismic Toss}}
{{MT|Move=Seismic Toss}}
{{MT|Move=Sleep Talk}}
{{MT|Move=Snore}}
{{MT|Move=Snore}}
{{MT|Move=Substitute}}
{{MT|Move=Swagger}}
{{MT|Move=Swagger}}
{{MT|Move=Water Pledge}}
{{MT|Move=Water Pulse}}
{{MT|Move=Water Pulse}}
{{MT|Move=Zen Headbutt}}
{{MT|Move=Zen Headbutt}}
Line 126: Line 182:
{{EM|Move=Foresight}}
{{EM|Move=Foresight}}
{{EM|Move=Haze}}
{{EM|Move=Haze}}
{{EM|Move=Life Dew}}
{{EM|Move=Mirror Coat}}
{{EM|Move=Mirror Coat}}
{{EM|Move=Mist}}
{{EM|Move=Mist}}

Latest revision as of 14:56, 30 January 2026


 Charizard   #006 #007  -  Squirtle #008    Wartortle



#007   Squirtle

Types

Water

Generation

  I  

Abilities

Ability 1
Torrent
Hidden Ability
Rain Dish

Rarity Tier

  Rare  

Catch rate

  45/255 (5.88%)  

Base stats

HP
44

Atk
48

Def
65

Sp.Atk
50

Sp.Def
64

Spd
43

Base-stat total: 314
EV Yield

HP
0

Atk
0

Def
1

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 1

Base Experience

  66  

Gender Ratio

    50%     50%    

Height

  0.5m  

Weight

  9kg  


Squirtle is a Water-type Pokémon.

It evolves into Wartortle at level 16, which then evolves into its final-stage form in Blastoise at level 36.

As the Water-type archetype in Kanto's starter-Pokémon subset, it is one of the twelve tri-elemental Starter Pokémon that are currently claimable in Pokémon Revolution Online.


Obtainability

Land

LocationLevelsTimesHeld ItemRarity Tier
Corsica Island 15-19 Morning Day Night Rare

  • Pink-colored areas denote that this spawn is membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick


Surfing

LocationLevelsTimesHeld Item Rod Rarity Tier
Cemetery Island 15-19 Morning Day Night Rare
Evergreen Island Valley 20-30 Morning Day Night Rare
Kalijodo Lake 30-34 Morning Day Night Rare
Safari Exclusive 34-38 Morning Day Night Rare
Unholy Sands 15-19 Morning Day Night Rare
Vermilion City 13-18 Morning Day Night Super Rod Rare
Vulcan Cave B2F 30-30 Morning Day Night Rare
  • All rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick


Location LevelsRarity Tier
Pallet Town 2-6 Rare

Pink denotes a Membership requirement for the area or spawn.


NPCs

A free one is claimable if selected as your starter Pokémon in Professor Oaks Lab.

Professor Oak (boss)

Main article: Professor Oak (boss)

Squirtle is one out of several eventualities—including other starter Pokémon from Kanto's subset—that can be rewarded upon defeating the Professor Oak boss-battle NPC in his lab.

Daycare quest

Main article: Pokémon Doctor (task system)

As one out of several treatable Pokémon patients in Kanto's iteration of the daycare-quest system, Squirtle is a tier-5 assignable; as such, it is also potentially claimable upon that objective's completion.

If the Pokémon is successfully tended to, it will be catchable in the end, as it will battle you to challenge you to do such. As is the case with all assignable Pokémon in the system, it has a 1/4,096 chance of shininess.

Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
1Tackle Normal Physical5010035
1Tail Whip Normal Status10030
3Water Gun Water Special4010025
6Withdraw Water Status40
9Rapid Spin Normal Physical5010040
12Bite Dark Physical6010025
13Bubble Water Special4010030
15Water Pulse Water Special6010020
18Protect Normal Status10
21Rain Dance Water Status5
24Aqua Tail Water Physical909010
27Shell Smash Normal Status15
30Iron Defense Steel Status15
33Hydro Pump Water Special110805
36Skull Bash Normal Physical10010015
36Wave Crash Water Physical12010010

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



TM Moves Type Category Base Power Accuracy PP
TM93 Attract Normal Status 100 15
TM304 Aura Sphere Fighting Special 80 20
TM34 Bide Normal Physical 10
TM14 Blizzard Ice Special 110 70 5
TM08 Body Slam Normal Physical 80 100 15
TM81 Brick Break Fighting Physical 75 100 15
TM88 Brine Water Special 65 100 10
TM11 Bubble Beam Water Special 65 100 20
TM79 Captivate Normal Status 100 20
TM181 Chilling Water Water Special 50 100 20
TM330 Confide Normal Status 20
TM18 Counter Fighting Physical 100 20
TM77 Curse Ghost Status 10
TM73 Defense Curl Normal Status 40
TM28 Dig Ground Physical 80 100 10
HM06 Dive Water Physical 80 100 10
TM32 Double Team Normal Status 15
TM10 Double-Edge Normal Physical 120 100 15
TM71 Dragon Pulse Dragon Special 85 100 10
TM63 Dynamic Punch Fighting Physical 100 50 5
TM51 Endure Normal Status 10
TM92 Facade Normal Physical 70 100 20
TM104 False Swipe Normal Physical 40 100 40
TM141 Fling Dark Physical 100 10
TM230 Flip Turn Water Physical 60 100 20
TM98 Focus Punch Fighting Physical 150 100 20
TM131 Frustration Normal Physical 100 20
TM135 Gyro Ball Steel Physical 100 5
TM57 Hail Ice Status 10
TM216 Haze Ice Status 30
TM102 Headbutt Normal Physical 70 100 15
TM200 Helping Hand Normal Status 20
TM60 Hidden Power Normal Special 60 100 15
TM316 Hydro Pump Water Special 110 80 5
TM13 Ice Beam Ice Special 90 100 10
TM103 Ice Punch Ice Physical 75 100 15
TM199 Ice Spinner Ice Physical 80 100 15
TM106 Icy Wind Ice Special 55 95 15
TM299 Iron Defense Steel Status 15
TM107 Iron Tail Steel Physical 100 75 15
TM303 Liquidation Water Physical 85 100 16
TM05 Mega Kick Normal Physical 120 75 5
TM01 Mega Punch Normal Physical 80 85 20
TM31 Mimic Normal Status 10
TM187 Mud Shot Ground Special 55 95 15
TM109 Mud-Slap Ground Special 20 100 10
TM327 Muddy Water Water Special 90 85 10
TM136 Natural Gift Normal Physical 100 15
TM167 Power-Up Punch Fighting Physical 40 100 20
TM67 Protect Normal Status 10
TM20 Rage Normal Physical 20 100 20
TM68 Rain Dance Water Status 5
TM33 Reflect Psychic Status 20
TM44 Rest Psychic Status 10
TM130 Return Normal Physical 100 20
TM114 Rock Smash Fighting Physical 40 100 15
TM89 Rock Tomb Rock Physical 60 95 15
TM117 Rollout Rock Physical 30 90 20
TM270 Round Normal Special 60 100 15
TM105 Scald Water Special 80 100 15
TM133 Secret Power Normal Physical 70 100 20
TM19 Seismic Toss Fighting Physical 100 20
TM40 Skull Bash Normal Physical 100 100 15
TM138 Sleep Talk Normal Status 10
TM121 Snore Normal Special 50 100 15
HM04 Strength Normal Physical 80 100 15
TM17 Submission Fighting Physical 80 80 25
TM50 Substitute Normal Status 16
HM03 Surf Water Special 90 100 15
TM124 Swagger Normal Status 90 15
TM09 Take Down Normal Physical 90 85 20
TM214 Tera Blast Normal Special 80 100 10
TM06 Toxic Poison Status 90 10
TM12 Water Gun Water Special 40 100 25
TM00 Water Pledge Water Special 80 100 10
TM128 Water Pulse Water Special 60 100 20
HM07 Waterfall Water Physical 80 100 15
TM227 Weather Ball Normal Special 50 100 10
TM240 Whirlpool Water Special 35 85 15
TM153 Work Up Normal Status 30
TM287 Zen Headbutt Psychic Physical 80 90 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



Move Type Category Base Power Accuracy PP
Aqua Tail Water Physical 90 90 10
Body Slam Normal Physical 80 100 15
Counter Fighting Physical 100 20
Defense Curl Normal Status 40
Dive Water Physical 80 100 10
Double-Edge Normal Physical 120 100 15
Dragon Pulse Dragon Special 85 100 10
Dynamic Punch Fighting Physical 100 50 5
Endure Normal Status 10
Flip Turn Water Physical 60 100 20
Focus Punch Fighting Physical 150 100 20
Headbutt Normal Physical 70 100 15
Ice Beam Ice Special 90 100 10
Ice Punch Ice Physical 75 100 15
Icy Wind Ice Special 55 95 15
Iron Defense Steel Status 15
Iron Tail Steel Physical 100 75 15
Mega Kick Normal Physical 120 75 5
Mega Punch Normal Physical 80 85 20
Mimic Normal Status 10
Mud-Slap Ground Special 20 100 10
Rollout Rock Physical 30 90 20
Seismic Toss Fighting Physical 100 20
Sleep Talk Normal Status 10
Snore Normal Special 50 100 15
Substitute Normal Status 16
Swagger Normal Status 90 15
Water Pledge Water Special 80 100 10
Water Pulse Water Special 60 100 20
Zen Headbutt Psychic Physical 80 90 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Move Type Category Base Power Accuracy PP
Aqua Jet Water Physical 40 100 20
Aqua Ring Water Status 20
Aura Sphere Fighting Special 80 20
Brine Water Special 65 100 10
Dragon Pulse Dragon Special 85 100 10
Fake Out Normal Physical 40 100 10
Flail Normal Physical 100 15
Foresight Normal Status 40
Haze Ice Status 30
Life Dew Water Status 10
Mirror Coat Psychic Special 100 20
Mist Ice Status 30
Mud Sport Ground Status 15
Muddy Water Water Special 90 85 10
Refresh Normal Status 20
Water Spout Water Special 150 100 5
Yawn Normal Status 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

Weak to

Neutral to

½× Resistant to


Special Counterparts

Main article: Pokémon Counterparts