Shary & Shaui (boss): Difference between revisions

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{{BossNPC|Boss=Shary & Shaui|Date=10/17/2017—present|Theme=Cute|Location=[[Love Island]] House 1|Cooldown=12 days|Requirements=Six level-100 Pokémon on-hand,No [[Ice_(type)|Ice]]- or [[Fairy_(type)|Fairy]]-type Pokémon in your lineup|Rewards=Randomized [[TMs]]/items/Pokémon; read below,60000-95000 Pokédollars}}
{{BossNPC|Boss=Shary & Shaui|Date=10/17/2017—present|Theme=Cute|Location=[[Love Island]] House 1|Cooldown=12 days|Requirements=Be [[Kanto]] champion, Access to [[Love Island]]|Rewards=}}
{{Quote|Whats the MYSTERYYYY?!?!? I know: let's have a battle!|Shary}}
{{Quote|Whats the MYSTERYYYY?!?!? I know: let's have a battle!|Shary}}
{{Quote|REEEEEEE! I'm trying to make tacos over here. But I guess I'll battle you.|Shaui}}
{{Quote|REEEEEEE! I'm trying to make tacos over here. But I guess I'll battle you.|Shaui}}
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==Boss rework 2019==
Shary & Shaui duo was part of the Boss rework in 2019 and was updated at the 24th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC's in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
* Medium: bosses have 252 EVs in each stat and hold items.
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].


==Challenging Shary & Shaui==
==Challenging Shary & Shaui==
The trio can be in their abode on [[Love Island]] (entitled House 1); this area will be accessibilized upon registering 120 [[:Category:Generation I Pokémon|Generation I]] caught-data 38 evolved-data entries on your [[Pokédex]].
The duo can be in their abode on [[Love Island]] (entitled House 1), which can be found on the western half of Love Island just south of the NPC Monika.; Love island can be accessed upon registering 120 [[:Category:Generation I Pokémon|Generation I]] caught-data 38 evolved-data entries on your [[Pokédex]].
Thereupon defeating Shary, you can then proceed to challenge Shaui, who will reward your prizeset if you defeat her.
 
If you lose to either member of the duet, the 12-day-cooldown time will initiate. Only winning against Shaui will initiate the cooldown time; therefore, if you win against Shary but have yet to challenge Shaui, the cooldown time will be timeless and will only be initiable upon battling the latter.  In case you should have a playing time under 100 hours, Shary will give you a warning if you are really sure to fight him.
 
==Lineups==


The tandem starts with Shary, who you must challenge first contingent that your lineup is devoid of any [[Ice_(type)|Ice]]- and [[Fairy (type)|Fairy]]-type Pokémon, whom she antipathizes. Thereupon defeating Shary, you can proceedingly challenge Shaui, who will reward your prizeset if you defeat her.
===Easy===
{{BossNPCLineup|Boss=Shary|Lineup=
{{BossPokemon|Name=Flareon|Nature=Adamant|Ability=Guts|Item=|Moveset=
{{NPCMove|Flare Blitz}}{{NPCMove|Facade}}{{NPCMove|Double Kick}}{{NPCMove|Will-O-Wisp}}
}}
{{BossPokemon|Name=Mienshao|Nature=Jolly|Ability=Reckless|Item=|Moveset=
{{NPCMove|Bounce}}{{NPCMove|Jump Kick}}{{NPCMove|Fake Out}}{{NPCMove|Dual Chop}}
}}
{{BossPokemon|Name=Meloetta|Nature=Timid|Ability=Serene Grace|Item=|Moveset=
{{NPCMove|Psychic}}{{NPCMove|Perish Song}}{{NPCMove|Shock Wave}}{{NPCMove|Hyper Voice}}
}}
{{BossPokemon|Name=Latias|Nature=Timid|Ability=Levitate|Item=|Moveset=
{{NPCMove|Shadow Ball}}{{NPCMove|Icy Wind}}{{NPCMove|Dragon Pulse}}{{NPCMove|Psychic}}
}}
{{BossPokemon|Name=Jolteon|Nature=Timid|Ability=Volt Absorb|Item=|Moveset=
{{NPCMove|Thunderbolt}}{{NPCMove|Thunder Wave}}{{NPCMove|Double Kick}}{{NPCMove|Pin Missile}}
}}
{{BossPokemon|Name=Togekiss|Nature=Timid|Ability=Serene Grace|Item=|Moveset=
{{NPCMove|Psychic}}{{NPCMove|Air Slash}}{{NPCMove|Ancient Power}}{{NPCMove|Shadow Ball}}
}}
}}
{{BossNPCLineup|Boss=Shaui|Lineup=
{{BossPokemon|Name=Shaymin-Sky|Nature=Timid|Ability=Serene Grace|Item=|Moveset=
{{NPCMove|Air Slash}}{{NPCMove|Energy Ball}}{{NPCMove|Dazzling Gleam}}{{NPCMove|Leech Seed}}
}}
{{BossPokemon|Name=Conkeldurr|Nature=Adamant|Ability=Guts|Item=|Moveset=
{{NPCMove|Rock Slide}}{{NPCMove|Facade}}{{NPCMove|Fire Punch}}{{NPCMove|Wake-Up Slap}}
}}
{{BossPokemon|Name=Dragonite|Nature=Adamant|Ability=Multiscale|Item=|Moveset=
{{NPCMove|Thunder Punch}}{{NPCMove|Earthquake}}{{NPCMove|Dragon Dance}}{{NPCMove|Dragon Claw}}
}}
{{BossPokemon|Name=Alakazam|Nature=Timid|Ability=Magic Guard|Item=|Moveset=
{{NPCMove|Thunder Wave}}{{NPCMove|Dazzling Gleam}}{{NPCMove|Psychic}}{{NPCMove|Shadow Ball}}
}}
{{BossPokemon|Name=Greninja|Nature=Naive|Ability=Protean|Item=|Moveset=
{{NPCMove|Scald}}{{NPCMove|Extrasensory}}{{NPCMove|Dark Pulse}}{{NPCMove|Grass Knot}}
}}
{{BossPokemon|Name=Azelf|Nature=Timid|Ability=Levitate|Item=|Moveset=
{{NPCMove|Extrasensory}}{{NPCMove|Thunderbolt}}{{NPCMove|Energy Ball}}{{NPCMove|Shadow Ball}}
}}
}}
 
===Medium/Hard===
{{BossNPCLineup|Boss=Shary|Lineup=
{{BossPokemon|Name=Flareon|Nature=Adamant|Ability=Guts|Item=Toxic Orb|Moveset=
{{NPCMove|Flare Blitz}}{{NPCMove|Facade}}{{NPCMove|Superpower}}{{NPCMove|Iron Tail}}
}}
{{BossPokemon|Name=Mienshao|Nature=Jolly|Ability=Reckless|Item=Black Belt|Moveset=
{{NPCMove|Stone Edge}}{{NPCMove|Poison Jab}}{{NPCMove|Knock Off}}{{NPCMove|High Jump Kick}}
}}
{{BossPokemon|Name=Meloetta|Nature=Timid|Ability=Serene Grace|Item=Assault Vest|Moveset=
{{NPCMove|Psychic}}{{NPCMove|Hyper Voice}}{{NPCMove|Focus Blast}}{{NPCMove|Shadow Ball}}
}}
{{BossPokemon|Form=Mega|Name=Latias|Nature=Timid|Ability=Levitate|Item=Latiasite|Moveset=
{{NPCMove|Draco Meteor}}{{NPCMove|Psyshock}}{{NPCMove|Thunderbolt}}{{NPCMove|Surf}}
}}
{{BossPokemon|Name=Jolteon|Nature=Timid|Ability=Volt Absorb|Item=Choice Specs|Moveset=
{{NPCMove|Thunder}}{{NPCMove|Signal Beam}}{{NPCMove|Shadow Ball}}{{NPCMove|Thunder Wave}}
}}
{{BossPokemon|Name=Togekiss|Nature=Timid|Ability=Serene Grace|Item=Choice Scarf|Moveset=
{{NPCMove|Air Slash}}{{NPCMove|Aura Sphere}}{{NPCMove|Flamethrower}}{{NPCMove|Dazzling Gleam}}
}}
}}
{{BossNPCLineup|Boss=Shaui|Lineup=
{{BossPokemon|Name=Shaymin-Sky|Nature=Timid|Ability=Serene Grace|Item=Choice Specs|Moveset=
{{NPCMove|Air Slash}}{{NPCMove|Seed Flare}}{{NPCMove|Earth Power}}
}}
{{BossPokemon|Name=Conkeldurr|Nature=Adamant|Ability=Guts|Item=Flame Orb|Moveset=
{{NPCMove|Drain Punch}}{{NPCMove|Facade}}{{NPCMove|Knock Off}}{{NPCMove|Ice Punch}}
}}
{{BossPokemon|Name=Dragonite|Nature=Adamant|Ability=Multiscale|Item=Lum Berry|Moveset=
{{NPCMove|Dragon Dance}}{{NPCMove|Outrage}}{{NPCMove|Fire Punch}}{{NPCMove|Extreme Speed}}
}}
{{BossPokemon|Form=Mega|Name=Alakazam|Nature=Timid|Ability=Trace|Item=Alakazite|Moveset=
{{NPCMove|Focus Blast}}{{NPCMove|Psychic}}{{NPCMove|Shadow Ball}}{{NPCMove|Dazzling Gleam}}
}}
{{BossPokemon|Name=Greninja|Nature=Naive|Ability=Protean|Item=Expert Belt|Moveset=
{{NPCMove|Hydro Pump}}{{NPCMove|Gunk Shot}}{{NPCMove|Ice Beam}}{{NPCMove|Dark Pulse}}
}}
{{BossPokemon|Name=Azelf|Nature=Timid|Ability=Levitate|Item=Focus Sash|Moveset=
{{NPCMove|Psychic}}{{NPCMove|Thunderbolt}}{{NPCMove|Flamethrower}}{{NPCMove|Dazzling Gleam}}
}}
}}


If you lose to either member of the duet, the 12-day-cooldown time will initiate. Only winning against Shaui will initiate the cooldown time; therefore, if you win against Shary but have yet to challenge Shaui, the cooldown time will be timeless and will only be initiable upon battling the latter.
==Lineup==
===Shary===
{{BossNPCLineup|Boss=Shary|Lineup=Thundurus,Lopunny,Meloetta,Latias,Jolteon,Audino|Mega=0,1,0,0,0,1|Moves0=Nasty Plot,Dark Pulse,Grass Knot,Focus Blast|Moves1=High Jump Kick,Return,Fire Punch,Frustration|Moves2=Psychic,Hyper Voice,Focus Blast,Dazzling Gleam|Moves3=Thunderbolt,Ice Beam,Draco Meteor,Recover|Moves4=Thunderbolt,Signal Beam,Shadow Ball,Thunder Wave|Moves5=Dazzling Gleam,Protect,Fire Blast,Psychic}}
===Shaui===
{{BossNPCLineup|Boss=Shaui|Lineup=Garchomp,Quagsire,Flygon,Cobalion,Luxray,Hydreigon|Mega=1,0,0,0,0,0|Moves0=Outrage,Earthquake,Fire Fang,Stone Edge|Moves1=Scald,Earthquake,Curse,Ice Beam|Moves2=Earthquake,Outrage,Aerial Ace,Fire Punch|Moves3=Close Combat,Iron Head,Giga Impact,Zen Headbutt|Moves4=Wild Charge,Ice Fang,Superpower,Fire Fang|Moves5=Dark Pulse,Draco Meteor,Superpower,Fire Blast}}
==Rewards==
==Rewards==
Upon defeating Shaui in subsequence to Shary, she will dole out three successively randomized rewards from separate prizesets: a [[TMs|TM]], an item or Pokémon, and a Pokémon from a different, incomposite prizeset. Additionally, she will yield a Pokémoney payout ranging from {{Pdollar}}60,000 to {{Pdollar}}95,000 Pokédollars.
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.


Upon three-consecutive defeats, another Pokémon will be rewarded from a selectable prizeset.
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).


All Pokémon rewarded will be initialized at level 15, and Pokémon from the selectable subset will invariably have a [[Shiny Pokémon|shiny]] chance of 1/4,097.
All rewarded Pokémon will be initialized at level 20.


===Items===
Reworked bosses such as '''Shary & Shaui''' have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: '''Easy''', '''Medium''' and '''Hard'''.
====Primary prizeset====
For extra rewards, the Medium and Hard level have a three-time win streak.
{{ItemsTable|Contents=
 
{{ITRow|TM=Dragon Claw|Quantity=2}}
 
{{ITRow|TM=Flamethrower|Quantity=2}}
'''Tier 1''': A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].
{{ITRow|TM=Facade|Quantity=2}}
 
{{ITRow|TM=Thief|Quantity=2}}
'''Tier 2''': A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up's]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].
{{ITRow|TM=Shadow Claw|Quantity=2}}
 
}}
'''Tier 3''': Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].
====Secondary prizeset====
 
{{ItemsTable|Contents=
 
{{ITRow|Item=Dark Gem|Quantity=5}}
'''Easy''': 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.
{{ITRow|Item=Focus Sash|Quantity=5}}
 
{{ITRow|Item=Goomy Hat|Quantity=1}}
'''Medium''': 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.
{{ITRow|Item=Mystery Lunch Box|Quantity=1}}
 
{{ITRow|Item=Rare Candy|Quantity=5}}
'''Hard''': 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.
{{ITRow|TM=Calm Mind|Quantity=3}}
 
{{ITRow|TM=Taunt|Quantity=3}}
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.
{{ITRow|TM=Shadow Ball|Quantity=3}}
 
 
===Randomized subset===
All possible rewards are listed below.
====Pokémon====
{{NBossRewardTable|Contents=
{{RewardRow|Pokemon=Marill|Reward Tier=1}}
{{RewardRow|Pokemon=Trapinch|Reward Tier=1}}
{{RewardRow|Pokemon=Shinx|Reward Tier=1}}
{{RewardRow|Pokemon=Eevee|Reward Tier=2}}
{{RewardRow|Pokemon=Deino|Reward Tier=2}}
{{RewardRow|Pokemon=Pancham|Reward Tier=2}}
{{RewardRow|Pokemon=Purrloin|Reward Tier=3}}
{{RewardRow|Pokemon=Audino|Reward Tier=3}}
}}
}}


===Pokémon===
====Items====
====Secondary prizeset====
{{BossItem|Contents=
{{PokemonTable|Contents=
{{BossItemRow|Item=Focus Sash|Quantity=10-15|Reward Tier=1}}
{{PTRow|Pokemon=Marill}}
{{BossItemRow|TM=Dragon Claw|Quantity=2-3|Reward Tier=1}}
{{PTRow|Pokemon=Pancham}}
{{BossItemRow|TM=Calm Mind|Quantity=2-3|Reward Tier=1}}
{{PTRow|Pokemon=Purrloin}}
{{BossItemRow|TM=Taunt|Quantity=2-3|Reward Tier=1}}
{{PTRow|Pokemon=Togepi}}
{{BossItemRow|TM=Shadow Ball|Quantity=2-3|Reward Tier=1}}
}}
{{BossItemRow|TM=Flamethrower|Quantity=2-3|Reward Tier=1}}
====Tertiary prizeset====
{{BossItemRow|TM=Facade|Quantity=2-3|Reward Tier=1}}
{{PokemonTable|Contents=
{{BossItemRow|TM=Thief|Quantity=2-3|Reward Tier=1}}
{{PTRow|Pokemon=Audino}}
{{BossItemRow|TM=Shadow Claw|Quantity=2-3|Reward Tier=1}}
{{PTRow|Pokemon=Buneary}}
{{BossItemRow|Item=Dark Gem|Quantity=5|Reward Tier=2}}
{{PTRow|Pokemon=Deino}}
{{BossItemRow|Item=Rare Candy|Quantity=5-8|Reward Tier=2}}
{{PTRow|Pokemon=Eevee}}
{{BossItemRow|Item=Goomy Hat|Quantity=1|Reward Tier=3}}
{{PTRow|Pokemon=Shinx}}
{{BossItemRow|Item=Lunch Box|Quantity=1|Reward Tier=3}}
{{PTRow|Pokemon=Trapinch}}
}}
}}


===Three-consecutive wins===
===Three-consecutive wins===
{{PokemonTable|Contents=
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.
{{PTRow|Pokemon=Audino}}
{{NBossRewardTable|Contents=
{{PTRow|Pokemon=Buneary}}
{{RewardRow|Pokemon=Eevee|Reward Tier=Medium/Hard}}
{{PTRow|Pokemon=Deino}}
{{RewardRow|Pokemon=Trapinch|Reward Tier=Medium/Hard}}
{{PTRow|Pokemon=Eevee}}
{{RewardRow|Pokemon=Shinx|Reward Tier=Medium/Hard}}
{{PTRow|Pokemon=Shinx}}
{{RewardRow|Pokemon=Buneary|Reward Tier=Medium/Hard}}
{{PTRow|Pokemon=Trapinch}}
{{RewardRow|Pokemon=Audino|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Deino|Reward Tier=Medium/Hard}}
}}
}}

Latest revision as of 01:01, 7 July 2023



Shary & Shaui
LocationLove Island House 1
Cooldown time12 days
Dates active10/17/2017—present
Basic requirements

"Whats the MYSTERYYYY?!?!? I know: let's have a battle!"

—Shary

"REEEEEEE! I'm trying to make tacos over here. But I guess I'll battle you."

—Shaui

Shary & Shaui comprise a boss-NPC tandem residing in Love Island.

They currently occupy the Love Island-couple boss-NPC mantle, being the residential successors of 9oomy & Gouseru and Sgath & Keres. Shary and Shaui must be battled sequentially in order to reap their prizesets, with both characters deploying their own discrete Pokémon lineups.


Boss rework 2019

Shary & Shaui duo was part of the Boss rework in 2019 and was updated at the 24th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC's in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and hold items do vary among other things - also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.

Challenging Shary & Shaui

The duo can be in their abode on Love Island (entitled House 1), which can be found on the western half of Love Island just south of the NPC Monika.; Love island can be accessed upon registering 120 Generation I caught-data 38 evolved-data entries on your Pokédex. Thereupon defeating Shary, you can then proceed to challenge Shaui, who will reward your prizeset if you defeat her.

If you lose to either member of the duet, the 12-day-cooldown time will initiate. Only winning against Shaui will initiate the cooldown time; therefore, if you win against Shary but have yet to challenge Shaui, the cooldown time will be timeless and will only be initiable upon battling the latter. In case you should have a playing time under 100 hours, Shary will give you a warning if you are really sure to fight him.

Lineups

Easy

Shary's Lineup
NatureAbilityItem
Adamant Guts None
NatureAbilityItem
Jolly Reckless None
NatureAbilityItem
Timid Serene Grace None
NatureAbilityItem
Timid Levitate None
NatureAbilityItem
Timid Volt Absorb None
NatureAbilityItem
Timid Serene Grace None
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.




Shaui's Lineup
NatureAbilityItem
Timid Serene Grace None
NatureAbilityItem
Adamant Guts None
NatureAbilityItem
Adamant Multiscale None
NatureAbilityItem
Timid Magic Guard None
NatureAbilityItem
Naive Protean None
NatureAbilityItem
Timid Levitate None
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Medium/Hard

Shary's Lineup
NatureAbilityItem
Adamant Guts Toxic Orb
NatureAbilityItem
Jolly Reckless Black Belt
NatureAbilityItem
Timid Serene Grace Assault Vest
Mega Latias
NatureAbilityItem
Timid Levitate Latiasite
NatureAbilityItem
Timid Volt Absorb Choice Specs
NatureAbilityItem
Timid Serene Grace Choice Scarf
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.




Shaui's Lineup
NatureAbilityItem
Timid Serene Grace Choice Specs
NatureAbilityItem
Adamant Guts Flame Orb
NatureAbilityItem
Adamant Multiscale Lum Berry
NatureAbilityItem
Timid Trace Alakazite
NatureAbilityItem
Naive Protean Expert Belt
NatureAbilityItem
Timid Levitate Focus Sash
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon will be initialized at level 20.

Reworked bosses such as Shary & Shaui have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard. For extra rewards, the Medium and Hard level have a three-time win streak.


Tier 1: A random amount of common items which depends on the boss, like Focus Sashes, Weakness Policies, Air Balloons,Lum Berries or Sitrus Berries.

Tier 2: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like PP Up's, Rare Candies, Small Train Ticket or Corphish.

Tier 3: Rare Pokémon depending on the boss, like Gible, Dratini, Bunnelby or Scyther.


Easy: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.

Medium: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.

Hard: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.

The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.


Randomized subset

All possible rewards are listed below.

Pokémon

Pokédex NumberPokémonType 1Type 2Reward Tier
#183 Marill Water Fairy 1
#328 Trapinch Ground 1
#403 Shinx Electric 1
#133 Eevee Normal 2
#633 Deino Dark Dragon 2
#674 Pancham Fighting 2
#509 Purrloin Dark 3
#531 Audino Normal 3


Items

Item Quantity Reward Tier
Focus Sash 10-15 1
TM52 - Dragon Claw 2-3 1
TM54 - Calm Mind 2-3 1
TM62 - Taunt 2-3 1
TM80 - Shadow Ball 2-3 1
TM85 - Flamethrower 2-3 1
TM92 - Facade 2-3 1
TM96 - Thief 2-3 1
TM115 - Shadow Claw 2-3 1
Dark Gem 5 2
Rare Candy 5-8 2
Goomy Hat 1 3
Lunch Box 1 3

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.


Pokédex NumberPokémonType 1Type 2Reward Tier
#133 Eevee Normal Medium/Hard
#328 Trapinch Ground Medium/Hard
#403 Shinx Electric Medium/Hard
#427 Buneary Normal Medium/Hard
#531 Audino Normal Medium/Hard
#633 Deino Dark Dragon Medium/Hard