Marill

From Pokemon Revolution Online Wiki
Jump to navigation Jump to search


 Bellossom   #182 #183  -  Marill #184    Azumarill



#183   Marill

Types

Water Fairy

Generation

  II  

Abilities

Ability 1
Thick Fat
Ability 2
Huge Power
Hidden Ability
Sap Sipper

Rarity Tier

  Common  

Catch rate

  190/255 (24.84%)  

Base stats

HP
70

Atk
20

Def
50

Sp.Atk
20

Sp.Def
50

Spd
40

Base-stat total: 250
EV Yield

HP
2

Atk
0

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  58  

Gender Ratio

    50%     50%    

Height

  0.4m  

Weight

  8.5kg  

Marill is a Water and Fairy type Pokémon.

It evolves from Azurill when leveled up with 160+ happiness. It evolves into Azumarill by level-up starting at level 18.


Obtainability

Land

LocationLevelsTimesHeld ItemRarity Tier
Breezy Cave Hidden Mines 24-28 Morning Day Night Uncommon
Breezy Path 17-21 Morning Day Night Uncommon
Cryofrost Brink 25-30 Morning Day Night Uncommon
Cryofrost Path 25-30 Morning Day Night Uncommon
Crystal Cavern 19-23 Morning Day Night Uncommon
Diamond Empire Ballroom 22-31 Morning Day Night Uncommon
Diamond Empire Entry 22-31 Morning Day Night Uncommon
Diamond Empire West Wing 22-31 Morning Day Night Uncommon
Dragons Den B1F 30-32 Morning Day Night Uncommon
Dragonspiral Tower 2F 25-31 Morning Day Night Uncommon
Flake Path 25-30 Morning Day Night Uncommon
Frost Valley 25-31 Morning Day Night Uncommon
Frozen Cave B1F 25-31 Morning Day Night Uncommon
Guild Island Cave 30-32 Morning Day Night Uncommon
Guild Island Cave Depths 30-32 Morning Day Night Uncommon
Guild Island Falls 16-19 Morning Day Night Uncommon
Guild Island Forest 30-32 Morning Day Night Uncommon
Kalijodo Cave B1F 30-30 Morning Day Night Uncommon
Kalijodo Cave B2F 30-30 Morning Day Night Uncommon
Lake Cave 26-30 Morning Day Night Uncommon
Mt. Mortar 1F 30-32 Morning Day Night Uncommon
Mt. Mortar B1F 30-32 Morning Day Night Uncommon
Mt. Mortar Lower Cave 30-32 Morning Day Night Uncommon
Mt. Mortar Upper Cave 30-32 Morning Day Night Uncommon
Pinkan Island Path 31-36 Morning Day Night Uncommon
Pinkan Island Woodlands West 31-36 Morning Day Night Uncommon
Route 104 4-6 Morning Day Night Uncommon
Route 117 13-16 Morning Day Night Uncommon
Route 212 North 22-26 Morning Day Night Uncommon
Route 215 21-25 Morning Day Night Uncommon
Route 30 4-6 Morning Day Night Uncommon
Route 42 30-32 Morning Day Night Uncommon
Safari Johto Wet Zone 22-26 Morning Day Night Uncommon
Suzuka Cave B2F 25-30 Morning Day Night Uncommon
Union Cave B2F 6-10 Morning Day Night Uncommon
Whirl Islands 1F Northeast 23-27 Morning Day Night Uncommon
Whirl Islands 1F Northwest 23-27 Morning Day Night Uncommon
Whirl Islands 1F Southeast 23-27 Morning Day Night Uncommon
Whirl Islands 1F Southwest 23-27 Morning Day Night Uncommon
Whirl Islands B1F 22-26 Morning Day Night Uncommon

  • Pink-colored areas denote that this spawn is membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick


Surfing

LocationLevelsTimesHeld Item Rod Rarity Tier
Alto Mare 30-32 Morning Day Night Uncommon
Alto Mare Chained 30-32 Morning Day Night Uncommon
Alto Mare National Park 30-32 Morning Day Night Uncommon
Alto Mare Secret Garden 30-30 Morning Day Night Uncommon
Amazon Forest 28-32 Morning Day Night Good Rod Uncommon
Amity Square 17-20 Morning Day Night Uncommon
Angel Hill 25-30 Morning Day Night Uncommon
Berry Forest 45-50 Morning Day Night Super Rod Uncommon
Breezy Falls 18-23 Morning Day Night Uncommon
Breezy Garden 17-21 Morning Day Night Uncommon
Breezy Path 17-21 Morning Day Night Uncommon
Buring Strait Underwater 22-27 Morning Day Night Uncommon
Burring Strait Under water 22-27 Morning Day Night Uncommon
Cave Of Justice 26-30 Morning Day Night Uncommon
Dragonspiral Tower Exterior 21-25 Morning Day Night Uncommon
Eindoak Waterway 25-31 Morning Day Night Uncommon
Evergreen Island Frozen Path 25-31 Morning Day Night Uncommon
Evergreen Island Valley 25-31 Morning Day Night Uncommon
Fire Island 25-30 Morning Day Night Good Rod Uncommon
Four Island 5-35 Morning Day Night Super Rod Uncommon
Guild Island 30-32 Morning Day Night Uncommon
Icefall Cave Entrance 5-20 Morning Day Night Super Rod Uncommon
Kalijodo Cave B2F 30-30 Morning Day Night Uncommon
Kalijodo Lake 30-32 Morning Day Night Uncommon
Lake Cave 26-30 Morning Day Night Uncommon
Lightning Island 25-28 Morning Day Night Good Rod Uncommon
Lightning Island Frozen 25-28 Morning Day Night Good Rod Uncommon
Lightning Island Seaway 25-30 Morning Day Night Good Rod Uncommon
Lost Seacoast 25-30 Morning Day Night Uncommon
Love Island 13-17 Morning Day Night Good Rod Uncommon
Mt. Crumpit 25-31 Morning Day Night Wacan Berry Uncommon
Mt. Mortar 1F 13-17 Morning Day Night Good Rod Uncommon
Mt. Mortar B1F 30-32 Morning Day Night Good Rod Uncommon
Mt. Mortar Upper Cave 30-32 Morning Day Night Uncommon
Mt. Pyre Exterior 21-26 Morning Day Night Uncommon
Mt. Pyre Summit 21-26 Morning Uncommon
Murky Town 20-24 Morning Day Night Uncommon
Nap Forest 36-36 Morning Day Night Uncommon
Necropolis 25-30 Morning Day Night Uncommon
Petalburg City 15-25 Morning Day Night Uncommon
Pinkan Island Cliff 34-36 Morning Day Night Uncommon
Road of Night 25-30 Morning Day Night Uncommon
Route 102 2-4 Morning Day Night Uncommon
Route 111 South 19-23 Morning Day Night Uncommon
Route 114 20-24 Morning Good Rod Uncommon
Route 117 20-30 Morning Day Night Super Rod Uncommon
Route 123 29-33 Morning Day Night Uncommon
Route 212 North 22-26 Morning Day Night Good Rod Uncommon
Route 212 South 24-28 Morning Day Night Good Rod Uncommon
Route 229 32-36 Morning Day Night Uncommon
Route 30 4-6 Morning Day Night Good Rod Uncommon
Route 34 11-15 Morning Day Night Good Rod Uncommon
Route 47 30-32 Morning Day Night Good Rod Uncommon
Ruin Valley 35-48 Morning Day Night Good Rod Uncommon
Safari Area 3 32-34 Morning Day Night Super Rod Uncommon
Safari Entrance 35-36 Morning Day Night Uncommon
Safari Exclusive 34-36 Morning Day Night Uncommon
Safari Johto Wet Zone 22-26 Morning Day Night Uncommon
Seaway Vein 25-29 Morning Day Night Good Rod Uncommon
Seaway Vein Frozen 25-29 Morning Day Night Good Rod Uncommon
Suzuka Clearing 17-21 Morning Day Night Good Rod Uncommon
Unholy Sands West 25-30 Morning Day Night Uncommon
Union Cave B1F 8-10 Morning Day Night Good Rod Uncommon
Union Cave B2F 6-10 Morning Day Night Uncommon
Vulcan Cave B2F 30-30 Morning Day Night Uncommon
Vulcan Cove 30-32 Morning Day Night Uncommon
Vulcan Island Shore 29-32 Morning Day Night Uncommon
Whirl Islands 1F Northeast 23-27 Morning Day Night Good Rod Uncommon
Whirl Islands 1F Southeast 23-27 Morning Day Night Good Rod Uncommon
Whirl Islands 1F Southwest 23-27 Morning Day Night Good Rod Uncommon
Whoville 25-31 Morning Day Night Uncommon
  • All rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick



Excavation

SiteLevelsTime periodRequired discovery pointsRarity
Wondrous Site 15-25 00:00-12:00 None 3

Bosses

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1Tackle Normal Physical5010035
1Water Gun Water Special4010025
2Tail Whip Normal Status10030
5Water Sport Water Status15
7Bubble Water Special4010030
10Defense Curl Normal Status40
10Rollout Rock Physical309020
13Bubble Beam Water Special6510020
16Helping Hand Normal Status20
20Aqua Tail Water Physical909010
23Play Rough Fairy Physical909010
28Aqua Ring Water Status20
31Rain Dance Water Status5
37Double-Edge Normal Physical12010015
40Superpower Fighting Physical1201005
47Hydro Pump Water Special110805

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



Egg Moves

Move Type Category Base Power Accuracy PP
Amnesia Psychic Status 20
Aqua Jet Water Physical 40 100 20
Belly Drum Normal Status 10
Body Slam Normal Physical 80 100 15
Camouflage Normal Status 20
Copycat Normal Status 20
Encore Normal Status 100 5
Fake Tears Dark Status 100 20
Future Sight Psychic Special 120 100 10
Muddy Water Water Special 90 85 10
Perish Song Normal Status 5
Present Normal Physical 90 15
Refresh Normal Status 20
Sing Normal Status 55 15
Slam Normal Physical 80 75 20
Soak Water Status 100 20
Superpower Fighting Physical 120 100 5
Supersonic Normal Status 55 20
Soak Water Status 100 20
Water Sport Water Status 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Pre-Evolution Moves

Move Type Category Base Power Accuracy PP
Bounce Flying Physical 85 85 5
Charm Fairy Status 100 20
Slam Normal Physical 80 75 20
Splash Normal Status 40
Uproar Normal Special 90 100 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



TMs and HMs

TM Moves Type Category Base Power Accuracy PP
TM06 Toxic Poison Status 90 10
TM13 Ice Beam Ice Special 90 100 10
TM14 Blizzard Ice Special 110 70 5
TM32 Double Team Normal Status 15
TM44 Rest Psychic Status 10
TM57 Hail Ice Status 10
TM60 Hidden Power Normal Special 60 100 15
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM81 Brick Break Fighting Physical 75 100 15
TM92 Facade Normal Physical 70 100 20
TM105 Scald Water Special 80 100 15
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
HM03 Surf Water Special 90 100 15
HM07 Waterfall Water Physical 80 100 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



TM Tutors

Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Grass Knot Grass Special 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Move Tutors

Move Type Category Base Power Accuracy PP
Aqua Tail Water Physical 90 90 10
Bounce Flying Physical 85 85 5
Covet Normal Physical 60 100 25
Hyper Voice Normal Special 90 100 10
Ice Punch Ice Physical 75 100 15
Icy Wind Ice Special 55 95 15
Iron Tail Steel Physical 100 75 15
Knock Off Dark Physical 65 100 25
Snore Normal Special 50 100 15
Superpower Fighting Physical 120 100 5
Water Pulse Water Special 60 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon's type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon's type resistances.

Notes

Special Counterparts

Main article: Pokémon Counterparts