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Broken Moves & Abilities

From Pokémon Revolution Online Wiki

Although Pokémon Revolution Online's battle system is substantially developed, it's still a work in progress. Some Abilities and moves remain unprogrammed, incompletely programmed, or misprogrammed; these are all categorized as broken.

When a move or ability in PRO does not function as intended, it is called a Broken Move or Broken Ability. Moves that deliberately lack the same functionality they have in the official games, such as Pay Day's money-yielding secondary effect, are not considered broken.

Moves

Incorrectly Coded

Gen 7 or prior

MoveTypeCategoryPowerAccuracyPPDefects
Minimize Normal Status — — 10 Certain moves should deal 2x damage and bypass accuracy checks.
Beat Up Dark Physical — 100 10 Incorrect behaviour with abilities such as justified.
Sheer Cold Ice Special — 30 5 If Sheer Cold targets an Ice-type Pokémon, that Pokémon should be immune to the move.
Fling Dark Physical — 100 10 The base power should depend on the item being flung. Currently it is power 70 for all items. Flinging a light ball should paralyze the target. Incorrect interaction with Sitrus Berry.
Incinerate Fire Special 60 100 15 Incinerate is currently unable to destroy berries or gems.
Magic Room Psychic Status — — 10 Magic Room is not working correctly with a few items such as Choice items and Macho Brace. Pickpocket is not working with Magic Room correctly.
Round Normal Special 60 100 15 The base power does not double if another Pokemon has previously used Round within the same turn.
Baneful Bunker Poison Status — — 10 Baneful Bunker should protect the user from all effects and damage from moves that target it during the turn is used. It does not currently function as a Protection move in PRO.
Core Enforcer Dragon Special 100 100 10 Currently Core Enforcer is unable to suppress the targets ability in PRO.
Multi-Attack Normal Physical 120 100 10 Multi-Attack still says it is Normal type in the UI when Silvally is affected by memory disc.
Spectral Thief Ghost Physical 90 100 10 Does not steal stat changes.

Not Coded

Gen 7 or prior

MoveTypeCategoryPowerAccuracyPPDefects
Bide Normal Physical — — 10 Not Coded
Mirror Move Flying Status — — 20 Not Coded
Mimic Normal Status — — 10 Not Coded
Rage Normal Physical 20 100 20 Not Coded
Flail Normal Physical — 100 15 Not Coded
Lock-On Normal Status — — 5 Not Coded
Mind Reader Normal Status — — 5 Not Coded
Nightmare Ghost Status — 100 15 Not Coded
Present Normal Physical — 90 15 Not Coded
Spite Ghost Status — 100 20 Not Coded
Spider Web Bug Status — — 10 Not Coded
Snatch Dark Status — — 10 Not Coded
Uproar Normal Special 90 100 10 Not Coded
Assist Normal Status — — 20 Not Coded
Camouflage Normal Status — — 20 Not Coded
Follow Me Normal Status — — 20 Not Coded
Grudge Ghost Status — — 5 Not Coded
Helping Hand Normal Status — — 20 Not Coded
Ingrain Grass Status — — 20 Not Coded
Mud Sport Ground Status — — 15 Not Coded
Nature Power Normal Status — — 20 Not Coded
Odor Sleuth Normal Status — — 40 Not Coded
Torment Dark Status — 100 15 Not Coded
Water Sport Water Status — — 15 Not Coded
Captivate Normal Status — 100 20 Not Coded
Embargo Dark Status — 100 15 Not Coded
Heal Block Psychic Status — 100 15 Not Coded
Heart Swap Psychic Status — — 10 Not Coded
Me First Normal Status — — 20 Not Coded
Miracle Eye Psychic Status — — 40 Not Coded
Power Trick Psychic Status — — 10 Not Coded
Trump Card Normal Special — 100 5 Not Coded
After You Normal Status — — 15 Not Coded
Ally Switch Psychic Status — — 15 Not Coded
Bestow Normal Status — — 15 Not Coded
Echoed Voice Normal Special 40 100 15 Not Coded
Guard Split Psychic Status — — 10 Not Coded
Power Split Psychic Status — — 10 Not Coded
Quash Dark Status — 100 15 Not Coded
Quick Guard Fighting Status — — 15 Not Coded
Rage Powder Bug Status — — 20 Not Coded
Sky Drop Flying Physical 60 100 10 Not Coded
Techno Blast Normal Special 120 100 5 Not Coded
Telekinesis Psychic Status — — 15 Not Coded
Wide Guard Rock Status — — 10 Not Coded
Aromatic Mist Fairy Status — — 20 Not Coded
Electrify Electric Status — — 20 Not Coded
Fairy Lock Fairy Status — — 10 Not Coded
Flower Shield Fairy Status — — 10 Not Coded
Flying Press Fighting Physical 100 95 10 Not Coded
Forest's Curse Grass Status — 100 200 Not Coded
Geomancy Fairy Status — — 10 Not Coded
Hold Hands Normal Status — — 40 Not Coded
Ion Deluge Electric Status — — 25 Not Coded
Mat Block Fighting Status — — 10 Not Coded
Powder Bug Status — 100 20 Not Coded
Rototiller Ground Status — — 10 Not Coded
Thousand Waves Ground Physical 90 100 10 Not Coded
Topsy-Turvy Dark Status — — 20 Not Coded
Trick-or-Treat Ghost Status — 100 20 Not Coded
Double Iron Bash Steel Physical 60 100 5 Not Coded
Floral Healing Fairy Status — — 10 Not Coded
Gear Up Steel Status — — 20 Not Coded
Instruct Psychic Status — — 15 Not Coded
Laser Focus Normal Status — — 48 Not Coded
Photon Geyser Psychic Special 100 100 5 Not Coded
Plasma Fists Electric Physical 100 100 15 Not Coded
Purify Poison Status — — 20 Not Coded
Revelation Dance Normal Special 90 100 15 Not Coded
Shell Trap Fire Fire 150 100 5 Not Coded
Speed Swap Psychic Status — — 10 Not Coded
Spotlight Normal Status — — 15 Not Coded

Gen 8

MoveTypeCategoryPowerAccuracyPPDefects
Aura Wheel Electric Physical 110 100 10 Not Coded
Behemoth Bash Steel Physical 100 100 5 Not Coded
Behemoth Blade Steel Physical 100 100 5 Not Coded
Bitter Malice Ghost Special 75 100 10 Not Coded
Bolt Beak Electric Physical 85 100 10 Not Coded
Coaching Fighting Status — — 10 Not Coded
Corrosive Gas Poison Status — 100 40 Not Coded
Court Change Normal Status — 100 10 Not Coded
Decorate Fairy Status — — 15 Not Coded
Dynamax Cannon Dragon Special 100 100 5 Not Coded
Eerie Spell Psychic Special 80 100 5 Not Coded
Fishious Rend Water Physical 85 100 10 Not Coded
Grassy Glide Grass Physical 55 100 20 Not Coded
Infernal Parade Ghost Special 60 100 15 Not Coded
Jaw Lock Dark Physical 80 100 10 Not Coded
Jungle Healing Grass Status — — 10 Not Coded
Life Dew Water Status — — 10 Not Coded
Magic Powder Psychic Status — 100 20 Not Coded
Obstruct Dark Status — 100 10 Not Coded
Octolock Fighting Status — 100 15 Not Coded
Power Shift Normal Status — — 10 Not Coded
Shell Side Arm Poison Special 90 100 10 Not Coded
Snap Trap Grass Physical 35 100 15 Not Coded
Snipe Shot Water Special 80 100 15 Not Coded
Stuff Cheeks Normal Status — — 10 Not Coded
Tar Shot Rock Status — 100 15 Not Coded
Teatime Normal Status — — 10 Not Coded
Terrain Pulse Normal Special 50 100 10 Not Coded
Thunder Cage Electric Special 80 90 15 Not Coded
Triple Arrows Fighting Physical 90 100 10 Not Coded

Gen 9

MoveTypeCategoryPowerAccuracyPPDefects
Burning Bulwark Fire Status — — 10 Not Coded
Collision Course Fighting Physical 100 100 5 Not Coded
Comeuppance Dark Physical — 100 10 Not Coded
Doodle Normal Status — 100 10 Not Coded
Double Shock Electric Physical 120 100 5 Not Coded
Dragon Cheer Dragon Status — — 15 Not Coded
Electro Drift Electric Special 100 100 5 Not Coded
Fickle Beam Dragon Special 80 100 5 Not Coded
Fillet Away Normal Status — — 10 Not Coded
Glaive Rush Dragon Physical 120 100 5 Not Coded
Hydro Steam Water Special 80 100 15 Not Coded
Hyper Drill Normal Physical 100 100 5 Not Coded
Ivy Cudgel Grass Physical 100 100 10 Not Coded
Last Respects Ghost Physical 50 100 10 Not Coded
Mighty Cleave Rock Physical 95 100 5 Not Coded
Order Up Dragon Physical 80 100 10 Not Coded
Population Bomb Normal Physical 20 90 10 Not Coded
Psychic Noise Psychic Special 75 100 10 Not Coded
Raging Bull Normal Physical 90 100 10 Not Coded
Revival Blessing Normal Status — — 1 Not Coded
Ruination Dark Special — 90 10 Not Coded
Salt Cure Rock Physical 40 100 15 Not Coded
Shed Tail Normal Status — — 10 Not Coded
Silk Trap Bug Status — — 10 Not Coded
Syrup Bomb Grass Special 60 85 10 Not Coded
Tera Blast Normal Special 80 100 10 Not Coded
Tera Starstorm Normal Special 120 100 5 Not Coded
Upper Hand Fighting Physical 65 100 15 Not Coded

Abilities

Incorrectly Coded

Gen 7 or prior

AbilityDefects
IllusionShould wear off if ability is suppressed. Gender is not updated after illusion wears off. Does not wear off if the ability is lost..
Water BubbleThe ability prevent burn but doesn't halve fire type damage / Doesn't double water type attack damage..

Not Coded

Gen 7 or prior

Ability
Illuminate
Stench
Anticipation
Forewarn
Honey Gather
Friend Guard
Healer
Telepathy
Flower Veil
Grass Pelt
Symbiosis
Battery
Berserk
Dancer
Dazzling
Emergency Exit
Innards Out
Neuroforce
Power of Alchemy
Queenly Majesty
Receiver
Shields Down
Stakeout
Wimp Out

Gen 8

Ability
As One
Ball Fetch
Cotton Down
Curious Medicine
Dragon's Maw
Gorilla Tactics
Gulp Missile
Hunger Switch
Ice Face
Ice Scales
Mimicry
Pastel Veil
Perish Body
Power Spot
Propeller Tail
Punk Rock
Quick Draw
Ripen
Sand Spit
Screen Cleaner
Stalwart
Steam Engine
Steely Spirit
Transistor
Unseen Fist
Wandering Spirit

Gen 9

Ability
Anger Shell
Armor Tail
Beads of Ruin
Commander
Costar
Cud Chew
Earth Eater
Electromorphosis
Embody Aspect
Good as Gold
Guard Dog
Hadron Engine
Hospitality
Lingering Aroma
Mycelium Might
Opportunist
Orichalcum Pulse
Poison Puppeteer
Protosynthesis
Purifying Salt
Quark Drive
Rocky Payload
Seed Sower
Supersweet Syrup
Sword of Ruin
Tablets of Ruin
Tera Shell
Tera Shift
Teraform Zero
Thermal Exchange
Toxic Chain
Toxic Debris
Vessel of Ruin
Wind Power
Zero to Hero