Lt. Surge (boss): Difference between revisions

From Pokemon Revolution Online Wiki
Jump to navigation Jump to search
Waleed1301 (talk | contribs)
Gio (talk | contribs)
mNo edit summary
 
(14 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{BossNPC|Theme=Electric|Boss=Lt.Surge|Date=2017—present|Location=[[New Mauville]]|Cooldown=12 days|Requirements=Having completed the Hoenn League.|Rewards=Randomized eventualities of rewards; read below.}}
{{BossNPC|Theme=Electric|Boss=Lt.Surge|Date=2017—present|Location=[[New Mauville]]|Cooldown=12 days|Requirements=Having completed the [[Hoenn League]].|Rewards=Randomized eventualities of rewards; read below.}}


{{Quote|Show me what you've got!|Lt.Surge}}
{{Quote|Show me what you've got!|Lt.Surge}}
Line 12: Line 12:
'''Lt.Surge''' was part of the Boss rework in 2019 and was updated at the 15th June 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server has crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.
'''Lt.Surge''' was part of the Boss rework in 2019 and was updated at the 15th June 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server has crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.


The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and held items do vary among other things - also depending on the difficulty level.


* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
Line 22: Line 22:
Surge is located towards the left side of [[New Mauville]]
Surge is located towards the left side of [[New Mauville]]


Interacting with him will automatically initiate a battle if you have completed the [[Hoenn League]]. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Link will give you a warning if you are really sure to fight her.
Interacting with him will automatically initiate a battle if you have completed the [[Hoenn League]]. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Surge will give you a warning if you are really sure to fight him.


==Lineup==
==Lineup==


===Easy===
===Easy===
{{BossNPCLineup|Boss=Lt.Surge|Lineup=Raichu, Manectric, Heliolisk, Luxray, Magnezone, Jolteon|Moves0=Thunderbolt, Hidden Power Ice,Grass Knot, Focus Blast|Moves1=Wild Charge, Fire Fang, Ice Fang,Crunch|Moves2=Thunderbolt, Surf,Hyper Voice,Dragon Pulse|Moves3=Wild Charge, Fire Fang, Ice Fang,Facade|Moves4=Thunderbolt, Flash Cannon,Signal Beam,Magnet Rise|Moves5=Thunderbolt, Hidden Power Ice,Shadow Ball,Signal Beam|Item=None,None,None,None,None,None|Ability=|Nature=
{{BossNPCLineup|Boss=Lt. Surge|Lineup=
{{BossPokemon|Name=Raichu|Nature=Timid|Ability=Lightning Rod|Item=|Moveset=
{{NPCMove|Thunderbolt}}{{NPCMove|Hidden Power|Type=Ice}}{{NPCMove|Grass Knot}}{{NPCMove|Focus Blast}}
}}
{{BossPokemon|Name=Manectric|Nature=Jolly|Ability=Lightning Rod|Item=|Moveset=
{{NPCMove|Wild Charge}}{{NPCMove|Fire Fang}}{{NPCMove|Ice Fang}}{{NPCMove|Crunch}}
}}
{{BossPokemon|Name=Heliolisk|Nature=Timid|Ability=Dry Skin|Item=|Moveset=
{{NPCMove|Thunderbolt}}{{NPCMove|Surf}}{{NPCMove|Hyper Voice}}{{NPCMove|Dragon Pulse}}
}}
{{BossPokemon|Name=Luxray|Nature=Adamant|Ability=Guts|Item=|Moveset=
{{NPCMove|Wild Charge}}{{NPCMove|Fire Fang}}{{NPCMove|Ice Fang}}{{NPCMove|Facade}}
}}
{{BossPokemon|Name=Magnezone|Nature=Timid|Ability=Magnet Pull|Item=|Moveset=
{{NPCMove|Thunderbolt}}{{NPCMove|Flash Cannon}}{{NPCMove|Signal Beam}}{{NPCMove|Magnet Rise}}
}}
{{BossPokemon|Name=Jolteon|Nature=Timid|Ability=Volt Absorb|Item=|Moveset=
{{NPCMove|Thunderbolt}}{{NPCMove|Hidden Power|Type=Ice}}{{NPCMove|Shadow Ball}}{{NPCMove|Signal Beam}}
}}
}}
}}


===Medium===
===Medium===
{{BossNPCLineup|Boss=Lt.Surge|Lineup=Raichu, Manectric, Heliolisk, Luxray, Magnezone, Jolteon|Moves0=Thunderbolt, Hidden Power Ice,Grass Knot, Focus Blast|Moves1=Wild Charge, Fire Fang, Ice Fang,Crunch|Moves2=Thunderbolt, Surf,Hyper Voice,Dragon Pulse|Moves3=Wild Charge, Fire Fang, Ice Fang,Facade|Moves4=Thunderbolt, Flash Cannon,Signal Beam,Magnet Rise|Moves5=Thunderbolt, Hidden Power Ice,Shadow Ball,Signal Beam|Item=Life Orb, Choice Band, Choice Scarf, Flame Orb, Life Orb, Choice Scarf|Ability=Lightning Rod, Lightning Rod, Dry Skin, Guts, Magnet Pull, Volt Absorb|Nature=
{{BossNPCLineup|Boss=Lt. Surge|Lineup=
{{BossPokemon|Name=Raichu|Nature=Timid|Ability=Lightning Rod|Item=Life Orb|Moveset=
{{NPCMove|Thunderbolt}}{{NPCMove|Hidden Power|Type=Ice}}{{NPCMove|Grass Knot}}{{NPCMove|Focus Blast}}
}}
{{BossPokemon|Name=Manectric|Nature=Jolly|Ability=Lightning Rod|Item=Choice Band|Moveset=
{{NPCMove|Wild Charge}}{{NPCMove|Fire Fang}}{{NPCMove|Ice Fang}}{{NPCMove|Crunch}}
}}
{{BossPokemon|Name=Heliolisk|Nature=Timid|Ability=Dry Skin|Item=Choice Scarf|Moveset=
{{NPCMove|Thunderbolt}}{{NPCMove|Surf}}{{NPCMove|Hyper Voice}}{{NPCMove|Dragon Pulse}}
}}
{{BossPokemon|Name=Luxray|Nature=Adamant|Ability=Guts|Item=Flame Orb|Moveset=
{{NPCMove|Wild Charge}}{{NPCMove|Fire Fang}}{{NPCMove|Ice Fang}}{{NPCMove|Facade}}
}}
{{BossPokemon|Name=Magnezone|Nature=Timid|Ability=Magnet Pull|Item=Life Orb|Moveset=
{{NPCMove|Thunderbolt}}{{NPCMove|Flash Cannon}}{{NPCMove|Signal Beam}}{{NPCMove|Magnet Rise}}
}}
{{BossPokemon|Name=Jolteon|Nature=Timid|Ability=Volt Absorb|Item=Choice Scarf|Moveset=
{{NPCMove|Thunderbolt}}{{NPCMove|Hidden Power|Type=Ice}}{{NPCMove|Shadow Ball}}{{NPCMove|Signal Beam}}
}}
}}
}}


===Hard===
===Hard===
{{BossNPCLineup|Boss=Lt.Surge|Lineup=Rotom-Wash,Electivire,Shiny Raichu,Zapdos,Alolan Golem,Zekrom|Moves0=Thunderbolt,Hidden Power Ice,Hydro Pump,Shadow Ball|Moves1=Wild Charge,Ice Punch,Low Kick, Fire Punch|Moves2=Thunderbolt,Hidden Power Ice,Surf,Focus Blast|Moves3=Thunderbolt,Heat Wave,Hidden Power Ice,Drill Peck|Moves4=Wild Charge,Earthquake,Fire Punch,Close Combat|Moves5=Bolt Strike,Outrage,Steel Wing,Rock Slide|Item=Choice Specs,Choice Band,Choice Specs,Choice Specs,Choice Band,Choice Band|Ability=Levitate,Vital Spirit,Static,Pressure,Sturdy,Teravolt|Nature=
{{BossNPCLineup|Boss=Lt. Surge|Lineup=
{{BossPokemon|Name=Rotom-Wash|Nature=Timid|Ability=Levitate|Item=Choice Specs|Moveset=
{{NPCMove|Signal Beam}}{{NPCMove|Dark Pulse}}{{NPCMove|Thunderbolt}}{{NPCMove|Hidden Power|Type=Ice}}{{NPCMove|Hydro Pump}}{{NPCMove|Shadow Ball}}
}}
{{BossPokemon|Name=Electivire|Nature=Adamant|Ability=Vital Spirit|Item=Choice Band|Moveset=
{{NPCMove|Iron Tail}}{{NPCMove|Rock Slide}}{{NPCMove|Wild Charge}}{{NPCMove|Ice Punch}}{{NPCMove|Low Kick}}{{NPCMove|Fire Punch}}
}}
{{BossPokemon|Form=Shiny|Name=Raichu|Nature=Timid|Ability=|Item=Choice Specs|Moveset=
{{NPCMove|Grass Knot}}{{NPCMove|Signal Beam}}{{NPCMove|Iron Tail}}{{NPCMove|Thunderbolt}}{{NPCMove|Hidden Power|Type=Ice}}{{NPCMove|Surf}}{{NPCMove|Focus Blast}}
}}
{{BossPokemon|Name=Zapdos|Nature=Timid|Ability=Pressure|Item=Choice Specs|Moveset=
{{NPCMove|Ancient Power}}{{NPCMove|Signal Beam}}{{NPCMove|Thunderbolt}}{{NPCMove|Heat Wave}}{{NPCMove|Hidden Power|Type=Ice}}{{NPCMove|Drill Peck}}
}}
{{BossPokemon|Name=Alolan Golem|Nature=Adamant|Ability=Sturdy|Item=Choice Band|Moveset=
{{NPCMove|Stone Edge}}{{NPCMove|Iron Head}}{{NPCMove|Rock Polish}}{{NPCMove|Wild Charge}}{{NPCMove|Earthquake}}{{NPCMove|Fire Punch}}{{NPCMove|Close Combat}}
}}
{{BossPokemon|Name=Zekrom|Nature=Adamant|Ability=Teravolt|Item=Choice Band|Moveset=
{{NPCMove|Bolt Strike}}{{NPCMove|Outrage}}{{NPCMove|Steel Wing}}{{NPCMove|Rock Slide}}
}}
}}
 
==Rewards==
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.
 
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).
 
All rewarded Pokémon will be initialized at level 20.
 
Bosses which are coded in Python such as '''Neroli''' have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: '''Easy''', '''Medium''' and '''Hard'''.
For extra rewards, the Medium and Hard level have a three-time win streak.
 
 
'''Tier 1''': A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].
 
'''Tier 2''': A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up's]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].
 
'''Tier 3''': Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].
 
 
'''Easy''': 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.
 
'''Medium''': 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.
 
'''Hard''': 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.
 
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.
 
====Pokémon====
{{NBossRewardTable|Contents=
{{RewardRow|Pokemon=Pikachu|Reward Tier=}}
{{RewardRow|Pokemon=Electrike|Reward Tier=}}
{{RewardRow|Pokemon=Shinx|Reward Tier=}}
{{RewardRow|Pokemon=Elekid|Reward Tier=}}
{{RewardRow|Pokemon=Helioptile|Reward Tier=}}
{{RewardRow|Pokemon=Rotom|Reward Tier=}}
{{RewardRow|Pokemon=Tynamo|Reward Tier=}}
}}
 
====Items====
{{BossItem|Contents=
{{BossItemRow|Item=Revival Herb|Quantity=3-5|Reward Tier=}}
{{BossItemRow|Item=Energy Root|Quantity=3-10|Reward Tier=}}
{{BossItemRow|Item=Focus Sash|Quantity=3-5|Reward Tier=}}
{{BossItemRow|Item=Sun Stone|Quantity=3-5|Reward Tier=}}
{{BossItemRow|Item=Thunder Stone|Quantity=3-5|Reward Tier=}}
{{BossItemRow|Item=Rare Candy|Quantity=3-5|Reward Tier=}}
{{BossItemRow|TM=Thunderbolt|Quantity=3-5|Reward Tier=}}
{{BossItemRow|TM=Hidden Power|Quantity=3-5|Reward Tier=}}
{{BossItemRow|Item=Manectric Mount|Quantity=1|Reward Tier=}}
}}
 
===Three-consecutive wins===
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.
{{NBossRewardTable|Contents=
{{RewardRow|Pokemon=Electrike|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Rotom|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Shinx|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Helioptile|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Tynamo|Reward Tier=Medium/Hard}}
}}
}}

Latest revision as of 16:50, 8 July 2023



Lt.Surge
LocationNew Mauville
Cooldown time12 days
Dates active2017—present
Basic requirements


"Show me what you've got!"

—Lt.Surge

Lt.Surge is the boss NPC of the Gym Leader Surge



Boss rework 2019

Lt.Surge was part of the Boss rework in 2019 and was updated at the 15th June 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server has crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and held items do vary among other things - also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.

Challenging Lt.Surge

Surge is located towards the left side of New Mauville

Interacting with him will automatically initiate a battle if you have completed the Hoenn League. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Surge will give you a warning if you are really sure to fight him.

Lineup

Easy

Lt. Surge's Lineup
NatureAbilityItem
Timid Lightning Rod None
NatureAbilityItem
Jolly Lightning Rod None
NatureAbilityItem
Timid Dry Skin None
NatureAbilityItem
Adamant Guts None
NatureAbilityItem
Timid Magnet Pull None
NatureAbilityItem
Timid Volt Absorb None
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Medium

Lt. Surge's Lineup
NatureAbilityItem
Timid Lightning Rod Life Orb
NatureAbilityItem
Jolly Lightning Rod Choice Band
NatureAbilityItem
Timid Dry Skin Choice Scarf
NatureAbilityItem
Adamant Guts Flame Orb
NatureAbilityItem
Timid Magnet Pull Life Orb
NatureAbilityItem
Timid Volt Absorb Choice Scarf
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Hard

Lt. Surge's Lineup
NatureAbilityItem
Timid Levitate Choice Specs
NatureAbilityItem
Adamant Vital Spirit Choice Band
Shiny Raichu
NatureAbilityItem
Timid Random Choice Specs
NatureAbilityItem
Timid Pressure Choice Specs
NatureAbilityItem
Adamant Sturdy Choice Band
NatureAbilityItem
Adamant Teravolt Choice Band
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon will be initialized at level 20.

Bosses which are coded in Python such as Neroli have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard. For extra rewards, the Medium and Hard level have a three-time win streak.


Tier 1: A random amount of common items which depends on the boss, like Focus Sashes, Weakness Policies, Air Balloons,Lum Berries or Sitrus Berries.

Tier 2: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like PP Up's, Rare Candies, Small Train Ticket or Corphish.

Tier 3: Rare Pokémon depending on the boss, like Gible, Dratini, Bunnelby or Scyther.


Easy: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.

Medium: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.

Hard: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.

The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.

Pokémon

Pokédex NumberPokémonType 1Type 2Reward Tier
#025 Pikachu Electric
#309 Electrike Electric
#403 Shinx Electric
#239 Elekid Electric
#694 Helioptile Electric Normal
#479 Rotom Electric Ghost
#602 Tynamo Electric


Items

Item Quantity Reward Tier
Revival Herb 3-5
Energy Root 3-10
Focus Sash 3-5
Sun Stone 3-5
Thunder Stone 3-5
Rare Candy 3-5
TM24 - Thunderbolt 3-5
TM60 - Hidden Power 3-5
Manectric Mount 1

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.


Pokédex NumberPokémonType 1Type 2Reward Tier
#309 Electrike Electric Medium/Hard
#479 Rotom Electric Ghost Medium/Hard
#403 Shinx Electric Medium/Hard
#694 Helioptile Electric Normal Medium/Hard
#602 Tynamo Electric Medium/Hard