Octillery

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 Remoraid   #223 #224  -  Octillery #225    Delibird



#224   Octillery

Types

Water

Generation

  II  

Abilities

Ability 1
Suction Cups
Ability 2
Sniper
Hidden Ability
Moody

Rarity Tier

  Uncommon  

Catch rate

  75/255 (9.8%)  

Base stats

HP
75

Atk
105

Def
75

Sp.Atk
105

Sp.Def
75

Spd
45

Base-stat total: 480
EV Yield

HP
0

Atk
1

Def
0

Sp.Atk
1

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  164  

Gender Ratio

    50%     50%    

Height

  0.9m  

Weight

  28.5kg  


Octillery is a Water type Pokémon.

It evolves from Remoraid starting at level 25.


Obtainability

Surfing

LocationLevelsTimesHeld Item Rod Rarity Tier
Breakers Beach 25-26 Morning Day Night Starf Berry Uncommon
Cianwood City 30-35 Morning Day Night Starf Berry Good Rod Uncommon
Diamond Empire Entry 22-26 Morning Day Night Starf Berry Good Rod Uncommon
Hoenn Safari Zone Area 5 28-32 Morning Day Night Starf Berry Super Rod Uncommon
Kalijodo Cave B2F 30-34 Morning Day Night Starf Berry Uncommon
Lightning Island Seaway 25-30 Morning Day Night Starf Berry Good Rod Uncommon
Route 212 South 24-28 Morning Day Night Starf Berry Good Rod Uncommon
Route 213 24-28 Morning Day Night Good Rod Uncommon
Route 222 35-40 Morning Day Night Starf Berry Good Rod Uncommon
Route 223 40-44 Morning Day Night Starf Berry Good Rod Uncommon
Route 224 52-56 Morning Day Night Super Rod Uncommon
Route 226 40-45 Morning Day Night Starf Berry Uncommon
Route 230 40-45 Morning Day Night Uncommon
Route 41 30-35 Morning Day Night Starf Berry Good Rod Uncommon
Sinnoh Victory Road B1F 45-49 Morning Day Night Good Rod Uncommon
Suzuka Cave 1F 21-25 Morning Day Night Starf Berry Uncommon
Vermilion City 13-18 Morning Day Night Starf Berry Good Rod Uncommon
Vulcan Cave B2F 36-40 Morning Day Night Starf Berry Uncommon
  • All rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick



Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
Aurora Beam Ice Special6510020
Constrict Normal Physical1010035
Gunk Shot Poison Physical120805
Psybeam Psychic Special6510020
Rock Blast Rock Physical259010
Water Gun Water Special4010025
6Constrict Normal Physical1010035
10Psybeam Psychic Special6510020
14Aurora Beam Ice Special6510020
18Bubble Beam Water Special6510020
22Focus Energy Normal Status30
25Octazooka Water Special658510
28Wring Out Normal Special1005
34Signal Beam Bug Special7510015
40Ice Beam Ice Special9010010
46Bullet Seed Grass Physical2510030
52Hydro Pump Water Special110805
58Hyper Beam Normal Special150905
64Soak Water Status10020

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



Egg Moves

Move Type Category Base Power Accuracy PP
Acid Spray Poison Special 40 100 20
Aurora Beam Ice Special 65 100 20
Entrainment Normal Status 100 15
Flail Normal Physical 100 15
Haze Ice Status 30
Mud Shot Ground Special 55 95 15
Octazooka Water Special 65 85 10
Rock Blast Rock Physical 25 90 10
Screech Normal Status 85 40
Snore Normal Special 50 100 15
Supersonic Normal Status 55 20
Swift Normal Special 60 20
Water Pulse Water Special 60 100 20
Water Spout Water Special 150 100 5

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Pre-Evolution Moves

Move Type Category Base Power Accuracy PP
Lock-On Normal Status 5
Water Pulse Water Special 60 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



TMs/HMs

TM Moves Type Category Base Power Accuracy PP
TM06 Toxic Poison Status 90 10
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM13 Ice Beam Ice Special 90 100 10
TM14 Blizzard Ice Special 110 70 5
TM15 Hyper Beam Normal Special 150 90 5
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM130 Return Normal Physical 100 20
TM29 Psychic Psychic Special 90 100 10
TM32 Double Team Normal Status 15
TM38 Fire Blast Fire Special 110 85 5
TM85 Flamethrower Fire Special 90 100 15
TM86 Sludge Bomb Poison Special 90 100 10
TM92 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status 10
TM96 Thief Dark Physical 60 100 25
TM105 Scald Water Special 80 100 15
TM147 Flash Cannon Steel Special 80 100 10
TM138 Sleep Talk Normal Status 10
TM45 Thunder Wave Electric Status 100 20
HM03 Surf Water Special 90 100 15
HM07 Waterfall Water Physical 80 100 15
HM06 Dive Water Physical 80 100 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



TM-tutors

Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Smack Down Rock Physical 50 100 15
Sludge Wave Poison Special 95 100 10
Energy Ball Grass Special 90 100 10
Charge Beam Electric Special 50 90 10
Incinerate Fire Special 60 100 15
Giga Impact Normal Physical 150 90 5
Swagger Normal Status 90 15
Payback Dark Physical 50 100 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Move Tutors

Move Type Category Base Power Accuracy PP
Bind Normal Physical 15 85 20
Bounce Flying Physical 85 85 5
Gunk Shot Poison Physical 120 80 5
Icy Wind Ice Special 55 95 15
Seed Bomb Grass Physical 80 100 15
Signal Beam Bug Special 75 100 15
Snore Normal Special 50 100 15
Water Pulse Water Special 60 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
None


Special Counterparts

Main article: Pokémon Counterparts