Chuck (boss): Difference between revisions
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{{BossNPC|Theme=Fighting|Boss=Chuck|Date=2016—present|Location=[[Saffron City]]|Cooldown=12 days|Requirements=Must have completed the [[ | {{BossNPC|Theme=Fighting|Boss=Chuck|Date=2016—present|Location=[[Saffron City]]|Cooldown=12 days|Requirements=Must have completed the [[Johto League]]|Rewards=Randomized eventualities of rewards and Pokémon; read below.|Lineup=Machamp,Infernape,Mienshao,Conkeldurr,Poliwrath,Breloom}} | ||
{{Quote|Just look how strong I've gotten, lifting this 100kg barbell with ease!|Chuck}} | {{Quote|Just look how strong I've gotten, lifting this 100kg barbell with ease!|Chuck}} | ||
'''Chuck''' is the [[Boss NPCs|boss-NPC]] counterpart of the [[Cianwood City]] [[Gym Leaders| | '''Chuck''' is the [[Boss NPCs|boss-NPC]] counterpart of the [[Cianwood City]] [[Gym Leaders|Gym-leader]]. | ||
As a multifunctional boss NPC, he is also a [[Move tutors|move-tutor]] of the [[Low Kick]] technique. | As a multifunctional boss NPC, he is also a [[Move tutors|move-tutor]] of the [[Low Kick]] technique. | ||
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'''Chuck''' was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC's in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss. | '''Chuck''' was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC's in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss. | ||
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a | The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and held items do vary among other things - also depending on the difficulty level. | ||
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available. | * Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available. | ||
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==Lineup== | ==Lineup== | ||
===Easy=== | ===Easy=== | ||
{{BossNPCLineup|Boss=Chuck|Lineup=Machamp | {{BossNPCLineup|Boss=Chuck|Lineup= | ||
{{BossPokemon|Name=Machamp|Nature=Adamant|Ability=No Guard|Moveset= | |||
{{NPCMove|Cross Chop}}{{NPCMove|Submission}}{{NPCMove|Revenge}}{{NPCMove|Brick Break}} | |||
}} | |||
{{BossPokemon|Name=Infernape|Nature=Timid|Ability=Blaze|Moveset= | |||
{{NPCMove|Overheat}}{{NPCMove|Heat Wave}}{{NPCMove|Vacuum Wave}}{{NPCMove|Focus Blast}} | |||
}} | |||
{{BossPokemon|Name=Mienshao|Nature=Jolly|Ability=Regenerator|Moveset= | |||
{{NPCMove|Jump Kick}}{{NPCMove|Bounce}}{{NPCMove|Brick Break}}{{NPCMove|Aerial Ace}} | |||
}} | |||
{{BossPokemon|Name=Conkeldurr|Nature=Adamant|Ability=Iron Fist|Moveset= | |||
{{NPCMove|Wake-Up Slap}}{{NPCMove|Rock Slide}}{{NPCMove|Brick Break}}{{NPCMove|Bulldoze}} | |||
}} | |||
{{BossPokemon|Name=Poliwrath|Nature=Modest|Ability=Water Absorb|Moveset= | |||
{{NPCMove|Surf}}{{NPCMove|Icy Wind}}{{NPCMove|Hyper Beam}}{{NPCMove|Psychic}} | |||
}} | |||
{{BossPokemon|Name=Breloom|Nature=Jolly|Ability=Poison Heal|Moveset= | |||
{{NPCMove|Force Palm}}{{NPCMove|Leech Seed}}{{NPCMove|Sky Uppercut}}{{NPCMove|Bullet Seed}} | |||
}} | |||
}} | |||
===Medium/Hard=== | ===Medium/Hard=== | ||
{{BossNPCLineup|Boss=Chuck|Lineup=Machamp | {{BossNPCLineup|Boss=Chuck|Lineup= | ||
{{BossPokemon|Name=Machamp|Nature=Adamant|Ability=No Guard|Item=Assault Vest|Moveset= | |||
{{NPCMove|Dynamic Punch}}{{NPCMove|Stone Edge}}{{NPCMove|Heavy Slam}}{{NPCMove|Fire Punch}} | |||
}} | |||
{{BossPokemon|Name=Infernape|Nature=Timid|Ability=Blaze|Item=Life Orb|Moveset= | |||
{{NPCMove|Fire Blast}}{{NPCMove|Focus Blast}}{{NPCMove|Vacuum Wave}}{{NPCMove|Grass Knot}} | |||
}} | |||
{{BossPokemon|Name=Mienshao|Nature=Jolly|Ability=Regenerator|Item=Focus Sash|Moveset= | |||
{{NPCMove|Poison Jab}}{{NPCMove|Rock Slide}}{{NPCMove|Knock Off}}{{NPCMove|High Jump Kick}} | |||
}} | |||
{{BossPokemon|Name=Conkeldurr|Nature=Adamant|Ability=Iron Fist|Item=Leftovers|Moveset= | |||
{{NPCMove|Drain Punch}}{{NPCMove|Ice Punch}}{{NPCMove|Thunder Punch}}{{NPCMove|Fire Punch}} | |||
}} | |||
{{BossPokemon|Name=Poliwrath|Nature=Modest|Ability=Water Absorb|Item=Mystic Water|Moveset= | |||
{{NPCMove|Hydro Pump}}{{NPCMove|Ice Beam}}{{NPCMove|Focus Blast}}{{NPCMove|Hypnosis}} | |||
}} | |||
{{BossPokemon|Name=Breloom|Nature=Jolly|Ability=Poison Heal|Item=Toxic Orb|Moveset= | |||
{{NPCMove|Seed Bomb}}{{NPCMove|Facade}}{{NPCMove|Drain Punch}}{{NPCMove|Spore}} | |||
}} | |||
}} | |||
==Rewards== | ==Rewards== | ||
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There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation). | There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation). | ||
All rewarded Pokémon | All rewarded Pokémon are initialized at level 20. | ||
Reworked bosses such as '''Chuck''' have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: '''Easy''', '''Medium''' and '''Hard'''. | Reworked bosses such as '''Chuck''' have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: '''Easy''', '''Medium''' and '''Hard'''. | ||
For extra rewards, the Medium and Hard level have a three-time win streak. | For extra rewards, the Medium and Hard level have a three-time win streak. | ||
{{BossModes|Contents= | |||
{{BossModesRow|Mode=Easy|Tier1=85|Tier2=10|Tier3=5|Pokemoney={{Pdollar}}5,000-{{Pdollar}}10,000}} | |||
{{BossModesRow|Mode=Medium|Tier1=80|Tier2=10|Tier3=10|Pokemoney={{Pdollar}}12,000-{{Pdollar}}30,000|PvECoins=2}} | |||
{{BossModesRow|Mode=Hard|Tier1=60|Tier2=25|Tier3=15|Pokemoney={{Pdollar}}20,000-{{Pdollar}}40,000|PvECoins=5}} | |||
}} | |||
===Randomized subset=== | ===Randomized subset=== | ||
All | All possible rewards are listed below. | ||
====Pokémon==== | ====Pokémon==== | ||
{{NBossRewardTable|Contents= | {{NBossRewardTable|Contents= | ||
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{{BossItemRow|Item=Black Belt|Quantity=1|Reward Tier=2}} | {{BossItemRow|Item=Black Belt|Quantity=1|Reward Tier=2}} | ||
}} | }} | ||
Additionally after defeating '''Chuck''', he gives you access to the Vitamin Seller in [[Gold's Gym]] | |||
===Three-consecutive wins=== | ===Three-consecutive wins=== | ||
After | After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward. | ||
{{NBossRewardTable|Contents= | {{NBossRewardTable|Contents= | ||
{{RewardRow|Pokemon=Shroomish|Reward Tier=Medium/Hard}} | {{RewardRow|Pokemon=Shroomish|Reward Tier=Medium/Hard}} | ||
{{RewardRow|Pokemon=Chimchar|Reward Tier=Medium/Hard}} | |||
{{RewardRow|Pokemon=Timburr|Reward Tier=Medium/Hard}} | {{RewardRow|Pokemon=Timburr|Reward Tier=Medium/Hard}} | ||
{{RewardRow|Pokemon=Mienfoo|Reward Tier=Medium/Hard}} | {{RewardRow|Pokemon=Mienfoo|Reward Tier=Medium/Hard}} | ||
}} | }} |
Latest revision as of 04:09, 5 February 2023
Chuck | ||||||||||||
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Location | Saffron City | |||||||||||
Cooldown time | 12 days | |||||||||||
Dates active | 2016—present | |||||||||||
Basic requirements | ||||||||||||
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"Just look how strong I've gotten, lifting this 100kg barbell with ease!"
—ChuckChuck is the boss-NPC counterpart of the Cianwood City Gym-leader.
As a multifunctional boss NPC, he is also a move-tutor of the Low Kick technique.
Boss rework 2019
Chuck was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC's in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and held items do vary among other things - also depending on the difficulty level.
- Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
- Medium: bosses have 252 EVs in each stat and hold items.
- Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.
Low Kick tutorship
In addition to his battlability as a boss NPC, he is also known for his tutorship over the Low Kick technique, imparting the move to any compatible Pokémon for 7,500 per tutee.
In order to access his tutorship, you will need to have challenged him at least once; irrespective of the outcome, it will be a gateway to follow-up dialogue, which includes tuteeship for this move; as such, it effectively prerequires satisfying the requirements to challenge him as noted above.
Challenging Chuck
Chuck resides in Saffron City, specifically in the Golds Gym premise.
Once interacted with, you have the option to initiate the battle with him contingent that there is no in-effect cooldown time and that you have satisfied all the battle requirements. If you lose, you must wait for 12 days to elapse before he is rechallengable. In case you should have a playing time under 100 hours, Chuck will give you a warning if you are really sure to fight him.
Lineup
Easy
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Medium/Hard
Rewards
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.
There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).
All rewarded Pokémon are initialized at level 20.
Reworked bosses such as Chuck have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard.
For extra rewards, the Medium and Hard level have a three-time win streak.
Mode | Tier chances | Pokémoney rewarded | PvE Coins rewarded | ||
---|---|---|---|---|---|
1 | 2 | 3 | |||
Easy | 85% | 10% | 5% | ![]() ![]() | None |
Medium | 80% | 10% | 10% | ![]() ![]() | 2 |
Hard | 60% | 25% | 15% | ![]() ![]() | 5 |
Randomized subset
All possible rewards are listed below.
Pokémon
Pokédex Number | Pokémon | Type 1 | Type 2 | Reward Tier | |
---|---|---|---|---|---|
#285 | ![]() |
Shroomish | Grass | 1 | |
#532 | ![]() |
Timburr | Fighting | 2 | |
#390 | ![]() |
Chimchar | Fire | 3 | |
#619 | ![]() |
Mienfoo | Fighting | 3 |
Items
Item | Quantity | Reward Tier | |
---|---|---|---|
![]() |
Chople Berry | 5-10 | 1 |
![]() |
Focus Sash | 6 | 1 |
![]() |
Weakness Policy | 5-10 | 1 |
![]() |
Rare Candy | 8 | 2 |
![]() |
PP Up | 3-8 | 2 |
![]() |
Black Belt | 1 | 2 |
Additionally after defeating Chuck, he gives you access to the Vitamin Seller in Gold's Gym
Three-consecutive wins
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.
Pokédex Number | Pokémon | Type 1 | Type 2 | Reward Tier | |
---|---|---|---|---|---|
#285 | ![]() |
Shroomish | Grass | Medium/Hard | |
#390 | ![]() |
Chimchar | Fire | Medium/Hard | |
#532 | ![]() |
Timburr | Fighting | Medium/Hard | |
#619 | ![]() |
Mienfoo | Fighting | Medium/Hard |