Saffron City

From Pokemon Revolution Online Wiki
Jump to navigation Jump to search
←    Fuchsia City Pokémon Revolution Online Town Cinnabar Island    →


Saffron City - Kanto

Overview

Saffron City.png

Location

Saffron City.gif

A positional vantage point of Saffron City in Kanto.

Marsh Badge.png

Saffron City Gym

Gym-leader
Sabrina
Type specialty
Badge
Marsh Badge

Resources

Battleable NPCs
0
Ground-lootable items
2
Berry trees
0

Adjacent areas


Route 5
Route 7 Saffron City Route 8
Route 6

Saffron City is a city situated in central Kanto.

As a quadripoint between the contiguous routes of Cerulean City (north), Lavender Town (east), Vermilion City (south), and Celadon City (west), it is the centrimost city of the Kanto region, serving as a frequently used pedestrial passway to and from other cities within the region.

The area is made accessible by giving a Lemonade to a guard in any of the four convergent gatehouses after you have obtained the Soul Badge in Fuchsia Gym; thereafter, you will have access to all four gatehouses to access the city. Until you are allowed to use the gatehouses, the underpasses on the nearby routes must be used in order to bypass the city.

It is one of the most metropolitan cities in the Kanto region; in addition to Saffron Gym, several landmarks are located in this city, including Saffron Dojo, Silph Co.'s headquarters, and the interregional-train station.


Notable miscellanies

Move Relearner

One of Kanto's Move Relearners can be found here in Saffron City. It is located to the left of the Pokémon Center. As always, he will charge you PokémonDollar.png2,000 per move relearned.

Gold's Gym

A weight-lifting facility known as Gold's Gym is stationed in the city. There are many NPCs related to the Fighting type such as trainers and a boss specialist of that type, Move Tutors that teach moves of that type, and a few other obtainable items.

Chuck

Chuck will battle the player on the condition that he or she has defeated the Johto Elite Four. He will also teach the move Low Kick to any compatible Pokémon for the price of PokémonDollar.png7,500.

Tyranitarite (quest)

On the left side of Gold's Gym, you can find the Kung Fu Master.

Work Up Tutor

A Move Tutor for the move Work Up can be found in the west side of Golds Gym. He will teach the move to any compatible Pokémon for the price of PokémonDollar.png15,000.

Seismic Toss Tutor

A Move Tutor for the move Seismic Toss can be found in the west side of Golds Gym. He will teach the move to any compatible Pokémon for the price of PokémonDollar.png10,000.

Vitamin Seller

The Vitamin Seller is located on the second floor of Golds Gym. Despite what his name suggests, he does not sell any Vitamins. Instead, his shop selection comprises of single-use Battle items in bulks of 25 units per purchase.

Vitamin Shop
ItemPrice
Focus Sash.pngFocus SashPokémonDollar.png100,000
Air Balloon.pngAir BalloonPokémonDollar.png100,000
Weakness Policy.pngWeakness PolicyPokémonDollar.png100,000
White Herb.pngWhite HerbPokémonDollar.png150,000
Power Herb.pngPower HerbPokémonDollar.png150,000


Copycat Lamsie

Copycat Lamsie is an NPC that copies the team of the last player that defeated the city's gym, in this case, the Saffron City Gym. She will battle you and award you EXP, but no money, making it a great spot to grind just before challenging the gym.

Psychic Ramona

Psychic Ramona is located just outside the Train Station and will give you rewards based on your amount of Ranked PvP Wins and overall Rating.

Guild House

The Guild House is used as an instructional conduit for creating guilds, as the Guild Master will instruct you on how to operationalize your new guild contingent that you meet the requirements of 100-plus playtime hours and an expenditure of PokémonDollar.png400,000.

The Logo Master will provide the drawing board for illustrating your guild's logo, using a 16x16 grid.

Interregional train

Main article: Interregional train

Kanto's inlet of the interregional-train system is stationed in Saffron City, allowing its passengers to quickly travel to Goldenrod City in Johto.

Using the train stipulates that you have obtained the Rising Badge from Blackthorn Gym; thereafter, this service is usable in both stations for the price of PokémonDollar.png5,000 per trip.

Another outlet of Saffron City's train station is Trainers Valley, which is transportable upon registering 120 caught-data entries of Generation I Pokémon, having 38 evolved-data entries in your Pokédex, and having battles Red atop of Mt. Silver. The outcome of the battle with Red will not affect anything.

This station also subsumes the starting point of the Intraregional Subway quest.

Furthermore, you can purchase Transit Passes from the Ticket Seller inside the train station.

Price Duration (days)
PokémonDollar.png200,000 7
PokémonDollar.png300,000 30

Saffron Dojo

Saffron Dojo is an unofficial gym presided by Koichi, who is challengable both as a boss NPC and a linchpin for the dojo's mini-quest.

At the ultimacy of battling through the gauntlet of trainers in the gym, you can challenge Koichi's non-boss iteration; if you win, you can select a freely claimable Hitmonchan or Hitmonlee on the left and right tables, respectively. The Pokémon that you select will also bind to the tutorship access you have on Route 4; selecting Hitmonchan will unlock Mega Punch, whereas Hitmonlee unlocks Mega Kick.

After defeating Koichi and choosing a Pokémon, he will be replaced by the Koichi's Boss version, making the original version not rechallengeable.

A Body Slam-tutor is also stationed herein; he will teach the aforementioned technique at a price of PokémonDollar.png15,000 per tutee.

Silph Co.

Main article: Silph Co.

Silph Co. headquarters is the largest building in Saffron City, found in the center of the city.

After fleeing their hideout in Celadon City Gaming Corner, Team Rocket took over Silph Co. as their new operational base, subjugating all employees within it. The player will be required to fend off all the Team Rocket agents and scientists before the Saffron Gym is made accessible, thereby stipulating the building's mini-quest as a prerequisite for progressing in the regional storyline.

Pinkan Island quest

Main article: Pinkan Island (quest)

After speaking to both Officer Jenny and the lass in front of the Pokecenter in Vermilion City, the next person to speak to for the quest is the biker rolling back and forth in front of the southern gate. Talking to him, he will say that a duo almost ran over him, and were talking of stealing utilities. This references the Celadon Department Store, which is the next destination.

Swift Tutor

A Move Tutor for the move Swift can be found inside the house between the Sylph Company and the Train building. She will teach the move to any compatible Pokémon for the price of PokémonDollar.png2,000.

Contributor Hall

Contributor Hall Outside.png

To the left of Gold's Gym, you can find Contributor Hall. It is a building dedicated to the current and former Contributors of PRO. On the second floor, you can find a Porygon next to the Frux NPC. It will play Rock-Paper-Scissors with you, but winning does not reward you with anything.

Discord Headquarters

Discord Headquarters.png

To the left of Contributor Hall, you can find Discord Headquarters. It is a building dedicated to the current and former Discord Moderators of the PRO Discord server.

Psychic Ramona

On the north side of Saffron City just outside the train station, Psychic Ramona will be standing there. She is an NPC that will give you rewards based on how many ranked PvP matches you have won and your highest rating.


Items

Natural resources

ItemQuantityCooldownLocation
Protein.png Protein 1 Indefinite Leftmost trash-can bin in Gold's Gym.
PP Up.png PP Up 1 Indefinite Rightmost trash-can bin in Gold's Gym.

Shops

Pokémart

Saffron City Mart
ItemPrice
Great Ball.pngGreat BallPokémonDollar.png600
Hyper Potion.pngHyper PotionPokémonDollar.png1200
Max Repel.pngMax RepelPokémonDollar.png700
Escape Rope.pngEscape RopePokémonDollar.png550
Full Heal.pngFull HealPokémonDollar.png600
Revive.pngRevivePokémonDollar.png1,500


Trainers

Golds Gym

Saffron City Trainers
Youngster.png
Youngster Ben
106Icon.pngHitmonlee
Lv. 90
625Icon.pngBisharp
Lv. 91
Blackbelt.png
Blackbelt Juan
448Icon.pngLucario
Lv. 90
28Icon.pngSandslash
Lv. 91

All NPCs cool down after 7 days unless noted contrariwise.


Saffron Dojo

Saffron City Trainers
Youngster.png
Youngster Ichi
66Icon.pngMachop
Lv. 32
67Icon.pngMachoke
Lv. 32
Youngster.png
Youngster Ni
56Icon.pngMankey
Lv. 31
56Icon.pngMankey
Lv. 31
57Icon.pngPrimeape
Lv. 32
Youngster.png
Youngster San
66Icon.pngMachop
Lv. 31
56Icon.pngMankey
Lv. 31
57Icon.pngPrimeape
Lv. 31
Youngster.png
Youngster Yon
57Icon.pngPrimeape
Lv. 36
Koichi.png
Koichi
106Icon.pngHitmonlee
Lv. 37
107Icon.pngHitmonchan
Lv. 37

Notes: After defeating Koichi, he will offer to give Hitmonchan or Hitmonlee, whichever the player chooses. He will then be replaced by the Boss Koichi, making this version not rechallengeable.

All NPCs cool down after 7 days unless noted contrariwise.


Bosses

Chuck

Main article: Chuck

Easy

Chuck's Lineup
Chuck.png
NatureAbilityItem
Adamant No Guard None
NatureAbilityItem
Timid Blaze None
NatureAbilityItem
Jolly Regenerator None
NatureAbilityItem
Adamant Iron Fist None
NatureAbilityItem
Modest Water Absorb None
NatureAbilityItem
Jolly Poison Heal None
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Medium/Hard

Chuck's Lineup
Chuck.png
NatureAbilityItem
Adamant No Guard Assault Vest
NatureAbilityItem
Timid Blaze Life Orb
NatureAbilityItem
Jolly Regenerator Black Belt
NatureAbilityItem
Adamant Iron Fist Leftovers
NatureAbilityItem
Modest Water Absorb Mystic Water
NatureAbilityItem
Jolly Poison Heal Toxic Orb
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Koichi

Main article: Koichi

Easy

Koichi's Lineup
Koichi.png
NatureAbilityItem
Modest Steadfast None
NatureAbilityItem
Adamant Iron Fist None
NatureAbilityItem
Impish Technician None
NatureAbilityItem
Jolly Reckless None
NatureAbilityItem
Jolly Justified None
NatureAbilityItem
Adamant Iron Fist None
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Medium/Hard

Koichi's Lineup
Koichi.png
NatureAbilityItem
Modest Steadfast Life Orb
NatureAbilityItem
Adamant Iron Fist Focus Sash
NatureAbilityItem
Impish Technician Leftovers
NatureAbilityItem
Jolly Reckless Life Orb
NatureAbilityItem
Jolly Justified Lum Berry
NatureAbilityItem
Adamant Iron Fist Black Glasses
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Saffron Gym

Saffron Gym with directional annotations instructive to reaching Sabrina's room.

In order to reach Sabrina's chamber in the center of the gym, a circular sequence of warp-pads must be traveled through in order to reach her room; see the pictorial walkthrough to the right for an instructional illustration.

Upon defeating Sabrina, you will reap the Marsh Badge, allowing you to advance to Cinnabar Island for the next gym in Kanto's successional line. Thereupon, TM29 (Psychic) will also be sold by the gym-greeter for PokémonDollar.png9,000 for one or PokémonDollar.png36,000 for a bundle of five. However, the first time you purchase the TM, it will be sold at half the true value, lowering the cost to PokémonDollar.png4,500.

Gym trainers

Saffron City Gym Trainers
Medium.png
Medium Rebecca
97Icon.pngHypno
517Icon.pngMunna
Psychic.png
Psychic Jared
122Icon.pngMr. Mime
360Icon.pngWynaut
102Icon.pngExeggcute
Medium.png
Medium Darcy
79Icon.pngSlowpoke
80Icon.pngSlowbro
Psychic.png
Psychic Franklin
178Icon.pngXatu
64Icon.pngKadabra
  • All NPCs cool down after 7 days unless noted contrariwise.
  • Gym-NPC levels are not known; as such, no level data is displayed hereon.

Sabrina

As a Psychic-type specialist, Dark-, Bug-, and Ghost-type Pokémon are most recommendable. Irrespective of the type, powerful type-advantageously Physical moves are advisedly auspicious, due to the frailty of her lineup's physical defense.



Sabrina.png
Sabrina
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


After you've defeated the Kanto League, Sabrina will be rechallangeable and will reward you with some items.



Sabrina.png
Sabrina
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.




Item Quantity Reward Tier
Payapa Berry.png Payapa Berry 3 1
Psychic Gem.png Psychic Gem 3 1