Elite Four (Johto)

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Johto Elite Four

The Johto Elite Four can be fought in the west building of Indigo Plateau. The player must fight five difficult trainers, and it is suggested to bring a party of level 90 Pokémons to succeed the challenge without spending too much money on healing items. This time, each trainer will fight with a full team of 6 Pokémons, and each will have one Mega evolved Pokémon

The player will have to fight the five following trainers:

  • Will, a Psychic type master.
  • Koga, a Poison type master.
  • Bruno, a Fighting type master.
  • Karen, a Dark type master.
  • Lance, the Champion who uses Dragon types.

Will

Will will be the first member of the Elite Four waiting for the player. Using a full Psychic monotype team, he will be vulnerable to Dark, Bug and especially Ghost types. However, his large type coverage leaves no Pokémon unchecked. Most Pokémons will however attack with Special moves, as such a Pokémon with high Special Defense is a good choice to consider. Else, the wisest choice would be to aim for a one-shot KO on all of his Pokemons. His Bronzong and particularly his Grumpig are two Pokémons that can easily be set-up against, as their offensive prowess and coverage leaves a bit to be desired.




Will
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  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Koga

Koga, the original Poison type leader of the Kanto region, makes his first appearance in Pokemon Revolution as a member of the Elite Four. Every of his Pokémons know a Poison type move, as such there is always a chance of getting Poisoned. Blocking these attacks with the Steel type is not a very good idea, as most of his Pokémons know a move to counter this type. However, using a Poison type Pokémon seems a good idea with only one Pokémon having a counter to it. Furthermore, that counter being Drill Run, it can be outplayed with Levitate. In particular, Weezing will take no super effective from any of his Pokémon, on top of boasting high Defense to survive his majorly physical movesets. But if playing defensive is not an option, setting up on his Skuntank while luring its Sucker Punch is also an efficient strategy.




Koga
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Bruno

Bruno, the Fighting type specialist of Kanto's Elite Four, returns again in Johto's Elite Four. However, this time he brings no Onix with him. While he focuses on physical attacks again, his Mega Lucario will catch physical walls off-guard with his powerful special attacks. He also has learned from his mistake from Kanto and will now be able to fight against Ghost Pokémons more easily, with 4 of his Pokémons knowing a Dark type move and the other having at least something normal effective. He also has a few countermeasures against the other types that resist Fighting. Fortunately, his Hitmontop is very easy to set-up on in order to aim for a one-turn sweep against the rest of his Pokémons




Bruno
Mega Lucario
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Karen

Karen will fight the player with her Dark monotype team. Unlike the previous Elite fours however, she does not bring very good coverage with her team. While Bug type Pokémons might struggle, her other two weaknesses, Fighting and Fairy, will have an easy time, each seeing only one super effective move from her whole team. Furthermore, her type coverage starts dropping in the later game, making it easier to wall her. As if was not enough, her Weavile likes to use Fake Out if its other moves are not super effective, making it another easy target to set-up on.




Karen
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Lance

Just like Bruno, the Dragon user Lance returns, but this time standing on the Champion throne. His team will also be more worthy of his type than last time, now having only two Pokémons that are not Dragon, as well as all of his Pokémons knowing either Outrage or Dragon Pulse. Fortunately, he knows no move to counter his main nemesis, the Fairy type. Furthermore, his last 4 Pokémons all know Earthquake and are double weak to Ice. Once his Charizard and Gyarados are out of the scene, his rest will ultimately fall in front of a Pokémon with Levitate such as Weezing, or will fall quickly if a fast enough Pokémon brings any Ice type move.




Lance
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  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.