Trevenant: Difference between revisions

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'''{{PAGENAME}}''' is a [[Ghost_(type)|Ghost]] and [[Grass_(type)|Grass]] type Pokémon.
'''{{PAGENAME}}''' is a [[Ghost_(type)|Ghost]] and [[Grass_(type)|Grass]] type Pokémon.


Having it from [[Phantump]] when involved in any trade transaction.
Having evolved from [[Phantump]] when traded.


__TOC__
__TOC__


<br clear="all">
<br clear="all">
==Obtainability==
The only way to obtain a Trevenant is by evolving a [[Phantump]].


==Moves==
==Moves==
===Level Up===
===Level Up===
{{MoveTableLevelUp|Moves=
{{MoveTableLevelUp|Moves=
{{M|Move=Horn Leech}}
{{M|Move=Astonish|l=1}}
{{M|Move=Tackle}}
{{M|Move=Confuse Ray|l=1}}
{{M|Move=Confuse Ray}}
{{M|Move=Growth|l=1}}
{{M|Move=Horn Leech|l=1}}
{{M|Move=Shadow Claw|l=1}}
{{M|Move=Tackle|l=1}}
{{M|Move=Astonish|l=5}}
{{M|Move=Astonish|l=5}}
{{M|Move=Growth|l=8}}
{{M|Move=Growth|l=8}}
Line 29: Line 35:
{{M|Move=Shadow Claw|l=55}}
{{M|Move=Shadow Claw|l=55}}
{{M|Move=Horn Leech|l=62}}
{{M|Move=Horn Leech|l=62}}
}}
===On-Evolution Moves===
{{MoveTableTutor|Moves=
{{MT|Move=Shadow Claw}}
}}
}}


Line 42: Line 53:
===[[TMs and HMs]]===
===[[TMs and HMs]]===
{{MoveTableTM|Moves=
{{MoveTableTM|Moves=
{{TM|Move=Hone Claws}}
{{TM|Move=Calm Mind}}
{{TM|Move=Toxic}}
{{TM|Move=Toxic}}
{{TM|Move=Hidden Power}}
{{TM|Move=Sunny Day}}
{{TM|Move=Hyper Beam}}
{{TM|Move=Hyper Beam}}
{{TM|Move=Protect}}
{{TM|Move=Safeguard}}
{{TM|Move=Frustration}}
{{TM|Move=Solar Beam}}
{{TM|Move=Solar Beam}}
{{TM|Move=Earthquake}}
{{TM|Move=Earthquake}}
{{TM|Move=Return}}
{{TM|Move=Dig}}
{{TM|Move=Dig}}
{{TM|Move=Psychic}}
{{TM|Move=Psychic}}
{{TM|Move=Shadow Ball}}
{{TM|Move=Double Team}}
{{TM|Move=Double Team}}
{{TM|Move=Reflect}}
{{TM|Move=Reflect}}
{{TM|Move=Dream Eater}}
{{TM|Move=Rest}}
{{TM|Move=Rock Slide}}
{{TM|Move=Substitute}}
{{TM|Move=Calm Mind}}
{{TM|Move=Hidden Power}}
{{TM|Move=Sunny Day}}
{{TM|Move=Protect}}
{{TM|Move=Shadow Ball}}
{{TM|Move=Facade}}
{{TM|Move=Facade}}
{{TM|Move=Rest}}
{{TM|Move=Attract}}
{{TM|Move=Thief}}
{{TM|Move=Thief}}
{{TM|Move=Round}}
{{TM|Move=Focus Blast}}
{{TM|Move=Energy Ball}}
{{TM|Move=Will-O-Wisp}}
{{TM|Move=Will-O-Wisp}}
{{TM|Move=Rock Smash}}
{{TM|Move=Shadow Claw}}
{{TM|Move=Shadow Claw}}
{{TM|Move=Giga Impact}}
{{TM|Move=Return}}
{{TM|Move=Bulldoze}}
{{TM|Move=Rock Slide}}
{{TM|Move=X-Scissor}}
{{TM|Move=Poison Jab}}
{{TM|Move=Dream Eater}}
{{TM|Move=Grass Knot}}
{{TM|Move=Swagger}}
{{TM|Move=Sleep Talk}}
{{TM|Move=Sleep Talk}}
{{TM|Move=Substitute}}
{{TM|Move=Trick Room}}
{{TM|Move=Trick Room}}
{{TM|Move=Rock Smash}}
{{TM|Move=Secret Power}}
{{TM|Move=Nature Power}}
{{TM|Move=Dark Pulse}}
{{TM|Move=Power-Up Punch}}
{{TM|Move=Power-Up Punch}}
{{TM|Move=Confide}}
{{HM|Move=Cut}}
{{TM|Move=Cut}}
}}
{{TM|Move=Strength}}
 
{{TM|Move=Rock Smash}}
===[[Move Tutor#TM-tutors|TM Tutors]]===
{{MoveTableTutor|Moves=
{{MT|Move=Brutal Swing}}
{{MT|Move=Bulldoze}}
{{MT|Move=Dark Pulse}}
{{MT|Move=Energy Ball}}
{{MT|Move=Focus Blast}}
{{MT|Move=Frustration}}
{{MT|Move=Giga Impact}}
{{MT|Move=Grass Knot}}
{{MT|Move=Poison Jab}}
{{MT|Move=Trick Room}}
{{MT|Move=X-Scissor}}
}}
}}


===[[Move Tutor]]===
===[[Move Tutor]]===
{{MoveTableTutor|Moves=
{{MoveTableTutor|Moves=
{{MT|Move=Block}}
{{MT|Move=Drain Punch}}
{{MT|Move=Drain Punch}}
{{MT|Move=Foul Play}}
{{MT|Move=Foul Play}}
Line 100: Line 106:
{{MT|Move=Role Play}}
{{MT|Move=Role Play}}
{{MT|Move=Seed Bomb}}
{{MT|Move=Seed Bomb}}
{{MT|Move=Skill Swap}}
{{MT|Move=Snore}}
{{MT|Move=Snore}}
{{MT|Move=Spite}}
{{MT|Move=Trick}}
{{MT|Move=Trick}}
{{MT|Move=Worry Seed}}
}}
}}


==Type Effectiveness==
==Type Effectiveness==
{{TypeEffectiveness|Weaknesses=Ghost,Dark,Ice,Fire,Flying|WeaknessMagnitudes=1,1,1,1,1,|Neutralities=Rock,Dragon,Poison,Psychic,Bug,Fairy,Steel|Resistances=Electric,Water,Grass,Ground|ResistanceMagnitudes=1,1,1,1,|Immunities=Normal,Fighting|}}
{{TypeEffectiveness|Weaknesses=Dark,Fire,Flying,Ghost,Ice|Neutralities=Bug,Dragon,Fairy,Poison,Psychic,Rock,Steel|Resistances=Electric,Grass,Ground,Water|Immunities=Fighting,Normal}}


==Special Counterparts==
==Special Counterparts==

Revision as of 22:26, 19 September 2020


 Phantump   #708 #709  -  Trevenant #710    Pumpkaboo



#709   Trevenant

Types

Ghost Grass

Generation

  VI  

Abilities

Ability 1
Natural Cure
Ability 2
Frisk
Hidden Ability
Harvest

Rarity Tier

  Unhuntable  

Catch rate

  60/255 (7.84%)  

Base stats

HP
85

Atk
110

Def
76

Sp.Atk
65

Sp.Def
82

Spd
56

Base-stat total: 474
EV Yield

HP
0

Atk
2

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  166  

Gender Ratio

    50%     50%    

Height

  1.5m  

Weight

  71kg  


Trevenant is a Ghost and Grass type Pokémon.

Having evolved from Phantump when traded.


Obtainability

The only way to obtain a Trevenant is by evolving a Phantump.

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1Astonish Ghost Physical3010015
1Confuse Ray Ghost Status10010
1Growth Normal Status20
1Horn Leech Grass Physical7510010
1Shadow Claw Ghost Physical7010015
1Tackle Normal Physical5010035
5Astonish Ghost Physical3010015
8Growth Normal Status20
13Ingrain Grass Status20
19Feint Attack Dark Physical6010020
23Leech Seed Grass Status9010
28Curse Ghost Status10
31Will-O-Wisp Fire Status8515
35Forest's Curse Grass Status100200
39Destiny Bond Ghost Status5
45Phantom Force Ghost Physical9010010
49Wood Hammer Grass Physical12010015
55Shadow Claw Ghost Physical7010015
62Horn Leech Grass Physical7510010

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



On-Evolution Moves

Move Type Category Base Power Accuracy PP
Shadow Claw Ghost Physical 70 100 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Egg Moves

Move Type Category Base Power Accuracy PP
Bestow Normal Status 15
Grudge Ghost Status 5
Imprison Psychic Status 10
Venom Drench Poison Status 100 20
Power-Up Punch Fighting Physical 40 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



TMs and HMs

TM Moves Type Category Base Power Accuracy PP
TM06 Toxic Poison Status 90 10
TM15 Hyper Beam Normal Special 150 90 5
TM22 Solar Beam Grass Special 120 100 10
TM26 Earthquake Ground Physical 100 100 10
TM28 Dig Ground Physical 80 100 10
TM29 Psychic Psychic Special 90 100 10
TM32 Double Team Normal Status 15
TM33 Reflect Psychic Status 20
TM42 Dream Eater Psychic Special 100 100 15
TM44 Rest Psychic Status 10
TM48 Rock Slide Rock Physical 75 90 10
TM50 Substitute Normal Status 16
TM54 Calm Mind Psychic Status 20
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM67 Protect Normal Status 10
TM80 Shadow Ball Ghost Special 80 100 15
TM92 Facade Normal Physical 70 100 20
TM96 Thief Dark Physical 60 100 25
TM111 Will-O-Wisp Fire Status 85 15
TM114 Rock Smash Fighting Physical 40 100 15
TM115 Shadow Claw Ghost Physical 70 100 15
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
TM148 Trick Room Psychic Status 5
TM167 Power-Up Punch Fighting Physical 40 100 20
HM01 Cut Normal Physical 50 95 30

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



TM Tutors

Move Type Category Base Power Accuracy PP
Brutal Swing Dark Physical 60 100 20
Bulldoze Ground Physical 60 100 20
Dark Pulse Dark Special 80 100 15
Energy Ball Grass Special 90 100 10
Focus Blast Fighting Special 120 70 5
Frustration Normal Physical 100 20
Giga Impact Normal Physical 150 90 5
Grass Knot Grass Special 100 20
Poison Jab Poison Physical 80 100 20
Trick Room Psychic Status 5
X-Scissor Bug Physical 80 100 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Move Tutor

Move Type Category Base Power Accuracy PP
Drain Punch Fighting Physical 75 100 10
Foul Play Dark Physical 95 100 15
Giga Drain Grass Special 75 100 10
Magic Coat Psychic Status 15
Pain Split Normal Status 20
Role Play Psychic Status 15
Seed Bomb Grass Physical 80 100 15
Snore Normal Special 50 100 15
Trick Psychic Status 100 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon's type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon's type resistances.


Special Counterparts