Link (boss): Difference between revisions
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{{Quote|Oh, come on '''player''' I've explained this to you already!!!|Link}} | {{Quote|Oh, come on '''player''' I've explained this to you already!!!|Link}} | ||
Link is the [[Boss NPCs|boss NPC]] of the Video Game | Link is the [[Boss NPCs|boss NPC]] of the Video Game Character Link. | ||
__TOC__ | __TOC__ | ||
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==Boss rework 2019== | ==Boss rework 2019== | ||
'''Link''' was part of the Boss rework in 2019 and was updated at the 15th June 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss. | '''Link''' was part of the Boss rework in 2019 and was updated at the 15th June 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server has crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss. | ||
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a | The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and held items do vary among other things - also depending on the difficulty level. | ||
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available. | * Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available. | ||
* Medium: bosses have 252 EVs in each stat and hold items. | * Medium: bosses have 252 EVs in each stat and hold items. | ||
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]]. | * Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]]. | ||
==[[Flash Cannon]] tutorship== | |||
Link will also teach the [[Flash Cannon]] technique to any compatible Pokémon for the price of {{Pdollar}}15,000. This does not require to have beaten Link beforehand. | |||
==Challenging Link== | ==Challenging Link== | ||
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Link is located in the top right house of [[Twinleaf Town]] | Link is located in the top right house of [[Twinleaf Town]] | ||
Interacting with him will automatically initiate a battle if you have completed the [[Sinnoh League]]. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Link will give you a warning if you are really sure to fight | Interacting with him will automatically initiate a battle if you have completed the [[Sinnoh League]]. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Link will give you a warning if you are really sure to fight him. | ||
==Lineups== | |||
===Easy=== | ===Easy=== | ||
{{BossNPCLineup|Boss=Link|Lineup=Electrode | {{BossNPCLineup|Boss=Link|Lineup= | ||
{{BossPokemon|Name=Electrode|Nature=Timid|Ability=Static|Item=|Moveset= | |||
{{NPCMove|Explosion}}{{NPCMove|Protect}}{{NPCMove|Signal Beam}}{{NPCMove|Taunt}} | |||
}} | |||
{{BossPokemon|Name=Rapidash|Nature=Jolly|Ability=Run Away|Item=|Moveset= | |||
{{NPCMove|Megahorn}}{{NPCMove|Flamethrower}}{{NPCMove|Poison Jab}}{{NPCMove|Bounce}} | |||
}} | |||
{{BossPokemon|Name=Aegislash|Nature=Adamant|Ability=Stance Change|Item=|Moveset= | |||
{{NPCMove|Shadow Sneak}}{{NPCMove|Brick Break}}{{NPCMove|Iron Head}}{{NPCMove|Swords Dance}} | |||
}} | |||
{{BossPokemon|Name=Bronzong|Nature=Impish|Ability=Levitate|Item=|Moveset= | |||
{{NPCMove|Payback}}{{NPCMove|Earthquake}}{{NPCMove|Flash Cannon}}{{NPCMove|Psychic}} | |||
}} | |||
{{BossPokemon|Name=Hitmontop|Nature=Adamant|Ability=Intimidate|Item=|Moveset= | |||
{{NPCMove|Close Combat}}{{NPCMove|Rock Slide}}{{NPCMove|Aerial Ace}}{{NPCMove|Bulk Up}} | |||
}} | |||
{{BossPokemon|Name=Absol|Nature=Adamant|Ability=Super Luck|Item=|Moveset= | |||
{{NPCMove|Shadow Ball}}{{NPCMove|Ice Beam}}{{NPCMove|Psycho Cut}}{{NPCMove|Night Slash}} | |||
}} | |||
}} | |||
===Medium=== | ===Medium=== | ||
{{BossNPCLineup|Boss=Link|Lineup=Electrode | {{BossNPCLineup|Boss=Link|Lineup= | ||
{{BossPokemon|Name=Electrode|Nature=Timid|Ability=Static|Item=Life Orb|Moveset= | |||
{{NPCMove|Explosion}}{{NPCMove|Protect}}{{NPCMove|Signal Beam}}{{NPCMove|Taunt}} | |||
}} | |||
{{BossPokemon|Name=Rapidash|Nature=Jolly|Ability=Run Away|Item=Choice Band|Moveset= | |||
{{NPCMove|Megahorn}}{{NPCMove|Flamethrower}}{{NPCMove|Poison Jab}}{{NPCMove|Bounce}} | |||
}} | |||
{{BossPokemon|Name=Aegislash|Nature=Adamant|Ability=Stance Change|Item=Assault Vest|Moveset= | |||
{{NPCMove|Shadow Sneak}}{{NPCMove|Brick Break}}{{NPCMove|Iron Head}}{{NPCMove|Swords Dance}} | |||
}} | |||
{{BossPokemon|Name=Bronzong|Nature=Impish|Ability=Levitate|Item=Leftovers|Moveset= | |||
{{NPCMove|Payback}}{{NPCMove|Earthquake}}{{NPCMove|Flash Cannon}}{{NPCMove|Psychic}} | |||
}} | |||
{{BossPokemon|Name=Hitmontop|Nature=Adamant|Ability=Intimidate|Item=Choice Scarf|Moveset= | |||
{{NPCMove|Close Combat}}{{NPCMove|Rock Slide}}{{NPCMove|Aerial Ace}}{{NPCMove|Bulk Up}} | |||
}} | |||
{{BossPokemon|Name=Absol|Nature=Adamant|Ability=Super Luck|Item=Life Orb|Moveset= | |||
{{NPCMove|Shadow Ball}}{{NPCMove|Ice Beam}}{{NPCMove|Psycho Cut}}{{NPCMove|Night Slash}} | |||
}} | |||
}} | |||
===Hard=== | |||
{{BossNPCLineup|Boss=Link|Lineup= | |||
{{BossPokemon|Name=Hippowdon|Nature=Impish|Ability=Sand Stream|Item=Leftovers|Moveset= | |||
{{NPCMove|Iron Head}}{{NPCMove|Ice Fang}}{{NPCMove|Earthquake}}{{NPCMove|Stone Edge}}{{NPCMove|Fire Fang}}{{NPCMove|Slack Off}} | |||
}} | |||
{{BossPokemon|Name=Aegislash|Nature=Adamant|Ability=Stance Change|Item=Choice Band|Moveset= | |||
{{NPCMove|Pursuit}}{{NPCMove|Swords Dance}}{{NPCMove|Iron Head}}{{NPCMove|Sacred Sword}}{{NPCMove|King's Shield}}{{NPCMove|Flash Cannon}}{{NPCMove|Shadow Ball}} | |||
}} | |||
{{BossPokemon|Name=Heatran|Nature=Timid|Ability=Flash Fire|Item=Choice Scarf|Moveset= | |||
{{NPCMove|Dragon Pulse}}{{NPCMove|Earth Power}}{{NPCMove|Lava Plume}}{{NPCMove|Flash Cannon}}{{NPCMove|Stone Edge}}{{NPCMove|Hidden Power}} | |||
}} | |||
{{BossPokemon|Name=Donphan|Nature=Adamant|Ability=Sturdy|Item=Choice Band|Moveset= | |||
{{NPCMove|Fire Fang}}{{NPCMove|Thunder Fang}}{{NPCMove|Heavy Slam}}{{NPCMove|Earthquake}}{{NPCMove|Seed Bomb}}{{NPCMove|Gunk Shot}}{{NPCMove|Knock Off}} | |||
}} | |||
{{BossPokemon|Name=Skarmory|Nature=Careful|Ability=Sturdy|Item=Leftovers|Moveset= | |||
{{NPCMove|Roost}}{{NPCMove|Brave Bird}}{{NPCMove|Iron Head}}{{NPCMove|Whirlwind}} | |||
}} | |||
{{BossPokemon|Name=Emboar|Counterpart=Shiny|Nature=Adamant|Ability=Reckless|Item=Choice Scarf|Moveset= | |||
{{NPCMove|Earthquake}}{{NPCMove|Stone Edge}}{{NPCMove|Sucker Punch}}{{NPCMove|Zen Headbutt}}{{NPCMove|Flare Blitz}}{{NPCMove|Wild Charge}}{{NPCMove|Head Smash}}{{NPCMove|Superpower}} | |||
}} | |||
}} | |||
==Rewards== | |||
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards. | |||
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation). | |||
All rewarded Pokémon will be initialized at level 20. | |||
Bosses which are coded in Python such as '''Link''' have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: '''Easy''', '''Medium''' and '''Hard'''. | |||
For extra rewards, the Medium and Hard level have a three-time win streak. | |||
'''Tier 1''': A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]]. | |||
'''Tier 2''': A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up's]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]]. | |||
'''Tier 3''': Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]]. | |||
'''Easy''': 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward. | |||
'''Medium''': 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins. | |||
'''Hard''': 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins. | |||
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode. | |||
====Pokémon==== | |||
{{NBossRewardTable|Contents= | |||
{{RewardRow|Pokemon=Voltorb|Reward Tier=1}} | |||
{{RewardRow|Pokemon=Ponyta|Reward Tier=1}} | |||
{{RewardRow|Pokemon=Bronzor|Reward Tier=1}} | |||
{{RewardRow|Pokemon=Hitmontop|Reward Tier=2}} | |||
{{RewardRow|Pokemon=Phanpy|Reward Tier=2}} | |||
{{RewardRow|Pokemon=Skarmory|Reward Tier=2}} | |||
{{RewardRow|Pokemon=Absol|Reward Tier=3}} | |||
{{RewardRow|Pokemon=Tepig|Reward Tier=3}} | |||
{{RewardRow|Pokemon=Honedge|Reward Tier=3}} | |||
}} | |||
====Items==== | |||
{{BossItem|Contents= | |||
{{BossItemRow|TM=Ice Beam|Quantity=3-5|Reward Tier=N/A}} | |||
{{BossItemRow|TM=Swords Dance|Quantity=3-5|Reward Tier=N/A}} | |||
{{BossItemRow|TM=Protect|Quantity=3-5|Reward Tier=N/A}} | |||
{{BossItemRow|Item=Dusk Stone|Quantity=3-5|Reward Tier=N/A}} | |||
{{BossItemRow|Item=Metal Coat|Quantity=3-5|Reward Tier=N/A}} | |||
{{BossItemRow|Item=Rare Candy|Quantity=3-5|Reward Tier=N/A}} | |||
{{BossItemRow|Item=Focus Sash|Quantity=3-5|Reward Tier=N/A}} | |||
{{BossItemRow|Item=Revival Herb|Quantity=3-5|Reward Tier=N/A}} | |||
{{BossItemRow|Item=Energy Root|Quantity=3-10|Reward Tier=N/A}} | |||
{{BossItemRow|Item=Tingle Clothes|Quantity=1|Reward Tier=N/A}} | |||
{{BossItemRow|Item=Tingle Headgear|Quantity=1|Reward Tier=N/A}} | |||
}} | |||
===Three-consecutive wins=== | |||
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward. | |||
{{NBossRewardTable|Contents= | |||
{{RewardRow|Pokemon=Phanpy|Reward Tier=Medium/Hard}} | |||
{{RewardRow|Pokemon=Skarmory|Reward Tier=Medium/Hard}} | |||
{{RewardRow|Pokemon=Honedge|Reward Tier=Medium/Hard}} | |||
{{RewardRow|Pokemon=Tepig|Reward Tier=Medium/Hard}} | |||
{{RewardRow|Pokemon=Absol|Reward Tier=Medium/Hard}} | |||
}} |
Latest revision as of 17:18, 19 October 2022
Link | ||||||||||||
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![]() | ||||||||||||
Location | Twinleaf Town House 2 | |||||||||||
Cooldown time | 12 days | |||||||||||
Dates active | 2017—present | |||||||||||
Basic requirements | ||||||||||||
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"Oh, come on player I've explained this to you already!!!"
—LinkLink is the boss NPC of the Video Game Character Link.
Boss rework 2019
Link was part of the Boss rework in 2019 and was updated at the 15th June 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server has crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and held items do vary among other things - also depending on the difficulty level.
- Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
- Medium: bosses have 252 EVs in each stat and hold items.
- Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.
Flash Cannon tutorship
Link will also teach the Flash Cannon technique to any compatible Pokémon for the price of 15,000. This does not require to have beaten Link beforehand.
Challenging Link
Link is located in the top right house of Twinleaf Town
Interacting with him will automatically initiate a battle if you have completed the Sinnoh League. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Link will give you a warning if you are really sure to fight him.
Lineups
Easy
Link's Lineup
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Medium
Hard
Link's Lineup
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Rewards
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.
There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).
All rewarded Pokémon will be initialized at level 20.
Bosses which are coded in Python such as Link have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard. For extra rewards, the Medium and Hard level have a three-time win streak.
Tier 1: A random amount of common items which depends on the boss, like Focus Sashes, Weakness Policies, Air Balloons,Lum Berries or Sitrus Berries.
Tier 2: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like PP Up's, Rare Candies, Small Train Ticket or Corphish.
Tier 3: Rare Pokémon depending on the boss, like Gible, Dratini, Bunnelby or Scyther.
Easy: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.
Medium: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.
Hard: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.
Pokémon
Pokédex Number | Pokémon | Type 1 | Type 2 | Reward Tier | |
---|---|---|---|---|---|
#100 | ![]() |
Voltorb | Electric | 1 | |
#077 | ![]() |
Ponyta | Fire | 1 | |
#436 | ![]() |
Bronzor | Steel | Psychic | 1 |
#237 | ![]() |
Hitmontop | Fighting | 2 | |
#231 | ![]() |
Phanpy | Ground | 2 | |
#227 | ![]() |
Skarmory | Steel | Flying | 2 |
#359 | ![]() |
Absol | Dark | 3 | |
#498 | ![]() |
Tepig | Fire | 3 | |
#679 | ![]() |
Honedge | Steel | Ghost | 3 |
Items
Item | Quantity | Reward Tier | |
---|---|---|---|
![]() |
TM13 - Ice Beam | 3-5 | N/A |
![]() |
TM75 - Swords Dance | 3-5 | N/A |
![]() |
TM67 - Protect | 3-5 | N/A |
![]() |
Dusk Stone | 3-5 | N/A |
![]() |
Metal Coat | 3-5 | N/A |
![]() |
Rare Candy | 3-5 | N/A |
![]() |
Focus Sash | 3-5 | N/A |
![]() |
Revival Herb | 3-5 | N/A |
![]() |
Energy Root | 3-10 | N/A |
![]() |
Tingle Clothes | 1 | N/A |
![]() |
Tingle Headgear | 1 | N/A |
Three-consecutive wins
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.
Pokédex Number | Pokémon | Type 1 | Type 2 | Reward Tier | |
---|---|---|---|---|---|
#231 | ![]() |
Phanpy | Ground | Medium/Hard | |
#227 | ![]() |
Skarmory | Steel | Flying | Medium/Hard |
#679 | ![]() |
Honedge | Steel | Ghost | Medium/Hard |
#498 | ![]() |
Tepig | Fire | Medium/Hard | |
#359 | ![]() |
Absol | Dark | Medium/Hard |