Brock (boss): Difference between revisions

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==Boss rework 2019==
==Boss rework 2019==
'''Brock''' was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC's in general. All reworked bosses are coded in Python and not in Xanascrip anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-figth the boss.
'''Brock''' was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.


The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and held items do vary among other things - also depending on the difficulty level.  


* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
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==Lineup==
==Lineup==
===Easy===
===Easy===
{{BossNPCLineup|Boss=Brock|Lineup=Aerodactyl,Golem,Steelix,Cradily,Toxicroak,Terrakion|Moves0=Rock Slide,Taunt,Stealth Rock,Explosion|Moves1=Rock Slide,Bulldoze,Heavy Slam,Sucker Punch|Moves2=Iron Head,Dig,Sandstorm,Double-Edge|Moves3=Toxic,Solarbeam,Smack Down,Sludge Wave|Moves4=Vacuum Wave,Sludge Bomb,Dark Pulse,Round|Moves5=Sacred Sword,Rock Slide,X-Scissor,Poison Jab|Item=None,None,None,None,None,None|Ability=Rock Head,Sturdy,Sturdy,Storm Drain,Poison Touch,Justified|Nature=Naive,Jolly,Adamant,Sassy,Timid,Jolly}}
{{BossNPCLineup|Boss=Brock|Lineup=
{{BossPokemon|Name=Aerodactyl|Nature=Naive|Ability=Rock Head|Moveset=
{{NPCMove|Rock Slide}}{{NPCMove|Taunt}}{{NPCMove|Stealth Rock}}{{NPCMove|Explosion}}
}}
{{BossPokemon|Name=Golem|Nature=Jolly|Ability=Sturdy|Moveset=
{{NPCMove|Rock Slide}}{{NPCMove|Bulldoze}}{{NPCMove|Heavy Slam}}{{NPCMove|Sucker Punch}}
}}
{{BossPokemon|Name=Steelix|Nature=Adamant|Ability=Sturdy|Moveset=
{{NPCMove|Iron Head}}{{NPCMove|Dig}}{{NPCMove|Sandstorm}}{{NPCMove|Double-Edge}}
}}
{{BossPokemon|Name=Cradily|Nature=Sassy|Ability=Storm Drain|Moveset=
{{NPCMove|Toxic}}{{NPCMove|Solar Beam}}{{NPCMove|Smack Down}}{{NPCMove|Sludge Wave}}
}}
{{BossPokemon|Name=Toxicroak|Nature=Timid|Ability=Poison Touch|Moveset=
{{NPCMove|Vacuum Wave}}{{NPCMove|Sludge Bomb}}{{NPCMove|Dark Pulse}}{{NPCMove|Round}}
}}
{{BossPokemon|Name=Terrakion|Nature=Jolly|Ability=Justified|Moveset=
{{NPCMove|Sacred Sword}}{{NPCMove|Rock Slide}}{{NPCMove|X-Scissor}}{{NPCMove|Poison Jab}}
}}
}}


===Medium/Hard===
===Medium/Hard===
{{BossNPCLineup|Boss=Brock|Lineup=Aerodactyl,Golem,Steelix,Cradily,Toxicroak,Terrakion|Moves0=Stone Edge,Taunt,Fire Blast,Aqua Tail|Moves1=Stone Edge,Rock Polish,Earthquake,Fire Punch|Moves2=Earthquake,Heavy Slam,Stone Edge,Ice Fang|Moves3=Seed Bomb,Rock Slide,Toxic,Curse|Moves4=Focus Blast,Sludge Bomb,Icy Wind,Dark Pulse|Moves5=Close Combat,Stone Edge,Swords Dance,Earthquake|Item=Focus Sash,Weakness Policy,Leftovers,Leftovers,Choice Specs,Expert Belt|Ability=Rock Head,Sturdy,Sturdy,Storm Drain,Poison Touch,Justified|Nature=Naïve,Jolly,Adamant,Sassy,Timid,Jolly}}
{{BossNPCLineup|Boss=Brock|Lineup=
{{BossPokemon|Form=Mega|Name=Aerodactyl|Nature=Naive|Ability=Tough Claws|Item=Aerodactylite|Moveset=
{{NPCMove|Stone Edge}}{{NPCMove|Taunt}}{{NPCMove|Fire Blast}}{{NPCMove|Aqua Tail}}{{NPCMove|Ice Fang}}{{NPCMove|Pursuit}}{{NPCMove|Earthquake}}
}}
{{BossPokemon|Name=Golem|Nature=Jolly|Ability=Sturdy|Item=Weakness Policy|Moveset=
{{NPCMove|Stone Edge}}{{NPCMove|Rock Polish}}{{NPCMove|Earthquake}}{{NPCMove|Fire Punch}}
}}
{{BossPokemon|Name=Steelix|Nature=Adamant|Ability=Sturdy|Item=Leftovers|Moveset=
{{NPCMove|Earthquake}}{{NPCMove|Heavy Slam}}{{NPCMove|Stone Edge}}{{NPCMove|Ice Fang}}
}}
{{BossPokemon|Name=Cradily|Nature=Sassy|Ability=Storm Drain|Item=Leftovers|Moveset=
{{NPCMove|Seed Bomb}}{{NPCMove|Rock Slide}}{{NPCMove|Toxic}}{{NPCMove|Curse}}
}}
{{BossPokemon|Name=Toxicroak|Nature=Timid|Ability=Poison Touch|Item=Choice Specs|Moveset=
{{NPCMove|Focus Blast}}{{NPCMove|Sludge Bomb}}{{NPCMove|Icy Wind}}{{NPCMove|Dark Pulse}}
}}
{{BossPokemon|Name=Terrakion|Nature=Jolly|Ability=Justified|Item=Expert Belt|Moveset=
{{NPCMove|Close Combat}}{{NPCMove|Stone Edge}}{{NPCMove|Swords Dance}}{{NPCMove|Earthquake}}
}}
}}


==Rewards==
==Rewards==
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There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).


All rewarded Pokémon will be initialized at level 20.
All rewarded Pokémon are initialized at level 20.


Reworked bosses such as '''Brock''' have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: '''Easy''', '''Medium''' and '''Hard'''.
Reworked bosses such as '''Brock''' have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: '''Easy''', '''Medium''' and '''Hard'''.
For extra rewards, the Medium and Hard level have a three-time win streak.
For extra rewards, the Medium and Hard level have a three-time win streak.


 
{{BossModes|Contents=
'''Tier 1''': A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].
{{BossModesRow|Mode=Easy|Tier1=85|Tier2=10|Tier3=5|Pokemoney={{Pdollar}}5,000-{{Pdollar}}10,000}}
 
{{BossModesRow|Mode=Medium|Tier1=80|Tier2=10|Tier3=10|Pokemoney={{Pdollar}}12,000-{{Pdollar}}30,000|PvECoins=3}}
'''Tier 2''': A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up's]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].
{{BossModesRow|Mode=Hard|Tier1=60|Tier2=25|Tier3=15|Pokemoney={{Pdollar}}20,000-{{Pdollar}}35,000|PvECoins=5}}
 
}}
'''Tier 3''': Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].
 
 
'''Easy''': 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.
 
'''Medium''': 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.
 
'''Hard''': 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.
 
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.
 
 
===Randomized subset===
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.
====Pokémon====
No Pokémon given.


====Items====
====Items====
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===Three-consecutive wins===
===Three-consecutive wins===
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.
 
{{NBossRewardTable|Contents=
 
{{RewardRow|Pokemon=Omanyte|Reward Tier=Medium/Hard}}
No third time reward known yet.
{{RewardRow|Pokemon=Kabuto|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Aerodactyl|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Anorith|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Lileep|Reward Tier=Medium/Hard}}
}}

Latest revision as of 00:43, 20 March 2022



Brock
LocationDiglett's Cave
Cooldown time12 days
Dates active2016—present
Basic requirements

"I spent my time treasure-hunting and had a bolstered-up lineup, resultantly... Want to see what I found?"

—Brock

Brock is the boss-NPC incarnation of Brock—the Gym Leader of Pewter City.



Boss rework 2019

Brock was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and held items do vary among other things - also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.

Challenging Brock

Brock can be found on the overpassing cliffside on the basement floor of Diglett's Cave. The staircase that is perpendicularly interposed between both allotments of Diggable Patches in this cave can be used to reach the cliffside to access Brock.

Interacting with him will automatically initiate a battle if you have completed the Kanto League. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Brock will give you a warning if you are really sure to fight him.

Lineup

Easy

Brock's Lineup
NatureAbilityItem
Naive Rock Head None
NatureAbilityItem
Jolly Sturdy None
NatureAbilityItem
Adamant Sturdy None
NatureAbilityItem
Sassy Storm Drain None
NatureAbilityItem
Timid Poison Touch None
NatureAbilityItem
Jolly Justified None
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Medium/Hard

Brock's Lineup
NatureAbilityItem
Naive Tough Claws Aerodactylite
NatureAbilityItem
Jolly Sturdy Weakness Policy
NatureAbilityItem
Adamant Sturdy Leftovers
NatureAbilityItem
Sassy Storm Drain Leftovers
NatureAbilityItem
Timid Poison Touch Choice Specs
NatureAbilityItem
Jolly Justified Expert Belt
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon are initialized at level 20.

Reworked bosses such as Brock have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard.

For extra rewards, the Medium and Hard level have a three-time win streak.


ModeTier chancesPokémoney rewardedPvE Coins rewarded
123
Easy85%10%5%5,000-10,000None
Medium80%10%10%12,000-30,0003
Hard60%25%15%20,000-35,0005

Items

Item Quantity Reward Tier
Rare Candy 5 1
PP Up 5 1
Stardust 1-2 2
Star Piece 1 2
Dome Fossil 1 2
Helix Fossil 1 2
Old Amber 1 2
Nugget 1 3
Big Nugget 1 3

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.


Pokédex NumberPokémonType 1Type 2Reward Tier
#138 Omanyte Rock Water Medium/Hard
#140 Kabuto Rock Water Medium/Hard
#142 Aerodactyl Rock Flying Medium/Hard
#347 Anorith Rock Bug Medium/Hard
#345 Lileep Rock Grass Medium/Hard