Broken Moves & Abilities: Difference between revisions
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==List of Broken [[Moves]] Generation 6 or previous Generations== | ==List of Broken [[Moves]] Generation 6 or previous Generations== | ||
{{DefectiveMoves|Moves= | {{DefectiveMoves|Moves= | ||
{{DefectiveMove|Name=Attract|Description=Does not cause the opposing Pokémon}} | {{DefectiveMove|Name=Attract|Description=Does not cause the opposing Pokémon to become infatuated}} | ||
{{DefectiveMove|Name=Bestow|Description=Does not pass the item to the target}} | {{DefectiveMove|Name=Bestow|Description=Does not pass the item to the target}} | ||
{{DefectiveMove|Name=Bide|Description=The energy stored does not do the double HP damage}} | {{DefectiveMove|Name=Bide|Description=The energy stored does not do the double HP damage}} | ||
Revision as of 17:47, 2 July 2020
Although Pokémon Revolution Online's battle system is substantially developed, it's still a work in progress. Some Abilities and moves remain unprogrammed, incompletely programmed, or misprogrammed; these are all categorized as broken.
When a move or ability in PRO does not function as intended, it is called a Broken Move or Broken Ability. Moves that deliberately lack the same functionality they have in the official games, such as Pay Day's money-yielding secondary effect, are not considered broken.
List of Broken Moves Generation 6 or previous Generations
| Move | Type | Category | Power | Accuracy | PP | Defects |
|---|---|---|---|---|---|---|
| Attract | Normal | Status | — | 100 | 15 | Does not cause the opposing Pokémon to become infatuated |
| Bestow | Normal | Status | — | — | 15 | Does not pass the item to the target |
| Bide | Normal | Physical | — | — | 10 | The energy stored does not do the double HP damage |
| Block | Normal | Status | — | — | 5 | Allow the opponent to escape either by fleeing or switching out |
| Camouflage | Normal | Status | — | — | 20 | Does not allow the user to change their type based on their terrain |
| Captivate | Normal | Status | — | 100 | 20 | Does not decrease the Sp. Atk of the target |
| Conversion | Normal | Status | — | — | 30 | Does not change the user's type to the same type as the first move in it's move list |
| Conversion 2 | Normal | Status | — | — | 30 | Does not change the user's type to one that is resistant (or immune) to the last move used by the target |
| Echoed Voice | Normal | Special | 40 | 100 | 15 | Echoed Voice's damage does not stack, it remains at base power 40 |
| Entrainment | Normal | Status | — | 100 | 15 | Does not change the targets ability to the same as the users |
| Foresight | Normal | Status | — | — | 40 | Does not ignore the immunity effect, Ghost types will not be hit by Normal and Fighting types |
| Gastro Acid | Poison | Status | — | 100 | 10 | Does not cancel the effect of the opposing Pokémon's ability |
| Gravity | Psychic | Status | — | — | 5 | Does not ignore the Levitate ability and Pokemon can still freely use Fly & Bounce |
| Grudge | Ghost | Status | — | — | 5 | Does not reduce the PP of the opposing Pokémon if the user faints after using this kove |
| Heal Pulse | Psychic | Status | — | — | 10 | Automatically fails due to there being no double battles in PRO |
| Ingrain | Grass | Status | — | — | 20 | Does not restore HP, additionally the Pokémon can still switch out |
| Lock-On | Normal | Status | — | — | 5 | Does not guarantee the next attack to hit |
| Magic Coat | Psychic | Status | — | — | 15 | Does not reflect back the status condition move |
| Me First | Normal | Status | — | — | 20 | Does not copy the attack move from the opposing Pokémon |
| Metronome | Normal | Status | — | — | 10 | Does not chose a random move, the move instantly fails |
| Mimic | Normal | Status | — | — | 10 | Does not copy the last move used by the target Pokémon |
| Mirror Move | Flying | Status | — | — | 20 | Does not use the opponent's last move |
| Mud Sport | Ground | Status | — | — | 15 | Does not reduce the effect of Electric type moves |
| Nature Power | Normal | Status | — | — | 20 | Does not change into a different move depending on the terrain |
| Nightmare | Ghost | Status | — | 100 | 15 | Does not reduce the HP of the opposing sleeping Pokémon |
| Odor Sleuth | Normal | Status | — | — | 40 | Does not reset the evasiveness and ignore the immunity effect, Ghost types will not be hit by Normal and Fighting types |
| Parting Shot | Dark | Status | — | 100 | 20 | Does not reduce the Sp. Atk and Atk of the opposing Pokémon and also doesn't allow them to switch |
| Power Split | Psychic | Status | — | — | 10 | Does not average out the user's Atk and Sp. Atk with those of the target |
| Power Swap | Psychic | Status | — | — | 10 | Does not swap Attack and Special Attack stats with the opponent |
| Power Trick | Psychic | Status | — | — | 10 | Does not switch the users own Atk and Sp. Atk stats |
| Rage Powder | Bug | Status | — | — | 20 | Automatically fails due to there being no double battles in PRO |
| Recycle | Normal | Status | — | — | 10 | Does not restore the consumed item held by the Pokémon using the move |
| Reflect Type | Normal | Status | — | — | 15 | Does not change the users type to match the opposing Pokémon's type |
| Retaliate | Normal | Physical | 70 | 100 | 5 | Does not gain double the damage if a teammate has fainted the last turn |
| Safeguard | Normal | Status | — | — | 25 | Does not protect your party from status conditions |
| Snatch | Dark | Status | — | — | 10 | Does not steal the effects of the status moves used by the opposing Pokémon |
| Swallow | Normal | Status | — | — | 10 | Does not restore HP even if Stockpile was used |
| Thousand Arrows | Ground | Physical | 90 | 100 | 10 | Does not knock the target to the ground, Flying type Pokémon still gain immunity to the move |
| Transform | Normal | Status | — | — | 10 | Does not change form based on the opponent hence also it not getting the moves |
| Uproar | Normal | Special | 90 | 100 | 10 | Does not wake up sleeping Pokémon/Pokémon can still sleep if the move Uproar is in effect |
| Water Sport | Water | Status | — | — | 15 | Does not reduce the effect of Fire type moves |
List of Broken Moves Generation 7
| Move | Type | Category | Power | Accuracy | PP | Defects |
|---|---|---|---|---|---|---|
| Anchor Shot | Steel | Physical | 80 | 100 | 20 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Baneful Bunker | Poison | Status | — | — | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Beak Blast | Flying | Physical | 100 | 100 | 15 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Core Enforcer | Dragon | Special | 100 | 100 | 10 | Zygarde is not obtainable yet, hence it not being coded. |
| Darkest Lariat | Dark | Physical | 85 | 100 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Electric Terrain | Electric | Status | — | — | 10 | Does not increase the power of Electric type moves and ground Pokémon can still fall asleep |
| First Impression | Bug | Physical | 90 | 100 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Floral Healing | Fairy | Status | — | — | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Gear Up | Steel | Status | — | — | 20 | Double Battles do not exist in this game hence it not being coded |
| Grassy Terrain | Grass | Status | — | — | 10 | Does not restore HP for the lasting turns |
| Ice Hammer | Ice | Physical | 100 | 90 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Instruct | Psychic | Status | — | — | 15 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Laser Focus | Normal | Status | — | — | 48 | Does not guarantee a critical hit boost in the next turn |
| Leafage | Grass | Physical | 40 | 100 | 40 | The Pokémon that learns the move in Gen 7 does not exist in this game hence it not being coded |
| Mind Blown | Fire | Special | 150 | 100 | 5 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Misty Terrain | Fairy | Status | — | — | 10 | Pokémon are not protected from Status Conditions, also Dragon type move's power is not halved |
| Moongeist Beam | Ghost | Special | 100 | 100 | 5 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Multi-Attack | Normal | Physical | 120 | 100 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Photon Geyser | Psychic | Special | 100 | 100 | 5 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Plasma Fists | Electric | Physical | 100 | 100 | 15 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Pollen Puff | Bug | Special | 90 | 100 | 15 | Does not restore the HP of an ally as there is no double battles |
| Power Trip | Dark | Physical | 20 | 100 | 10 | Users stat boosts do not affect the damage Power Trip does |
| Psychic Terrain | Psychic | Status | — | — | 10 | Priority moves still hit even if the field is active |
| Purify | Poison | Status | — | — | 20 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Revelation Dance | Normal | Special | 90 | 100 | 15 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Shell Trap | Fire | Fire | 150 | 100 | 5 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Shore Up | Ground | Status | — | — | 5 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
| Sparkling Aria | Water | Special | 90 | 100 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
List of Broken Abilities
List of Abilities coded incorrectly
| Ability | Defects |
|---|---|
| Competeitive | Only works with actual stat-dropping moves. Statuses don't count. |
| Water Absorb: | Life Orb makes you take damage even if you heal your opponent with a water move on Water Absorb. |