Spikes: Difference between revisions

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Created page with "{{Move}} '''{{PAGENAME}}''' is a Bug-type damage-dealing move. __TOC__ <br clear="all"> ==Function== {{PAGENAME}} strews spikes throughout the battlefield,..."
 
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{{Move}}
{{Move}}


'''{{PAGENAME}}''' is a [[Bug_(type)|Bug]]-type damage-dealing move.
'''{{PAGENAME}}''' is a [[Ground_(type)|Ground]]-type [[Status moves|status-based]] move.


__TOC__
__TOC__
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The following moves can be used to parry off spikes and neutralize the entry hazard, completely: [[Rapid Spin]], [[Magic Coat]], and [[Defog]].
The following moves can be used to parry off spikes and neutralize the entry hazard, completely: [[Rapid Spin]], [[Magic Coat]], and [[Defog]].


Additionally, the following abilities will immunize the possessor from any damage inflictions that would have been sustained from spikes, otherwise: [[Levitate (ability)|Levitate]], [[Magic Bounce (ability)|Magic Bounce]], [[Magic Guard (ability)|Magic Guard]], and [[Magnet Rise (ability)|Magnet Rise]].
Additionally, the following abilities will immunize the possessor from any damage inflictions that would have been sustained from spikes, otherwise: [[Levitate (ability)|Levitate]], [[Magic Bounce (ability)|Magic Bounce]], [[Magic Guard (ability)|Magic Guard]], and [[Magnet Rise]].
 
==Learnability==
==Learnability==
===Level-Up/Instinctual===
===Level-Up/Instinctual===
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{{PKM|Name=Pineco|l=28}}
{{PKM|Name=Pineco|l=28}}
{{PKM|Name=Forretress|l=28}}
{{PKM|Name=Forretress|l=28}}
{{PKM|Name=Qwilfish}}
{{PKM|Name=Qwilfish|l=1}}
{{PKM|Name=Skarmory|l=28}}
{{PKM|Name=Skarmory|l=28}}
{{PKM|Name=Cacnea|l=33}}
{{PKM|Name=Cacnea|l=30}}
{{PKM|Name=Cacturne|l=35}}
{{PKM|Name=Cacturne|l=30}}
{{PKM|Name=Greninja|l=28}}
{{PKM|Name=Greninja|l=28}}
{{PKM|Name=Klefki|l=15}}
{{PKM|Name=Klefki|l=15}}

Latest revision as of 01:03, 17 September 2020

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<table class="informational-box" align="right" style="border: 4px solid

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<td colspan="5" style="color:

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  3. {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.

<td style="color:

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  3. {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px;">Categories
<td style="border-radius: 25px 1px 1px 25px; color:
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<td style="color:
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  3. {{Error: no local variable "movetype" has been set._color}}; margin-bottom: 7px; border-radius: 1px 25px 25px 1px;">Type<div style="background-color:#{{Error: no local variable "category" has been set._color}}; border-radius: 25px; border: 2px solid #{{Error: no local variable "category" has been set._color_dark}}; width: 63%; margin: auto auto; font-weight: normal;">[[Error: no local variable "category" has been set. moves|Error: no local variable "category" has been set.]]

<td style="color:

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<td style="width: 25%; border-radius: 25px 1px 1px 25px; color:
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  4. {{Error: no local variable "movetype" has been set._color_dark}}; color:#000000; border-radius: 25px; width: 38%; margin: auto auto; font-weight: normal;">Error: no local variable "power" has been set.
<td style="color:
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  3. {{Error: no local variable "movetype" has been set._color}}; margin-bottom: 7px;">Accuracy<div style="background-color:#FFFFFF; color:#000000; border-radius: 25px; width: 39%; margin: auto auto; font-weight: normal; border: 1px solid
  4. {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "accuracy" has been set.
<td style="color:
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  3. {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">PP<div style="background-color:#FFFFFF; border-radius: 25px; border: 2px solid
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<table style="color:

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Obtainability

<th style="background-color:
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  • Level-up/instinctual
<th style="background-color:
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  • {{{TMLocations}}}

[[Category:Error: no local variable "movetype" has been set.-type moves]] [[Category:Error: no local variable "category" has been set. moves]]

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Spikes is a Ground-type status-based move.


Function

Spikes strews spikes throughout the battlefield, thereby precipitating an entry hazard on it. Any Pokémon that switches onto the spikes-pervaded field will sustain damage.

Up to three layers of spikes can be accumulatively set, and the damage output will successively greaten upon each layer; the one, two, and three layers of spikes will inflict 1/8th (12.5%), 1/6th (16.67%), and 1/4th (25%) of the opponent's maximal health, respectively.

Counteractants

Any damage that would have been otherwise sustained by spikes is not inflictible on Flying-type Pokémon, unless that immunity is deneutralized by the Gravity move technique.

The following moves can be used to parry off spikes and neutralize the entry hazard, completely: Rapid Spin, Magic Coat, and Defog.

Additionally, the following abilities will immunize the possessor from any damage inflictions that would have been sustained from spikes, otherwise: Levitate, Magic Bounce, Magic Guard, and Magnet Rise.

Learnability

Level-Up/Instinctual

<table cellspacing="3" style="width: 62%; background-color:

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<tr style="color:

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  5. {{Error: no local variable "movetype" has been set._color_dark}};">Type 1<th style="width: 20%; border: 1px solid
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  7. {{Error: no local variable "movetype" has been set._color_dark}};">Level

091 Cloyster Water Ice 28 204 Pineco Bug 28 205 Forretress Bug Steel 28 211 Qwilfish Water Poison 1 227 Skarmory Steel Flying 28 331 Cacnea Grass 30 332 Cacturne Grass Dark 30 658 Greninja Water Dark 28 707 Klefki Steel Fairy 15 <td colspan="6" style="text-align: left; border: 1px solid

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Emboldened Pokémon avail from a STAB bonus for this move.


Egg Moves

<table cellspacing="3" style="width: 60%; background-color:

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<tr style="color:

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  4. {{Error: no local variable "movetype" has been set._color_dark}};">Pokémon<th style="width: 20%; border: 1px solid
  5. {{Error: no local variable "movetype" has been set._color_dark}};">Type 1<th style="width: 20%; border: 1px solid
  6. {{Error: no local variable "movetype" has been set._color_dark}}; border-top-right-radius: 25px;">Type 2

138 Omanyte Rock Water 139 Omastar Rock Water 225 Delibird Ice Flying 315 Roselia Grass Poison 361 Snorunt Ice 362 Glalie Ice 406 Budew Grass Poison 407 Roserade Grass Poison 478 Froslass Ice Ghost 543 Venipede Bug Poison 544 Whirlipede Bug Poison 545 Scolipede Bug Poison 556 Maractus Grass 557 Dwebble Bug Rock 558 Crustle Bug Rock 568 Trubbish Poison 569 Garbodor Poison 597 Ferroseed Grass Steel 598 Ferrothorn Grass Steel 616 Shelmet Bug 617 Accelgor Bug 650 Chespin Grass 651 Quilladin Grass 652 Chesnaught Grass Fighting 659 Bunnelby Normal 660 Diggersby Normal Ground <td colspan="6" style="text-align: left; border: 1px solid

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Emboldened Pokémon avail from a STAB bonus for this move.