Spikes: Difference between revisions
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{{Move}} | {{Move}} | ||
'''{{PAGENAME}}''' is a [[ | '''{{PAGENAME}}''' is a [[Ground_(type)|Ground]]-type [[Status moves|status-based]] move. | ||
__TOC__ | __TOC__ | ||
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The following moves can be used to parry off spikes and neutralize the entry hazard, completely: [[Rapid Spin]], [[Magic Coat]], and [[Defog]]. | The following moves can be used to parry off spikes and neutralize the entry hazard, completely: [[Rapid Spin]], [[Magic Coat]], and [[Defog]]. | ||
Additionally, the following abilities will immunize the possessor from any damage inflictions that would have been sustained from spikes, otherwise: [[Levitate (ability)|Levitate]], [[Magic Bounce (ability)|Magic Bounce]], [[Magic Guard (ability)|Magic Guard]], and [[ | Additionally, the following abilities will immunize the possessor from any damage inflictions that would have been sustained from spikes, otherwise: [[Levitate (ability)|Levitate]], [[Magic Bounce (ability)|Magic Bounce]], [[Magic Guard (ability)|Magic Guard]], and [[Magnet Rise]]. | ||
==Learnability== | ==Learnability== | ||
===Level-Up/Instinctual=== | ===Level-Up/Instinctual=== | ||
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{{PKM|Name=Pineco|l=28}} | {{PKM|Name=Pineco|l=28}} | ||
{{PKM|Name=Forretress|l=28}} | {{PKM|Name=Forretress|l=28}} | ||
{{PKM|Name=Qwilfish}} | {{PKM|Name=Qwilfish|l=1}} | ||
{{PKM|Name=Skarmory|l=28}} | {{PKM|Name=Skarmory|l=28}} | ||
{{PKM|Name=Cacnea|l= | {{PKM|Name=Cacnea|l=30}} | ||
{{PKM|Name=Cacturne|l= | {{PKM|Name=Cacturne|l=30}} | ||
{{PKM|Name=Greninja|l=28}} | {{PKM|Name=Greninja|l=28}} | ||
{{PKM|Name=Klefki|l=15}} | {{PKM|Name=Klefki|l=15}} |
Latest revision as of 01:03, 17 September 2020
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<table class="informational-box" align="right" style="border: 4px solid
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<td colspan="5" style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; font-size: 18px; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.
<td style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; font-weight: bold; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px;">Categories
- {{Error: no local variable "movetype" has been set._color_light}}; width: 33%; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">Element<div style="background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; width: 58%; margin: auto auto; color:#000000; font-weight: normal;">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]
- {{Error: no local variable "movetype" has been set._color_light}}; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 33%; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; margin-bottom: 7px; border-radius: 1px 25px 25px 1px;">Type<div style="background-color:#{{Error: no local variable "category" has been set._color}}; border-radius: 25px; border: 2px solid #{{Error: no local variable "category" has been set._color_dark}}; width: 63%; margin: auto auto; font-weight: normal;">[[Error: no local variable "category" has been set. moves|Error: no local variable "category" has been set.]]
<td style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; font-weight: bold; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px;">Statistical Attributes
- {{Error: no local variable "movetype" has been set._color_light}}; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">Base Power<div style="background-color:#FFFFFF; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; color:#000000; border-radius: 25px; width: 38%; margin: auto auto; font-weight: normal;">Error: no local variable "power" has been set.
- {{Error: no local variable "movetype" has been set._color_light}}; width: 25%; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; margin-bottom: 7px;">Accuracy<div style="background-color:#FFFFFF; color:#000000; border-radius: 25px; width: 39%; margin: auto auto; font-weight: normal; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "accuracy" has been set.
- {{Error: no local variable "movetype" has been set._color_light}}; width: 25%; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 1px 25px 25px 1px; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">PP<div style="background-color:#FFFFFF; border-radius: 25px; border: 2px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 35%; margin: auto auto; color:#000000; font-weight: normal; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "pp" has been set.
<table style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; font-weight: bold; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px; width: 100%;">
Obtainability
<th style="background-color:- {{Error: no local variable "movetype" has been set._color_dark}}; color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px 25px 1px 1px;">Natural methods
|
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px 25px 1px 1px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_light}};">TMError: no local variable "tm" has been set.
|
[[Category:Error: no local variable "movetype" has been set.-type moves]] [[Category:Error: no local variable "category" has been set. moves]]
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Spikes is a Ground-type status-based move.
Function
Spikes strews spikes throughout the battlefield, thereby precipitating an entry hazard on it. Any Pokémon that switches onto the spikes-pervaded field will sustain damage.
Up to three layers of spikes can be accumulatively set, and the damage output will successively greaten upon each layer; the one, two, and three layers of spikes will inflict 1/8th (12.5%), 1/6th (16.67%), and 1/4th (25%) of the opponent's maximal health, respectively.
Counteractants
Any damage that would have been otherwise sustained by spikes is not inflictible on Flying-type Pokémon, unless that immunity is deneutralized by the Gravity move technique.
The following moves can be used to parry off spikes and neutralize the entry hazard, completely: Rapid Spin, Magic Coat, and Defog.
Additionally, the following abilities will immunize the possessor from any damage inflictions that would have been sustained from spikes, otherwise: Levitate, Magic Bounce, Magic Guard, and Magnet Rise.
Learnability
Level-Up/Instinctual
<table cellspacing="3" style="width: 62%; background-color:
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<tr style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}};"><th colspan="2" style="border-top-left-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 17%;">No.<th style="width: 27%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Pokémon<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Type 1<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Type 2<th style="width: 13%; border-top-right-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Level
091
Cloyster
Water
Ice
28
204
Pineco
Bug
28
205
Forretress
Bug
Steel
28
211
Qwilfish
Water
Poison
1
227
Skarmory
Steel
Flying
28
331
Cacnea
Grass
30
332
Cacturne
Grass
Dark
30
658
Greninja
Water
Dark
28
707
Klefki
Steel
Fairy
15
<td colspan="6" style="text-align: left; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 1px 1px 25px 25px; background-color:
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- {{Error: no local variable "movetype" has been set._color_dark}}; padding-left: 10px;">
Emboldened Pokémon avail from a STAB bonus for this move.
Egg Moves
<table cellspacing="3" style="width: 60%; background-color:
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<tr style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}};"><th colspan="2" style="border-top-left-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 17%;">No.<th style="width: 27%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Pokémon<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Type 1<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-top-right-radius: 25px;">Type 2
138
Omanyte
Rock
Water
139
Omastar
Rock
Water
225
Delibird
Ice
Flying
315
Roselia
Grass
Poison
361
Snorunt
Ice
362
Glalie
Ice
406
Budew
Grass
Poison
407
Roserade
Grass
Poison
478
Froslass
Ice
Ghost
543
Venipede
Bug
Poison
544
Whirlipede
Bug
Poison
545
Scolipede
Bug
Poison
556
Maractus
Grass
557
Dwebble
Bug
Rock
558
Crustle
Bug
Rock
568
Trubbish
Poison
569
Garbodor
Poison
597
Ferroseed
Grass
Steel
598
Ferrothorn
Grass
Steel
616
Shelmet
Bug
617
Accelgor
Bug
650
Chespin
Grass
651
Quilladin
Grass
652
Chesnaught
Grass
Fighting
659
Bunnelby
Normal
660
Diggersby
Normal
Ground
<td colspan="6" style="text-align: left; border: 1px solid
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Emboldened Pokémon avail from a STAB bonus for this move.