Broken Moves & Abilities: Difference between revisions
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Although [[Pokémon Revolution Online]]'s battle system is substantially developed, it's still a work in progress. Some [[Abilities]] and [[:Category:Moves|moves]] remain unprogrammed, incompletely programmed, or misprogrammed; these are all categorized as broken. | |||
When a move or ability in PRO does not | When a move or ability in PRO does not function as intended, it is called a Broken Move or Broken Ability. Moves that deliberately lack the same functionality they have in the official games, such as [[Pay Day]]'s money-yielding secondary effect, are not considered broken. | ||
__TOC__ | __TOC__ | ||
= | =Moves= | ||
==Incorrectly Coded== | |||
== | ===Gen 7 or prior=== | ||
{{DefectiveMoves|Moves= | |||
{{DefectiveMove|Name=Minimize|Description=Certain moves should deal 2x damage and bypass accuracy checks.}} | |||
{{DefectiveMove|Name=Triple Kick|Description=The base power should be 10 instead of 20. Each of Triple Kick's strikes should have a separate accuracy check. The base power should increment by 10 BP on each hit.}} | |||
{{DefectiveMove|Name=Beat Up|Description=Incorrect behaviour with abilities such as justified.}} | |||
{{DefectiveMove|Name=Crush Grip|Description=Crush Grip always deals max damage instead of following opponent HP.}} | |||
{{DefectiveMove|Name=Sheer Cold|Description=If Sheer Cold targets an Ice-type Pokémon, that Pokémon should be immune to the move.}} | |||
{{DefectiveMove|Name=Fling|Description=The base power should depend on the item being flung. Currently it is power 70 for all items. Flinging a light ball should paralyze the target. Incorrect interaction with Sitrus Berry.}} | |||
{{DefectiveMove|Name=Incinerate|Description=Incinerate is currently unable to destroy berries or gems.}} | |||
{{DefectiveMove|Name=Magic Room|Description=Magic Room is not working correctly with a few items such as Choice items and Macho Brace. Pickpocket is not working with Magic Room correctly.}} | |||
{{DefectiveMove|Name=Round|Description=The base power does not double if another Pokemon has previously used Round within the same turn.}} | |||
{{DefectiveMove|Name=Baneful Bunker|Description=Baneful Bunker should protect the user from all effects and damage from moves that target it during the turn is used. It does not currently function as a Protection move in PRO.}} | |||
{{DefectiveMove|Name=Core Enforcer|Description=Currently Core Enforcer is unable to suppress the targets ability in PRO.}} | |||
{{DefectiveMove|Name=Multi-Attack|Description=Multi-Attack still says it is Normal type in the UI when Silvally is affected by memory disc.}} | |||
{{DefectiveMove|Name=Spectral Thief|Description=Does not steal stat changes.}} | |||
}} | |||
==Not Coded== | |||
===Gen 7 or prior=== | |||
{{DefectiveMoves|Moves= | |||
{{DefectiveMove|Name=Bide|Description=Not Coded}} | |||
{{DefectiveMove|Name=Mirror Move|Description=Not Coded}} | |||
{{DefectiveMove|Name=Mimic|Description=Not Coded}} | |||
{{DefectiveMove|Name=Rage|Description=Not Coded}} | |||
{{DefectiveMove|Name=Flail|Description=Not Coded}} | |||
{{DefectiveMove|Name=Lock-On|Description=Not Coded}} | |||
{{DefectiveMove|Name=Mind Reader|Description=Not Coded}} | |||
{{DefectiveMove|Name=Nightmare|Description=Not Coded}} | |||
{{DefectiveMove|Name=Present|Description=Not Coded}} | |||
{{DefectiveMove|Name=Spite|Description=Not Coded}} | |||
{{DefectiveMove|Name=Spider Web|Description=Not Coded}} | |||
{{DefectiveMove|Name=Snatch|Description=Not Coded}} | |||
{{DefectiveMove|Name=Uproar|Description=Not Coded}} | |||
{{DefectiveMove|Name=Assist|Description=Not Coded}} | |||
{{DefectiveMove|Name=Camouflage|Description=Not Coded}} | |||
{{DefectiveMove|Name=Follow Me|Description=Not Coded}} | |||
{{DefectiveMove|Name=Grudge|Description=Not Coded}} | |||
{{DefectiveMove|Name=Helping Hand|Description=Not Coded}} | |||
{{DefectiveMove|Name=Ingrain|Description=Not Coded}} | |||
{{DefectiveMove|Name=Mud Sport|Description=Not Coded}} | |||
{{DefectiveMove|Name=Nature Power|Description=Not Coded}} | |||
{{DefectiveMove|Name=Odor Sleuth|Description=Not Coded}} | |||
{{DefectiveMove|Name=Torment|Description=Not Coded}} | |||
{{DefectiveMove|Name=Water Sport|Description=Not Coded}} | |||
{{DefectiveMove|Name=Captivate|Description=Not Coded}} | |||
{{DefectiveMove|Name=Embargo|Description=Not Coded}} | |||
{{DefectiveMove|Name=Heal Block|Description=Not Coded}} | |||
{{DefectiveMove|Name=Heart Swap|Description=Not Coded}} | |||
{{DefectiveMove|Name=Me First|Description=Not Coded}} | |||
{{DefectiveMove|Name=Miracle Eye|Description=Not Coded}} | |||
{{DefectiveMove|Name=Payback|Description=Not Coded}} | |||
{{DefectiveMove|Name=Power Trick|Description=Not Coded}} | |||
{{DefectiveMove|Name=Trump Card|Description=Not Coded}} | |||
{{DefectiveMove|Name=Wring Out|Description=Not Coded}} | |||
{{DefectiveMove|Name=After You|Description=Not Coded}} | |||
{{DefectiveMove|Name=Ally Switch|Description=Not Coded}} | |||
{{DefectiveMove|Name=Bestow|Description=Not Coded}} | |||
{{DefectiveMove|Name=Echoed Voice|Description=Not Coded}} | |||
{{DefectiveMove|Name=Guard Split|Description=Not Coded}} | |||
{{DefectiveMove|Name=Power Split|Description=Not Coded}} | |||
{{DefectiveMove|Name=Quash|Description=Not Coded}} | |||
{{DefectiveMove|Name=Quick Guard|Description=Not Coded}} | |||
{{DefectiveMove|Name=Rage Powder|Description=Not Coded}} | |||
{{DefectiveMove|Name=Sky Drop|Description=Not Coded}} | |||
{{DefectiveMove|Name=Techno Blast|Description=Not Coded}} | |||
{{DefectiveMove|Name=Telekinesis|Description=Not Coded}} | |||
{{DefectiveMove|Name=Wide Guard|Description=Not Coded}} | |||
{{DefectiveMove|Name=Aromatic Mist|Description=Not Coded}} | |||
{{DefectiveMove|Name=Electrify|Description=Not Coded}} | |||
{{DefectiveMove|Name=Fairy Lock|Description=Not Coded}} | |||
{{DefectiveMove|Name=Flower Shield|Description=Not Coded}} | |||
{{DefectiveMove|Name=Flying Press|Description=Not Coded}} | |||
{{DefectiveMove|Name=Forest's Curse|Description=Not Coded}} | |||
{{DefectiveMove|Name=Geomancy|Description=Not Coded}} | |||
{{DefectiveMove|Name=Hold Hands|Description=Not Coded}} | |||
{{DefectiveMove|Name=Ion Deluge|Description=Not Coded}} | |||
{{DefectiveMove|Name=Mat Block|Description=Not Coded}} | |||
{{DefectiveMove|Name=Powder|Description=Not Coded}} | |||
{{DefectiveMove|Name=Rototiller|Description=Not Coded}} | |||
{{DefectiveMove|Name=Thousand Waves|Description=Not Coded}} | |||
{{DefectiveMove|Name=Topsy-Turvy|Description=Not Coded}} | |||
{{DefectiveMove|Name=Trick-or-Treat|Description=Not Coded}} | |||
{{DefectiveMove|Name=Double Iron Bash|Description=Not Coded}} | |||
{{DefectiveMove|Name=Floral Healing|Description=Not Coded}} | |||
{{DefectiveMove|Name=Gear Up|Description=Not Coded}} | |||
{{DefectiveMove|Name=Instruct|Description=Not Coded}} | |||
{{DefectiveMove|Name=Laser Focus|Description=Not Coded}} | |||
{{DefectiveMove|Name=Moongeist Beam|Description=Not Coded}} | |||
{{DefectiveMove|Name=Photon Geyser|Description=Not Coded}} | |||
{{DefectiveMove|Name=Plasma Fists|Description=Not Coded}} | |||
{{DefectiveMove|Name=Purify|Description=Not Coded}} | |||
{{DefectiveMove|Name=Revelation Dance|Description=Not Coded}} | |||
{{DefectiveMove|Name=Shell Trap|Description=Not Coded}} | |||
{{DefectiveMove|Name=Speed Swap|Description=Not Coded}} | |||
{{DefectiveMove|Name=Spotlight|Description=Not Coded}} | |||
{{DefectiveMove|Name=Strength Sap|Description=Not Coded}} | |||
{{DefectiveMove|Name=Sunsteel Strike|Description=Not Coded}} | |||
}} | |||
===Gen 8=== | |||
{{DefectiveMoves|Moves= | |||
{{DefectiveMove|Name=Aura Wheel|Description=Not Coded}} | |||
{{DefectiveMove|Name=Barb Barrage|Description=Not Coded}} | |||
{{DefectiveMove|Name=Behemoth Bash|Description=Not Coded}} | |||
{{DefectiveMove|Name=Behemoth Blade|Description=Not Coded}} | |||
{{DefectiveMove|Name=Bitter Malice|Description=Not Coded}} | |||
{{DefectiveMove|Name=Bolt Beak|Description=Not Coded}} | |||
{{DefectiveMove|Name=Coaching|Description=Not Coded}} | |||
{{DefectiveMove|Name=Corrosive Gas|Description=Not Coded}} | |||
{{DefectiveMove|Name=Court Change|Description=Not Coded}} | |||
{{DefectiveMove|Name=Decorate|Description=Not Coded}} | |||
{{DefectiveMove|Name=Dire Claw|Description=Not Coded}} | |||
{{DefectiveMove|Name=Dynamax Cannon|Description=Not Coded}} | |||
{{DefectiveMove|Name=Eerie Spell|Description=Not Coded}} | |||
{{DefectiveMove|Name=Fishious Rend|Description=Not Coded}} | |||
{{DefectiveMove|Name=Grassy Glide|Description=Not Coded}} | |||
{{DefectiveMove|Name=Grav Apple|Description=Not Coded}} | |||
{{DefectiveMove|Name=Infernal Parade|Description=Not Coded}} | |||
{{DefectiveMove|Name=Jaw Lock|Description=Not Coded}} | |||
{{DefectiveMove|Name=Jungle Healing|Description=Not Coded}} | |||
{{DefectiveMove|Name=Lash Out|Description=Not Coded}} | |||
{{DefectiveMove|Name=Life Dew|Description=Not Coded}} | |||
{{DefectiveMove|Name=Magic Powder|Description=Not Coded}} | |||
{{DefectiveMove|Name=No Retreat|Description=Not Coded}} | |||
{{DefectiveMove|Name=Obstruct|Description=Not Coded}} | |||
{{DefectiveMove|Name=Octolock|Description=Not Coded}} | |||
{{DefectiveMove|Name=Power Shift|Description=Not Coded}} | |||
{{DefectiveMove|Name=Shell Side Arm|Description=Not Coded}} | |||
{{DefectiveMove|Name=Snap Trap|Description=Not Coded}} | |||
{{DefectiveMove|Name=Snipe Shot|Description=Not Coded}} | |||
{{DefectiveMove|Name=Stuff Cheeks|Description=Not Coded}} | |||
{{DefectiveMove|Name=Take Heart|Description=Not Coded}} | |||
{{DefectiveMove|Name=Tar Shot|Description=Not Coded}} | |||
{{DefectiveMove|Name=Teatime|Description=Not Coded}} | |||
{{DefectiveMove|Name=Terrain Pulse|Description=Not Coded}} | |||
{{DefectiveMove|Name=Thunder Cage|Description=Not Coded}} | |||
{{DefectiveMove|Name=Triple Arrows|Description=Not Coded}} | |||
{{DefectiveMove|Name=Triple Axel|Description=Not Coded}} | |||
}} | |||
===Gen 9=== | |||
{{DefectiveMoves|Moves= | |||
{{DefectiveMove|Name=Blood Moon|Description=Not Coded}} | |||
{{DefectiveMove|Name=Burning Bulwark|Description=Not Coded}} | |||
{{DefectiveMove|Name=Collision Course|Description=Not Coded}} | |||
{{DefectiveMove|Name=Comeuppance|Description=Not Coded}} | |||
{{DefectiveMove|Name=Doodle|Description=Not Coded}} | |||
{{DefectiveMove|Name=Double Shock|Description=Not Coded}} | |||
{{DefectiveMove|Name=Dragon Cheer|Description=Not Coded}} | |||
{{DefectiveMove|Name=Electro Drift|Description=Not Coded}} | |||
{{DefectiveMove|Name=Fickle Beam|Description=Not Coded}} | |||
{{DefectiveMove|Name=Fillet Away|Description=Not Coded}} | |||
{{DefectiveMove|Name=Gigaton Hammer|Description=Not Coded}} | |||
{{DefectiveMove|Name=Glaive Rush|Description=Not Coded}} | |||
{{DefectiveMove|Name=Hydro Steam|Description=Not Coded}} | |||
{{DefectiveMove|Name=Hyper Drill|Description=Not Coded}} | |||
{{DefectiveMove|Name=Ivy Cudgel|Description=Not Coded}} | |||
{{DefectiveMove|Name=Last Respects|Description=Not Coded}} | |||
{{DefectiveMove|Name=Mighty Cleave|Description=Not Coded}} | |||
{{DefectiveMove|Name=Order Up|Description=Not Coded}} | |||
{{DefectiveMove|Name=Population Bomb|Description=Not Coded}} | |||
{{DefectiveMove|Name=Psychic Noise|Description=Not Coded}} | |||
{{DefectiveMove|Name=Raging Bull|Description=Not Coded}} | |||
{{DefectiveMove|Name=Revival Blessing|Description=Not Coded}} | |||
{{DefectiveMove|Name=Ruination|Description=Not Coded}} | |||
{{DefectiveMove|Name=Salt Cure|Description=Not Coded}} | |||
{{DefectiveMove|Name=Shed Tail|Description=Not Coded}} | |||
{{DefectiveMove|Name=Silk Trap|Description=Not Coded}} | |||
{{DefectiveMove|Name=Syrup Bomb|Description=Not Coded}} | |||
{{DefectiveMove|Name=Tera Blast|Description=Not Coded}} | |||
{{DefectiveMove|Name=Tera Starstorm|Description=Not Coded}} | |||
{{DefectiveMove|Name=Tidy Up|Description=Not Coded}} | |||
{{DefectiveMove|Name=Upper Hand|Description=Not Coded}} | |||
}} | |||
=Abilities= | |||
==Incorrectly Coded== | |||
===Gen 7 or prior=== | |||
{{AbilityDescriptions|Abilities= | |||
{{AbilityDescriptor|Name=Illusion|Description=Should wear off if ability is suppressed. Gender is not updated after illusion wears off. Does not wear off if the ability is lost.}} | |||
{{AbilityDescriptor|Name=Water Bubble|Description=The ability prevent burn but doesn't halve fire type damage / Doesn't double water type attack damage.}} | |||
}} | |||
==Not Coded== | |||
===Gen 7 or prior=== | |||
{{AbilityList|Abilities= | |||
{{AL|Illuminate}} | |||
{{AL|Stench}} | |||
{{AL|Anticipation}} | |||
{{AL|Flower Gift}} | |||
{{AL|Forewarn}} | |||
{{AL|Honey Gather}} | |||
{{AL|Friend Guard}} | |||
{{AL|Healer}} | |||
{{AL|Telepathy}} | |||
{{AL|Delta Stream}} | |||
{{AL|Desolate Land}} | |||
{{AL|Flower Veil}} | |||
{{AL|Grass Pelt}} | |||
{{AL|Primordial Sea}} | |||
{{AL|Symbiosis}} | |||
{{AL|Battery}} | |||
{{AL|Berserk}} | |||
{{AL|Corrosion}} | |||
{{AL|Dancer}} | |||
{{AL|Dazzling}} | |||
{{AL|Emergency Exit}} | |||
{{AL|Innards Out}} | |||
{{AL|Neuroforce}} | |||
{{AL|Power of Alchemy}} | |||
{{AL|Queenly Majesty}} | |||
{{AL|Receiver}} | |||
{{AL|Shields Down}} | |||
{{AL|Stakeout}} | |||
{{AL|Wimp Out}} | |||
}} | |||
===Gen 8=== | |||
{{AbilityList|Abilities= | |||
{{AL|As One}} | |||
{{AL|Ball Fetch}} | |||
{{AL|Cotton Down}} | |||
{{AL|Curious Medicine}} | |||
{{AL|Dauntless Shield}} | |||
{{AL|Dragon's Maw}} | |||
{{AL|Gorilla Tactics}} | |||
{{AL|Gulp Missile}} | |||
{{AL|Hunger Switch}} | |||
{{AL|Ice Face}} | |||
{{AL|Ice Scales}} | |||
{{AL|Intrepid Sword}} | |||
{{AL|Mimicry}} | |||
{{AL|Mirror Armor}} | |||
{{AL|Pastel Veil}} | |||
{{AL|Perish Body}} | |||
{{AL|Power Spot}} | |||
{{AL|Propeller Tail}} | |||
{{AL|Punk Rock}} | |||
{{AL|Quick Draw}} | |||
{{AL|Ripen}} | |||
{{AL|Sand Spit}} | |||
{{AL|Screen Cleaner}} | |||
{{AL|Stalwart}} | |||
{{AL|Steam Engine}} | |||
{{AL|Steely Spirit}} | |||
{{AL|Transistor}} | |||
{{AL|Unseen Fist}} | |||
{{AL|Wandering Spirit}} | |||
}} | |||
===Gen 9=== | |||
{{AbilityList|Abilities= | |||
{{AL|Anger Shell}} | |||
{{AL|Armor Tail}} | |||
{{AL|Beads of Ruin}} | |||
{{AL|Commander}} | |||
{{AL|Costar}} | |||
{{AL|Cud Chew}} | |||
{{AL|Earth Eater}} | |||
{{AL|Electromorphosis}} | |||
{{AL|Embody Aspect}} | |||
{{AL|Good as Gold}} | |||
{{AL|Guard Dog}} | |||
{{AL|Hadron Engine}} | |||
{{AL|Hospitality}} | |||
{{AL|Lingering Aroma}} | |||
{{AL|Mind's Eye}} | |||
{{AL|Mycelium Might}} | |||
{{AL|Opportunist}} | |||
{{AL|Orichalcum Pulse}} | |||
{{AL|Poison Puppeteer}} | |||
{{AL|Protosynthesis}} | |||
{{AL|Purifying Salt}} | |||
{{AL|Quark Drive}} | |||
{{AL|Rocky Payload}} | |||
{{AL|Seed Sower}} | |||
{{AL|Supersweet Syrup}} | |||
{{AL|Sword of Ruin}} | |||
{{AL|Tablets of Ruin}} | |||
{{AL|Tera Shell}} | |||
{{AL|Tera Shift}} | |||
{{AL|Teraform Zero}} | |||
{{AL|Thermal Exchange}} | |||
{{AL|Toxic Chain}} | |||
{{AL|Toxic Debris}} | |||
{{AL|Vessel of Ruin}} | |||
{{AL|Wind Power}} | |||
{{AL|Zero to Hero}} | |||
}} | |||
[[Category:Broken moves]] [[Category:Broken abilities]] |
Latest revision as of 14:04, 11 May 2025
Although Pokémon Revolution Online's battle system is substantially developed, it's still a work in progress. Some Abilities and moves remain unprogrammed, incompletely programmed, or misprogrammed; these are all categorized as broken.
When a move or ability in PRO does not function as intended, it is called a Broken Move or Broken Ability. Moves that deliberately lack the same functionality they have in the official games, such as Pay Day's money-yielding secondary effect, are not considered broken.
Moves
Incorrectly Coded
Gen 7 or prior
Move | Type | Category | Power | Accuracy | PP | Defects |
---|---|---|---|---|---|---|
Minimize | Normal | Status | — | — | 10 | Certain moves should deal 2x damage and bypass accuracy checks. |
Triple Kick | Fighting | Physical | 10 | 90 | 10 | The base power should be 10 instead of 20. Each of Triple Kick's strikes should have a separate accuracy check. The base power should increment by 10 BP on each hit. |
Beat Up | Dark | Physical | — | 100 | 10 | Incorrect behaviour with abilities such as justified. |
Crush Grip | Normal | Physical | — | 100 | 5 | Crush Grip always deals max damage instead of following opponent HP. |
Sheer Cold | Ice | Special | — | 30 | 5 | If Sheer Cold targets an Ice-type Pokémon, that Pokémon should be immune to the move. |
Fling | Dark | Physical | — | 100 | 10 | The base power should depend on the item being flung. Currently it is power 70 for all items. Flinging a light ball should paralyze the target. Incorrect interaction with Sitrus Berry. |
Incinerate | Fire | Special | 60 | 100 | 15 | Incinerate is currently unable to destroy berries or gems. |
Magic Room | Psychic | Status | — | — | 10 | Magic Room is not working correctly with a few items such as Choice items and Macho Brace. Pickpocket is not working with Magic Room correctly. |
Round | Normal | Special | 60 | 100 | 15 | The base power does not double if another Pokemon has previously used Round within the same turn. |
Baneful Bunker | Poison | Status | — | — | 10 | Baneful Bunker should protect the user from all effects and damage from moves that target it during the turn is used. It does not currently function as a Protection move in PRO. |
Core Enforcer | Dragon | Special | 100 | 100 | 10 | Currently Core Enforcer is unable to suppress the targets ability in PRO. |
Multi-Attack | Normal | Physical | 120 | 100 | 10 | Multi-Attack still says it is Normal type in the UI when Silvally is affected by memory disc. |
Spectral Thief | Ghost | Physical | 90 | 100 | 10 | Does not steal stat changes. |
Not Coded
Gen 7 or prior
Gen 8
Gen 9
Abilities
Incorrectly Coded
Gen 7 or prior
Ability | Defects |
---|---|
Illusion | Should wear off if ability is suppressed. Gender is not updated after illusion wears off. Does not wear off if the ability is lost.. |
Water Bubble | The ability prevent burn but doesn't halve fire type damage / Doesn't double water type attack damage.. |