Pastoria City: Difference between revisions

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{{AreaNavTable|Type=Water|Prev=Veilstone City|Post=Celestic Town|Category=Town}}
{{AreaNavTable|Type=Water|Prev=Veilstone City|Post=Celestic Town|Category=Town}}
{{Area|Type=Water|Region=Sinnoh|West=Route 212 South|East=Route 213|North=Sinnoh Safari|Badge=Fen|Leader=Wake|GymType=Water|BattleNPCs=5|BerryTrees=4}}
{{Area|Type=Water|Region=Sinnoh|West=Route 212 South|East=Route 213|North=Sinnoh Safari|Badge=Fen|Leader=Wake|GymType=Water|BattleNPCs=5|BerryTrees=4}}
'''{{PAGENAME}}''' is a [[Sinnoh]] city located between [[Route 212 South]] and [[Route 213]]. It is particularly known as the city where the Great Marsh, or renamed [[Sinnoh Safari]] in Pokemon Revolution Online, is located at.
'''{{PAGENAME}}''' is a [[Sinnoh]] city located between [[Route 212 South]] and [[Route 213]]. It is particularly known as the city where the Great Marsh, or renamed [[Sinnoh Safari]] in Pokémon Revolution Online, is located at.


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===Wake===
===Wake===
Wake is the [[Water (type)|Water]] type specialist of [[Sinnoh]]. His team is fairly simple however. His type's two weaknesses, [[Grass (type)|Grass]] and [[Electric (type)|Electric]], are both checked by [[Ice Fang]] and [[Mud Bomb]] respectively. [[Electric (type)|Electric]], in particular, will be completely walled by his [[Quagsire]]. However, the moves of his Pokémons are a little lacking in power and coverage, so it is easily possible to play defensively with many types.
Wake is the [[Water (type)|Water]] type specialist of [[Sinnoh]]. His team is fairly simple however. His type's two weaknesses, [[Grass (type)|Grass]] and [[Electric (type)|Electric]], are both checked by [[Ice Fang]] and [[Mud Bomb]] respectively. [[Electric (type)|Electric]], in particular, will be completely walled by his [[Quagsire]]. However, the moves of his Pokémons are a little lacking in power and coverage, so it is easily possible to play defensively with many types.
{{GymLeaderLineup|Lineup=Gyarados,Quagsire,Floatzel|Moves0=Bite,Brine,Dragon Rage,Swagger|Moves1=Acid Spray,Mud Bomb,Whirlpool,Yawn|Moves2=Brick Break,Brine,Ice Fang,Pursuit}}
{{GymLeaderLineup|Lineup=Gyarados,Quagsire,Floatzel|Moves0=Brine,Dragon Dance,Ice Fang,Crunch|Moves1=Mud Bomb,Rain Dance,Surf,Slam|Moves2=Brine,Pursuit,Ice Fang,Headbutt}}

Latest revision as of 19:13, 6 February 2023

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Pastoria City - Sinnoh

Overview

File:Pastoria City.png

Location

A positional vantage point of Pastoria City in Sinnoh.

Pastoria City Gym

Gym-leader
Wake
Type specialty
Badge
Fen Badge

Resources

Battleable NPCs
5
Ground-lootable items
0
Berry trees
4

Adjacent areas


Sinnoh Safari
Route 212 South Pastoria City Route 213

Pastoria City is a Sinnoh city located between Route 212 South and Route 213. It is particularly known as the city where the Great Marsh, or renamed Sinnoh Safari in Pokémon Revolution Online, is located at.


Notable miscellanies

Galactic Grunt Chase quest

After completing the city's gym, the next objective will be to talk to the Galactic Grunt near the entrance to the Sinnoh Safari. He will run away to the gate of Route 213. Talking to him again, he will run away to Route 213, and this chase game will continue for a little while.

Items

Lootable items

ItemQuantityCooldownLocation
Lum Berry 1-2 3 days Berry Trees east of the gym. There are two of them
Leppa Berry 1-2 3 days Berry Trees east of the gym. There are two of them


Pokémart

Pastoria City Mart
ItemPrice
Pokeball200
Great Ball600
Hyper Potion1,200
Revive1,500
Super Repel500
Burn Heal250
Awakening250
Escape Rope550
Ice Heal250


Pastoria Gym

The Gym layout is fairly easy. There are a few bridges that are displayed as a block with a water symbol on top of it; these cannot be crosses. It is necessary to find the corresponding lever and press it to turn the water bridges into crossable bridges. Some of the switches actually teleport the player though.

The gym-greeter will not offer to sell or teach any move after defeating Wake.

Gym trainers

Pastoria City Gym Trainers
Tuber Kenny
Buizel
Lv. 37
Swimmer Tobby
Seaking
Lv. 32
Tuber Candy
Azurill
Lv. 29
Marill
Lv. 30
Azumarill
Lv. 31
Tuber Franky
Vaporeon
Lv. 34
Swimmer Jenny
Wartortle
Lv. 28
Croconaw
Lv. 28
Marshtomp
Lv. 28
Prinplup
Lv. 28

All NPCs cool down after 7 days unless noted contrariwise.
All NPCs may have new Pokémons, or higher level Pokémons upon rematch unless noted contrariwise.


Wake

Wake is the Water type specialist of Sinnoh. His team is fairly simple however. His type's two weaknesses, Grass and Electric, are both checked by Ice Fang and Mud Bomb respectively. Electric, in particular, will be completely walled by his Quagsire. However, the moves of his Pokémons are a little lacking in power and coverage, so it is easily possible to play defensively with many types.



Wake
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.