TMs and HMs: Difference between revisions

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==List of available TMs and HMs==
==List of available TMs and HMs==
For a list of compatible Pokémon, refer to the individual move page; you can handily access it by clicking on the move-name link on the tables below.
===TMs===
===TMs===
{{TMTable|Move=Toxic|Locations=Obtainable in [[Fiery Path]]\Buyable from the [[Fuchsia Gym]] greeter. 1 for {{Pdollar}}2,000; 5 for {{Pdollar}}8,000}}
{{TMTable|Move=Toxic|Locations=Obtainable in [[Fiery Path]]\Buyable from the [[Fuchsia Gym]] greeter. 1 for {{Pdollar}}2,000; 5 for {{Pdollar}}8,000}}
{{TMTable|Move=Dig|Locations=One-off freebie from the burglarized house in [[Cerulean City]] after defeating Misty in [[Cerulean Gym]]\[[Celadon Department Store]] for {{Pdollar}} 3,500 apiece\[[Route 36]] smuggler\[[Lilycove Department Store]] for {{Pdollar}}4,000 apiece}}
{{TMTable|Move=Swift|Locations=Purchasable from [[Celadon Department Store]] for {{Pdollar}}3,500}}
{{TMTable|Move=Skull Bash|Locations=Purchasable from [[Lilycove Department Store]] for {{Pdollar}}4,000}}
{{TMTable|Move=Skull Bash|Locations=Purchasable from [[Lilycove Department Store]] for {{Pdollar}}4,000}}
[[Category:Battle system]]
[[Category:Battle system]]
===HMs===
===HMs===
{{TMTable|Scope=HM|Move=Cut|Locations=It's rewarded by the captain on the S.S. Anne thereupon completing its [[S.S. Anne Quest|quest]]}}

Revision as of 03:15, 14 January 2017

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Technical Machines and Hidden Machines, respectively abbreviated as TMs and HMs, are disk-resemblant devices that encapsulate move techniques that can be taught to compatible Pokémon. These provide avenues for learning moves that might not otherwise be learnable via the Pokémon's level-up/instinctual pool, Move Tutors, or Egg Moves.

Differences

The two devices can be dichotomized mainly by their reusability; TMs are single-use items that will be expended when used, whereas HMs are infinitely reusable. Fittingly enough, HMs mostly encapsulate navigational moves that are used outside-of-battle; this is mainly why they are reusable, as a player may end up stranded in an area if they were to replace one of their HM-learned moves and be incapacitated from traversing their way out of the environment.

Contrary to the handheld games, HM-learned moves can be overwritten, here.

List of available TMs and HMs

For a list of compatible Pokémon, refer to the individual move page; you can handily access it by clicking on the move-name link on the tables below.

TMs

TM06
Toxic
Type Poison Category Status
Base power
Accuracy
90
Priority
0
PP
10



TM28
Dig
Type Ground Category Physical
Base power
80
Accuracy
100
Priority
0
PP
10



TM39
Swift
Type Normal Category Special
Base power
60
Accuracy
Priority
0
PP
20



TM40
Skull Bash
Type Normal Category Physical
Base power
100
Accuracy
100
Priority
0
PP
15

HMs

HM01
Cut
Type Normal Category Physical
Base power
50
Accuracy
95
Priority
0
PP
30