Nap Town: Difference between revisions
Added Nap Town's Medicine quest |
m Added start of Claire's Lost Pokemon quest and renamed the medicine quest. |
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==Notable miscellanies== | ==Notable miscellanies== | ||
=== | ===Claire's Lost Pokemon quest=== | ||
Claire is located in front of the house next to the Pokemon Center. She will ask the player to go find and bring her back her [[Jigglypuff]]. This [[Jigglypuff]] will be blocking the cave entrance at [[Sleeping Path]]. | |||
===Raymond's Remedy quest=== | |||
When entering the house next to the Pokemon Center, there is a commotion inside of it. Old Lady Simone will explain that Old Man Raymond is the only doctor on the island, yet he has fallen sick. She asks the player to gather ingredients to make a medicine. She will ask for the following, which can all be found within [[Nap Island]]: | When entering the house next to the Pokemon Center, there is a commotion inside of it. Old Lady Simone will explain that Old Man Raymond is the only doctor on the island, yet he has fallen sick. She asks the player to gather ingredients to make a medicine. She will ask for the following, which can all be found within [[Nap Island]]: | ||
*[[Revival Herb]], found in Nap Town in the house on top of the mountain east of the bridge. | *[[Revival Herb]], found in Nap Town in the house on top of the mountain east of the bridge. |
Revision as of 13:04, 8 October 2018
Nap Town - Hoenn | |||||||||||||
Overview ![]() |
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Nap Town is a Hoenn area and a sub-area of Nap Island, intersecting Nap Shore, Sleeping Path and Route 135.
Coming soon.
Notable miscellanies
Claire's Lost Pokemon quest
Claire is located in front of the house next to the Pokemon Center. She will ask the player to go find and bring her back her Jigglypuff. This Jigglypuff will be blocking the cave entrance at Sleeping Path.
Raymond's Remedy quest
When entering the house next to the Pokemon Center, there is a commotion inside of it. Old Lady Simone will explain that Old Man Raymond is the only doctor on the island, yet he has fallen sick. She asks the player to gather ingredients to make a medicine. She will ask for the following, which can all be found within Nap Island:
- Revival Herb, found in Nap Town in the house on top of the mountain east of the bridge.
- Zinc, found in Route 49 and Nap Forest.
- MooMoo Milk, found as an hidden item in the south-eastmost house of Nap Town.
- Deep Sea Scale, found in Route 135.
- A Pokémon that knows the move Aromatherapy, which level 43+ Paras in Nap Forest knows.
With all ingredients and the Pokémon in hand, they will thank the player by letting him or her catch their Munna. As it is a wild Pokémon battle, it is recommended to bring a Synchronize Pokémon before attempting to catch it.
Pokédex Number | Pokémon | Type 1 | Type 2 | Rarity Tier | Held Item | |
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#517 | ![]() |
Munna | Psychic | Rare |
Wild Pokémon
Water
Pokémon | Level range | Times | Held Item | Rod | Rarity Tier | |||
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Barboach | 42-45 | Morning | Day | Night | Uncommon | ||
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Corphish | 42-45 | Morning | Day | Night | ![]() |
Rare | |
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Magikarp | 42-45 | Morning | Day | Night | Common | ||
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Shellder | 42-45 | Morning | Day | Night | ![]() |
Rare | |
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Staryu | 42-45 | Morning | Day | Night | ![]() |
Rare | |
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Tentacool | 42-45 | Morning | Day | Night | ![]() |
Common | |
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Wingull | 42-45 | Morning | Day | Night | Common | ||
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Items
Lootable items
Item | Quantity | Cooldown | Location | |
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Ultra Ball | 1 | Indefinite | On the mountain in the middle west of the town, near the Pokemart |
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Revival Herb | 1 | Indefinite | Inside the house on top of the mountain on the east side of the bridge. Note that the Pokeball does not disappear |
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MooMoo Milk | 2 | Not respawnable | Hidden Item. On the large box in the south-eastmost house of the town |
Pokémart
Nap Town Mart | ||
Item | Price | |
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![]() | Pokeball | ![]() |
![]() | Great Ball | ![]() |
![]() | Ultra Ball | ![]() |
![]() | Super Potion | ![]() |
![]() | Hyper Potion | ![]() |
![]() | Full Heal | ![]() |
![]() | Revive | ![]() |
![]() | Escape Rope | ![]() |
NPC Trainers
Nap Town Trainers | ||||||||||||||||||||||||||||||||||||
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All NPCs cool down after 7 days unless noted contrariwise. |