Category:Multi-strike moves: Difference between revisions

From Pokemon Revolution Online Wiki
Jump to navigation Jump to search
No edit summary
Gio (talk | contribs)
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
This categorizes all multi-strike moves—attacks that strike in spates of multiple hits per turn.
This page categorizes all multi-strike Moves that deal multiple hits in the span of a single turn.


Each strike will be calculated discretely, with each having the chance of scoring a [[critical hit]] and with each having the chance to faint opponents using the [[Focus Band]], [[Focus Sash]], or [[Sturdy (ability|Sturdy]] [[Abilities|ability]] if they were activated by one of the previous strikes.
Each attack are considered different attacks. Hitting a Pokémon with an ability such as [[Rough Skin (ability)|Rough Skin]] or [[Static (ability)|Static]], for example, will give a chance for the ability to trigger on every hit, resulting in higher recoil damage and chance to get paralyzed respectively. The ability [[Sturdy (ability)|Sturdy]] and the [[Focus Sash]] item can activate on the first hit, but the second hit will finish the opposing Pokémon.
 
Currently, there is a bug in which critical hits are calculated only once for all hits. This behavior differs from the original games, where each hit has their own chance of doing a critical hit.


[[Category:Move techniques]]
[[Category:Move techniques]]

Latest revision as of 21:50, 28 February 2020

This page categorizes all multi-strike Moves that deal multiple hits in the span of a single turn.

Each attack are considered different attacks. Hitting a Pokémon with an ability such as Rough Skin or Static, for example, will give a chance for the ability to trigger on every hit, resulting in higher recoil damage and chance to get paralyzed respectively. The ability Sturdy and the Focus Sash item can activate on the first hit, but the second hit will finish the opposing Pokémon.

Currently, there is a bug in which critical hits are calculated only once for all hits. This behavior differs from the original games, where each hit has their own chance of doing a critical hit.

Pages in category "Multi-strike moves"

The following 10 pages are in this category, out of 10 total.