Never-Ending Nightmare
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| Never-Ending Nightmare | |||||
Requirements
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Never-Ending Nightmare is a Ghost-type Z-Move.
Function
Never-Ending Nightmare monofunctionally inflicts damage.
Its type, modality, and power are variably derived from the base technique's attributes.
Usage
Any non-Mega Evolved Pokémon can use Never-Ending Nightmare if it knows a damage-dealing Ghost-type move (see base moves), holds a Ghostium Z, and is deployed by a trainer possessing a Z-Ring.
Base moves
| Move | Category | Power |
|---|---|---|
| Astral Barrage | Special | 120 |
| Bitter Malice | Special | 75 |
| Hex | Special | 65 |
| Infernal Parade | Special | 60 |
| Moongeist Beam | Special | 100 |
| Night Shade | Special | |
| Ominous Wind | Special | 60 |
| Shadow Ball | Special | 80 |
| Astonish | Physical | 30 |
| Last Respects | Physical | 50 |
| Lick | Physical | 30 |
| Phantom Force | Physical | 90 |
| Poltergeist | Physical | 110 |
| Rage Fist | Physical | 50 |
| Shadow Bone | Physical | 80 |
| Shadow Claw | Physical | 70 |
| Shadow Punch | Physical | 60 |
| Shadow Sneak | Physical | 40 |
| Shadow Force | Physical | 120 |
| Spectral Thief | Physical | 90 |
| Spirit Shackle | Physical | 80 |