Barrage: Difference between revisions
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{{Move}} | {{Move|Extra=Does not make [[contact]]}} | ||
'''{{PAGENAME}}''' is a [[Normal_(type)|Normal]]-type damage-dealing move. | '''{{PAGENAME}}''' is a [[Normal_(type)|Normal]]-type damage-dealing move. | ||
Latest revision as of 13:57, 16 January 2026
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Categories
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Statistical Attributes
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Barrage is a Normal-type damage-dealing move.
The move is inimitably exclusive to Exeggcute's evolutionary line.
Function
Barrage is a multi-strike move, pelting the target 2-5 times per deployment. There is a 37.5%-chance probability that it will hit 2-3 times and a 12.5% chance that it will hit 4-5 times, inducing an on-average median of 3 strikes per usage.
All strikes inflict the same amount of damage, and critical hits are equally generable for each one. If the opposing Pokémon is holding a Focus Sash or Focus Band or if they are a Sturdy-possessor, all successive strikes will be able to faint them, since the initial strike will have deneutralized their faint-protective effects.
Bulletproof-possessors are immune to this move-technique.
Learnability
Level-up/instinction
| No. | Pokémon | Type 1 | Type 2 | Level | |
|---|---|---|---|---|---|
| 102 | Exeggcute | Grass | Psychic | 1 | |
| 103 | Exeggutor | Grass | Psychic | 1 | |
| 103A | Alolan Exeggutor | Grass | Dragon | 1 | |
Emboldened Pokémon avail from a STAB bonus for this move. |
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