RawMovesList: Difference between revisions
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Removed all Z-Moves, which are now discretely stored on ZMovesData, for performant benefits and general optimization. |
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<includeonly> | <includeonly> | ||
Name,Type,Category,Power,Accuracy,PP,Broken,Typeless,Priority,TM,Move Tutor,Egg | Name,Type,Category,Power,Accuracy,PP,Broken,Typeless,Priority,TM,Move Tutor,Egg | ||
Absorb,Grass,Special,20,100,25,N,N,0,,, | Absorb,Grass,Special,20,100,25,N,N,0,,, | ||
Accelerock,Rock,Physical,40,100,20,N,N,1,,, | Accelerock,Rock,Physical,40,100,20,N,N,1,,, | ||
Line 81: | Line 80: | ||
Charge Beam,Electric,Special,50,90,10,N,N,0,78,, | Charge Beam,Electric,Special,50,90,10,N,N,0,78,, | ||
Charm,Fairy,Status,,100,20,N,N,0,,,Y | Charm,Fairy,Status,,100,20,N,N,0,,,Y | ||
Chatter,Flying,Special,65,100,20,N,N,0,,, | Chatter,Flying,Special,65,100,20,N,N,0,,, | ||
Chip Away,Normal,Physical,70,100,20,N,N,0,,,Y | Chip Away,Normal,Physical,70,100,20,N,N,0,,,Y | ||
Line 87: | Line 85: | ||
Clamp,Water,Physical,35,85,15,N,N,0,,, | Clamp,Water,Physical,35,85,15,N,N,0,,, | ||
Clanging Scales,Dragon,Special,110,100,5,Y,N,0,,, | Clanging Scales,Dragon,Special,110,100,5,Y,N,0,,, | ||
Clear Smog,Poison,Special,50,—,15,N,N,0,,,Y | Clear Smog,Poison,Special,50,—,15,N,N,0,,,Y | ||
Close Combat,Fighting,Physical,120,100,5,N,N,0,,,Y | Close Combat,Fighting,Physical,120,100,5,N,N,0,,,Y | ||
Line 171: | Line 168: | ||
Explosion,Normal,Physical,250,100,5,N,N,0,47,Y, | Explosion,Normal,Physical,250,100,5,N,N,0,47,Y, | ||
Extrasensory,Psychic,Special,80,100,20,N,N,0,,,Y | Extrasensory,Psychic,Special,80,100,20,N,N,0,,,Y | ||
Extreme Speed,Normal,Physical,80,100,5,N,N,2,,Y,Y | Extreme Speed,Normal,Physical,80,100,5,N,N,2,,Y,Y | ||
Facade,Normal,Physical,70,100,20,N,N,0,92,, | Facade,Normal,Physical,70,100,20,N,N,0,92,, | ||
Line 224: | Line 220: | ||
Gear Grind,Steel,Physical,50,85,15,N,N,0,,,N | Gear Grind,Steel,Physical,50,85,15,N,N,0,,,N | ||
Gear Up,Steel,Status,—,—,20,Y,N,0,,,N | Gear Up,Steel,Status,—,—,20,Y,N,0,,,N | ||
Giga Drain,Grass,Special,75,100,10,N,N,0,101,Y,Y | Giga Drain,Grass,Special,75,100,10,N,N,0,101,Y,Y | ||
Giga Impact,Normal,Physical,150,90,5,N,N,0,146,, | Giga Impact,Normal,Physical,150,90,5,N,N,0,146,, | ||
Line 236: | Line 231: | ||
Growth,Normal,Status,,—,20,N,N,0,,,Y | Growth,Normal,Status,,—,20,N,N,0,,,Y | ||
Grudge,Ghost,Status,,—,5,N,N,0,,,Y | Grudge,Ghost,Status,,—,5,N,N,0,,,Y | ||
Guard Swap,Psychic,Status,,—,10,N,N,0,,,Y | Guard Swap,Psychic,Status,,—,10,N,N,0,,,Y | ||
Guard Split,Psychic,Status,,—,10,N,N,0,,,Y | Guard Split,Psychic,Status,,—,10,N,N,0,,,Y | ||
Line 313: | Line 307: | ||
Leech Seed,Grass,Status,,90,10,N,N,0,,,Y | Leech Seed,Grass,Status,,90,10,N,N,0,,,Y | ||
Leer,Normal,Status,,100,30,N,N,0,,,Y | Leer,Normal,Status,,100,30,N,N,0,,,Y | ||
Lick,Ghost,Physical,30,100,30,N,N,0,,,Y | Lick,Ghost,Physical,30,100,30,N,N,0,,,Y | ||
Light Screen,Psychic,Status,,—,30,N,N,0,66,,Y | Light Screen,Psychic,Status,,—,30,N,N,0,66,,Y | ||
Liquidation,Water,Physical,85,100,16,N,N,0,,Y,Y | Liquidation,Water,Physical,85,100,16,N,N,0,,Y,Y | ||
Lock-On,Normal,Status,,—,5,Y,N,0,,,Y | Lock-On,Normal,Status,,—,5,Y,N,0,,,Y | ||
Line 334: | Line 326: | ||
Magnetic Flux,Electric,Status,—,—,20,N,N,0,,,N | Magnetic Flux,Electric,Status,—,—,20,N,N,0,,,N | ||
Magnitude,Ground,Physical,,100,30,N,N,0,,,Y | Magnitude,Ground,Physical,,100,30,N,N,0,,,Y | ||
Mat Block,Fighting,Status,—,—,10,N,N,0,,,N | Mat Block,Fighting,Status,—,—,10,N,N,0,,,N | ||
Me First,Normal,Status,,—,20,Y,N,0,,,Y | Me First,Normal,Status,,—,20,Y,N,0,,,Y | ||
Line 344: | Line 335: | ||
Megahorn,Bug,Physical,120,85,10,N,N,0,,,Y | Megahorn,Bug,Physical,120,85,10,N,N,0,,,Y | ||
Memento,Dark,Status,,100,10,N,N,0,,,Y | Memento,Dark,Status,,100,10,N,N,0,,,Y | ||
Metal Burst,Steel,Physical,,100,10,N,Y,0,,,Y | Metal Burst,Steel,Physical,,100,10,N,Y,0,,,Y | ||
Metal Claw,Steel,Physical,50,95,35,N,N,0,,,Y | Metal Claw,Steel,Physical,50,95,35,N,N,0,,,Y | ||
Line 383: | Line 373: | ||
Noble Roar,Normal,Status,—,100,30,Y,N,0,,, | Noble Roar,Normal,Status,—,100,30,Y,N,0,,, | ||
Nuzzle,Electric,Physical,20,100,20,N,N,0,,, | Nuzzle,Electric,Physical,20,100,20,N,N,0,,, | ||
Octazooka,Water,Special,65,85,10,N,N,0,,,Y | Octazooka,Water,Special,65,85,10,N,N,0,,,Y | ||
Odor Sleuth,Normal,Status,,—,40,N,N,0,,,Y | Odor Sleuth,Normal,Status,,—,40,N,N,0,,,Y | ||
Line 435: | Line 424: | ||
Psystrike,Psychic,Special,100,100,10,N,N,0,,, | Psystrike,Psychic,Special,100,100,10,N,N,0,,, | ||
Psywave,Psychic,Special,,80,15,N,Y,0,46,,Y | Psywave,Psychic,Special,,80,15,N,Y,0,46,,Y | ||
Punishment,Dark,Physical,,100,5,N,N,0,,,Y | Punishment,Dark,Physical,,100,5,N,N,0,,,Y | ||
Purify,Poison,Status,—,—,20,Y,N,0,,,N | Purify,Poison,Status,—,—,20,Y,N,0,,,N | ||
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Sharpen,Normal,Status,,—,30,N,N,0,,,N | Sharpen,Normal,Status,,—,30,N,N,0,,,N | ||
Searing Shot,Fire,Special,100,100,5,Y,Y,N,,, | Searing Shot,Fire,Special,100,100,5,Y,Y,N,,, | ||
Sheer Cold,Ice,Special,,30,5,N,Y,0,,, | Sheer Cold,Ice,Special,,30,5,N,Y,0,,, | ||
Shell Smash,Normal,Status,,—,15,N,N,0,,, | Shell Smash,Normal,Status,,—,15,N,N,0,,, | ||
Line 514: | Line 501: | ||
Simple Beam,Normal,Status,-,100,15,N,N,0,,N,Y | Simple Beam,Normal,Status,-,100,15,N,N,0,,N,Y | ||
Sing,Normal,Status,,55,15,N,N,0,,,Y | Sing,Normal,Status,,55,15,N,N,0,,,Y | ||
Sketch,Normal,Status,—,—,1,N,N,0,,,N | Sketch,Normal,Status,—,—,1,N,N,0,,,N | ||
Skill Swap,Psychic,Status,,—,10,N,N,0,,Y,Y | Skill Swap,Psychic,Status,,—,10,N,N,0,,Y,Y | ||
Line 542: | Line 528: | ||
Solar Blade,Grass,Physical,125,100,10,Y,N,0,12,, | Solar Blade,Grass,Physical,125,100,10,Y,N,0,12,, | ||
Sonic Boom,Normal,Special,,90,20,N,Y,0,,,Y | Sonic Boom,Normal,Special,,90,20,N,Y,0,,,Y | ||
Spacial Rend,Dragon,Special,100,95,5,N,N,0,,, | Spacial Rend,Dragon,Special,100,95,5,N,N,0,,, | ||
Spark,Electric,Physical,65,100,20,N,N,0,,,Y | Spark,Electric,Physical,65,100,20,N,N,0,,,Y | ||
Line 556: | Line 541: | ||
Spite,Ghost,Status,,100,20,N,N,0,,,Y | Spite,Ghost,Status,,100,20,N,N,0,,,Y | ||
Splash,Normal,Status,,—,40,N,N,0,,,Y | Splash,Normal,Status,,—,40,N,N,0,,,Y | ||
Spore,Grass,Status,,100,15,N,N,0,,, | Spore,Grass,Status,,100,15,N,N,0,,, | ||
Spotlight,Normal,Status,—,—,15,Y,N,3,,,Y | Spotlight,Normal,Status,—,—,15,Y,N,3,,,Y | ||
Line 565: | Line 549: | ||
Sticky Web,Bug,Status,,—,20,N,N,0,,,Y | Sticky Web,Bug,Status,,—,20,N,N,0,,,Y | ||
Stockpile,Normal,Status,,100,—,Y,N,0,,,Y | Stockpile,Normal,Status,,100,—,Y,N,0,,,Y | ||
Stomp,Normal,Physical,65,100,20,N,N,0,,,Y | Stomp,Normal,Physical,65,100,20,N,N,0,,,Y | ||
Stomping Tantrum,Ground,Physical,75,100,10,N,N,0,,Y,Y | Stomping Tantrum,Ground,Physical,75,100,10,N,N,0,,Y,Y | ||
Line 667: | Line 650: | ||
Zap Cannon,Electric,Special,120,50,5,N,N,0,,Y, | Zap Cannon,Electric,Special,120,50,5,N,N,0,,Y, | ||
Zen Headbutt,Psychic,Physical,80,90,15,N,N,0,,Y,Y | Zen Headbutt,Psychic,Physical,80,90,15,N,N,0,,Y,Y | ||
</includeonly> | </includeonly> | ||
[[Category:Raw Data Lists]] | [[Category:Raw Data Lists]] |
Revision as of 22:06, 20 November 2023
Edit this CSV sheet to determine how the move data will be fetched on the pages and templates that glean this information.