Happiness: Difference between revisions

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===Pokémon evolutions===
===Pokémon evolutions===


Certain Pokémon will only evolve with the help of happiness, but a Pokémon evolution does not necessarily require the happiness stat as single condition to trigger the evolution. The maximal amount of happiness points accumulable, 255, is the threshold for all evolutions in PRO.
Certain Pokémon will only evolve with the help of happiness, but a Pokémon evolution does not necessarily require the happiness stat as single condition to trigger the evolution.  
The Pokémon has to reach the max. amount of happiness (255) while meeting the other requirements in order to evolve, it does not necessarily require a level up. If your Pokemon already reched max. happiness, you need to lower the happiness first by letting your Pokémon faint in a wild battle for example, and then rech the max. happiness again.
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<td>[[{{{name}}}]]</td>
<td>[[{{{name}}}]]</td>
<td>EXP gain at daytime ([[Espeon]]) or night time ([[Umbreon]]) </td>
<td> Reaching max. happiness at day time ([[Espeon]]) or night time ([[Umbreon]]) </td>
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<td>[[{{{name}}}]]</td>
<td>EXP gain at day time (10am-8pm) </td>
<td>Reaching max. happiness at day time (10am-8pm) </td>
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<td>[[{{{name}}}]]</td>
<td>EXP gain at night time (8pm-4am)</td>
<td>Reaching max. happiness at night time (8pm-4am)</td>
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<td>[[{{{name}}}]]</td>
<td>[[{{{name}}}]]</td>
<td>EXP gain at day time (10am-8pm) </td>
<td>Reaching max. happiness at day time (10am-8pm) </td>
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Revision as of 02:39, 7 July 2023

The happiness stat, also interchangeably referred to as friendship, metricizes a Pokémon's contentment and rapport with their trainer. It is quantified between 0 and 255, and it is initialized at 70 when originatively obtained or traded for.

For the most part, the happiness stat does not affect any combat stat´s of a Pokémon and is only needed as a requirement for certain Pokémon evolutions, quests and moves used outside of battle. However, the power of the moves Return and Frustration is calculated based on the user's Happiness value.


The use of Happiness

Pokémon evolutions

Certain Pokémon will only evolve with the help of happiness, but a Pokémon evolution does not necessarily require the happiness stat as single condition to trigger the evolution. The Pokémon has to reach the max. amount of happiness (255) while meeting the other requirements in order to evolve, it does not necessarily require a level up. If your Pokemon already reched max. happiness, you need to lower the happiness first by letting your Pokémon faint in a wild battle for example, and then rech the max. happiness again.


PokémonExtra condition

















Quests

Using Moves

Some moves can be used outside of battle, some of them does also require a certain amount of happiness of the performing Pokémon.


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PokémonHappiness

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Headbutt 150 or more
Dig 150 or more
Rock Smash 220 or more at Love Island, otherwise, no happiness is required.

Some in-battle moves factor in the happiness value.


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PokémonHappiness

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Return The closer to 255 the value is, the stronger this move becomes; maxes out at 102 base power.
Frustration The closer to 0 the value is, the stronger this move becomes; maxes out at 102 base power.

Modify Happiness

Gaining Happiness

MethodHappinessExtra Note

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Walking +1 Works only for your first Pokémon in your party while it is not defeated. This method doesn't apply to land mounts and Bicycle, but does to surf mounts. Friendship gain occurs after 216 Steps.
Defeating Pokémon +1 After a opposing Pokémon is defeated, regardless of battle type, all participated Pokémon will gain happiness. Pokémon which are defeated at the end of the fight wont gain happiness.
Level Up´s +5 Does work for any level up, no matter how triggered.
Vitamins +2
Berries +2 Will only work as long as you have 1 or more EVs in the according EV Stat.
Trading Set to 70 When a Pokémon is traded, its happiness will be reset to 70, therefore, it is only possible to gain happiness with this method when the traded Pokémon's happiness is under 70.

Pokémon Groomers

The Pokémon Groomers can be found in Goldenrod Underground Path and in the outdoor market of Slateport City. Each service they provide will increase the selected Pokémon's happiness. Soothe Bell will not double happiness gained through the Groomers.

Groomer Brad


MethodHappinessExtra Note

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Brushing +10 Costs 2,000. Resets every day at 00:00 GMT+0
Shampoo +20 Costs 3,000. Resets every day at 00:00 GMT+0
Smile Cut +30 Costs 4,000. Resets every day at 00:00 GMT+0
Beauty Cut +40 Costs 5,000. Resets every day at 00:00 GMT+0
Royal Cut +50 Costs 6,000. Resets every day at 00:00 GMT+0

Groomer Chris


MethodHappinessExtra Note

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Friendly Drink +5 Costs 1,500.
Friendly Meal +10 Costs 2,500.
Friendly Combo +30 Costs 5,000.
Colorful Shake +??? Berries are needed for this option. Happiness gained varies on berries used.

Losing Happiness

MethodHappinessExtra Note
Defeated Pokémon -5 When fainted in a PvP match, happiness will not be lost.
Trading Set to 70 When a Pokémon is traded, its happiness will be reset to 70, according to that it is only possible to lose happiness when the traded Pokémon's happiness stat is above 70.

Visualizing Happiness

There are two options to visualize a Pokémon´s happiness ingame. First option is to take a look at the happiness bar next to the Pokémon´s Health bar appearing on your Pokémon´s Info Card. A disadvantage of this method is that no number is shown up and you have to estimate the exact number. Second method is to use the Ingame Command /happy party-slot number which will visualize the exact ammount of happiness into the chat.

A Pokémon´s info card with its happiness bar.