Wrap: Difference between revisions
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Created page with "{{Move|Extra=Makes contact,Does not have an animation,Has minor bugs}} '''{{PAGENAME}}''' is a Normal type damage-dealing move. __TOC__ <br clear="all..." |
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===[[Egg Moves=== | ===[[Egg Moves]]=== | ||
Coming soon. | Coming soon. | ||
[[Category:Binding Moves]] | [[Category:Binding Moves]] |
Revision as of 02:01, 5 October 2018
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Statistical Attributes
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Wrap is a Normal type damage-dealing move.
Functionality
Wrap inflicts damage and binds the opponent for equal chance of 4 or 5 turns. During those turns, the opponent is unable to switch Pokemon. During wild Pokemon battles, the binded Pokemon is also unable to run away or use Teleport. Furthermore, it will take 1/8 of its maximum HP as indirect damage at the end of each of these turns.
If the user is holding a Grip Claw, it will last 7 turns.
During wild Pokémon battles, if the binded Pokémon is holding a Smoke Ball or has the Run Away ability, it will still be able to run away from the battle. However, having either of these two does not allow switching to another Pokémon.
Bugs
- The duration in PRO is one less than in the original games. With Grip Claw equipped, instead of dealing binding damage 7 times then releasing on the next turn, it will instead deal damage 6 times and be released on the 7th turn. (Report thread)
- If the opponent is defeated from the direct damage of Wrap, the next Pokemon that is sent in the battle will be trapped. (Report thread)
- If Wrap successfully hits a Ghost through Scrappy, the Ghost type will become unable to switch out.
Learnset
Level-Up
Coming soon.
Egg Moves
Coming soon.