Golduck

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 Psyduck   #054 #055  -  Golduck #056    Mankey



#055   Golduck

Types

Water

Generation

  I  

Abilities

Ability 1
Damp
Ability 2
Cloud Nine
Hidden Ability
Swift Swim

Rarity Tier

  Common  

Catch rate

  75/255 (9.8%)  

Base stats

HP
80

Atk
82

Def
78

Sp.Atk
95

Sp.Def
80

Spd
85

Base-stat total: 500
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
2

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  174  

Gender Ratio

    50%     50%    

Height

  1.7m  

Weight

  76.6kg  


Golduck is a Water-type Pokémon.

It is the only evolutionary outlet of Psyduck, having evolved from it as early as level 33.


Obtainability

Land

LocationLevelsTimesHeld ItemRarity Tier
Crater Town Shore 26-30 Morning Day Night Common
Lake Acuity 35-41 Morning Day Night Common
Lake Valor 35-39 Morning Day Night Common
Mt. Silver Expert Belt 50-54 Morning Day Night Common
Mt. Silver Moltres Chamber 52-55 Morning Day Night Mystic Water Common
Mt. Silver Upper Mountainside 52-55 Morning Day Night Mystic Water Common
Palpatoo Beak 35-39 Morning Day Night Common
Seafoam 1F 40-44 Morning Day Night Common
Seafoam B1F 40-44 Morning Day Night Common
Seafoam B4F 40-44 Morning Day Night Common
Sendoff Spring 53-57 Morning Day Night Common

  • Pink-colored areas denote that this spawn is membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick


Surfing

LocationLevelsTimesHeld Item Rod Rarity Tier
Berry Forest 45-50 Morning Day Night Good Rod Common
Cape Brink 30-37 Morning Day Night Good Rod Common
Cerulean Cave B1F 64-68 Morning Day Night Common
Cryofrost Path 25-31 Morning Day Night Common
Diamond Domain B1F 21-25 Morning Day Night Old Rod Common
Diamond Domain Main Cave 22-26 Morning Day Night Old Rod Common
Ecruteak City 15-25 Morning Day Night Common
Eindoak Waterway 25-31 Morning Day Night Common
Eterna City 20-30 Morning Day Night Super Rod Common
Evergreen Island Frozen Cave 25-31 Morning Day Night Common
Evergreen Waterway 25-31 Morning Day Night Old Rod Common
Four Island 5-35 Morning Day Night Super Rod Common
Frozen Cave 20-24 Morning Day Night Common
Galeras Island South 25-31 Morning Day Night Good Rod Common
Ilex Forest 10-14 Morning Day Night Old Rod Common
Lake Acuity 35-41 Morning Day Night Common
Lake Valor 35-39 Morning Day Night Common
Lake Verity 20-30 Morning Day Night Super Rod Common
Mt. Silver 1F 47-50 Morning Day Night Old Rod Common
Mt. Silver Exterior 32-40 Morning Day Night Damp Rock Old Rod Common
Nap Cave B1F 45-50 Morning Day Night Common
Oreburgh Gate B1F 20-30 Morning Day Night Old Rod Common
Pal Park 20-25 Morning Day Night Common
Ravaged Path 20-30 Morning Day Night Old Rod Common
Route 203 20-35 Morning Day Night Old Rod Common
Route 205 14-17 Morning Day Night Common
Route 210 North 25-29 Morning Day Night Common
Route 212 North 22-26 Morning Day Night Old Rod Common
Route 214 23-27 Morning Day Night Common
Route 225 40-45 Morning Day Night Common
Route 228 40-44 Morning Day Night Common
Route 28 33-37 Morning Day Night Old Rod Common
Route 6 22-24 Morning Day Night Old Rod Common
Safari Area 3 32-34 Morning Day Night Old Rod Common
Safari Johto Snow Zone 22-26 Morning Day Night Common
Snowfall Valley 25-30 Morning Day Night Common
Unknown Place 30-32 Morning Day Night Common
  • All rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick



Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
Water Gun Water Special4010025
Tail Whip Normal Status10030
Scratch Normal Physical4010035
Water Sport Water Status15
Aqua Jet Water Physical4010020
4Tail Whip Normal Status10030
8Water Gun Water Special4010025
11Confusion Psychic Special5010025
15Fury Swipes Normal Physical188015
18Water Pulse Water Special6010020
22Disable Normal Status10020
25Zen Headbutt Psychic Physical809015
29Screech Normal Status8540
32Aqua Tail Water Physical909010
38Soak Water Status10020
41Psych Up Normal Status10
49Amnesia Psychic Status20
54Hydro Pump Water Special110805
60Wonder Room Psychic Status10

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



TMs/HMs

TM Moves Type Category Base Power Accuracy PP
TM01 Mega Punch Normal Physical 80 85 20
TM05 Mega Kick Normal Physical 120 75 5
TM06 Toxic Poison Status 90 10
TM08 Body Slam Normal Physical 80 100 15
TM09 Take Down Normal Physical 90 85 20
TM11 Bubble Beam Water Special 65 100 20
TM12 Water Gun Water Special 40 100 25
TM13 Ice Beam Ice Special 90 100 10
TM14 Blizzard Ice Special 110 70 5
TM15 Hyper Beam Normal Special 150 90 5
TM16 Pay Day Normal Physical 40 100 20
TM17 Submission Fighting Physical 80 80 25
TM19 Seismic Toss Fighting Physical 100 20
TM28 Dig Ground Physical 80 100 10
TM29 Psychic Psychic Special 90 100 10
TM34 Bide Normal Physical 10
TM39 Swift Normal Special 60 20
TM40 Skull Bash Normal Physical 100 100 15
TM44 Rest Psychic Status 10
TM53 Psyshock Psychic Special 80 100 10
TM54 Calm Mind Psychic Status 20
TM57 Hail Ice Status 10
TM60 Hidden Power Normal Special 60 100 15
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM81 Brick Break Fighting Physical 75 100 15
TM92 Facade Normal Physical 70 100 20
TM105 Scald Water Special 80 100 15
TM114 Rock Smash Fighting Physical 40 100 15
TM115 Shadow Claw Ghost Physical 70 100 15
TM138 Sleep Talk Normal Status 10
HM03 Surf Water Special 90 100 15
HM05 Flash Normal Status 100 20
HM06 Dive Water Physical 80 100 10
HM07 Waterfall Water Physical 80 100 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



TM-tutors

Move Type Category Base Power Accuracy PP
Aerial Ace Flying Physical 60 20
Focus Punch Fighting Physical 150 100 20
Frustration Normal Physical 100 20
Giga Impact Normal Physical 150 90 5
Iron Tail Steel Physical 100 75 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Move tutors

Move Type Category Base Power Accuracy PP
Aqua Tail Water Physical 90 90 10
Counter Fighting Physical 100 20
Double-Edge Normal Physical 120 100 15
Dynamic Punch Fighting Physical 100 50 5
Headbutt Normal Physical 70 100 15
Ice Punch Ice Physical 75 100 15
Icy Wind Ice Special 55 95 15
Iron Tail Steel Physical 100 75 15
Low Kick Fighting Physical 100 20
Mega Kick Normal Physical 120 75 5
Mega Punch Normal Physical 80 85 20
Psych Up Normal Status 10
Role Play Psychic Status 15
Seismic Toss Fighting Physical 100 20
Signal Beam Bug Special 75 100 15
Swagger Normal Status 90 15
Swift Normal Special 60 20
Water Pulse Water Special 60 100 20
Zen Headbutt Psychic Physical 80 90 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Egg Moves

Move Type Category Base Power Accuracy PP
Confuse Ray Ghost Status 100 10
Cross Chop Fighting Physical 100 80 5
Encore Normal Status 100 5
Foresight Normal Status 40
Future Sight Psychic Special 120 100 10
Hypnosis Psychic Status 60 20
Mud Bomb Ground Special 65 85 10
Psybeam Psychic Special 65 100 20
Refresh Normal Status 20
Secret Power Normal Physical 70 100 20
Simple Beam Normal Status 100 15
Sleep Talk Normal Status 10
Synchronoise Psychic Special 120 100 15
Yawn Normal Status 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
None


Special Counterparts

Main article: Pokémon Counterparts

External Links