Psyduck

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Revision as of 20:19, 31 January 2026 by Cae (talk | contribs) (updated to gen 9 learnset)
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 Persian   #053 #054  -  Psyduck #055    Golduck



#054   Psyduck

Types

Water

Generation

  I  

Abilities

Ability 1
Damp
Ability 2
Cloud Nine
Hidden Ability
Swift Swim

Rarity Tier

  Common  

Catch rate

  190/255 (24.84%)  

Base stats

HP
50

Atk
52

Def
48

Sp.Atk
65

Sp.Def
50

Spd
55

Base-stat total: 320
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
1

Sp.Def
0

Spd
0

EV-yield total: 1

Base Experience

  80  

Gender Ratio

    50%     50%    

Height

  0.8m  

Weight

  19.6kg  


Psyduck is a Water-type Pokémon.

It evolves into its only evolutionary outlet in Golduck as early as level 33.


Obtainability

Land

LocationLevelsTimesHeld ItemRarity Tier
Bond Bridge 29-37 Morning Common
Canyon Entrance 12-42 Morning Common
Dragonspiral Tower 4F 25-31 Morning Day Night Common
Five Isle Meadow 15-19 Morning Day Night Common
Hoenn Safari Zone Area 1 28-32 Morning Night Common
Icefall Back Cave 41-45 Morning Day Night Common
Icefall Cave Entrance 43-49 Morning Day Night Common
Kindle Road 34-38 Morning Day Night Common
Lake Acuity 35-41 Morning Day Night Common
Lake Valor 35-39 Morning Day Night Common
Lake Verity 2-5 Morning Day Night Common
Oreburgh Gate B1F 5-9 Morning Day Night Common
Ravaged Path 5-9 Morning Day Night Common
Route 104 4-6 Morning Day Night Common
Route 204 5-9 Morning Common
Route 209 17-21 Morning Day Common
Route 210 North 25-29 Morning Day Night Common
Ruin Valley 35-48 Morning Day Night Common
Seafoam B1F 40-44 Morning Day Common
Sinnoh Safari Area Zone 4 24-28 Morning Day Night Common
Water Path 40-44 Morning Common

  • Pink-colored areas denote that this spawn is membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick


Surfing

LocationLevelsTimesHeld Item Rod Rarity Tier
Amity Square 17-20 Morning Day Night Common
Berry Forest 45-50 Morning Day Night Old Rod Common
Buring Strait Underwater 22-27 Morning Day Night Common
Burring Strait Under water 22-27 Morning Day Night Common
Cape Brink 30-37 Morning Day Night Old Rod Common
Crystal Cavern 19-23 Morning Day Night Common
Diamond Domain B1F 21-25 Morning Day Night Old Rod Common
Ecruteak City 15-25 Morning Day Night Old Rod Common
Eindoak Waterway 25-31 Morning Day Night Common
Eterna City 20-30 Morning Day Night Old Rod Common
Evergreen Waterway 25-31 Morning Day Night Old Rod Common
Five Island 16-20 Morning Day Night Good Rod Common
Four Island 5-35 Morning Day Night Old Rod Common
Frozen Cave 20-24 Morning Day Night Common
Fuchsia City 10-15 Morning Day Night Old Rod Common
Galeras Island South 25-31 Morning Day Night Old Rod Common
Green Path 12-27 Night Old Rod Common
Ilex Forest 10-14 Morning Day Night Old Rod Common
Kindle Road 25-29 Morning Day Night Good Rod Common
Lake Acuity 35-41 Morning Day Night Common
Lake Valor 35-39 Morning Day Night Common
Lake Verity 20-30 Morning Day Night Old Rod Common
Leev Town Entrance 20-24 Morning Day Night Common
Love Island 13-17 Morning Day Night Old Rod Common
Medusas Cloud 24-28 Morning Day Night Old Rod Common
Memorial Pillar 10-14 Morning Old Rod Common
Mountain Area Dungeon 19-23 Morning Day Night Common
Mt. Coronet 4F 25-30 Morning Day Night Common
Mt. Crumpit 22-25 Morning Day Night Common
Mt. Mortar B1F 33-36 Morning Day Night Old Rod Common
Mt. Mortar Upper Cave 33-37 Morning Day Night Common
Mt. Silver Exterior 32-40 Morning Day Night Old Rod Common
Nap Cave 45-50 Morning Day Night Common
One Island 34-38 Morning Day Night Good Rod Common
Oreburgh Gate B1F 20-30 Morning Day Night Old Rod Common
Pal Park 20-25 Morning Day Night Common
Pinkan Island Meadow 40-45 Morning Day Night Common
Ravaged Path 20-30 Morning Day Night Old Rod Common
Route 10 22-25 Night Old Rod Common
Route 203 20-35 Morning Day Night Old Rod Common
Route 205 11-14 Morning Day Night Common
Route 210 North 25-29 Morning Day Night Common
Route 212 North 22-26 Morning Day Night Old Rod Common
Route 214 23-27 Morning Day Night Common
Route 22 3-5 Morning Day Night Common
Route 225 40-45 Morning Day Night Common
Route 228 40-44 Morning Day Night Common
Route 25 16-18 Morning Day Night Common
Route 35 14-18 Morning Day Night Old Rod Common
Route 6 22-24 Morning Day Night Old Rod Common
Safari Area 3 32-34 Morning Day Night Old Rod Common
Sinnoh Safari Area Zone 2 24-28 Morning Day Night Old Rod Common
Slowpoke Well 9-13 Morning Day Night Old Rod Common
Snowfall Valley 26-31 Morning Day Night Common
Spawn Testing 60-65 Morning Day Night Old Rod Common
Treasure Beach 34-38 Morning Day Good Rod Common
Unknown Place 30-32 Morning Day Night Common
Viridian City 10-15 Morning Day Night Old Rod Common
Water Labyrinth 20-30 Morning Good Rod Common
  • All rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick



Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
1Scratch Normal Physical4010035
1Tail Whip Normal Status10030
1Water Sport Water Status15
3Water Gun Water Special4010025
6Confusion Psychic Special5010025
9Fury Swipes Normal Physical188015
12Water Pulse Water Special6010020
15Disable Normal Status10020
18Zen Headbutt Psychic Physical809015
21Screech Normal Status8540
24Aqua Tail Water Physical909010
27Soak Water Status10020
30Psych Up Normal Status10
34Amnesia Psychic Status20
36Hydro Pump Water Special110805
39Wonder Room Psychic Status10

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



TM Moves Type Category Base Power Accuracy PP
TM94 Aerial Ace Flying Physical 60 20
TM210 Amnesia Psychic Status 20
TM93 Attract Normal Status 100 15
TM34 Bide Normal Physical 10
TM14 Blizzard Ice Special 110 70 5
TM08 Body Slam Normal Physical 80 100 15
TM81 Brick Break Fighting Physical 75 100 15
TM88 Brine Water Special 65 100 10
TM11 Bubble Beam Water Special 65 100 20
TM54 Calm Mind Psychic Status 20
TM79 Captivate Normal Status 100 20
TM181 Chilling Water Water Special 50 100 20
TM330 Confide Normal Status 20
TM177 Confuse Ray Ghost Status 100 10
TM18 Counter Fighting Physical 100 20
TM77 Curse Ghost Status 10
TM28 Dig Ground Physical 80 100 10
HM06 Dive Water Physical 80 100 10
TM32 Double Team Normal Status 15
TM10 Double-Edge Normal Physical 120 100 15
TM63 Dynamic Punch Fighting Physical 100 50 5
TM308 Encore Normal Status 100 5
TM237 Endeavor Normal Physical 100 5
TM51 Endure Normal Status 10
TM92 Facade Normal Physical 70 100 20
HM05 Flash Normal Status 100 20
TM141 Fling Dark Physical 100 10
TM230 Flip Turn Water Physical 60 100 20
TM98 Focus Punch Fighting Physical 150 100 20
TM131 Frustration Normal Physical 100 20
TM328 Future Sight Psychic Special 120 100 10
TM57 Hail Ice Status 10
TM216 Haze Ice Status 30
TM102 Headbutt Normal Physical 70 100 15
TM200 Helping Hand Normal Status 20
TM60 Hidden Power Normal Special 60 100 15
TM331 Hone Claws Dark Status 15
TM316 Hydro Pump Water Special 110 80 5
TM13 Ice Beam Ice Special 90 100 10
TM103 Ice Punch Ice Physical 75 100 15
TM106 Icy Wind Ice Special 55 95 15
TM107 Iron Tail Steel Physical 100 75 15
TM220 Knock Off Dark Physical 65 100 25
TM66 Light Screen Psychic Status 30
TM303 Liquidation Water Physical 85 100 16
TM285 Low Kick Fighting Physical 100 20
TM189 Low Sweep Fighting Physical 65 100 20
TM05 Mega Kick Normal Physical 120 75 5
TM01 Mega Punch Normal Physical 80 85 20
TM35 Metronome Normal Status 10
TM31 Mimic Normal Status 10
TM187 Mud Shot Ground Special 55 95 15
TM109 Mud-Slap Ground Special 20 100 10
TM327 Muddy Water Water Special 90 85 10
TM315 Nasty Plot Dark Status 20
TM136 Natural Gift Normal Physical 100 15
TM16 Pay Day Normal Physical 40 100 20
TM167 Power-Up Punch Fighting Physical 40 100 20
TM67 Protect Normal Status 10
TM176 Psybeam Psychic Special 65 100 20
TM113 Psych Up Normal Status 10
TM29 Psychic Psychic Special 90 100 10
TM255 Psychic Noise Psychic Special 75 100 10
TM53 Psyshock Psychic Special 80 100 10
TM20 Rage Normal Physical 20 100 20
TM68 Rain Dance Water Status 5
TM44 Rest Psychic Status 10
TM130 Return Normal Physical 100 20
TM114 Rock Smash Fighting Physical 40 100 15
TM270 Round Normal Special 60 100 15
TM105 Scald Water Special 80 100 15
TM258 Screech Normal Status 85 40
TM133 Secret Power Normal Physical 70 100 20
TM19 Seismic Toss Fighting Physical 100 20
TM115 Shadow Claw Ghost Physical 70 100 15
TM132 Skill Swap Psychic Status 10
TM40 Skull Bash Normal Physical 100 100 15
TM138 Sleep Talk Normal Status 10
TM121 Snore Normal Special 50 100 15
HM04 Strength Normal Physical 80 100 15
TM17 Submission Fighting Physical 80 80 25
TM50 Substitute Normal Status 16
HM03 Surf Water Special 90 100 15
TM124 Swagger Normal Status 90 15
TM39 Swift Normal Special 60 20
TM09 Take Down Normal Physical 90 85 20
TM62 Taunt Dark Status 100 20
TM165 Telekinesis Psychic Status 15
TM214 Tera Blast Normal Special 80 100 10
TM96 Thief Dark Physical 60 100 25
TM06 Toxic Poison Status 90 10
TM179 Trailblaze Grass Physical 50 100 20
TM223 Vacuum Wave Fighting Special 40 100 30
TM12 Water Gun Water Special 40 100 25
TM128 Water Pulse Water Special 60 100 20
HM07 Waterfall Water Physical 80 100 15
TM240 Whirlpool Water Special 35 85 15
TM267 Wonder Room Psychic Status 10
TM287 Zen Headbutt Psychic Physical 80 90 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



Move Type Category Base Power Accuracy PP
Aqua Tail Water Physical 90 90 10
Body Slam Normal Physical 80 100 15
Counter Fighting Physical 100 20
Dive Water Physical 80 100 10
Double-Edge Normal Physical 120 100 15
Dynamic Punch Fighting Physical 100 50 5
Endure Normal Status 10
Focus Punch Fighting Physical 150 100 20
Headbutt Normal Physical 70 100 15
Ice Beam Ice Special 90 100 10
Ice Punch Ice Physical 75 100 15
Icy Wind Ice Special 55 95 15
Iron Tail Steel Physical 100 75 15
Mega Kick Normal Physical 120 75 5
Mega Punch Normal Physical 80 85 20
Mimic Normal Status 10
Mud-Slap Ground Special 20 100 10
Psych Up Normal Status 10
Role Play Psychic Status 15
Seismic Toss Fighting Physical 100 20
Signal Beam Bug Special 75 100 15
Sleep Talk Normal Status 10
Snore Normal Special 50 100 15
Substitute Normal Status 16
Swagger Normal Status 90 15
Swift Normal Special 60 20
Telekinesis Psychic Status 15
Water Pulse Water Special 60 100 20
Wonder Room Psychic Status 10
Worry Seed Grass Status 100 10
Zen Headbutt Psychic Physical 80 90 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Move Type Category Base Power Accuracy PP
Clear Smog Poison Special 50 15
Confuse Ray Ghost Status 100 10
Cross Chop Fighting Physical 100 80 5
Encore Normal Status 100 5
Foresight Normal Status 40
Future Sight Psychic Special 120 100 10
Hypnosis Psychic Status 60 20
Mud Bomb Ground Special 65 85 10
Psybeam Psychic Special 65 100 20
Refresh Normal Status 20
Secret Power Normal Physical 70 100 20
Simple Beam Normal Status 100 15
Sleep Talk Normal Status 10
Synchronoise Psychic Special 120 100 15
Yawn Normal Status 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

Weak to

Neutral to

½× Resistant to


Special Counterparts

Main article: Pokémon Counterparts