Machamp

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 Machoke   #067 #068  -  Machamp #069    Bellsprout



#068   Machamp

Types

Fighting

Generation

  I  

Abilities

Ability 1
Guts
Ability 2
No Guard
Hidden Ability
Steadfast

Rarity Tier

  Uncommon  

Catch rate

  45/255 (5.88%)  

Base stats

HP
90

Atk
130

Def
80

Sp.Atk
65

Sp.Def
85

Spd
55

Base-stat total: 505
EV Yield

HP
0

Atk
3

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 3

Base Experience

  193  

Gender Ratio

    75%     25%    

Height

  1.6m  

Weight

  130kg  


Machamp is a Fighting-type Pokémon.

Having evolved from Machoke when involved in any trade transaction, it is the final stage of Machop's evolutionary line.


Obtainability

Land

LocationLevelsTimesHeld ItemRarity Tier
Cerulean Cave 1F 60-64 Morning Day Night Payapa Berry Common
Route 31 5-7 Morning Payapa Berry Common
Victory Road Kanto 2F 53-57 Morning Day Night Payapa Berry Common

  • Pink-colored areas denote that this spawn is membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick



Trading

Machamp is also obtainable via trade-evolving Machoke or trading for one from another player.

Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
Karate Chop Fighting Physical5010025
Focus Energy Normal Status30
Leer Normal Status10030
Low Kick Fighting Physical10020
Wide Guard Rock Status10
3Focus Energy Normal Status30
7Karate Chop Fighting Physical5010025
9Foresight Normal Status40
15Seismic Toss Fighting Physical10020
19Revenge Fighting Physical6010010
21Knock Off Dark Physical6510025
25Vital Throw Fighting Physical7010
27Wake-Up Slap Fighting Physical7010010
37Submission Fighting Physical808025
43Bulk Up Fighting Status20
47Cross Chop Fighting Physical100805
53Scary Face Normal Status10010
57Dynamic Punch Fighting Physical100505

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



TMs/HMs

Please note that only Machop family with the Steadfast Ability can learn Fissure via the TM.




TM Moves Type Category Base Power Accuracy PP
TM01 Mega Punch Normal Physical 80 85 20
TM05 Mega Kick Normal Physical 120 75 5
TM06 Toxic Poison Status 90 10
TM08 Body Slam Normal Physical 80 100 15
TM09 Take Down Normal Physical 90 85 20
TM15 Hyper Beam Normal Special 150 90 5
TM17 Submission Fighting Physical 80 80 25
TM19 Seismic Toss Fighting Physical 100 20
TM26 Earthquake Ground Physical 100 100 10
TM27 Fissure Ground Physical 30 5
TM28 Dig Ground Physical 80 100 10
TM34 Bide Normal Physical 10
TM38 Fire Blast Fire Special 110 85 5
TM40 Skull Bash Normal Physical 100 100 15
TM44 Rest Psychic Status 10
TM48 Rock Slide Rock Physical 75 90 10
TM58 Bulk Up Fighting Status 20
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM81 Brick Break Fighting Physical 75 100 15
TM85 Flamethrower Fire Special 90 100 15
TM89 Rock Tomb Rock Physical 60 95 15
TM92 Facade Normal Physical 70 100 20
TM96 Thief Dark Physical 60 100 25
TM114 Rock Smash Fighting Physical 40 100 15
TM138 Sleep Talk Normal Status 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



TM-tutors

Move Type Category Base Power Accuracy PP
Bulldoze Ground Physical 60 100 20
Focus Blast Fighting Special 120 70 5
Focus Punch Fighting Physical 150 100 20
Frustration Normal Physical 100 20
Giga Impact Normal Physical 150 90 5
Poison Jab Poison Physical 80 100 20
Stone Edge Rock Physical 100 80 5
Work Up Normal Status 30

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Move tutors

Move Type Category Base Power Accuracy PP
Counter Fighting Physical 100 20
Double-Edge Normal Physical 120 100 15
Dynamic Punch Fighting Physical 100 50 5
Fire Punch Fire Physical 75 100 15
Headbutt Normal Physical 70 100 15
Ice Punch Ice Physical 75 100 15
Knock Off Dark Physical 65 100 25
Low Kick Fighting Physical 100 20
Mega Kick Normal Physical 120 75 5
Mega Punch Normal Physical 80 85 20
Rock Slide Rock Physical 75 90 10
Role Play Psychic Status 15
Seismic Toss Fighting Physical 100 20
Superpower Fighting Physical 120 100 5
Swagger Normal Status 90 15
Thunder Punch Electric Physical 75 100 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Egg Moves

Move Type Category Base Power Accuracy PP
Bullet Punch Steel Physical 40 100 30
Close Combat Fighting Physical 120 100 5
Counter Fighting Physical 100 20
Encore Normal Status 100 5
Fire Punch Fire Physical 75 100 15
Heavy Slam Steel Physical 100 10
Ice Punch Ice Physical 75 100 15
Knock Off Dark Physical 65 100 25
Meditate Psychic Status 20
Power Trick Psychic Status 10
Quick Guard Fighting Status 15
Rolling Kick Fighting Physical 60 85 15
Smelling Salts Normal Physical 70 100 10
Thunder Punch Electric Physical 75 100 15
Tickle Normal Status 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
None


Special Counterparts

Main article: Pokémon Counterparts

External Links