Magneton

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 Magnemite   #081 #082  -  Magneton #083    Farfetch'd



#082   Magneton

Types

Electric Steel

Generation

  I  

Abilities

Ability 1
Magnet Pull
Ability 2
Sturdy
Hidden Ability
Analytic

Rarity Tier

  Common  

Catch rate

  60/255 (7.84%)  

Base stats

HP
50

Atk
60

Def
95

Sp.Atk
120

Sp.Def
70

Spd
70

Base-stat total: 465
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
2

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  161  

Gender Ratio

    Genderless    

Height

  1m  

Weight

  60kg  


Magneton is an Electric- and Steel-type Pokémon.

Having evolved from Magnemite as early as level 30, it will evolve into Magnezone when leveled up within the vicinity of the Power Plant, Mt. Coronet, or New Mauville, thereby reaching the final stage of its evolutionary line.


Obtainability

Wild

Land

Directory spawns does not have file land_spawns.csv.

LocationLevelsTimesHeld ItemRarity Tier
[[|]] - Common

  • Pink-colored areas denote that this spawn is membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick



Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
—Sonic Boom Normal Special—9020
—Thunder Shock Electric Special4010030
—Supersonic Normal Status—5520
—Tackle Normal Physical5010035
—Zap Cannon Electric Special120505
5Supersonic Normal Status—5520
7Thunder Shock Electric Special4010030
11Sonic Boom Normal Special—9020
13Thunder Wave Electric Status—10020
17Magnet Bomb Steel Physical60—20
19Spark Electric Physical6510020
23Mirror Shot Steel Special658510
25Metal Sound Steel Status—8540
29Electro Ball Electric Special—10010
30Tri Attack Normal Special8010010
33Flash Cannon Steel Special8010010
39Screech Normal Status—8540
43Discharge Electric Special8010015
49Lock-On Normal Status——5
53Magnet Rise Electric Status——10
59Gyro Ball Steel Physical—1005
63Zap Cannon Electric Special120505

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



TM Moves Type Category Base Power Accuracy PP
TM06 Toxic Poison Status — 90 10
TM09 Take Down Normal Physical 90 85 20
TM15 Hyper Beam Normal Special 150 90 5
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM33 Reflect Psychic Status — — 20
TM34 Bide Normal Physical — — 10
TM39 Swift Normal Special 60 — 20
TM44 Rest Psychic Status — — 10
TM45 Thunder Wave Electric Status — 100 20
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status — — 5
TM66 Light Screen Psychic Status — — 30
TM67 Protect Normal Status — — 10
TM68 Rain Dance Water Status — — 5
TM92 Facade Normal Physical 70 100 20
TM122 Volt Switch Electric Special 70 100 20
TM138 Sleep Talk Normal Status — — 10
HM05 Flash Normal Status — 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



TM-tutors

Move Type Category Base Power Accuracy PP
Charge Beam Electric Special 50 90 10
Explosion Normal Physical 250 100 5
Frustration Normal Physical — 100 20
Giga Impact Normal Physical 150 90 5
Zap Cannon Electric Special 120 50 5

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Move Type Category Base Power Accuracy PP
Double-Edge Normal Physical 120 100 15
Magnet Rise Electric Status — — 10
Psych Up Normal Status — — 10
Rollout Rock Physical 30 90 20
Shock Wave Electric Special 60 — 20
Signal Beam Bug Special 75 100 15
Swagger Normal Status — 90 15
Swift Normal Special 60 — 20
Thunder Wave Electric Status — 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

2× Weak to

1× Neutral to

½× Resistant to

0× Immune to


Leveling Chart

This is a tabulated leveling chart of the amount of experience Magneton requires to advance per level, as well as a comparative overview of how much less experience is needed to level up at the same levels than its evolution would require; this is informative for ascertaining how much experience can be saved if you were to delay its evolution to a later level.

Special Counterparts

Main article: Pokémon Counterparts