Azurill

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Revision as of 14:18, 7 June 2026 by Cae (talk | contribs) (updated spawns)
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 Hariyama   #297 #298  -  Azurill #299    Nosepass



#298   Azurill

Types

Normal Fairy

Generation

  III  

Abilities

Ability 1
Thick Fat
Ability 2
Huge Power
Hidden Ability
Sap Sipper

Rarity Tier

  Uncommon  

Catch rate

  150/255 (19.61%)  

Base stats

HP
50

Atk
20

Def
40

Sp.Atk
20

Sp.Def
40

Spd
20

Base-stat total: 190
EV Yield

HP
1

Atk
0

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 1

Base Experience

  33  

Gender Ratio

    25%     75%    

Height

  0.2m  

Weight

  2kg  


Azurill is a Normal and Fairy type Pokémon.

It evolves into Marill when leveled up with 160+ happiness, which then evolves into Azumarill starting at level 18.


Obtainability

Spawn Information Temporarily Unavailable

Since 17 July 2026, the public Spawn Dump Page has been temporarily disabled and will remain unavailable for an indefinite period.

Because the Pokémon Revolution Online Wiki relied on this data source, it is currently unable to display spawn locations.

For the time being, please rely on the in-game spawn information instead. Spawn information will return once a public data source becomes available again.


Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1Splash Normal Status40
1Water Gun Water Special4010025
2Tail Whip Normal Status10030
5Water Sport Water Status15
7Bubble Water Special4010030
10Charm Fairy Status10020
13Bubble Beam Water Special6510020
16Helping Hand Normal Status20
20Slam Normal Physical807520
23Bounce Flying Physical85855

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



Move Type Category Base Power Accuracy PP
Body Slam Normal Physical 80 100 15
Camouflage Normal Status 20
Copycat Normal Status 20
Encore Normal Status 100 5
Fake Tears Dark Status 100 20
Muddy Water Water Special 90 85 10
Refresh Normal Status 20
Sing Normal Status 55 15
Slam Normal Physical 80 75 20
Soak Water Status 100 20
Tickle Normal Status 100 20
Water Sport Water Status 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



TM Moves Type Category Base Power Accuracy PP
TM06 Toxic Poison Status 90 10
TM13 Ice Beam Ice Special 90 100 10
TM14 Blizzard Ice Special 110 70 5
TM32 Double Team Normal Status 15
TM44 Rest Psychic Status 10
TM57 Hail Ice Status 10
TM60 Hidden Power Normal Special 60 100 15
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM92 Facade Normal Physical 70 100 20
TM105 Scald Water Special 80 100 15
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Work Up Normal Status 30

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Move Type Category Base Power Accuracy PP
Bounce Flying Physical 85 85 5
Covet Normal Physical 60 100 25
Hyper Voice Normal Special 90 100 10
Icy Wind Ice Special 55 95 15
Iron Tail Steel Physical 100 75 15
Knock Off Dark Physical 65 100 25
Snore Normal Special 50 100 15
Water Pulse Water Special 60 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

Super-weak to

Weak to

Neutral to

½× Resistant to

Immune to

Notes

Thick Fat will grant a resistance to Fire and Ice.

Sap Sipper will grant an immunity to Grass.

Special Counterparts

Main article: Pokémon Counterparts