Broken Moves & Abilities
Appearance
Although Pokémon Revolution Online's battle system is substantially developed, it's still a work in progress. Some Abilities and moves remain unprogrammed, incompletely programmed, or misprogrammed; these are all categorized as broken.
When a move or ability in PRO does not function as intended, it is called a Broken Move or Broken Ability. Moves that deliberately lack the same functionality they have in the official games, such as Pay Day's money-yielding secondary effect, are not considered broken.
Moves
Incorrectly Coded
Gen 7 or prior
| Move | Type | Category | Power | Accuracy | PP | Defects |
|---|---|---|---|---|---|---|
| Minimize | Normal | Status | — | — | 10 | Certain moves should deal 2x damage and bypass accuracy checks. |
| Triple Kick | Fighting | Physical | 10 | 90 | 10 | The base power should be 10 instead of 20. Each of Triple Kick's strikes should have a separate accuracy check. The base power should increment by 10 BP on each hit. |
| Beat Up | Dark | Physical | — | 100 | 10 | Incorrect behaviour with abilities such as justified. |
| Crush Grip | Normal | Physical | — | 100 | 5 | Crush Grip always deals max damage instead of following opponent HP. |
| Sheer Cold | Ice | Special | — | 30 | 5 | If Sheer Cold targets an Ice-type Pokémon, that Pokémon should be immune to the move. |
| Fling | Dark | Physical | — | 100 | 10 | The base power should depend on the item being flung. Currently it is power 70 for all items. Flinging a light ball should paralyze the target. Incorrect interaction with Sitrus Berry. |
| Incinerate | Fire | Special | 60 | 100 | 15 | Incinerate is currently unable to destroy berries or gems. |
| Magic Room | Psychic | Status | — | — | 10 | Magic Room is not working correctly with a few items such as Choice items and Macho Brace. Pickpocket is not working with Magic Room correctly. |
| Round | Normal | Special | 60 | 100 | 15 | The base power does not double if another Pokemon has previously used Round within the same turn. |
| Baneful Bunker | Poison | Status | — | — | 10 | Baneful Bunker should protect the user from all effects and damage from moves that target it during the turn is used. It does not currently function as a Protection move in PRO. |
| Core Enforcer | Dragon | Special | 100 | 100 | 10 | Currently Core Enforcer is unable to suppress the targets ability in PRO. |
| Multi-Attack | Normal | Physical | 120 | 100 | 10 | Multi-Attack still says it is Normal type in the UI when Silvally is affected by memory disc. |
| Spectral Thief | Ghost | Physical | 90 | 100 | 10 | Does not steal stat changes. |
Not Coded
Gen 7 or prior
| Move | Type | Category | Power | Accuracy | PP | Defects |
|---|---|---|---|---|---|---|
| Bide | Normal | Physical | — | — | 10 | Not Coded |
| Mirror Move | Flying | Status | — | — | 20 | Not Coded |
| Mimic | Normal | Status | — | — | 10 | Not Coded |
| Rage | Normal | Physical | 20 | 100 | 20 | Not Coded |
| Flail | Normal | Physical | — | 100 | 15 | Not Coded |
| Lock-On | Normal | Status | — | — | 5 | Not Coded |
| Mind Reader | Normal | Status | — | — | 5 | Not Coded |
| Nightmare | Ghost | Status | — | 100 | 15 | Not Coded |
| Present | Normal | Physical | — | 90 | 15 | Not Coded |
| Spite | Ghost | Status | — | 100 | 20 | Not Coded |
| Spider Web | Bug | Status | — | — | 10 | Not Coded |
| Snatch | Dark | Status | — | — | 10 | Not Coded |
| Uproar | Normal | Special | 90 | 100 | 10 | Not Coded |
| Assist | Normal | Status | — | — | 20 | Not Coded |
| Camouflage | Normal | Status | — | — | 20 | Not Coded |
| Follow Me | Normal | Status | — | — | 20 | Not Coded |
| Grudge | Ghost | Status | — | — | 5 | Not Coded |
| Helping Hand | Normal | Status | — | — | 20 | Not Coded |
| Ingrain | Grass | Status | — | — | 20 | Not Coded |
| Mud Sport | Ground | Status | — | — | 15 | Not Coded |
| Nature Power | Normal | Status | — | — | 20 | Not Coded |
| Odor Sleuth | Normal | Status | — | — | 40 | Not Coded |
| Torment | Dark | Status | — | 100 | 15 | Not Coded |
| Water Sport | Water | Status | — | — | 15 | Not Coded |
| Captivate | Normal | Status | — | 100 | 20 | Not Coded |
| Embargo | Dark | Status | — | 100 | 15 | Not Coded |
| Heal Block | Psychic | Status | — | 100 | 15 | Not Coded |
| Heart Swap | Psychic | Status | — | — | 10 | Not Coded |
| Me First | Normal | Status | — | — | 20 | Not Coded |
| Miracle Eye | Psychic | Status | — | — | 40 | Not Coded |
| Payback | Dark | Physical | 50 | 100 | 10 | Not Coded |
| Power Trick | Psychic | Status | — | — | 10 | Not Coded |
| Trump Card | Normal | Special | — | 100 | 5 | Not Coded |
| Wring Out | Normal | Special | — | 100 | 5 | Not Coded |
| After You | Normal | Status | — | — | 15 | Not Coded |
| Ally Switch | Psychic | Status | — | — | 15 | Not Coded |
| Bestow | Normal | Status | — | — | 15 | Not Coded |
| Echoed Voice | Normal | Special | 40 | 100 | 15 | Not Coded |
| Guard Split | Psychic | Status | — | — | 10 | Not Coded |
| Heat Crash | Fire | Physical | — | 100 | 10 | Not Coded |
| Power Split | Psychic | Status | — | — | 10 | Not Coded |
| Quash | Dark | Status | — | 100 | 15 | Not Coded |
| Quick Guard | Fighting | Status | — | — | 15 | Not Coded |
| Rage Powder | Bug | Status | — | — | 20 | Not Coded |
| Sky Drop | Flying | Physical | 60 | 100 | 10 | Not Coded |
| Techno Blast | Normal | Special | 120 | 100 | 5 | Not Coded |
| Telekinesis | Psychic | Status | — | — | 15 | Not Coded |
| Wide Guard | Rock | Status | — | — | 10 | Not Coded |
| Aromatic Mist | Fairy | Status | — | — | 20 | Not Coded |
| Electrify | Electric | Status | — | — | 20 | Not Coded |
| Fairy Lock | Fairy | Status | — | — | 10 | Not Coded |
| Flower Shield | Fairy | Status | — | — | 10 | Not Coded |
| Flying Press | Fighting | Physical | 100 | 95 | 10 | Not Coded |
| Forest's Curse | Grass | Status | — | 100 | 200 | Not Coded |
| Geomancy | Fairy | Status | — | — | 10 | Not Coded |
| Hold Hands | Normal | Status | — | — | 40 | Not Coded |
| Ion Deluge | Electric | Status | — | — | 25 | Not Coded |
| Mat Block | Fighting | Status | — | — | 10 | Not Coded |
| Powder | Bug | Status | — | 100 | 20 | Not Coded |
| Rototiller | Ground | Status | — | — | 10 | Not Coded |
| Thousand Waves | Ground | Physical | 90 | 100 | 10 | Not Coded |
| Topsy-Turvy | Dark | Status | — | — | 20 | Not Coded |
| Trick-or-Treat | Ghost | Status | — | 100 | 20 | Not Coded |
| Double Iron Bash | Steel | Physical | 60 | 100 | 5 | Not Coded |
| Floral Healing | Fairy | Status | — | — | 10 | Not Coded |
| Gear Up | Steel | Status | — | — | 20 | Not Coded |
| Instruct | Psychic | Status | — | — | 15 | Not Coded |
| Laser Focus | Normal | Status | — | — | 48 | Not Coded |
| Moongeist Beam | Ghost | Special | 100 | 100 | 5 | Not Coded |
| Photon Geyser | Psychic | Special | 100 | 100 | 5 | Not Coded |
| Plasma Fists | Electric | Physical | 100 | 100 | 15 | Not Coded |
| Purify | Poison | Status | — | — | 20 | Not Coded |
| Revelation Dance | Normal | Special | 90 | 100 | 15 | Not Coded |
| Shell Trap | Fire | Fire | 150 | 100 | 5 | Not Coded |
| Speed Swap | Psychic | Status | — | — | 10 | Not Coded |
| [[Error: no local variable "technique" has been set.]] | Error: no local variable "power" has been set. | Error: no local variable "accuracy" has been set. | Error: no local variable "pp" has been set. | Not Coded | ||
| Spotlight | Normal | Status | — | — | 15 | Not Coded |
| Strength Sap | Grass | Status | — | 100 | 10 | Not Coded |
| Sunsteel Strike | Steel | Physical | 100 | 100 | 5 | Not Coded |
Gen 8
Gen 9
Abilities
Incorrectly Coded
Gen 7 or prior
| Ability | Defects |
|---|---|
| Illusion | Should wear off if ability is suppressed. Gender is not updated after illusion wears off. Does not wear off if the ability is lost.. |
| Water Bubble | The ability prevent burn but doesn't halve fire type damage / Doesn't double water type attack damage.. |