Chandelure

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 Lampent   #608 #609  -  Chandelure #610    Axew



#609   Chandelure

Types

Ghost Fire

Generation

  V  

Abilities

Ability 1
Flash Fire
Ability 2
Flame Body
Hidden Ability
Infiltrator

Rarity Tier

  Unhuntable  

Catch rate

  45/255 (5.88%)  

Base stats

HP
60

Atk
55

Def
90

Sp.Atk
145

Sp.Def
90

Spd
80

Base-stat total: 520
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
3

Sp.Def
0

Spd
0

EV-yield total: 3

Base Experience

  234  

Gender Ratio

    50%     50%    

Height

  0.99m  

Weight

  34.3kg  


Chandelure is a Ghost and Fire type Pokémon.

Having it evolved from Lampent when exposed to a Dusk Stone.



Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
—Pain Split Normal Status——20
—Smog Poison Special307020
—Confuse Ray Ghost Status—10010
—Flame Burst Fire Special7010015
—Hex Ghost Special6510010

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.


Move Type Category Base Power Accuracy PP
Acid Poison Special 40 100 30
Acid Armor Poison Status — — 20
Captivate Normal Status — 100 20
Clear Smog Poison Special 50 — 15
Endure Normal Status — — 10
Haze Ice Status — — 30
Heat Wave Fire Special 95 90 10
Power Split Psychic Status — — 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



TM Moves Type Category Base Power Accuracy PP
TM54 Calm Mind Psychic Status — — 20
TM06 Toxic Poison Status — 90 10
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status — — 5
TM62 Taunt Dark Status — 100 20
TM15 Hyper Beam Normal Special 150 90 5
TM67 Protect Normal Status — — 10
TM118 Safeguard Normal Status — — 25
TM131 Frustration Normal Physical — 100 20
TM22 Solar Beam Grass Special 120 100 10
TM130 Return Normal Physical — 100 20
TM29 Psychic Psychic Special 90 100 10
TM80 Shadow Ball Ghost Special 80 100 15
TM32 Double Team Normal Status — — 15
TM85 Flamethrower Fire Special 90 100 15
TM38 Fire Blast Fire Special 110 85 5
TM92 Facade Normal Physical 70 100 20
TM152 Flame Charge Fire Physical 50 100 20
TM44 Rest Psychic Status — — 10
TM93 Attract Normal Status — 100 15
TM96 Thief Dark Physical 60 100 25
TM270 Round Normal Special 60 100 15
TM100 Overheat Fire Special 130 90 5
TM03 Energy Ball Grass Special 90 100 10
TM111 Will-O-Wisp Fire Status — 85 15
TM56 Embargo Dark Status — 100 15
TM140 Payback Dark Physical 50 100 10
TM146 Giga Impact Normal Physical 150 90 5
TM113 Psych Up Normal Status — — 10
TM42 Dream Eater Psychic Special 100 100 15
TM124 Swagger Normal Status — 90 15
TM138 Sleep Talk Normal Status — — 10
TM50 Substitute Normal Status — — 16
TM148 Trick Room Psychic Status — — 5
TM76 Dark Pulse Dark Special 80 100 15
TM330 Confide Normal Status — — 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



Move Type Category Base Power Accuracy PP
Ally Switch Psychic Status — — 15
Heat Wave Fire Special 95 90 10
Laser Focus Normal Status — — 48
Pain Split Normal Status — — 20
Shock Wave Electric Special 60 — 20
Snore Normal Special 50 100 15
Spite Ghost Status — 100 20
Telekinesis Psychic Status — — 15
Trick Psychic Status — 100 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.


Type Effectiveness

Under normal battle conditions, this Pokémon is:

2× Weak to

1× Neutral to

½× Resistant to

0× Immune to

[{Flash Fire (ability)|Flash Fire]] grants an immunity to Fire.

Special Counterparts