Magnemite

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Revision as of 03:09, 22 August 2017 by Naero (talk | contribs) (Move Tutors)
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 Slowbro   #080 #081  -  Magnemite #082    Magneton



#081   Magnemite

Types

Electric Steel

Generation

  I  

Abilities

Ability 1
Magnet Pull
Ability 2
Sturdy
Hidden Ability
Analytic

Rarity Tier

  Common  

Catch rate

  190/255 (24.84%)  

Base stats

HP
25

Atk
35

Def
70

Sp.Atk
95

Sp.Def
55

Spd
45

Base-stat total: 325
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
1

Sp.Def
0

Spd
0

EV-yield total: 1

Base Experience

  89  

Gender Ratio

    Genderless    

Height

  0.3m  

Weight

  6kg  


Magnemite is an Electric- and Steel-type Pokémon.

It evolves into Magneton as early as level 30; thereafter, it will evolve into Magnezone whenever it is leveled up within Kanto's Power Plant.


Obtainability

Wild

Land

LocationLevelsTimesHeld ItemRarity Tier
Breezy Falls 18-23 Morning Metal Coat Common
Cloud Maze of Abundance 24-28 Morning Day Night Metal Coat Common
Forlorn Nesting Grounds 28-32 Morning Day Night Metal Coat Common
Fuego Ironworks 28-31 Morning Day Night Common
Galeras Island East 27-33 Morning Day Night Common
Lightning island cave 20-23 Morning Day Night Metal Coat Common
New Mauville 22-26 Morning Day Night Metal Coat Common
Power Plant 21-24 Morning Day Night Metal Coat Common
Route 10 22-25 Morning Day Night Metal Coat Common
Route 11 25-26 Morning Day Night Metal Coat Common
Route 222 35-40 Morning Day Night Metal Coat Common
Route 38 21-23 Morning Day Night Metal Coat Common
Route 6 22-24 Morning Day Night Metal Coat Common
Scattered Realm Nesting Grounds 20-26 Morning Day Night Metal Coat Common
Snowfall Valley 25-31 Morning Day Night Metal Coat Common
Tower of Abundance 1F 24-28 Morning Day Night Metal Coat Common
Tower of Abundance 2F 24-28 Morning Day Night Metal Coat Common
Valley Of Steel Eastern Peak 33-34 Morning Day Night Metal Coat Common
Valley Of Steel Western Peak 20-24 Morning Day Night Metal Coat Common
Whitmore Residence Frontyard 24-28 Morning Day Night Metal Coat Common

  • Pink-colored areas denote that this spawn is membership-exclusive
  • Emboldened levels indicate they are isolatable with the Repel trick


NPCs

Daily Challenges

Main article: Daily Challenges

Magnemite is one out of many assignable Pokémon in Kanto's iteration of the Daily Challenges system; by virtue of that, this is one of the guaranteedly shiny Pokémon that may be potentially rewarded for every 50-divisible task.

Moves

Level-Up

Level Moves Type Category Base Power Accuracy PP
Tackle Normal Physical5010035
5Supersonic Normal Status5520
7[[]]
11Sonic Boom Normal Special9020
13Thunder Wave Electric Status10020
17Magnet Bomb Steel Physical6020
19Spark Electric Physical6510020
23Mirror Shot Steel Special658510
25Metal Sound Steel Status8540
29Electro Ball Electric Special10010
31Flash Cannon Steel Special8010010
35Screech Normal Status8540
37Discharge Electric Special8010015
41Lock-On Normal Status5
43Magnet Rise Electric Status10
47Gyro Ball Steel Physical1005
49Zap Cannon Electric Special120505

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



TMs/HMs

TM Moves Type Category Base Power Accuracy PP
TM06 Toxic Poison Status 90 10
TM09 Take Down Normal Physical 90 85 20
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM33 Reflect Psychic Status 20
TM34 Bide Normal Physical 10
TM39 Swift Normal Special 60 20
TM44 Rest Psychic Status 10
TM45 Thunder Wave Electric Status 100 20
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM92 Facade Normal Physical 70 100 20
TM122 Volt Switch Electric Special 70 100 20
TM138 Sleep Talk Normal Status 10
HM05 Flash Normal Status 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



Move tutors

Move Type Category Base Power Accuracy PP
Double-Edge Normal Physical 120 100 15
Psych Up Normal Status 10
Rollout Rock Physical 30 90 20
Shock Wave Electric Special 60 20
Signal Beam Bug Special 75 100 15
Swagger Normal Status 90 15
Swift Normal Special 60 20
Thunder Wave Electric Status 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon's type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon's type resistances.


Leveling Chart

This is a tabulated leveling chart of the amount of experience Magnemite requires to advance per level, as well as a comparative overview of how much less experience is needed to level up at the same levels than its evolution would require; this is informative for ascertaining how much experience can be saved if you were to delay its evolution to a later level.

Special Counterparts

Main article: Pokémon Counterparts

External Links