Module:PokemonSpawnData
Documentation for this module may be created at Module:PokemonSpawnData/doc
local p = {}
local function getArgs(frame)
local args = {}
local parent = frame:getParent()
if parent then
for k, v in pairs(parent.args) do
if v ~= '' then args[k] = v end
end
end
for k, v in pairs(frame.args) do
if v ~= '' then args[k] = v end
end
return args
end
-- Read a parser variable set by {{Trichrome}} (border, background, cell, etc.)
local function getVar(frame, name)
return frame:callParserFunction('#var', { name }) or ''
end
-- Load an External Data source and return true if at least one row was found.
local function loadFileData(frame, params)
local callParams = { [1] = 'source=' .. (params.source or 'data') }
for k, v in pairs(params) do
if k ~= 'source' then callParams[k] = v end
end
frame:callParserFunction('#get_file_data', callParams)
local area = frame:callParserFunction('#external_value', { 'area' })
return area ~= nil and area ~= ''
end
-- ---------------------------------------------------------------------------
-- Land spawn table
-- ---------------------------------------------------------------------------
local function renderLandTable(frame)
local border = getVar(frame, 'border')
local background = getVar(frame, 'background')
local cell = getVar(frame, 'cell')
local rows = frame:callParserFunction('#display_external_table', {
[1] = 'template=PokemonLandDataRow',
data = 'area=area,member=member,number=number,name=name,'
.. 'morning=morning,day=day,night=night,'
.. 'item=item,rarity=rarity,minlvl=minlvl,maxlvl=maxlvl',
})
local t = mw.html.create('table')
:attr('align', 'left')
:css('width', '85%')
:css('max-width', '90%')
:css('text-align', 'center')
:css('margin', 'auto')
:css('border-radius', '15px')
:css('border', '3px solid ' .. border)
:css('background-color', background)
:css('padding', '7px')
-- Header row
local hRow = t:tag('tr')
:css('background-color', cell)
:css('color', border)
hRow:tag('th'):wikitext('Location')
:css('border-top-left-radius', '25px')
:css('width', '15%')
:css('border', '1px solid ' .. border)
hRow:tag('th'):wikitext('Levels')
:css('width', '7%')
:css('border', '1px solid ' .. border)
hRow:tag('th'):attr('colspan', '3')
:wikitext('[[Pokétime|<span style="color:' .. border .. ';">Times</span>]]')
:css('width', '17%')
:css('border', '1px solid ' .. border)
hRow:tag('th'):wikitext('Held Item')
:css('width', '20%')
:css('border', '1px solid ' .. border)
hRow:tag('th')
:wikitext('[[List of Pokémon by Rarity Tier|<span style="color:' .. border .. ';">Rarity Tier</span>]]')
:css('border-top-right-radius', '25px')
:css('width', '10%')
:css('border', '1px solid ' .. border)
-- Data rows (rendered by #display_external_table via PokemonLandDataRow)
-- We inject them as raw wikitext between the header and footer.
local footer = t:tag('tr'):tag('td')
:attr('colspan', '8')
:css('text-align', 'left')
:css('border-radius', '1px 1px 25px 25px')
:css('border', '1px solid ' .. border)
:css('background-color', cell)
:wikitext([=[<p style="margin-top:8px;margin-left:10px;"><ul>
<li><span style="color:#FF00BF;font-weight:bold;">Pink-colored</span> areas denote that this spawn is [[membership]]-exclusive</li>
<li>'''Emboldened''' levels indicate they are isolatable with the [[Repel trick]]</li>
</ul></p>]=])
-- Splice the dynamic rows between header and footer
local tableHtml = tostring(t)
-- Insert rows just before the closing </table>
tableHtml = tableHtml:gsub('</table>$', rows .. '</table>')
return tableHtml .. '<br clear="all">'
end
-- ---------------------------------------------------------------------------
-- Surf/Fishing spawn table
-- ---------------------------------------------------------------------------
local WATER_DARK = '{{Water_color_dark}}'
local WATER_BG = '#{{Water_color}}'
local WATER_LIGHT = '#{{Water_color_light}}'
local function renderSurfTable(frame)
local rows = frame:callParserFunction('#display_external_table', {
[1] = 'template=PokemonSurfingDataRow',
data = 'area=area,number=number,name=name,time=time,'
.. 'minlvl=minlvl,maxlvl=maxlvl,item=item,rarity=rarity,'
.. 'rod=rod,fishable=fishable,member=member',
})
local header = [=[
<table align="left" style="width:88%;max-width:100%;text-align:center;margin:auto;border-radius:15px;border:4px solid #{{Water_color_dark}};background-color:#{{Water_color}};padding:7px;">
<tr><td colspan="8"><div style="margin:auto;width:53px;height:53px;border:3px solid #{{Water_color_dark}};border-radius:40px;background-color:#{{Water_color_light}};padding:5px;">[[File:PikachuSurf.png]]</div></td></tr>
<tr style="background-color:#{{Water_color_light}};">
<th scope="col" style="border-radius:15px 1px 1px 1px;width:15%;border:1px solid #{{Water_color_dark}};color:#{{Water_color_dark}};">Location</th>
<th scope="col" style="width:7%;border:1px solid #{{Water_color_dark}};color:#{{Water_color_dark}};">Levels</th>
<th colspan="3" scope="col" style="width:6%;border:1px solid #{{Water_color_dark}};">[[Pokétime|<span style="color:#{{Water_color_dark}};">Times</span>]]</th>
<th style="width:10%;border:1px solid #{{Water_color_dark}};color:#{{Water_color_dark}};">Held Item</th>
<th style="width:7%;border:1px solid #{{Water_color_dark}};color:#{{Water_color_dark}};">Rod</th>
<th style="border-radius:1px 15px 1px 1px;width:10%;border:1px solid #{{Water_color_dark}};">[[List of Pokémon by Rarity Tier|<span style="color:#{{Water_color_dark}};">Rarity Tier</span>]]</th>
</tr>]=]
local footer = [=[
<tr><td colspan="9" style="text-align:left;border-radius:1px 1px 25px 25px;border:1px solid #{{Water_color_dark}};background-color:#{{Water_color_light}};"><ul style="margin-top:8px;margin-left:12px;padding:5px;">
<li>All rows with a fishing rod indicate that its corresponding Pokémon can also be [[Fishing|fished]] with the rod tier shown</li>
<li><span style="color:#FF00BF;font-weight:bold;">Pink-colored</span> areas denote that this area or inhabiting spawn is strictly [[membership]]-exclusive</li>
<li>'''Emboldened''' levels indicate they are isolatable with the [[Repel trick]]</li>
</ul></td></tr>
</table><br clear="all">]=]
return header .. rows .. footer
end
-- ---------------------------------------------------------------------------
-- main()
-- ---------------------------------------------------------------------------
function p.main(frame)
local args = getArgs(frame)
local pokemonName = args[1] or args.Name
or frame:callParserFunction('PAGENAME', {}) or ''
local out = {}
local hasLand = false
local hasSurf = false
-- ── Land spawns ──────────────────────────────────────────────────────────
hasLand = loadFileData(frame, {
source = 'spawns',
['file name'] = 'land_spawns.csv',
format = 'CSV with header',
filters = 'Pokemon=' .. pokemonName,
data = 'area=Map,member=Member,number=DexID,name=Pokemon,'
.. 'morning=Morning,day=Day,night=Night,'
.. 'item=Item,rarity=Tier,minlvl=MinLvl,maxlvl=MaxLvl',
})
if hasLand then
table.insert(out, renderLandTable(frame))
end
-- ── Surf / Fishing spawns ─────────────────────────────────────────────────
hasSurf = loadFileData(frame, {
source = 'spawns',
['file name'] = 'surf_spawns.json',
format = 'JSON',
filters = 'Pokemon=' .. pokemonName .. ',FishingOnly=0',
data = 'area=Map,member=MemberOnly,number=MonsterID,name=Pokemon,'
.. 'time=Daytime,item=Item,rarity=Tier,'
.. 'minlvl=MinLvl,maxlvl=MaxLvl,rod=RequiredRod,fishable=Fishing',
})
if hasSurf then
table.insert(out, renderSurfTable(frame))
end
-- ── No spawns ─────────────────────────────────────────────────────────────
if not hasLand and not hasSurf then
table.insert(out,
"<div style='padding:8px;font-style:italic;'>"
.. pokemonName
.. " has no wild spawn locations.</div>"
)
end
return table.concat(out, '\n')
end
return p