Trevenant: Difference between revisions

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==Obtainability==
==Obtainability==
The only way to obtain a Trevenant is by evolving a [[Phantump]].
The primary way of obtaining a {{PAGENAME}} is by evolving a [[Phantump]].
 
==Moves==
===Level Up===
{{MoveTableLevelUp|Moves=
{{M|Move=Astonish|l=1}}
{{M|Move=Confuse Ray|l=1}}
{{M|Move=Growth|l=1}}
{{M|Move=Horn Leech|l=1}}
{{M|Move=Shadow Claw|l=1}}
{{M|Move=Tackle|l=1}}
{{M|Move=Astonish|l=5}}
{{M|Move=Growth|l=8}}
{{M|Move=Ingrain|l=13}}
{{M|Move=Feint Attack|l=19}}
{{M|Move=Leech Seed|l=23}}
{{M|Move=Curse|l=28}}
{{M|Move=Will-O-Wisp|l=31}}
{{M|Move=Forest's Curse|l=35}}
{{M|Move=Destiny Bond|l=39}}
{{M|Move=Phantom Force|l=45}}
{{M|Move=Wood Hammer|l=49}}
{{M|Move=Shadow Claw|l=55}}
{{M|Move=Horn Leech|l=62}}
}}
 
===On-Evolution Moves===
{{MoveTableTutor|Moves=
{{MT|Move=Shadow Claw}}
}}
 
===[[Egg Moves]]===
{{MoveTableEggs|Moves=
{{EM|Move=Bestow}}
{{EM|Move=Grudge}}
{{EM|Move=Imprison}}
{{EM|Move=Venom Drench}}
{{EM|Move=Power-Up Punch}}
}}
 
===[[TMs and HMs]]===
{{MoveTableTM|Moves=
{{TM|Move=Energy Ball}}
{{TM|Move=Toxic}}
{{TM|Move=Hyper Beam}}
{{TM|Move=Solar Beam}}
{{TM|Move=Earthquake}}
{{TM|Move=Dig}}
{{TM|Move=Psychic}}
{{TM|Move=Double Team}}
{{TM|Move=Reflect}}
{{TM|Move=Dream Eater}}
{{TM|Move=Rest}}
{{TM|Move=Rock Slide}}
{{TM|Move=Substitute}}
{{TM|Move=Calm Mind}}
{{TM|Move=Hidden Power}}
{{TM|Move=Sunny Day}}
{{TM|Move=Protect}}
{{TM|Move=Dark Pulse}}
{{TM|Move=Shadow Ball}}
{{TM|Move=Facade}}
{{TM|Move=Thief}}
{{TM|Move=Will-O-Wisp}}
{{TM|Move=Rock Smash}}
{{TM|Move=Shadow Claw}}
{{TM|Move=Return}}
{{TM|Move=Sleep Talk}}
{{TM|Move=Poison Jab}}
{{TM|Move=Focus Blast}}
{{TM|Move=Giga Impact}}
{{TM|Move=Trick Room}}
{{TM|Move=Grass Knot}}
{{TM|Move=Power-Up Punch}}
{{HM|Move=Cut}}
}}
 
===[[Move Tutor#TM-tutors|TM Tutors]]===
{{MoveTableTutor|Moves=
{{MT|Move=Brutal Swing}}
{{MT|Move=Bulldoze}}
{{MT|Move=Frustration}}
{{MT|Move=Trick Room}}
{{MT|Move=X-Scissor}}
}}


===[[Move Tutor]]===
{{Learnsets|{{PAGENAME}}}}
{{MoveTableTutor|Moves=
{{MT|Move=Drain Punch}}
{{MT|Move=Foul Play}}
{{MT|Move=Giga Drain}}
{{MT|Move=Magic Coat}}
{{MT|Move=Pain Split}}
{{MT|Move=Role Play}}
{{MT|Move=Seed Bomb}}
{{MT|Move=Snore}}
{{MT|Move=Trick}}
}}


==Type Effectiveness==
==Type Effectiveness==
{{TypeEffectiveness|Weaknesses=Dark,Fire,Flying,Ghost,Ice|Neutralities=Bug,Dragon,Fairy,Poison,Psychic,Rock,Steel|Resistances=Electric,Grass,Ground,Water|Immunities=Fighting,Normal}}
{{PokemonTypeEffectiveness}}


==Special Counterparts==
==Special Counterparts==

Revision as of 14:04, 10 July 2026


 Phantump   #708 #709  -  Trevenant #710    Pumpkaboo



#709   Trevenant

Types

Ghost Grass

Generation

  VI  

Abilities

Ability 1
Natural Cure
Ability 2
Frisk
Hidden Ability
Harvest

Rarity Tier

  Unhuntable  

Catch rate

  60/255 (7.84%)  

Base stats

HP
85

Atk
110

Def
76

Sp.Atk
65

Sp.Def
82

Spd
56

Base-stat total: 474
EV Yield

HP
0

Atk
2

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  166  

Gender Ratio

    50%     50%    

Height

  1.5m  

Weight

  71kg  


Trevenant is a Ghost and Grass type Pokémon.

Having evolved from Phantump when traded.


Obtainability

The primary way of obtaining a Trevenant is by evolving a Phantump.



Moves

Level-up

LevelMoveTypeCategoryBase PowerAccuracyPP
0Shadow ClawGhostPhysical7010015
1AstonishGhostPhysical3010015
1Branch PokeGrassPhysical4010040
1Leech SeedGrassStatus9010
1TackleNormalPhysical5010035
12Confuse RayGhostStatus10010
16Will-O-WispFireStatus8515
19Feint AttackDarkPhysical6010020
20HexGhostSpecial6510010
24GrowthNormalStatus20
28Horn LeechGrassPhysical7510010
32CurseGhostStatus10
36Phantom ForceGhostPhysical9010010
40IngrainGrassStatus20
44Wood HammerGrassPhysical12010015
48Destiny BondGhostStatus5
52Forest's CurseGrassStatus100200
* Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.


TMMoveTypeCategoryBase PowerAccuracyPP
TM281Ally SwitchPsychicStatus15
TM93AttractNormalStatus10015
TM84Brutal SwingDarkPhysical6010020
TM83BulldozeGroundPhysical6010020
TM229Burning JealousyFireSpecial701005
TM54Calm MindPsychicStatus20
TM330ConfideNormalStatus20
TM177Confuse RayGhostStatus10010
TM77CurseGhostStatus10
TM76Dark PulseDarkSpecial8010015
TM28DigGroundPhysical8010010
TM32Double TeamNormalStatus15
TM64Drain PunchFightingPhysical7510010
TM42Dream EaterPsychicSpecial10010015
TM26EarthquakeGroundPhysical10010010
TM51EndureNormalStatus10
TM03Energy BallGrassSpecial9010010
TM92FacadeNormalPhysical7010020
TM145Focus BlastFightingSpecial120705
TM288Foul PlayDarkPhysical9510015
TM131FrustrationNormalPhysical10020
TM101Giga DrainGrassSpecial7510010
TM146Giga ImpactNormalPhysical150905
TM151Grass KnotGrassSpecial10020
Grassy GlideGrassPhysical5510020
TM202Grassy TerrainGrassStatus10
TM216HazeIceStatus30
TM184HexGhostSpecial6510010
TM60Hidden PowerNormalSpecial6010015
TM331Hone ClawsDarkStatus15
TM15Hyper BeamNormalSpecial150905
TM196ImprisonPsychicStatus10
TM220Knock OffDarkPhysical6510025
TM233Lash OutDarkPhysical751005
TM318Leaf StormGrassSpecial130905
TM186Magical LeafGrassSpecial6020
TM110Nature PowerNormalStatus20
TM191Night ShadeGhostSpecial10015
TM236Pain SplitNormalStatus20
TM208Phantom ForceGhostPhysical9010010
TM143Poison JabPoisonPhysical8010020
TM232PoltergeistGhostPhysical110905
TM167Power-Up PunchFightingPhysical4010020
TM67ProtectNormalStatus10
TM113Psych UpNormalStatus10
TM29PsychicPsychicSpecial9010010
TM255Psychic NoisePsychicSpecial7510010
TM68Rain DanceWaterStatus5
TM33ReflectPsychicStatus20
TM44RestPsychicStatus10
TM130ReturnNormalPhysical10020
TM48Rock SlideRockPhysical759010
TM114Rock SmashFightingPhysical4010015
TM270RoundNormalSpecial6010015
TM118SafeguardNormalStatus25
TM170Scary FaceNormalStatus10010
TM133Secret PowerNormalPhysical7010020
TM290Seed BombGrassPhysical8010015
TM80Shadow BallGhostSpecial8010015
TM115Shadow ClawGhostPhysical7010015
TM132Skill SwapPsychicStatus10
TM248Skitter SmackBugPhysical709010
TM138Sleep TalkNormalStatus10
TM121SnoreNormalSpecial5010015
TM22Solar BeamGrassSpecial12010010
TM218SpiteGhostStatus10020
TM50SubstituteNormalStatus16
TM61Sunny DayFireStatus5
TM124SwaggerNormalStatus9015
TM09Take DownNormalPhysical908520
TM214Tera BlastNormalSpecial8010010
TM96ThiefDarkPhysical6010025
TM06ToxicPoisonStatus9010
TM179TrailblazeGrassPhysical5010020
TrickPsychicStatus10010
TM148Trick RoomPsychicStatus5
TM282Venom DrenchPoisonStatus10020
TM111Will-O-WispFireStatus8515
TM144X-ScissorBugPhysical8010010
HM01CutNormalPhysical509530
HM04StrengthNormalPhysical8010015
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.


MoveTypeCategoryBase PowerAccuracyPP
Ally SwitchPsychicStatus15
BlockNormalStatus5
Drain PunchFightingPhysical7510010
Foul PlayDarkPhysical9510015
Giga DrainGrassSpecial7510010
Grassy GlideGrassPhysical5510020
Magic CoatPsychicStatus15
Pain SplitNormalStatus20
PoltergeistGhostPhysical110905
Role PlayPsychicStatus15
Seed BombGrassPhysical8010015
Skill SwapPsychicStatus10
Skitter SmackBugPhysical709010
SnoreNormalSpecial5010015
SpiteGhostStatus10020
TelekinesisPsychicStatus15
TrickPsychicStatus10010
Worry SeedGrassStatus10010
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to the Move Tutors article for tutorship information for all moves hereon.


MoveTypeCategoryBase PowerAccuracyPP
BestowNormalStatus15
DisableNormalStatus10020
GrudgeGhostStatus5
ImprisonPsychicStatus10
Power-Up PunchFightingPhysical4010020
Sucker PunchDarkPhysical801005
Venom DrenchPoisonStatus10020
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

Super-weak to

Weak to

Neutral to

½× Resistant to

Immune to


Special Counterparts

Main article: Pokémon Counterparts