Watchog: Difference between revisions

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Cae (talk | contribs)
updated type effectiveness + spawns
Cae (talk | contribs)
updated learnsets to dynamic
 
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The primary way of obtaining {{PAGENAME}} is by evolving [[Patrat]].
The primary way of obtaining {{PAGENAME}} is by evolving [[Patrat]].


==Moves==
{{Learnsets|{{PAGENAME}}}}
===Level Up===
{{MoveTableLevelUp|Moves=
{{M|Move=Bite|l=1}}
{{M|Move=Confuse Ray|l=1}}
{{M|Move=Leer|l=1}}
{{M|Move=Low Kick|l=1}}
{{M|Move=Rototiller|l=1}}
{{M|Move=Tackle|l=1}}
{{M|Move=Leer|l=3}}
{{M|Move=Bite|l=6}}
{{M|Move=Bide|l=8}}
{{M|Move=Detect|l=11}}
{{M|Move=Sand Attack|l=13}}
{{M|Move=Crunch|l=16}}
{{M|Move=Hypnosis|l=18}}
{{M|Move=Super Fang|l=22}}
{{M|Move=After You|l=25}}
{{M|Move=Focus Energy|l=29}}
{{M|Move=Psych Up|l=32}}
{{M|Move=Hyper Fang|l=36}}
{{M|Move=Nasty Plot|l=39}}
{{M|Move=Mean Look|l=43}}
{{M|Move=Baton Pass|l=46}}
{{M|Move=Slam|l=50}}
}}
 
===[[Egg Moves]]===
{{MoveTableEggs|Moves=
{{EM|Move=Assurance}}
{{EM|Move=Bullet Seed}}
{{EM|Move=Flail}}
{{EM|Move=Foresight}}
{{EM|Move=Iron Tail}}
{{EM|Move=Pursuit}}
{{EM|Move=Revenge}}
{{EM|Move=Screech}}
{{EM|Move=Tearful Look}}
}}
 
===Pre-evolution Moves===
{{MoveTableTutor|Moves=
{{MT|Move=Work Up}}
}}
 
===On-evolution Moves===
{{MoveTableTutor|Moves=
{{MT|Move=Confuse Ray}}
}}
 
===[[TMs and HMs]]===
{{MoveTableTM|Moves=
{{TM|Move=Toxic}}
{{TM|Move=Hyper Beam}}
{{TM|Move=Thunderbolt}}
{{TM|Move=Thunder}}
{{TM|Move=Dig}}
{{TM|Move=Double Team}}
{{TM|Move=Dream Eater}}
{{TM|Move=Rest}}
{{TM|Move=Thunder Wave}}
{{TM|Move=Substitute}}
{{TM|Move=Hidden Power}}
{{TM|Move=Sunny Day}}
{{TM|Move=Light Screen}}
{{TM|Move=Protect}}
{{TM|Move=Rain Dance}}
{{TM|Move=Swords Dance}}
{{TM|Move=Shadow Ball}}
{{TM|Move=Flamethrower}}
{{TM|Move=Facade}}
{{TM|Move=Rock Smash}}
{{TM|Move=Return}}
{{TM|Move=Sleep Talk}}
{{TM|Move=Focus Blast}}
{{TM|Move=Giga Impact}}
{{TM|Move=Grass Knot}}
{{TM|Move=Power-Up Punch}}
{{HM|Move=Cut}}
{{HM|Move=Flash}}
}}
 
===[[Move Tutor#TM-tutors|TM Tutors]]===
{{MoveTableTutor|Moves=
{{MT|Move=Frustration}}
{{MT|Move=Psych Up}}
{{MT|Move=Work Up}}
}}
 
===[[Move Tutors]]===
{{MoveTableTutor|Moves=
{{MT|Move=Aqua Tail}}
{{MT|Move=Covet}}
{{MT|Move=Endeavor}}
{{MT|Move=Fire Punch}}
{{MT|Move=Focus Punch}}
{{MT|Move=Gunk Shot}}
{{MT|Move=Ice Punch}}
{{MT|Move=Iron Tail}}
{{MT|Move=Knock Off}}
{{MT|Move=Low Kick}}
{{MT|Move=Seed Bomb}}
{{MT|Move=Shock Wave}}
{{MT|Move=Signal Beam}}
{{MT|Move=Snore}}
{{MT|Move=Stomping Tantrum}}
{{MT|Move=Super Fang}}
{{MT|Move=Thunder Punch}}
{{MT|Move=Zen Headbutt}}
}}


==Type Effectiveness==
==Type Effectiveness==

Latest revision as of 12:13, 10 July 2026


 Patrat   #504 #505  -  Watchog #506    Lillipup



#505   Watchog

Types

Normal

Generation

  V  

Abilities

Ability 1
Illuminate
Ability 2
Keen Eye
Hidden Ability
Analytic

Rarity Tier

  Common  

Catch rate

  255/255 (33.33%)  

Base stats

HP
60

Atk
85

Def
69

Sp.Atk
60

Sp.Def
69

Spd
77

Base-stat total: 420
EV Yield

HP
0

Atk
2

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  147  

Gender Ratio

    50%     50%    

Height

  1.09m  

Weight

  27kg  


Watchog is a Normal type Pokémon.

It evolves from Patrat starting at level 20.


Obtainability

Spawn Information Temporarily Unavailable

Since 17 July 2026, the public Spawn Dump Page has been temporarily disabled and will remain unavailable for an indefinite period.

Because the Pokémon Revolution Online Wiki relied on this data source, it is currently unable to display spawn locations.

For the time being, please rely on the in-game spawn information instead. Spawn information will return once a public data source becomes available again.

The primary way of obtaining Watchog is by evolving Patrat.



Moves

Level-up

LevelMoveTypeCategoryBase PowerAccuracyPP
0Confuse RayGhostStatus10010
1BiteDarkPhysical6010025
1Confuse RayGhostStatus10010
1LeerNormalStatus10030
1Low KickFightingPhysical10020
1RototillerGroundStatus10
1TackleNormalPhysical5010035
3LeerNormalStatus10030
6BiteDarkPhysical6010025
8BideNormalPhysical10
11DetectFightingStatus5
13Sand AttackGroundStatus10015
16CrunchDarkPhysical8010015
18HypnosisPsychicStatus6020
22Super FangNormalPhysical9010
25After YouNormalStatus15
29Focus EnergyNormalStatus30
32Psych UpNormalStatus10
36Hyper FangNormalPhysical809015
39Nasty PlotDarkStatus20
43Mean LookNormalStatus5
46Baton PassNormalStatus40
50SlamNormalPhysical807520
* Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.


TMMoveTypeCategoryBase PowerAccuracyPP
TM93AttractNormalStatus10015
TM330ConfideNormalStatus20
TM28DigGroundPhysical8010010
TM32Double TeamNormalStatus15
TM42Dream EaterPsychicSpecial10010015
TM92FacadeNormalPhysical7010020
TM85FlamethrowerFireSpecial9010015
TM141FlingDarkPhysical10010
TM145Focus BlastFightingSpecial120705
TM131FrustrationNormalPhysical10020
TM146Giga ImpactNormalPhysical150905
TM151Grass KnotGrassSpecial10020
TM60Hidden PowerNormalSpecial6010015
TM15Hyper BeamNormalSpecial150905
TM66Light ScreenPsychicStatus30
TM167Power-Up PunchFightingPhysical4010020
TM67ProtectNormalStatus10
TM113Psych UpNormalStatus10
TM68Rain DanceWaterStatus5
TM44RestPsychicStatus10
TM154RetaliateNormalPhysical701005
TM130ReturnNormalPhysical10020
TM114Rock SmashFightingPhysical4010015
TM270RoundNormalSpecial6010015
TM133Secret PowerNormalPhysical7010020
TM80Shadow BallGhostSpecial8010015
TM138Sleep TalkNormalStatus10
TM50SubstituteNormalStatus16
TM61Sunny DayFireStatus5
TM124SwaggerNormalStatus9015
TM75Swords DanceNormalStatus20
TM25ThunderElectricSpecial1107010
TM45Thunder WaveElectricStatus10020
TM24ThunderboltElectricSpecial9010015
TM06ToxicPoisonStatus9010
TM153Work UpNormalStatus30
HM01CutNormalPhysical509530
HM05FlashNormalStatus10020
HM04StrengthNormalPhysical8010015
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.


MoveTypeCategoryBase PowerAccuracyPP
After YouNormalStatus15
Aqua TailWaterPhysical909010
CovetNormalPhysical6010025
EndeavorNormalPhysical1005
Fire PunchFirePhysical7510015
Focus PunchFightingPhysical15010020
Gunk ShotPoisonPhysical120805
Helping HandNormalStatus20
Ice PunchIcePhysical7510015
Iron TailSteelPhysical1007515
Knock OffDarkPhysical6510025
Laser FocusNormalStatus48
Last ResortNormalPhysical1401005
Low KickFightingPhysical10020
Seed BombGrassPhysical8010015
Shock WaveElectricSpecial6020
Signal BeamBugSpecial7510015
Sleep TalkNormalStatus10
SnoreNormalSpecial5010015
Stomping TantrumGroundPhysical7510010
Super FangNormalPhysical9010
Thunder PunchElectricPhysical7510015
Zen HeadbuttPsychicPhysical809015
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to the Move Tutors article for tutorship information for all moves hereon.


MoveTypeCategoryBase PowerAccuracyPP
AssuranceDarkPhysical6010010
Bullet SeedGrassPhysical2510030
FlailNormalPhysical10015
ForesightNormalStatus40
Iron TailSteelPhysical1007515
PursuitDarkPhysical4010020
RevengeFightingPhysical6010010
ScreechNormalStatus8540
Tearful LookNormalStatus20
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

Weak to

Neutral to

Immune to


Special Counterparts