Alakazam: Difference between revisions

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Cae (talk | contribs)
updated type effectiveness
Cae (talk | contribs)
updated learnsets to dynamic
 
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==Obtainability==
==Obtainability==
===Land===
{{PokemonSpawnData}}
{{PokemonLandData}}


==Moves==
{{Learnsets|{{PAGENAME}}}}
===Level-up===
{{MoveTableLevelUp|Moves=
{{M|Move=Confusion|l=1}}
{{M|Move=Disable|l=1}}
{{M|Move=Kinesis|l=1}}
{{M|Move=Teleport|l=1}}
{{M|Move=Psybeam|l=5}}
{{M|Move=Reflect|l=10}}
{{M|Move=Ally Switch|l=15}}
{{M|Move=Psycho Cut|l=20}}
{{M|Move=Miracle Eye|l=23}}
{{M|Move=Recover|l=25}}
{{M|Move=Psyshock|l=30}}
{{M|Move=Telekinesis|l=33}}
{{M|Move=Psychic|l=35}}
{{M|Move=Role Play|l=40}}
{{M|Move=Future Sight|l=45}}
{{M|Move=Trick|l=46}}
{{M|Move=Calm Mind|l=50}}
}}
 
===[[TMs and HMs|TMs/HMs]]===
{{MoveTableTM|Moves=
{{TM|Move=Ally Switch}}
{{TM|Move=Attract}}
{{TM|Move=Bide}}
{{TM|Move=Body Slam}}
{{TM|Move=Calm Mind}}
{{TM|Move=Captivate}}
{{TM|Move=Charge Beam}}
{{TM|Move=Confide}}
{{TM|Move=Counter}}
{{TM|Move=Curse}}
{{TM|Move=Dazzling Gleam}}
{{TM|Move=Dig}}
{{TM|Move=Double Team}}
{{TM|Move=Double-Edge}}
{{TM|Move=Drain Punch}}
{{TM|Move=Dream Eater}}
{{TM|Move=Dynamic Punch}}
{{TM|Move=Embargo}}
{{TM|Move=Encore}}
{{TM|Move=Endure}}
{{TM|Move=Energy Ball}}
{{TM|Move=Facade}}
{{TM|Move=Fire Punch}}
{{HM|Move=Flash}}
{{TM|Move=Fling}}
{{TM|Move=Focus Blast}}
{{TM|Move=Focus Punch}}
{{TM|Move=Foul Play}}
{{TM|Move=Frustration}}
{{TM|Move=Future Sight}}
{{TM|Move=Giga Impact}}
{{TM|Move=Grass Knot}}
{{TM|Move=Guard Swap}}
{{TM|Move=Headbutt}}
{{TM|Move=Hidden Power}}
{{TM|Move=Hyper Beam}}
{{TM|Move=Ice Punch}}
{{TM|Move=Imprison}}
{{TM|Move=Iron Tail}}
{{TM|Move=Light Screen}}
{{TM|Move=Magic Room}}
{{TM|Move=Mega Kick}}
{{TM|Move=Mega Punch}}
{{TM|Move=Metronome}}
{{TM|Move=Mimic}}
{{TM|Move=Nasty Plot}}
{{TM|Move=Natural Gift}}
{{TM|Move=Nightmare}}
{{TM|Move=Power Swap}}
{{TM|Move=Protect}}
{{TM|Move=Psych Up}}
{{TM|Move=Psychic}}
{{TM|Move=Psychic Terrain}}
{{TM|Move=Psycho Cut}}
{{TM|Move=Psyshock}}
{{TM|Move=Psywave}}
{{TM|Move=Rage}}
{{TM|Move=Rain Dance}}
{{TM|Move=Recycle}}
{{TM|Move=Reflect}}
{{TM|Move=Rest}}
{{TM|Move=Return}}
{{TM|Move=Round}}
{{TM|Move=Safeguard}}
{{TM|Move=Secret Power}}
{{TM|Move=Seismic Toss}}
{{TM|Move=Shadow Ball}}
{{TM|Move=Shock Wave}}
{{TM|Move=Skill Swap}}
{{TM|Move=Skull Bash}}
{{TM|Move=Sleep Talk}}
{{TM|Move=Snatch}}
{{TM|Move=Snore}}
{{TM|Move=Speed Swap}}
{{TM|Move=Stored Power}}
{{TM|Move=Submission}}
{{TM|Move=Substitute}}
{{TM|Move=Sunny Day}}
{{TM|Move=Swagger}}
{{TM|Move=Swift}}
{{TM|Move=Take Down}}
{{TM|Move=Taunt}}
{{TM|Move=Telekinesis}}
{{TM|Move=Teleport}}
{{TM|Move=Thief}}
{{TM|Move=Thunder Punch}}
{{TM|Move=Thunder Wave}}
{{TM|Move=Torment}}
{{TM|Move=Toxic}}
{{TM|Move=Tri Attack}}
{{TM|Move=Trick}}
{{TM|Move=Trick Room}}
{{TM|Move=Wonder Room}}
{{TM|Move=Zap Cannon}}
{{TM|Move=Zen Headbutt}}
}}
 
===[[Move Tutors]]===
{{MoveTableTutor|Moves=
{{MT|Move=Ally Switch}}
{{MT|Move=Body Slam}}
{{MT|Move=Counter}}
{{MT|Move=Double-Edge}}
{{MT|Move=Drain Punch}}
{{MT|Move=Dream Eater}}
{{MT|Move=Dynamic Punch}}
{{MT|Move=Endure}}
{{MT|Move=Expanding Force}}
{{MT|Move=Fire Punch}}
{{MT|Move=Focus Punch}}
{{MT|Move=Foul Play}}
{{MT|Move=Gravity}}
{{MT|Move=Headbutt}}
{{MT|Move=Ice Punch}}
{{MT|Move=Iron Tail}}
{{MT|Move=Knock Off}}
{{MT|Move=Laser Focus}}
{{MT|Move=Magic Coat}}
{{MT|Move=Magic Room}}
{{MT|Move=Mega Kick}}
{{MT|Move=Mega Punch}}
{{MT|Move=Metronome}}
{{MT|Move=Mimic}}
{{MT|Move=Nightmare}}
{{MT|Move=Psych Up}}
{{MT|Move=Recycle}}
{{MT|Move=Role Play}}
{{MT|Move=Seismic Toss}}
{{MT|Move=Shock Wave}}
{{MT|Move=Signal Beam}}
{{MT|Move=Skill Swap}}
{{MT|Move=Sleep Talk}}
{{MT|Move=Snatch}}
{{MT|Move=Snore}}
{{MT|Move=Substitute}}
{{MT|Move=Swagger}}
{{MT|Move=Telekinesis}}
{{MT|Move=Thunder Punch}}
{{MT|Move=Thunder Wave}}
{{MT|Move=Trick}}
{{MT|Move=Wonder Room}}
{{MT|Move=Zen Headbutt}}
}}
 
===[[Egg Moves]]===
{{MoveTableEggs|Moves=
{{EM|Move=Ally Switch}}
{{EM|Move=Barrier}}
{{EM|Move=Confusion}}
{{EM|Move=Encore}}
{{EM|Move=Fire Punch}}
{{EM|Move=Guard Split}}
{{EM|Move=Guard Swap}}
{{EM|Move=Ice Punch}}
{{EM|Move=Knock Off}}
{{EM|Move=Magic Coat}}
{{EM|Move=Power Trick}}
{{EM|Move=Psychic Terrain}}
{{EM|Move=Psycho Shift}}
{{EM|Move=Skill Swap}}
{{EM|Move=Thunder Punch}}
}}


==Type Effectiveness==
==Type Effectiveness==

Latest revision as of 06:39, 10 July 2026


 Kadabra   #064 #065  -  Alakazam #066    Machop
#065   Alakazam

Types

Psychic

Generation

  I  

Abilities

Ability 1
Synchronize
Ability 2
Inner Focus
Hidden Ability
Magic Guard

Rarity Tier

  Uncommon  

Catch rate

  50/255 (6.54%)  

Base stats

HP
55

Atk
50

Def
45

Sp.Atk
135

Sp.Def
85

Spd
120

Base-stat total: 490
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
3

Sp.Def
0

Spd
0

EV-yield total: 3

Base Experience

  186  

Gender Ratio

    75%     25%    

Height

  1.5m  

Weight

  48kg  

Mega Alakazam

Type(s)

Psychic

Generation

  I  

Abilities

Ability 1
Trace

Mega Stone

  Alakazite  

Base stats

HP
55

Atk
50

Def
65

Sp.Atk
175

Sp.Def
105

Spd
150

Base-stat total: 600
EV Yield

HP

Atk

Def

Sp.Atk
3

Sp.Def

Spd

EV-yield total: Expression error: Missing operand for +.

Height

  1.2m  

Weight

  48kg  

Alakazam is a Psychic-type Pokémon.

Having evolved from Kadabra when involved in any trade transaction, it is the final evolutionary stage of Abra.
It can Mega Evolve into Mega Alakazam via exposure of the Alakazite.


Obtainability

Spawn Information Temporarily Unavailable

Since 17 July 2026, the public Spawn Dump Page has been temporarily disabled and will remain unavailable for an indefinite period.

Because the Pokémon Revolution Online Wiki relied on this data source, it is currently unable to display spawn locations.

For the time being, please rely on the in-game spawn information instead. Spawn information will return once a public data source becomes available again.



Moves

Level-up

LevelMoveTypeCategoryBase PowerAccuracyPP
1ConfusionPsychicSpecial5010025
1DisableNormalStatus10020
1KinesisPsychicStatus8015
1TeleportPsychicStatus20
5PsybeamPsychicSpecial6510020
10ReflectPsychicStatus20
15Ally SwitchPsychicStatus15
20Psycho CutPsychicPhysical7010020
23Miracle EyePsychicStatus40
25RecoverNormalStatus10
30PsyshockPsychicSpecial8010010
33TelekinesisPsychicStatus15
35PsychicPsychicSpecial9010010
40Role PlayPsychicStatus15
45Future SightPsychicSpecial12010010
46TrickPsychicStatus10010
50Calm MindPsychicStatus20
* Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.


TMMoveTypeCategoryBase PowerAccuracyPP
TM281Ally SwitchPsychicStatus15
TM93AttractNormalStatus10015
TM34BideNormalPhysical10
TM08Body SlamNormalPhysical8010015
TM54Calm MindPsychicStatus20
TM79CaptivateNormalStatus10020
TM78Charge BeamElectricSpecial509010
TM330ConfideNormalStatus20
TM18CounterFightingPhysical10020
TM77CurseGhostStatus10
TM74Dazzling GleamFairySpecial8010010
TM28DigGroundPhysical8010010
TM32Double TeamNormalStatus15
TM10Double-EdgeNormalPhysical12010015
TM64Drain PunchFightingPhysical7510010
TM42Dream EaterPsychicSpecial10010015
TM63Dynamic PunchFightingPhysical100505
TM56EmbargoDarkStatus10015
TM308EncoreNormalStatus1005
TM51EndureNormalStatus10
TM03Energy BallGrassSpecial9010010
TM92FacadeNormalPhysical7010020
TM97Fire PunchFirePhysical7510015
TM141FlingDarkPhysical10010
TM145Focus BlastFightingSpecial120705
TM98Focus PunchFightingPhysical15010020
TM288Foul PlayDarkPhysical9510015
TM131FrustrationNormalPhysical10020
TM328Future SightPsychicSpecial12010010
TM146Giga ImpactNormalPhysical150905
TM151Grass KnotGrassSpecial10020
TM264Guard SwapPsychicStatus10
TM102HeadbuttNormalPhysical7010015
TM60Hidden PowerNormalSpecial6010015
TM15Hyper BeamNormalSpecial150905
TM103Ice PunchIcePhysical7510015
TM196ImprisonPsychicStatus10
TM107Iron TailSteelPhysical1007515
TM66Light ScreenPsychicStatus30
TM268Magic RoomPsychicStatus10
TM05Mega KickNormalPhysical120755
TM01Mega PunchNormalPhysical808520
TM35MetronomeNormalStatus10
TM31MimicNormalStatus10
TM315Nasty PlotDarkStatus20
TM136Natural GiftNormalPhysical10015
TM112NightmareGhostStatus10015
TM263Power SwapPsychicStatus10
TM67ProtectNormalStatus10
TM113Psych UpNormalStatus10
TM29PsychicPsychicSpecial9010010
TM203Psychic TerrainPsychicStatus10
TM266Psycho CutPsychicPhysical7010020
TM53PsyshockPsychicSpecial8010010
TM46PsywavePsychicSpecial8015
TM20RageNormalPhysical2010020
TM68Rain DanceWaterStatus5
TM116RecycleNormalStatus10
TM33ReflectPsychicStatus20
TM44RestPsychicStatus10
TM130ReturnNormalPhysical10020
TM270RoundNormalSpecial6010015
TM118SafeguardNormalStatus25
TM133Secret PowerNormalPhysical7010020
TM19Seismic TossFightingPhysical10020
TM80Shadow BallGhostSpecial8010015
TM134Shock WaveElectricSpecial6020
TM132Skill SwapPsychicStatus10
TM40Skull BashNormalPhysical10010015
TM138Sleep TalkNormalStatus10
TM120SnatchDarkStatus10
TM121SnoreNormalSpecial5010015
TM265Speed SwapPsychicStatus10
TM286Stored PowerPsychicSpecial2010010
TM17SubmissionFightingPhysical808025
TM50SubstituteNormalStatus16
TM61Sunny DayFireStatus5
TM124SwaggerNormalStatus9015
TM39SwiftNormalSpecial6020
TM09Take DownNormalPhysical908520
TM62TauntDarkStatus10020
TM165TelekinesisPsychicStatus15
TM30TeleportPsychicStatus20
TM96ThiefDarkPhysical6010025
TM126Thunder PunchElectricPhysical7510015
TM45Thunder WaveElectricStatus10020
TM127TormentDarkStatus10015
TM06ToxicPoisonStatus9010
TM49Tri AttackNormalSpecial8010010
TrickPsychicStatus10010
TM148Trick RoomPsychicStatus5
TM267Wonder RoomPsychicStatus10
TM129Zap CannonElectricSpecial120505
TM287Zen HeadbuttPsychicPhysical809015
HM05FlashNormalStatus10020
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.


MoveTypeCategoryBase PowerAccuracyPP
Ally SwitchPsychicStatus15
Body SlamNormalPhysical8010015
CounterFightingPhysical10020
Double-EdgeNormalPhysical12010015
Drain PunchFightingPhysical7510010
Dream EaterPsychicSpecial10010015
Dynamic PunchFightingPhysical100505
EndureNormalStatus10
Expanding ForcePsychicSpecial8010010
Fire PunchFirePhysical7510015
Focus PunchFightingPhysical15010020
Foul PlayDarkPhysical9510015
GravityPsychicStatus5
HeadbuttNormalPhysical7010015
Ice PunchIcePhysical7510015
Iron TailSteelPhysical1007515
Knock OffDarkPhysical6510025
Laser FocusNormalStatus48
Magic CoatPsychicStatus15
Magic RoomPsychicStatus10
Mega KickNormalPhysical120755
Mega PunchNormalPhysical808520
MetronomeNormalStatus10
MimicNormalStatus10
NightmareGhostStatus10015
Psych UpNormalStatus10
RecycleNormalStatus10
Role PlayPsychicStatus15
Seismic TossFightingPhysical10020
Shock WaveElectricSpecial6020
Signal BeamBugSpecial7510015
Skill SwapPsychicStatus10
Sleep TalkNormalStatus10
SnatchDarkStatus10
SnoreNormalSpecial5010015
SubstituteNormalStatus16
SwaggerNormalStatus9015
TelekinesisPsychicStatus15
Thunder PunchElectricPhysical7510015
Thunder WaveElectricStatus10020
TrickPsychicStatus10010
Wonder RoomPsychicStatus10
Zen HeadbuttPsychicPhysical809015
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to the Move Tutors article for tutorship information for all moves hereon.


MoveTypeCategoryBase PowerAccuracyPP
Ally SwitchPsychicStatus15
BarrierPsychicStatus20
ConfusionPsychicSpecial5010025
EncoreNormalStatus1005
Fire PunchFirePhysical7510015
Guard SplitPsychicStatus10
Guard SwapPsychicStatus10
Ice PunchIcePhysical7510015
Knock OffDarkPhysical6510025
Magic CoatPsychicStatus15
Power TrickPsychicStatus10
Psychic TerrainPsychicStatus10
Psycho ShiftPsychicStatus9010
Skill SwapPsychicStatus10
Thunder PunchElectricPhysical7510015
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

Weak to

Neutral to

½× Resistant to

Under normal battle conditions, this Pokémon is:

Weak to

Neutral to

½× Resistant to

Special Counterparts

Main article: Pokémon Counterparts