Houndoom: Difference between revisions
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==Type Effectiveness== | ==Type Effectiveness== | ||
{{TypeEffectiveness|Weaknesses=Fighting, Ground, Rock, Water|Neutralities=Dragon, Electric, Fairy, Flying, Normal, Poison|Resistances= | {{TypeEffectiveness|Weaknesses=Fighting, Ground, Rock, Water|Neutralities=Bug,Dragon, Electric, Fairy, Flying, Normal, Poison|Resistances=Dark, Fire, Ghost, Grass, Ice, Steel|Immunities=Psychic}} | ||
[[Flash Fire (ability)|Flash Fire]] will grant an immunity to [[Fire (type)|Fire]]. | [[Flash Fire (ability)|Flash Fire]] will grant an immunity to [[Fire (type)|Fire]]. | ||
Latest revision as of 19:53, 31 May 2025
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#229 - Houndoom | #230 ![]() |
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Houndoom is a Dark and Fire type Pokémon.
It is the evolved form of Houndour, which evolves when it reaches level 24.
It can Mega Evolve into Mega Houndoom via exposure to the Houndoominite.
Obtainability
The only way to obtain a Houndoom is by evolving a Houndour.
Moves
Level Up
Level | Moves | Type | Category | Base Power | Accuracy | PP |
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1 | Ember | Fire | Special | 40 | 100 | 25 |
1 | Howl | Normal | Status | — | — | 40 |
1 | Inferno | Fire | Special | 100 | 50 | 5 |
1 | Leer | Normal | Status | — | 100 | 30 |
1 | Nasty Plot | Dark | Status | — | — | 20 |
1 | Smog | Poison | Special | 30 | 70 | 20 |
1 | Thunder Fang | Electric | Physical | 65 | 95 | 15 |
4 | Howl | Normal | Status | — | — | 40 |
8 | Smog | Poison | Special | 30 | 70 | 20 |
13 | Roar | Normal | Status | — | — | 20 |
16 | Bite | Dark | Physical | 60 | 100 | 25 |
20 | Odor Sleuth | Normal | Status | — | — | 40 |
26 | Beat Up | Dark | Physical | — | 100 | 10 |
30 | Fire Fang | Fire | Physical | 65 | 95 | 15 |
35 | Feint Attack | Dark | Physical | 60 | 100 | 20 |
41 | Embargo | Dark | Status | — | 100 | 15 |
45 | Foul Play | Dark | Physical | 95 | 100 | 15 |
50 | Flamethrower | Fire | Special | 90 | 100 | 15 |
56 | Crunch | Dark | Physical | 80 | 100 | 15 |
60 | Nasty Plot | Dark | Status | — | — | 20 |
65 | Inferno | Fire | Special | 100 | 50 | 5 |
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Egg Moves
Move | Type | Category | Base Power | Accuracy | PP | |
---|---|---|---|---|---|---|
Beat Up | Dark | Physical | — | 100 | 10 | |
Counter | Fighting | Physical | — | 100 | 20 | |
Destiny Bond | Ghost | Status | — | — | 5 | |
Feint | Normal | Physical | 30 | 100 | 10 | |
Fire Fang | Fire | Physical | 65 | 95 | 15 | |
Fire Spin | Fire | Special | 40 | 100 | 25 | |
Nasty Plot | Dark | Status | — | — | 20 | |
Punishment | Dark | Physical | — | 100 | 5 | |
Pursuit | Dark | Physical | 40 | 100 | 20 | |
Rage | Normal | Physical | 20 | 100 | 20 | |
Reversal | Fighting | Physical | — | 100 | 15 | |
Spite | Ghost | Status | — | 100 | 20 | |
Sucker Punch | Dark | Physical | 80 | 100 | 5 | |
Thunder Punch | Electric | Physical | 75 | 100 | 15 | |
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TMs and HMs
TM | Moves | Type | Category | Base Power | Accuracy | PP | |
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TM06 | Toxic | Poison | Status | — | 90 | 10 |
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TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
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TM22 | Solar Beam | Grass | Special | 120 | 100 | 10 |
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TM32 | Double Team | Normal | Status | — | — | 15 |
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TM38 | Fire Blast | Fire | Special | 110 | 85 | 5 |
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TM42 | Dream Eater | Psychic | Special | 100 | 100 | 15 |
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TM44 | Rest | Psychic | Status | — | — | 10 |
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TM50 | Substitute | Normal | Status | — | — | 16 |
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TM55 | Roar | Normal | Status | — | — | 20 |
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TM60 | Hidden Power | Normal | Special | 60 | 100 | 15 |
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TM61 | Sunny Day | Fire | Status | — | — | 5 |
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TM62 | Taunt | Dark | Status | — | 100 | 20 |
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TM67 | Protect | Normal | Status | — | — | 10 |
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TM80 | Shadow Ball | Ghost | Special | 80 | 100 | 15 |
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TM85 | Flamethrower | Fire | Special | 90 | 100 | 15 |
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TM86 | Sludge Bomb | Poison | Special | 90 | 100 | 10 |
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TM92 | Facade | Normal | Physical | 70 | 100 | 20 |
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TM96 | Thief | Dark | Physical | 60 | 100 | 25 |
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TM100 | Overheat | Fire | Special | 130 | 90 | 5 |
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TM111 | Will-O-Wisp | Fire | Status | — | 85 | 15 |
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TM130 | Return | Normal | Physical | — | 100 | 20 |
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TM138 | Sleep Talk | Normal | Status | — | — | 10 |
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TM Tutors
Move | Type | Category | Base Power | Accuracy | PP |
---|---|---|---|---|---|
Dark Pulse | Dark | Special | 80 | 100 | 15 |
Flame Charge | Fire | Physical | 50 | 100 | 20 |
Frustration | Normal | Physical | — | 100 | 20 |
Giga Impact | Normal | Physical | 150 | 90 | 5 |
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Move Tutors
Move | Type | Category | Base Power | Accuracy | PP |
---|---|---|---|---|---|
Foul Play | Dark | Physical | 95 | 100 | 15 |
Heat Wave | Fire | Special | 95 | 90 | 10 |
Hyper Voice | Normal | Special | 90 | 100 | 10 |
Iron Tail | Steel | Physical | 100 | 75 | 15 |
Role Play | Psychic | Status | — | — | 15 |
Snore | Normal | Special | 50 | 100 | 15 |
Super Fang | Normal | Physical | — | 90 | 10 |
Throat Chop | Dark | Physical | 80 | 100 | 15 |
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Type Effectiveness
Under normal battle conditions, this Pokémon is: | |||||||||||||||||||||||||||||
2× Weak to | 1× Neutral to | ½× Resistant to | 0× Immune to | ||||||||||||||||||||||||||
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Flash Fire will grant an immunity to Fire.
Special Counterparts
- Main article: Pokémon Counterparts
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Shiny Houndoom
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Shiny Mega Houndoom
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Shadow Houndoom
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Shadow Mega Houndoom
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Christmas Houndoom
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Christmas Mega Houndoom