Pangoro: Difference between revisions
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==Obtainability== | ==Obtainability== | ||
The | {{PokemonSpawnData}} | ||
The primary way of obtaining a {{PAGENAME}} is by evolving a [[Pancham]]. | |||
{{Learnsets|{{PAGENAME}}}} | |||
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==Type Effectiveness== | ==Type Effectiveness== | ||
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==Special Counterparts== | ==Special Counterparts== | ||
Revision as of 13:45, 10 July 2026
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#675 - Pangoro | #676 |
| #675 | Pangoro | ||||||||||||||||||||||
| Types
| Generation VI |
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65/255 (8.5%) |
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173 |
Gender Ratio 50% 50% |
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Height 2.1m |
Weight 136kg |
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Pangoro is a Fighting and Dark type Pokémon.
It evolves from Pancham upon reaching level 32 and being leveled up, once more, with a Dark type Pokémon in your party.
Obtainability
Spawn Information Temporarily Unavailable
Since 17 July 2026, the public Spawn Dump Page has been temporarily disabled and will remain unavailable for an indefinite period.
Because the Pokémon Revolution Online Wiki relied on this data source, it is currently unable to display spawn locations.
For the time being, please rely on the in-game spawn information instead. Spawn information will return once a public data source becomes available again.
The primary way of obtaining a Pangoro is by evolving a Pancham.
Moves
Level-up
| Level | Move | Type | Category | Base Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 0 | Night Slash | Dark | Physical | 70 | 100 | 15 |
| 1 | Arm Thrust | Fighting | Physical | 15 | 100 | 20 |
| 1 | Bullet Punch | Steel | Physical | 40 | 100 | 30 |
| 1 | Leer | Normal | Status | — | 100 | 30 |
| 1 | Night Slash | Dark | Physical | 70 | 100 | 15 |
| 1 | Tackle | Normal | Physical | 50 | 100 | 35 |
| 1 | Taunt | Dark | Status | — | 100 | 20 |
| 12 | Circle Throw | Fighting | Physical | 60 | 90 | 10 |
| 12 | Karate Chop | Fighting | Physical | 50 | 100 | 25 |
| 15 | Comet Punch | Normal | Physical | 18 | 85 | 15 |
| 16 | Low Sweep | Fighting | Physical | 65 | 100 | 20 |
| 20 | Work Up | Normal | Status | — | — | 30 |
| 24 | Slash | Normal | Physical | 70 | 100 | 20 |
| 28 | Vital Throw | Fighting | Physical | 70 | — | 10 |
| 35 | Crunch | Dark | Physical | 80 | 100 | 15 |
| 40 | Body Slam | Normal | Physical | 80 | 100 | 15 |
| 46 | Parting Shot | Dark | Status | — | 100 | 20 |
| 52 | Entrainment | Normal | Status | — | 100 | 15 |
| 52 | Sky Uppercut | Fighting | Physical | 85 | 90 | 15 |
| 58 | Hammer Arm | Fighting | Physical | 100 | 90 | 10 |
- Italicized moves are broken; see their individual pages for more information.
- All moves subsumed on this list are relearnable via the Move Relearners if lost.
- Italicized moves are broken; see their individual pages for more information.
- Refer to TMs and HMs for information on each move's obtainability.
| Move | Type | Category | Base Power | Accuracy | PP |
|---|---|---|---|---|---|
| Block | Normal | Status | — | — | 5 |
| Coaching | Fighting | Status | — | — | 10 |
| Covet | Normal | Physical | 60 | 100 | 25 |
| Drain Punch | Fighting | Physical | 75 | 100 | 10 |
| Dual Chop | Dragon | Physical | 40 | 90 | 15 |
| Endeavor | Normal | Physical | — | 100 | 5 |
| Fire Punch | Fire | Physical | 75 | 100 | 15 |
| Focus Punch | Fighting | Physical | 150 | 100 | 20 |
| Foul Play | Dark | Physical | 95 | 100 | 15 |
| Gunk Shot | Poison | Physical | 120 | 80 | 5 |
| Helping Hand | Normal | Status | — | — | 20 |
| Hyper Voice | Normal | Special | 90 | 100 | 10 |
| Ice Punch | Ice | Physical | 75 | 100 | 15 |
| Iron Head | Steel | Physical | 80 | 100 | 15 |
| Knock Off | Dark | Physical | 65 | 100 | 25 |
| Laser Focus | Normal | Status | — | — | 48 |
| Lash Out | Dark | Physical | 75 | 100 | 5 |
| Low Kick | Fighting | Physical | — | 100 | 20 |
| Outrage | Dragon | Physical | 120 | 100 | 10 |
| Snatch | Dark | Status | — | — | 10 |
| Snore | Normal | Special | 50 | 100 | 15 |
| Spite | Ghost | Status | — | 100 | 20 |
| Stomping Tantrum | Ground | Physical | 75 | 100 | 10 |
| Superpower | Fighting | Physical | 120 | 100 | 5 |
| Throat Chop | Dark | Physical | 80 | 100 | 15 |
| Thunder Punch | Electric | Physical | 75 | 100 | 15 |
| Uproar | Normal | Special | 90 | 100 | 10 |
| Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
- Italicized moves are broken; see their individual pages for more information.
- Refer to the Move Tutors article for tutorship information for all moves hereon.
| Move | Type | Category | Base Power | Accuracy | PP |
|---|---|---|---|---|---|
| Foul Play | Dark | Physical | 95 | 100 | 15 |
| Me First | Normal | Status | — | — | 20 |
| Power Trip | Dark | Physical | 20 | 100 | 10 |
| Quash | Dark | Status | — | 100 | 15 |
| Quick Guard | Fighting | Status | — | — | 15 |
| Seismic Toss | Fighting | Physical | — | 100 | 20 |
| Storm Throw | Fighting | Physical | 60 | 100 | 10 |
Type Effectiveness
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Under normal battle conditions, this Pokémon is: |
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4× Super-weak to |
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2× Weak to |
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1× Neutral to |
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½× Resistant to |
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¼× Highly resistant to |
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0× Immune to |
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Special Counterparts
- Main article: Pokémon Counterparts
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Shiny Pangoro
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Pink Pangoro
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Easter Pangoro
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Halloween Pangoro
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Halloween Pangoro