Annihilape: Difference between revisions

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===[[TMs and HMs]]===
===[[TMs and HMs]]===
{{MoveTableTM|Moves=
{{MoveTableTM|Moves=
{{TM|Move=Toxic}}
{{TM|Move=Take Down}}
{{TM|Move=Take Down}}
{{TM|Move=Protect}}
{{TM|Move=Protect}}

Revision as of 22:03, 1 December 2024


 Tatsugiri   #978 #979  -  Annihilape #980    Clodsire



#979   Annihilape

Types

Fighting Ghost

Generation

  IX  

Abilities

Ability 1
Vital Spirit
Ability 2
Inner Focus
Hidden Ability
Defiant

Rarity Tier

  Unhuntable  

Catch rate

  45/255 (5.88%)  

Base stats

HP
110

Atk
115

Def
80

Sp.Atk
50

Sp.Def
90

Spd
90

Base-stat total: 535
EV Yield

HP
0

Atk
3

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 3

Base Experience

  268  

Gender Ratio

    50%     50%    

Height

  1.2m  

Weight

  56.0kg  


Annihilape is a Fighting and Ghost type Pokémon introduced in Generation IX. It evolves from Primeape after using the move Rage Fist 20 times in battle.


Obtainability

The only way to obtain an Annihilape is by evolving a Primeape.

Learnset

Level-up Moves

Level Moves Type Category Base Power Accuracy PP
1Counter Fighting Physical10020
1Fling Dark Physical10010
1Focus Energy Normal Status30
1Leer Normal Status10030
1Scratch Normal Physical4010035
5Fury Swipes Normal Physical188015
8Low Kick Fighting Physical10020
12Seismic Toss Fighting Physical10020
17Swagger Normal Status9015
22Cross Chop Fighting Physical100805
26Assurance Dark Physical6010010
30Thrash Normal Physical12010010
35Rage Fist Ghost Physical5010010
39Close Combat Fighting Physical1201005
44Screech Normal Status8540
48Stomping Tantrum Ground Physical7510010
53Outrage Dragon Physical12010010
57Final Gambit Fighting Special1005

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.



Egg Moves

Move Type Category Base Power Accuracy PP
Beat Up Dark Physical 100 10
Counter Fighting Physical 100 20
Curse Ghost Status 10
Encore Normal Status 100 5
Night Slash Dark Physical 70 100 15
Spite Ghost Status 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



On-evolution Moves

Move Type Category Base Power Accuracy PP
Shadow Punch Ghost Physical 60 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.



TMs and HMs

TM Moves Type Category Base Power Accuracy PP
TM09 Take Down Normal Physical 90 85 20
TM67 Protect Normal Status 10
TM96 Thief Dark Physical 60 100 25
TM92 Facade Normal Physical 70 100 20
TM39 Swift Normal Special 60 20
TM191 Night Shade Ghost Special 100 15
TM51 Endure Normal Status 10
TM61 Sunny Day Fire Status 5
TM68 Rain Dance Water Status 5
TM28 Dig Ground Physical 80 100 10
TM81 Brick Break Fighting Physical 75 100 15
TM139 U-turn Bug Physical 70 100 20
TM115 Shadow Claw Ghost Physical 70 100 15
TM58 Bulk Up Fighting Status 20
TM08 Body Slam Normal Physical 80 100 15
TM138 Sleep Talk Normal Status 10
TM64 Drain Punch Fighting Physical 75 100 10
TM143 Poison Jab Poison Physical 80 100 20
TM44 Rest Psychic Status 10
TM48 Rock Slide Rock Physical 75 90 10
TM62 Taunt Dark Status 100 20
TM50 Substitute Normal Status 16
TM80 Shadow Ball Ghost Special 80 100 15
TM150 Stealth Rock Rock Status 20
TM24 Thunderbolt Electric Special 90 100 15
TM26 Earthquake Ground Physical 100 100 10
TM146 Giga Impact Normal Physical 150 90 5
TM100 Overheat Fire Special 130 90 5
TM145 Focus Blast Fighting Special 120 70 5
TM15 Hyper Beam Normal Special 150 90 5
TM25 Thunder Electric Special 110 70 10
TM98 Focus Punch Fighting Physical 150 100 20
TM77 Curse Ghost Status 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.



Move Tutors

To be added later.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon's type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon's type resistances.


Special Counterparts