Magnemite: Difference between revisions

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__TOC__
__TOC__
<br clear="all">
<br clear="all">
==Obtainability==
==Obtainability==
===Land===
{{PokemonSpawnData}}
{{PokemonLandData}}
 
==Moves==
===Level-up===
{{MoveTableLevelUp|Moves=
{{M|Move=Tackle}}
{{M|Move=Supersonic|l=5}}
{{M|Move=Thunder Shock|l=7}}
{{M|Move=Sonic Boom|l=11}}
{{M|Move=Thunder Wave|l=13}}
{{M|Move=Magnet Bomb|l=17}}
{{M|Move=Spark|l=19}}
{{M|Move=Mirror Shot|l=23}}
{{M|Move=Metal Sound|l=25}}
{{M|Move=Electro Ball|l=29}}
{{M|Move=Flash Cannon|l=31}}
{{M|Move=Screech|l=35}}
{{M|Move=Discharge|l=37}}
{{M|Move=Lock-On|l=41}}
{{M|Move=Magnet Rise|l=43}}
{{M|Move=Gyro Ball|l=47}}
{{M|Move=Zap Cannon|l=49}}
}}
 
===[[TMs and HMs|TMs/HMs]]===
{{MoveTableTM|Moves=
{{TM|Move=Toxic}}
{{TM|Move=Take Down}}
{{TM|Move=Thunderbolt}}
{{TM|Move=Thunder}}
{{TM|Move=Reflect}}
{{TM|Move=Bide}}
{{TM|Move=Swift}}
{{TM|Move=Rest}}
{{TM|Move=Thunder Wave}}
{{TM|Move=Hidden Power}}
{{TM|Move=Sunny Day}}
{{TM|Move=Light Screen}}
{{TM|Move=Protect}}
{{TM|Move=Rain Dance}}
{{TM|Move=Facade}}
{{TM|Move=Volt Switch}}
{{TM|Move=Sleep Talk}}
{{HM|Move=Flash}}
}}
 
===TM-tutors===
{{MoveTableTutor|Moves=
{{MT|Move=Frustration}}
{{MT|Move=Zap Cannon}}
}}


===[[Move tutors]]===
{{Learnsets|{{PAGENAME}}}}
{{MoveTableTutor|Moves=
{{MT|Move=Double-Edge}}
{{MT|Move=Magnet Rise}}
{{MT|Move=Psych Up}}
{{MT|Move=Rollout}}
{{MT|Move=Shock Wave}}
{{MT|Move=Signal Beam}}
{{MT|Move=Swagger}}
{{MT|Move=Swift}}
{{MT|Move=Thunder Wave}}
}}


==Type Effectiveness==
==Type Effectiveness==
{{TypeEffectiveness|Weaknesses=Fighting,Fire,Ground|WeaknessMagnitudes=1,1,2|Neutralities=Dark,Ghost,Water|Resistances=Bug,Dragon,Electric,Fairy,Flying,Grass,Ice,Normal,Psychic,Rock,Steel|ResistanceMagnitudes=1,1,1,1,2,1,1,1,1,1,2|Immunities=Poison}}
{{PokemonTypeEffectiveness}}


==Special Counterparts==
==Special Counterparts==
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File:Shiny_Magnemite.png|Shiny Magnemite
File:Shiny_Magnemite.png|Shiny Magnemite
File:Valentine Magnemite.png|Valentine Magnemite
File:Valentine Magnemite.png|Valentine Magnemite
File:Halloween Magnemite.png|Halloween Magnemite
</gallery>
</gallery>



Latest revision as of 06:47, 10 July 2026


 Slowbro   #080 #081  -  Magnemite #082    Magneton



#081   Magnemite

Types

Electric Steel

Generation

  I  

Abilities

Ability 1
Magnet Pull
Ability 2
Sturdy
Hidden Ability
Analytic

Rarity Tier

  Common  

Catch rate

  190/255 (24.84%)  

Base stats

HP
25

Atk
35

Def
70

Sp.Atk
95

Sp.Def
55

Spd
45

Base-stat total: 325
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
1

Sp.Def
0

Spd
0

EV-yield total: 1

Base Experience

  89  

Gender Ratio

    Genderless    

Height

  0.3m  

Weight

  6kg  


Magnemite is an Electric- and Steel-type Pokémon.

It evolves into Magneton as early as level 30; thereafter, it will evolve into Magnezone when leveled up within the Power Plant, Mt. Coronet, or New Mauville.


Obtainability

Spawn Information Temporarily Unavailable

Since 17 July 2026, the public Spawn Dump Page has been temporarily disabled and will remain unavailable for an indefinite period.

Because the Pokémon Revolution Online Wiki relied on this data source, it is currently unable to display spawn locations.

For the time being, please rely on the in-game spawn information instead. Spawn information will return once a public data source becomes available again.



Moves

Level-up

LevelMoveTypeCategoryBase PowerAccuracyPP
1TackleNormalPhysical5010035
1Thunder ShockElectricSpecial4010030
4SupersonicNormalStatus5520
8Thunder WaveElectricStatus10020
11Magnet BombSteelPhysical6020
12Electro BallElectricSpecial10010
16Gyro BallSteelPhysical1005
17Sonic BoomNormalSpecial9020
20SparkElectricPhysical6510020
23Mirror ShotSteelSpecial658510
24ScreechNormalStatus8540
28Magnet RiseElectricStatus10
32Flash CannonSteelSpecial8010010
36DischargeElectricSpecial8010015
40Metal SoundSteelStatus8540
44Light ScreenPsychicStatus30
48Lock-OnNormalStatus5
52Zap CannonElectricSpecial120505
* Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.


TMMoveTypeCategoryBase PowerAccuracyPP
TM34BideNormalPhysical10
TM215ChargeElectricStatus20
TM78Charge BeamElectricSpecial509010
TM330ConfideNormalStatus20
TM177Confuse RayGhostStatus10010
TM77CurseGhostStatus10
TM32Double TeamNormalStatus15
TM10Double-EdgeNormalPhysical12010015
TM197Eerie ImpulseElectricStatus10015
TM201Electric TerrainElectricStatus10
TM291Electro BallElectricSpecial10010
TM242ElectrowebElectricSpecial559515
TM51EndureNormalStatus10
TM47ExplosionNormalPhysical2501005
TM92FacadeNormalPhysical7010020
TM147Flash CannonSteelSpecial8010010
TM131FrustrationNormalPhysical10020
TM219GravityPsychicStatus5
TM135Gyro BallSteelPhysical1005
TM307Heavy SlamSteelPhysical10010
TM200Helping HandNormalStatus20
TM60Hidden PowerNormalSpecial6010015
TM299Iron DefenseSteelStatus15
TM295Iron HeadSteelPhysical8010015
TM66Light ScreenPsychicStatus30
TM251Metal SoundSteelStatus8540
TM31MimicNormalStatus10
TM136Natural GiftNormalPhysical10015
TM67ProtectNormalStatus10
TM113Psych UpNormalStatus10
TM20RageNormalPhysical2010020
TM68Rain DanceWaterStatus5
TM116RecycleNormalStatus10
TM33ReflectPsychicStatus20
TM44RestPsychicStatus10
TM130ReturnNormalPhysical10020
TM117RolloutRockPhysical309020
TM270RoundNormalSpecial6010015
TM87SandstormGroundStatus10
TM258ScreechNormalStatus8540
TM133Secret PowerNormalPhysical7010020
TM134Shock WaveElectricSpecial6020
TM138Sleep TalkNormalStatus10
TM121SnoreNormalSpecial5010015
TM213Steel BeamSteelSpecial140955
TM50SubstituteNormalStatus16
TM61Sunny DayFireStatus5
TM124SwaggerNormalStatus9015
TM39SwiftNormalSpecial6020
TM09Take DownNormalPhysical908520
TM30TeleportPsychicStatus20
TM214Tera BlastNormalSpecial8010010
TM25ThunderElectricSpecial1107010
TM45Thunder WaveElectricStatus10020
TM24ThunderboltElectricSpecial9010015
TM06ToxicPoisonStatus9010
TM122Volt SwitchElectricSpecial7010020
TM157Wild ChargeElectricPhysical9010015
TM129Zap CannonElectricSpecial120505
HM05FlashNormalStatus10020
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.


MoveTypeCategoryBase PowerAccuracyPP
Double-EdgeNormalPhysical12010015
ElectrowebElectricSpecial559515
EndureNormalStatus10
GravityPsychicStatus5
Iron DefenseSteelStatus15
Magic CoatPsychicStatus15
Magnet RiseElectricStatus10
MimicNormalStatus10
RecycleNormalStatus10
Rising VoltageElectricSpecial7010020
RolloutRockPhysical309020
Shock WaveElectricSpecial6020
Signal BeamBugSpecial7510015
Sleep TalkNormalStatus10
SnoreNormalSpecial5010015
Steel BeamSteelSpecial140955
SubstituteNormalStatus16
SwaggerNormalStatus9015
SwiftNormalSpecial6020
Thunder WaveElectricStatus10020
ThunderboltElectricSpecial9010015
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to the Move Tutors article for tutorship information for all moves hereon.


MoveTypeCategoryBase PowerAccuracyPP
ElectrowebElectricSpecial559515
ExplosionNormalPhysical2501005
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

Super-weak to

Weak to

Neutral to

½× Resistant to

¼× Highly resistant to

Immune to


Special Counterparts

Main article: Pokémon Counterparts