Medicham: Difference between revisions

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updated counterparts
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It can [[Mega Pokémon|Mega Evolve]] into Mega Medicham via exposure to the [[Medichamite]].
It can [[Mega Pokémon|Mega Evolve]] into Mega Medicham via exposure to the [[Medichamite]].
__TOC__
__TOC__
<br clear="all">
<br clear="all">
==Obtainability==
==Obtainability==
===Wild===
{{PokemonSpawnData}}
{{PokemonLandData}}
 
==Moves==
===Level Up===
{{MoveTableLevelUp|Moves=
{{M|Move=Bide|l=1}}
{{M|Move=Confusion|l=1}}
{{M|Move=Detect|l=1}}
{{M|Move=Fire Punch|l=1}}
{{M|Move=Ice Punch|l=1}}
{{M|Move=Meditate|l=1}}
{{M|Move=Thunder Punch|l=1}}
{{M|Move=Zen Headbutt|l=1}}
{{M|Move=Meditate|l=4}}
{{M|Move=Confusion|l=7}}
{{M|Move=Detect|l=9}}
{{M|Move=Endure|l=12}}
{{M|Move=Feint|l=15}}
{{M|Move=Force Palm|l=17}}
{{M|Move=Hidden Power|l=20}}
{{M|Move=Calm Mind|l=23}}
{{M|Move=Mind Reader|l=25}}
{{M|Move=High Jump Kick|l=28}}
{{M|Move=Psych Up|l=31}}
{{M|Move=Acupressure|l=33}}
{{M|Move=Power Trick|l=36}}
{{M|Move=Reversal|l=42}}
{{M|Move=Recover|l=47}}
{{M|Move=Counter|l=53}}
}}
 
===[[TMs and HMs|TMs/HMs]]===
{{MoveTableTM|Moves=
{{TM|Move=Psyshock}}
{{TM|Move=Calm Mind}}
{{TM|Move=Toxic}}
{{TM|Move=Bulk Up}}
{{TM|Move=Hidden Power}}
{{TM|Move=Sunny Day}}
{{TM|Move=Hyper Beam}}
{{TM|Move=Light Screen}}
{{TM|Move=Protect}}
{{TM|Move=Rain Dance}}
{{TM|Move=Return}}
{{TM|Move=Psychic}}
{{TM|Move=Shadow Ball}}
{{TM|Move=Brick Break}}
{{TM|Move=Double Team}}
{{TM|Move=Reflect}}
{{TM|Move=Rock Tomb}}
{{TM|Move=Facade}}
{{TM|Move=Rest}}
{{TM|Move=Energy Ball}}
{{TM|Move=Rock Slide}}
{{TM|Move=Poison Jab}}
{{TM|Move=Dream Eater}}
{{TM|Move=Sleep Talk}}
{{TM|Move=Substitute}}
}}
 
===TM-tutors===
{{MoveTableTutor|Moves=
{{MT|Move=Work Up}}
{{MT|Move=Frustration}}
{{MT|Move=Attract}}
{{MT|Move=Low Sweep}}
{{MT|Move=Round}}
{{MT|Move=Focus Blast}}
{{MT|Move=Fling}}
{{MT|Move=Giga Impact}}
{{MT|Move=Psych Up}}
{{MT|Move=Grass Knot}}
{{MT|Move=Swagger}}
{{MT|Move=Confide}}
}}
 
===[[Move tutors]]===
{{MoveTableTutor|Moves=
{{MT|Move=Drain Punch}}
{{MT|Move=Fire Punch}}
{{MT|Move=Focus Punch}}
{{MT|Move=Gravity}}
{{MT|Move=Helping Hand}}
{{MT|Move=Ice Punch}}
{{MT|Move=Laser Focus}}
{{MT|Move=Low Kick}}
{{MT|Move=Magic Coat}}
{{MT|Move=Pain Split}}
{{MT|Move=Recycle}}
{{MT|Move=Role Play}}
{{MT|Move=Signal Beam}}
{{MT|Move=Snore}}
{{MT|Move=Telekinesis}}
{{MT|Move=Thunder Punch}}
{{MT|Move=Trick}}
{{MT|Move=Zen Headbutt}}
}}


===[[Egg Moves]]===
{{Learnsets|{{PAGENAME}}}}
{{MoveTableEggs|Moves=
{{EM|Move=Baton Pass}}
{{EM|Move=Bullet Punch}}
{{EM|Move=Drain Punch}}
{{EM|Move=Dynamic Punch}}
{{EM|Move=Fake Out}}
{{EM|Move=Fire Punch}}
{{EM|Move=Foresight}}
{{EM|Move=Guard Swap}}
{{EM|Move=Ice Punch}}
{{EM|Move=Power Swap}}
{{EM|Move=Psycho Cut}}
{{EM|Move=Quick Guard}}
{{EM|Move=Secret Power}}
{{EM|Move=Thunder Punch}}
}}


==Type Effectiveness==
==Type Effectiveness==
{{TypeEffectiveness|Weaknesses=Flying,Ghost,Fairy|Neutralities=Normal,Fire,Water,Electric,Grass,Ice,Poison,Ground,Psychic,Bug,Dragon,Dark,Steel|Resistances=Fighting,Rock}}
{{PokemonTypeEffectiveness}}


==Special Counterparts==
==Special Counterparts==
Line 132: Line 21:
<gallery>
<gallery>
File:Shiny_Medicham.png|Shiny Medicham
File:Shiny_Medicham.png|Shiny Medicham
File:Yoda_Medicham.png|Yoda Medicham  
File:Yoda_Medicham.png|Yoda Medicham
File:Yoda_M_Medicham.png|Yoda Mega Medicham
File:Easter Medicham.png|Easter Medicham
File:Easter Medicham_Mega.png|Easter Medicham
</gallery>
</gallery>



Latest revision as of 08:34, 10 July 2026


 Meditite   #307 #308  -  Medicham #309    Electrike
#308   Medicham

Types

Fighting Psychic

Generation

  III  

Abilities

Ability 1
Pure Power
Hidden Ability
Telepathy

Rarity Tier

  Rare  

Catch rate

  90/255 (11.76%)  

Base stats

HP
60

Atk
60

Def
75

Sp.Atk
60

Sp.Def
75

Spd
80

Base-stat total: 410
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
0

Sp.Def
0

Spd
2

EV-yield total: 2

Base Experience

  153  

Gender Ratio

    50%     50%    

Height

  1.3m  

Weight

  31.5kg  

Mega Medicham

Type(s)

Fighting Psychic

Generation

  III  

Abilities

Ability 1
Pure Power

Mega Stone

  Medichamite  

Base stats

HP
60

Atk
100

Def
85

Sp.Atk
80

Sp.Def
85

Spd
100

Base-stat total: 510
EV Yield

HP

Atk

Def

Sp.Atk

Sp.Def

Spd
2

EV-yield total: 2

Height

  1.3m  

Weight

  31.5kg  

Medicham is a Fighting and Psychic-type Pokémon. Having evolved from Meditite at level 37.

It can Mega Evolve into Mega Medicham via exposure to the Medichamite.


Obtainability

Spawn Information Temporarily Unavailable

Since 17 July 2026, the public Spawn Dump Page has been temporarily disabled and will remain unavailable for an indefinite period.

Because the Pokémon Revolution Online Wiki relied on this data source, it is currently unable to display spawn locations.

For the time being, please rely on the in-game spawn information instead. Spawn information will return once a public data source becomes available again.



Moves

Level-up

LevelMoveTypeCategoryBase PowerAccuracyPP
1BideNormalPhysical——10
1ConfusionPsychicSpecial5010025
1DetectFightingStatus——5
1Fire PunchFirePhysical7510015
1Ice PunchIcePhysical7510015
1MeditatePsychicStatus——20
1Thunder PunchElectricPhysical7510015
1Work UpNormalStatus——30
4MeditatePsychicStatus——20
12EndureNormalStatus——10
15FeintNormalPhysical3010010
17Force PalmFightingPhysical6010010
20Hidden PowerNormalSpecial6010015
20PsybeamPsychicSpecial6510020
23Calm MindPsychicStatus——20
25Mind ReaderNormalStatus——5
25Zen HeadbuttPsychicPhysical809015
28High Jump KickFightingPhysical1309010
31Psych UpNormalStatus——10
33AcupressureNormalStatus——10
36Power TrickPsychicStatus——10
42ReversalFightingPhysical—10015
47RecoverNormalStatus——10
53Axe KickFightingPhysical1209010
53CounterFightingPhysical—10020
* Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.


TMMoveTypeCategoryBase PowerAccuracyPP
TM94Aerial AceFlyingPhysical60—20
TM93AttractNormalStatus—10015
TM304Aura SphereFightingSpecial80—20
TM312Baton PassNormalStatus——40
TM08Body SlamNormalPhysical8010015
TM81Brick BreakFightingPhysical7510015
TM58Bulk UpFightingStatus——20
TM54Calm MindPsychicStatus——20
TM79CaptivateNormalStatus—10020
TM323Close CombatFightingPhysical1201005
TM330ConfideNormalStatus——20
TM32Double TeamNormalStatus——15
TM64Drain PunchFightingPhysical7510010
TM42Dream EaterPsychicSpecial10010015
TM51EndureNormalStatus——10
TM03Energy BallGrassSpecial9010010
TM247Expanding ForcePsychicSpecial8010010
TM92FacadeNormalPhysical7010020
TM97Fire PunchFirePhysical7510015
TM141FlingDarkPhysical—10010
TM145Focus BlastFightingSpecial120705
TM98Focus PunchFightingPhysical15010020
TM131FrustrationNormalPhysical—10020
TM146Giga ImpactNormalPhysical150905
TM151Grass KnotGrassSpecial—10020
TM219GravityPsychicStatus——5
TM200Helping HandNormalStatus——20
TM60Hidden PowerNormalSpecial6010015
TM15Hyper BeamNormalSpecial150905
TM103Ice PunchIcePhysical7510015
TM196ImprisonPsychicStatus——10
TM66Light ScreenPsychicStatus——30
TM285Low KickFightingPhysical—10020
TM189Low SweepFightingPhysical6510020
TM35MetronomeNormalStatus——10
TM136Natural GiftNormalPhysical—10015
TM191Night ShadeGhostSpecial—10015
TM236Pain SplitNormalStatus——20
TM143Poison JabPoisonPhysical8010020
TM167Power-Up PunchFightingPhysical4010020
TM67ProtectNormalStatus——10
TM176PsybeamPsychicSpecial6510020
TM113Psych UpNormalStatus——10
TM29PsychicPsychicSpecial9010010
TM203Psychic TerrainPsychicStatus——10
TM53PsyshockPsychicSpecial8010010
TM68Rain DanceWaterStatus——5
TM116RecycleNormalStatus——10
TM33ReflectPsychicStatus——20
TM44RestPsychicStatus——10
TM154RetaliateNormalPhysical701005
TM130ReturnNormalPhysical—10020
TM314ReversalFightingPhysical—10015
TM48Rock SlideRockPhysical759010
TM114Rock SmashFightingPhysical4010015
TM89Rock TombRockPhysical609515
TM270RoundNormalSpecial6010015
TM133Secret PowerNormalPhysical7010020
TM80Shadow BallGhostSpecial8010015
TM132Skill SwapPsychicStatus——10
TM138Sleep TalkNormalStatus——10
TM286Stored PowerPsychicSpecial2010010
TM50SubstituteNormalStatus——16
TM61Sunny DayFireStatus——5
TM124SwaggerNormalStatus—9015
TM39SwiftNormalSpecial60—20
TM09Take DownNormalPhysical908520
TM62TauntDarkStatus—10020
TM165TelekinesisPsychicStatus——15
TM214Tera BlastNormalSpecial8010010
TM96ThiefDarkPhysical6010025
TM126Thunder PunchElectricPhysical7510015
TM06ToxicPoisonStatus—9010
TM179TrailblazeGrassPhysical5010020
—TrickPsychicStatus—10010
TM148Trick RoomPsychicStatus——5
TM256Upper HandFightingPhysical6510015
TM223Vacuum WaveFightingSpecial4010030
TM153Work UpNormalStatus——30
TM287Zen HeadbuttPsychicPhysical809015
HM05FlashNormalStatus—10020
HM04StrengthNormalPhysical8010015
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.


MoveTypeCategoryBase PowerAccuracyPP
Body SlamNormalPhysical8010015
CounterFightingPhysical—10020
Double-EdgeNormalPhysical12010015
Drain PunchFightingPhysical7510010
Dream EaterPsychicSpecial10010015
Dynamic PunchFightingPhysical100505
EndureNormalStatus——10
Fire PunchFirePhysical7510015
Focus PunchFightingPhysical15010020
GravityPsychicStatus——5
HeadbuttNormalPhysical7010015
Helping HandNormalStatus——20
Ice PunchIcePhysical7510015
Laser FocusNormalStatus——48
Low KickFightingPhysical—10020
Magic CoatPsychicStatus——15
Mega KickNormalPhysical120755
Mega PunchNormalPhysical808520
MetronomeNormalStatus——10
MimicNormalStatus——10
Mud-SlapGroundSpecial2010010
Pain SplitNormalStatus——20
Psych UpNormalStatus——10
RecycleNormalStatus——10
Rock SlideRockPhysical759010
Role PlayPsychicStatus——15
Seismic TossFightingPhysical—10020
Signal BeamBugSpecial7510015
Sleep TalkNormalStatus——10
SnoreNormalSpecial5010015
SubstituteNormalStatus——16
SwaggerNormalStatus—9015
SwiftNormalSpecial60—20
TelekinesisPsychicStatus——15
Thunder PunchElectricPhysical7510015
TrickPsychicStatus—10010
Vacuum WaveFightingSpecial4010030
Zen HeadbuttPsychicPhysical809015
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to the Move Tutors article for tutorship information for all moves hereon.


MoveTypeCategoryBase PowerAccuracyPP
Baton PassNormalStatus——40
Bullet PunchSteelPhysical4010030
Drain PunchFightingPhysical7510010
Dynamic PunchFightingPhysical100505
Fake OutNormalPhysical4010010
Fire PunchFirePhysical7510015
ForesightNormalStatus——40
Guard SwapPsychicStatus——10
Ice PunchIcePhysical7510015
Power SwapPsychicStatus——10
Psycho CutPsychicPhysical7010020
Quick GuardFightingStatus——15
Secret PowerNormalPhysical7010020
Thunder PunchElectricPhysical7510015
* Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.



Type Effectiveness

Under normal battle conditions, this Pokémon is:

4× Super-weak to

2× Weak to

1× Neutral to

½× Resistant to

Under normal battle conditions, this Pokémon is:

4× Super-weak to

2× Weak to

1× Neutral to

½× Resistant to

Special Counterparts

Main article: Pokémon Counterparts