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Guillotine

From Pokémon Revolution Online Wiki


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  • Guillotine
    Categories
    Element Type
    Statistical Attributes
    Base Power
    —
    Accuracy
    30
    PP
    5
    Extra Information
      {{#replace:
    • Does not make contact,Does not have an animation,Has minor bugs,Banned in Ranked PvP


    Guillotine is a Normal type one-hit-knockout move.


    Functionality

    Guillotine inflicts damage equal to the target's current HP, guaranteeing that it faints if the move hits. It's accuracy is based on the difference in level between the user and the target, using the following formula:

    • Acc = ( ( user_level - target_level) + 30 )%

    This means that the accuracy is 30% at equal level, and increases by 1% for every level of difference, reaching 100% accuracy with a level difference of 70. Furthermore, accuracy and evasion changes do not affect Guillotine's accuracy.

    If the target is higher level than the user, or if the target has the Sturdy ability, Guillotine will always fail.

    Ranked PvP

    The use of Guillotine is forbidden in Ranked PvP as per the OHKO clause.

    Bugs

    • Unlike in the original games, Guillotine does not make contact. It does not trigger on-contact abilities and items like Rough Skin, Static and Rocky Helmet. (Report thread)
    • If the opposing Pokémon blocks Guillotine with the Sturdy ability, the regular "But it failed" message is displayed, not informing that it failed because of Sturdy.

    Learnability

    Level-Up

    No.PokémonType 1Type 2Level
    098 Krabby Water 31
    099 Kingler Water 37
    127 Pinsir Bug 50
    207 Gligar Ground Flying 55
    341 Corphish Water 48
    342 Crawdaunt Water Dark 54
    472 Gliscor Ground Flying 55
    610 Axew Dragon 50
    611 Fraxure Dragon 54
    612 Haxorus Dragon 58
    624 Pawniard Dark Steel 62
    625 Bisharp Dark Steel 71
    632 Durant Bug Steel 51

    Emboldened Pokémon avail from a STAB bonus for this move.