TMs and HMs
Technical Machines and Hidden Machines, respectively abbreviated as TMs and HMs, are disk-like devices that encapsulate move techniques that can be taught to compatible Pokémon. These provide avenues for learning moves that might not otherwise be learnable via the Pokémon's level-up/instinctual pool, Move Tutors, or Egg Moves.
For the out-of-battle navigational functionality of HM-learned moves, the HM item must be possessed in your inventory in addition to a Pokémon that totes the move or, particularly for the Surf technique, a surfable Mount.
Differences
The only fundamental difference between the devices is their reusability: TMs are single-use, whereas HMs are infinitely reusable.
HMs are reusable mainly because they encapsulate navigationally essential moves, as a player would possibly end up stranded in an area if they were to replace one of their HM-learned moves and be incapacitated from traversing their way out of the environment.
Contrary to the handheld games, HM-learned moves can be overwritten here.
List of available TMs and HMs
For a list of compatible Pokémon, refer to the individual move page; you can handily access it by clicking on the move-name link on the tables below.
TMs
| Mega Punch | ||||
Type | Normal | Category | Physical | ||
Base power
80 |
Accuracy 85 |
Priority
0
|
PP
20 |
||
|
| Razor Wind | ||||
Type | Normal | Category | Special | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Energy Ball | ||||
Type | Grass | Category | Special | ||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Whirlwind | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
-6
|
PP
20 |
||
|
| Mega Kick | ||||
Type | Normal | Category | Physical | ||
Base power
120 |
Accuracy 75 |
Priority
0
|
PP
5 |
||
|
| Toxic | ||||
Type | Poison | Category | Status | ||
Base power
— |
Accuracy 90 |
Priority
0
|
PP
10 |
||
|
| Body Slam | ||||
Type | Normal | Category | Physical | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Take Down | ||||
Type | Normal | Category | Physical | ||
Base power
90 |
Accuracy 85 |
Priority
0
|
PP
20 |
||
|
| Bubble Beam | ||||
Type | Water | Category | Special | ||
Base power
65 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Water Gun | ||||
Type | Water | Category | Special | ||
Base power
40 |
Accuracy 100 |
Priority
0
|
PP
25 |
||
|
| Ice Beam | ||||
Type | Ice | Category | Special | ||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Blizzard | ||||
Type | Ice | Category | Special | ||
Base power
110 |
Accuracy 70 |
Priority
0
|
PP
5 |
||
|
| Hyper Beam | ||||
Type | Normal | Category | Special | ||
Base power
150 |
Accuracy 90 |
Priority
0
|
PP
5 |
||
|
| Pay Day | ||||
Type | Normal | Category | Physical | ||
Base power
40 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Submission | ||||
Type | Fighting | Category | Physical | ||
Base power
80 |
Accuracy 80 |
Priority
0
|
PP
25 |
||
|
| Seismic Toss | ||||
Type | Fighting | Category | Physical | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Mega Drain | ||||
Type | Grass | Category | Special | ||
Base power
40 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Solar Beam | ||||
Type | Grass | Category | Special | ||
Base power
120 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Dragon Rage | ||||
Type | Dragon | Category | Physical | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Thunderbolt | ||||
Type | Electric | Category | Special | ||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Thunder | ||||
Type | Electric | Category | Special | ||
Base power
110 |
Accuracy 70 |
Priority
0
|
PP
10 |
||
|
| Earthquake | ||||
Type | Ground | Category | Physical | ||
Base power
100 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Fissure | ||||
Type | Ground | Category | Physical | ||
Base power
— |
Accuracy 30 |
Priority
0
|
PP
5 |
||
|
| Dig | ||||
Type | Ground | Category | Physical | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Psychic | ||||
Type | Psychic | Category | Special | ||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Teleport | ||||
Type | Psychic | Category | Status | ||
Base power
— |
Accuracy — |
Priority
-6
|
PP
20 |
||
|
| Double Team | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
15 |
||
|
| Reflect | ||||
Type | Psychic | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Bide | ||||
Type | Normal | Category | Physical | ||
Base power
— |
Accuracy — |
Priority
+1
|
PP
10 |
||
|
| Self-Destruct | ||||
Type | Normal | Category | Physical | ||
Base power
200 |
Accuracy 100 |
Priority
0
|
PP
5 |
||
|
| Egg Bomb | ||||
Type | Normal | Category | Physical | ||
Base power
100 |
Accuracy 75 |
Priority
0
|
PP
10 |
||
|
| Fire Blast | ||||
Type | Fire | Category | Special | ||
Base power
110 |
Accuracy 85 |
Priority
0
|
PP
5 |
||
|
| Swift | ||||
Type | Normal | Category | Special | ||
Base power
60 |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Skull Bash | ||||
Type | Normal | Category | Physical | ||
Base power
100 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Soft-Boiled | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||
|
| Dream Eater | ||||
Type | Psychic | Category | Special | ||
Base power
100 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Rest | ||||
Type | Psychic | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||
|
| Thunder Wave | ||||
Type | Electric | Category | Status | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Psywave | ||||
Type | Psychic | Category | Special | ||
Base power
— |
Accuracy 80 |
Priority
0
|
PP
15 |
||
|
| Explosion | ||||
Type | Normal | Category | Physical | ||
Base power
250 |
Accuracy 100 |
Priority
0
|
PP
5 |
||
|
| Rock Slide | ||||
Type | Rock | Category | Physical | ||
Base power
75 |
Accuracy 90 |
Priority
0
|
PP
10 |
||
|
| Substitute | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
16 |
||
|
| Endure | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
+4
|
PP
10 |
||
|
| Dragon Claw | ||||
Type | Dragon | Category | Physical | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Psyshock | ||||
Type | Psychic | Category | Special | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Calm Mind | ||||
Type | Psychic | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Roar | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
-6
|
PP
20 |
||
|
| Hail | ||||
Type | Ice | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||
|
| Bulk Up | ||||
Type | Fighting | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Echoed Voice | ||||
Type | Normal | Category | Special | ||
Base power
40 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Hidden Power | ||||
Type | Normal | Category | Special | ||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Sunny Day | ||||
Type | Fire | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
5 |
||
|
| Taunt | ||||
Type | Dark | Category | Status | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Dynamic Punch | ||||
Type | Fighting | Category | Physical | ||
Base power
100 |
Accuracy 50 |
Priority
0
|
PP
5 |
||
|
| Drain Punch | ||||
Type | Fighting | Category | Physical | ||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Dragon Breath | ||||
Type | Dragon | Category | Special | ||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Light Screen | ||||
Type | Psychic | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
30 |
||
|
| Protect | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
+4
|
PP
10 |
||
|
| Rain Dance | ||||
Type | Water | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
5 |
||
|
| Roost | ||||
Type | Flying | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||
|
| Dragon Pulse | ||||
Type | Dragon | Category | Special | ||
Base power
85 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Dazzling Gleam | ||||
Type | Fairy | Category | Special | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Swords Dance | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Dark Pulse | ||||
Type | Dark | Category | Special | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Curse | ||||
Type | Ghost | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||
|
| Charge Beam | ||||
Type | Electric | Category | Special | ||
Base power
50 |
Accuracy 90 |
Priority
0
|
PP
10 |
||
|
| Shadow Ball | ||||
Type | Ghost | Category | Special | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Brick Break | ||||
Type | Fighting | Category | Physical | ||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Bulldoze | ||||
Type | Ground | Category | Physical | ||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Flamethrower | ||||
Type | Fire | Category | Special | ||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Sludge Bomb | ||||
Type | Poison | Category | Special | ||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Sandstorm | ||||
Type | Ground | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||
|
| Brine | ||||
Type | Water | Category | Special | ||
Base power
65 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Rock Tomb | ||||
Type | Rock | Category | Physical | ||
Base power
60 |
Accuracy 95 |
Priority
0
|
PP
15 |
||
|
| Avalanche | ||||
Type | Ice | Category | Physical | ||
Base power
60 |
Accuracy 100 |
Priority
-4
|
PP
10 |
||
|
| Aurora Veil | ||||
Type | Ice | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Facade | ||||
Type | Normal | Category | Physical | ||
Base power
70 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Aerial Ace | ||||
Type | Flying | Category | Physical | ||
Base power
60 |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Thief | ||||
Type | Dark | Category | Physical | ||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
25 |
||
|
| Focus Punch | ||||
Type | Fighting | Category | Physical | ||
Base power
150 |
Accuracy 100 |
Priority
-3
|
PP
20 |
||
|
| Fury Cutter | ||||
Type | Bug | Category | Physical | ||
Base power
40 |
Accuracy 95 |
Priority
0
|
PP
20 |
||
|
| Overheat | ||||
Type | Fire | Category | Special | ||
Base power
130 |
Accuracy 90 |
Priority
0
|
PP
5 |
||
|
| Giga Drain | ||||
Type | Grass | Category | Special | ||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Headbutt | ||||
Type | Normal | Category | Physical | ||
Base power
70 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Ice Punch | ||||
Type | Ice | Category | Physical | ||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| False Swipe | ||||
Type | Normal | Category | Physical | ||
Base power
40 |
Accuracy 100 |
Priority
0
|
PP
40 |
||
|
| Scald | ||||
Type | Water | Category | Special | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Iron Tail | ||||
Type | Steel | Category | Physical | ||
Base power
100 |
Accuracy 75 |
Priority
0
|
PP
15 |
||
|
| Leech Life | ||||
Type | Bug | Category | Physical | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Will-O-Wisp | ||||
Type | Fire | Category | Status | ||
Base power
— |
Accuracy 85 |
Priority
0
|
PP
15 |
||
|
| Rock Smash | ||||
Type | Fighting | Category | Physical | ||
Base power
40 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Shadow Claw | ||||
Type | Ghost | Category | Physical | ||
Base power
70 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Recycle | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||
|
| Safeguard | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
25 |
||
|
| Volt Switch | ||||
Type | Electric | Category | Special | ||
Base power
70 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Steel Wing | ||||
Type | Steel | Category | Physical | ||
Base power
70 |
Accuracy 90 |
Priority
0
|
PP
25 |
||
|
| Water Pulse | ||||
Type | Water | Category | Special | ||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Return | ||||
Type | Normal | Category | Physical | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Shock Wave | ||||
Type | Electric | Category | Special | ||
Base power
60 |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Gyro Ball | ||||
Type | Steel | Category | Physical | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
5 |
||
|
| Sleep Talk | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||
|
| U-turn | ||||
Type | Bug | Category | Physical | ||
Base power
70 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Rock Polish | ||||
Type | Rock | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Poison Jab | ||||
Type | Poison | Category | Physical | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| X-Scissor | ||||
Type | Bug | Category | Physical | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Focus Blast | ||||
Type | Fighting | Category | Special | ||
Base power
120 |
Accuracy 70 |
Priority
0
|
PP
5 |
||
|
| Giga Impact | ||||
Type | Normal | Category | Physical | ||
Base power
150 |
Accuracy 90 |
Priority
0
|
PP
5 |
||
|
| Flash Cannon | ||||
Type | Steel | Category | Special | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Trick Room | ||||
Type | Psychic | Category | Status | ||
Base power
— |
Accuracy — |
Priority
-7
|
PP
5 |
||
|
| Stone Edge | ||||
Type | Rock | Category | Physical | ||
Base power
100 |
Accuracy 80 |
Priority
0
|
PP
5 |
||
|
| Stealth Rock | ||||
Type | Rock | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Grass Knot | ||||
Type | Grass | Category | Special | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Sludge Wave | ||||
Type | Poison | Category | Special | ||
Base power
95 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Smack Down | ||||
Type | Rock | Category | Physical | ||
Base power
50 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Wild Charge | ||||
Type | Electric | Category | Physical | ||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Infestation | ||||
Type | Bug | Category | Special | ||
Base power
20 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Power-Up Punch | ||||
Type | Fighting | Category | Physical | ||
Base power
40 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Charm | ||||
Type | Fairy | Category | Status | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Fake Tears | ||||
Type | Dark | Category | Status | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Scary Face | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Fire Fang | ||||
Type | Fire | Category | Physical | ||
Base power
65 |
Accuracy 95 |
Priority
0
|
PP
15 |
||
|
| Thunder Fang | ||||
Type | Electric | Category | Physical | ||
Base power
65 |
Accuracy 95 |
Priority
0
|
PP
15 |
||
|
| Ice Fang | ||||
Type | Ice | Category | Physical | ||
Base power
65 |
Accuracy 95 |
Priority
0
|
PP
15 |
||
|
| Acid Spray | ||||
Type | Poison | Category | Special | ||
Base power
40 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Struggle Bug | ||||
Type | Bug | Category | Special | ||
Base power
50 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Psybeam | ||||
Type | Psychic | Category | Special | ||
Base power
65 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Confuse Ray | ||||
Type | Ghost | Category | Status | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Disarming Voice | ||||
Type | Fairy | Category | Special | ||
Base power
40 |
Accuracy — |
Priority
0
|
PP
15 |
||
|
| Trailblaze | ||||
Type | Grass | Category | Physical | ||
Base power
50 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Metal Claw | ||||
Type | Steel | Category | Physical | ||
Base power
50 |
Accuracy 95 |
Priority
0
|
PP
35 |
||
|
| Rock Blast | ||||
Type | Rock | Category | Physical | ||
Base power
25 |
Accuracy 90 |
Priority
0
|
PP
10 |
||
|
| Imprison | ||||
Type | Psychic | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||
|
| Tailwind | ||||
Type | Flying | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
30 |
||
|
| Vacuum Wave | ||||
Type | Fighting | Category | Special | ||
Base power
40 |
Accuracy 100 |
Priority
+1
|
PP
30 |
||
|
| Flip Turn | ||||
Type | Water | Category | Physical | ||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Dual Wingbeat | ||||
Type | Flying | Category | Physical | ||
Base power
40 |
Accuracy 90 |
Priority
0
|
PP
10 |
||
|
| Scorching Sands | ||||
Type | Ground | Category | Special | ||
Base power
70 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Meteor Beam | ||||
Type | Rock | Category | Special | ||
Base power
120 |
Accuracy 90 |
Priority
0
|
PP
10 |
||
|
| Alluring Voice | ||||
Type | Fairy | Category | Special | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Superpower | ||||
Type | Fighting | Category | Physical | ||
Base power
120 |
Accuracy 100 |
Priority
0
|
PP
5 |
||
|
| Power Whip | ||||
Type | Grass | Category | Physical | ||
Base power
120 |
Accuracy 85 |
Priority
0
|
PP
10 |
||
|
| Body Press | ||||
Type | Fighting | Category | Physical | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Toxic Spikes | ||||
Type | Poison | Category | Status | ||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Aura Sphere | ||||
Type | Fighting | Category | Special | ||
Base power
80 |
Accuracy — |
Priority
0
|
PP
20 |
||
|
| Encore | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
5 |
||
|
| Earth Power | ||||
Type | Ground | Category | Special | ||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Hurricane | ||||
Type | Flying | Category | Special | ||
Base power
110 |
Accuracy 70 |
Priority
0
|
PP
10 |
||
|
| Future Sight | ||||
Type | Psychic | Category | Special | ||
Base power
120 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
HMs
| Cut | ||||
Type | Normal | Category | Physical | ||
Base power
50 |
Accuracy 95 |
Priority
0
|
PP
30 |
||
|
| Fly | ||||
Type | Flying | Category | Physical | ||
Base power
90 |
Accuracy 95 |
Priority
0
|
PP
15 |
||
|
| Surf | ||||
Type | Water | Category | Special | ||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Strength | ||||
Type | Normal | Category | Physical | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
| Flash | ||||
Type | Normal | Category | Status | ||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||
|
| Dive | ||||
Type | Water | Category | Physical | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
|
| Waterfall | ||||
Type | Water | Category | Physical | ||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
|
TM-tutors
- Main article: TM-tutors
TM-tutors are a subscope of move-tutors wherein TM techniques can be taught to technique-compatible tutees by move-tutors; this is a makeshift impartation for TM devices that are not programmed in—and thus not distributable—at this time. This avenue is employed to augment the pool of available TMs.
TM-tutors are expected to be defunctionalized once their respective techniques are programmed into distributable TM devices.