Gyro Ball

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Gyro Ball
Categories
Element Type
Statistical Attributes
Base Power
Accuracy
100
PP
5
Obtainability
Natural methods
  • Level-up/instinctual
TM135
  • {{{TMLocations}}}


Gyro Ball is a Steel-type damage-dealing move.


Function

Gyro Ball inflicts damage with no secondary effect.

The damage output of the move is variably governed by the Speed-stat disparity between the operative user and the opponent; the greater the disparity is in favor of the user, the greater the damage output will be. The calculatory formula is illustrated below:

Base Power = 25 × (Target's Current Speed / User's Current Speed)

The maximally attainable base-power stat is 150; as such, the user's Speed can be up to 600% greater than the opponent's current Speed before the base-power points are no longer boostable.

Learnability

Level-Up/Instinctual

No.PokémonType 1Type 2Level
027 Sandshrew Ground 34
028 Sandslash Ground 38
039 Jigglypuff Normal Fairy 40
081 Magnemite Electric Steel 47
082 Magneton Electric Steel 59
095 Onix Rock Ground 20
100 Voltorb Electric 46
101 Electrode Electric 54
109 Koffing Poison 29
120 Staryu Water 24
157 Typhlosion Fire
204 Pineco Bug 42
205 Forretress Bug Steel 50
208 Steelix Steel Ground 20
237 Hitmontop Fighting 42
241 Miltank Normal 41
436 Bronzor Steel Psychic 35
437 Bronzong Steel Psychic 38
462 Magnezone Electric Steel 60
463 Lickilicky Normal 61
597 Ferroseed Grass Steel 21
598 Ferrothorn Grass Steel 21

Emboldened Pokémon avail from a STAB bonus for this move.