Magnitude

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Revision as of 16:45, 14 April 2017 by Naero (talk | contribs) (Function)
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Magnitude
Categories
Element Type
Statistical Attributes
Base Power
Accuracy
100
PP
30


Magnitude is a Ground-type damage-dealing move.


Function

Magnitude inflicts damage; in doing so, its base-power points are variably determined by the magnitudinal tier of the move that is selected.

Magnitudinal tiers range from 4-10; the higher it is, the more greatened the base-power points will be, as tabularly noted below.

Magnitude Power Probability
4 10 5%
5 30 10%
6 50 20%
7 70 30%
8 90 20%
9 110 10%
10 150 5%

During the otherwise-semi-invulnerable turn of Dig, the user will be vulnerated even more, as they will sustain twice the damage-power output from Magnitude that would have been inflicted, otherwise.

Learnability

Level-Up/Instinctual

No.PokémonType 1Type 2Level
027 Sandshrew Ground 14
028 Sandslash Ground 14
050 Diglett Ground 15
051 Dugtrio Ground 15
074 Geodude Rock Ground 12
075 Graveler Rock Ground 12
076 Golem Rock Ground 12
232 Donphan Ground 30
322 Numel Fire Ground 11
323 Camerupt Fire Ground
339 Barboach Water Ground 26
340 Whiscash Water Ground 26
622 Golett Ground Ghost 25
623 Golurk Ground Ghost 25

Emboldened Pokémon avail from a STAB bonus for this move.


Egg Moves

No.PokémonType 1Type 2
108 Lickitung Normal
111 Rhyhorn Ground Rock
112 Rhydon Ground Rock
299 Nosepass Rock
369 Relicanth Water Rock
463 Lickilicky Normal
476 Probopass Rock Steel
498 Tepig Fire
499 Pignite Fire Fighting
500 Emboar Fire Fighting
524 Roggenrola Rock
525 Boldore Rock
526 Gigalith Rock

Emboldened Pokémon avail from a STAB bonus for this move.